[Top 5] Dota 2 Best Muerta Builds That Win Games (7.32e)



The newest addition to Dota is the ghastly and exhilarating Muerta. Her deadly presence sends chills down the spines of her incompetent enemies. The markswoman comes to wreak havoc upon the battlefield, dominating her way to the top. Muerta’s win rate has skyrocketed due to her breathtaking skillset, with exciting new spells and items. The hero is a breath of fresh air as it is one of the newest carry heroes in the game and a force to be reckoned with! Muerta can solo carry countless games with her overpowered skillset and end the game within no time, her newfound dominance is hard to neglect.

Muerta has various skill and item builds, but not all of them allow you to ensue chaos on the battlefield. To help you climb MMR with this deadly markswoman, we bring you the Best 5 Muerta Builds that will help you win games. These builds contain the best skill allocation and the best items that help you in dominating your games with her.

5. Topson Build

Topson is one of the best mid-players in the game. His determination and grit was the major reason behind OG winning back-to-back Tis. Topson regards Muerta as one of his new favorites due to the damage he can dish out on her quite early on in the game. He is known for his unorthodox builds and playstyles. His sheer skill and game sense ensures he triumphs even with the strangest builds. Topson makes Muerta look like a cakewalk. His exceptional farming style and aggressive demeanor ensure there is no stone left unturned when it comes to winning the lane.

Topson rotates as early as he can with this aggressive and new Muerta build. He ensures that all his lanes are secured and no one is lagging in terms of levels or farm. He goes for items that help him disrupt the fight and save his allies if need be. Topson makes the game look like a cakewalk with his poisonous damage. He prioritizes farming and damage items, which allow him to beat multiple enemies down at once and carry the team quite effortlessly. This is a highly suitable build for an aggressive mid-player. Topson nails this build well Muerta as a hero suits his general gameplay in the mid-lane.

Use This Build If:

  • You want an extremely reliable mid-build prioritized for the late game
  • You want to deal extreme magical damage as a mid-Muerta
  • You want to be involved in more skirmishes from the early game

Skill Points

Level 1: Dead Shot: Muerta fires a trickshot at an enemy unit or tree, it damages and briefly slows all the units in the direction, stopping when it hits a hero. The units hit are all feared on impact. Muerta dominates the early game with this spell as it deals massive damage in the early game. 

Level 2: The Calling: Summons four revenants that circle in a target area. Enemies in the circle area are slowed and have reduced attack speed. The revenants deal exceptional damage in the early stages of the game. 

Level 3: Dead Shot

Level 4: The Calling

Level 5: Dead Shot

Level 6: Gunslinger: Causes Muerta’s attacks to have a high chance of having a second shot at other units around her. It prioritizes heroes over other units. 

Level 7: Dead Shot

Level 8: Gunslinger

Level 9: Gunslinger

Level 10: +100 Dead Shot

Level 11: Pierce The Veil: The ultimate causes Muerta to transform and become immune to physical damage. All the attack damage dealt by her is magical, while also granting her bonus attack damage and phased movement speed. It is an exceptional ultimate as it allows her to hit ethereal units. 

Level 12: Pierce The Veil

Level 13: Gunslinger

Level 14: The Calling

Level 15: +25 Damage

Level 16: The Calling

Level 17: Stats

Level 18: Pierce The Veil

Level 19: Stats

Level 20: +2 Dead Shot charges

Level 25: +20% Gunslinger chance

Items to buy for this build (Early to Late Game)

  • 4x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Faerie Fire (70 Gold) - Instantly restores 85 health upon usage for Muerta. It also passively grants 2 damage per instance. It is an effective item if you’re playing in the mid lane, or just want extra damage and sustain in the side lanes.
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Observer Ward - Grants vision of an area in an AoE upon the plant. The ward is stationary and can be destroyed by enemies if they purchase a sentry ward. It is a beneficial item in the mid-lane for Muerta as it provides her with the vision to see any incoming ganks or to secure the runes in the early game.
  • Bottle (675 Gold) - Purchased at 1 minute. The bottle is an essential item on a mid-hero. Regardless of the hero you play, Bottle keeps you sustained through the laning phase by replenishing your mana and HP. It also ensures you store power runes for later instead of immediately using them. As Muerta is played in the mid-lane in this matchup, a Bottle always comes in handy. 
  • Magic Stick (200 Gold) - Purchased at 2 minutes. Gains a charge each time an enemy uses a spell around you. Each direction grants 15 HP and mana and can have up to 10 charges. It is a perfect item in the laning stage if you face heroes who cast spells frequently.
  • Boots of Speed (500 Gold) - Purchased at 4 minutes. Provides +45 movement speed to Muerta. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Magic Wand (450 Gold) -  Bought at 4 minutes. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows Muerta to sustain herself in the lane if he is facing spellcasting heroes.
  • Power Treads (1400 Gold) - Bought at 7 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Muerta stay durable and sufficient in all stages of the game.
  • Wind Lace (250 Gold) - Purchased at 8 minutes. Provides +20 movement speed. It is a decent early-game item providing Muerta with the much-needed movement speed that he lacks.
  • Infused Raindrops (225 Gold) - Purchased at 8 minutes. Passively provides +0.8 Mana Regeneration while consuming a charge to block 120 incoming magic damage from instances over 75 damage. It comes with 6 charges, helping Muerta fare well against heroes with high magic damage output.
  • Mage Slayer (2400 Gold) - Purchased at 13 minutes. Mage Slayer is an exceptional item if you face heroes with immense magical damage. Muerta’s physical attacks on such enemies reduce their magical damage output by 35% for 6 seconds. It is a staple item on the monarch due to her low magic resistance. It can further be upgraded into Bloodthorn.
  • Force Staff (2250 Gold) - Purchased at 17 minutes. Pushes Muerta or the targetted unit in the direction they are facing. It is further upgraded into Hurricane Pike, as it allows her to chase enemies or escape a sticky fight.
  • Dragon Lance (1900 Gold) - Bought at 20 minutes. It increases the attack range for Muerta while increasing his stats, allowing her to deal more damage and increasing his survivability. 
  • Hurricane Pike (4450 Gold) - Purchased at 21 minutes. Dragon Lance can further be upgraded into Hurricane Pike, which allows Muerta to force herself and the targeted unit 450 units away from each other while allowing Muerta to freely attack them for 5 attacks from that distance if he has the vision. Hurricane Pike is an essential item for Muerta as it helps her escape a messy fight or start one.
  • Crystalys - (1950 Gold) Bought at 23 minutes. It grants each attack a 30% chance to deal 160% critical damage. The damage can be extremely useful in the early game to fend off enemies and neutralize them.
  • Daedalus - (5150 Gold) Purchased at 28 minutes. Daedalus allows Muerta to deal critical damage. This high damage allows her to be a devastating hard hitter, as he can also solo kill and does not always need follow-up from his team due to the items he has built earlier.
  • Black King Bar (4050 Gold) - Purchased at 31 minutes. Provides magic immunity upon usage, making Muerta invulnerable during team fights. It is essential in most matchups as she has low magical resistance. 
  • Eye of Skadi (5300 Gold) -  Bought at 37 minutes. This causes Muerta’s attacks to lower enemy attack and movement speed while reducing their health regeneration and lifesteal by 40%. It is an exceptional item if you are facing tanky heroes that regen or lifesteal fast. It also provides immense bonuses such as increased stats, HP, and Mana. 
  • Refresher’s Orb (5000 Gold) - Purchased at 41 minutes. Refreshes the cooldown of all items and spells. It is an effective item on Muerta as it allows you to use crucial spells like Requiem of Souls twice, along with items like Black King Bar or Blink Dagger.
  • Blink Dagger (2250 Gold) - Purchased at 45 minutes. Blink Dagger is a core item on Muerta, as it allows her to initiate a teamfight, or chase enemies with it. It can also be upgraded into Swift Blink. 

Neutral Items

  • Seeds of Serenity - Upon usage, provides +8 health regeneration to Muerta and her all allies in an AoE.
  • Grove Bow - Upon physical attacks by Muerta, it makes the targeted enemy take 15% amplified magical damage.

 

4. Miracle Build

Menacing Miracle’s high octane and intelligent gameplay have gained him fame and attention from all over the world. The early game build is the most prominent Muerta build played these days which Miracle loves to try out in his pub games. Miracle’s map awareness and mechanical skills on Muerta are truly breathtaking and something we all can learn from. He quite well knows everything the hero can do, this helps him induce fear in the mind of his enemies with his immense push and fight potential. The massive physical damage dished out with this build is unparalleled by any other hero in this meta.

Muerta is played differently by Miracle as he opts to play the hero in an extremely fast-paced manner, often wishing to buy the spellcasting and mobility items as soon as he can to paralyze the early game of his enemies. He prefers ganking and helping his team in teamfights instead of farming away as he can just fight with Hurricane Pike and Mjollnir, ending the game as soon as he can. Miracle’s item choices and skill build allow him to go aggressive on his enemies as early as possible. This build is ideal if you are facing enemies with low-high armor.

Use This Build If:

  • You want to be an active carry hero, instead of just relying on farming
  • You want to be involved in more skirmishes from the early game
  • You are facing enemies with low armor and HP

Skill Points

Level 1: Dead Shot: Muerta fires a trickshot at an enemy unit or tree, it damages and briefly slows all the units in the direction, stopping when it hits a hero. The units hit are all feared on impact. Muerta dominates the early game with this spell as it deals massive damage in the early game. 

Level 2: Gunslinger: Causes Muerta’s attacks to have a high chance of having a second shot at other units around her. It prioritizes heroes over other units. 

Level 3: Dead Shot

Level 4: The Calling: Summons four revenants that circle in a target area. Enemies in the circle area are slowed and have reduced attack speed. The revenants deal exceptional damage in the early stages of the game. 

Level 5: Dead Shot

Level 6: Pierce The Veil: The ultimate causes Muerta to transform and become immune to physical damage. All the attack damage dealt by her is magical, while also granting her bonus attack damage and phased movement speed. It is an exceptional ultimate as it allows her to hit ethereal units. 

Level 7: Dead Shot

Level 8: Gunslinger

Level 9: Gunslinger

Level 10: +100 Dead Shot

Level 11: Gunslinger

Level 12: Pierce The Veil

Level 13: The Calling

Level 14: The Calling

Level 15: +250 Dead Shot Cast Range

Level 16: The Calling

Level 17: Stats

Level 18: Pierce The Veil

Level 19: Stats

Level 20: +2 Dead Shot charges

Level 25: +20% Gunslinger chance

Items to buy for this build (Early to Late Game)

  • Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Mantle of Intelligence (140 Gold) - Grants +3 intelligence to Muerta. Though she does not lack in the mana department, the increased int and spell amplification can do wonders in certain scenarios in the early game.
  • Circlet (155 Gold) - Grants +2 of all attributes. It helps Muerta stay durable through the early game. 
  • Faerie Fire (70 Gold) - Instantly restores 85 health upon usage for Muerta. It also passively grants 2 damage per instance. It is an effective item if you’re playing in the mid lane, or just want extra damage and sustain in the side lanes.
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Observer Ward - Grants vision of an area in an AoE upon the plant. The ward is stationary and can be destroyed by enemies if they purchase a sentry ward. It is a beneficial item in the mid-lane for Muerta as it provides her with the vision to see any incoming ganks or to secure the runes in the early game.
  • Null Talisman (505 Gold) - Bought at 0:31. Provides increased mana and mana regeneration along with increased stats. The bonuses are doubled after 25 minutes. It is a staple item on Muerta, as it is built for the increased durability and farming potential that it offers in this matchup.
  • Sentry Ward (50 Gold) - Purchased at 2 minutes. Reveals invisible enemies, units, and wards in an AoE. As Muerta is played in the mid-lane by Miracle, he opts to purchase this item to destroy enemy observer wards, which saves her from getting ganked. 
  • Boots of Speed (500 Gold) - Purchased at 2 minutes. Provides +45 movement speed to Muerta. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Javelin (1100 Gold) - Purchased at 4 minutes. Grants Muerta’s attacks a 30% chance to pierce evasion and deal 70 bonus damage. It can further be upgraded into Maelstrom.
  • Maelstrom (2700 Gold) - Bought at 7 minutes. Upon physical attacks, it has a high chance of releasing a lighting bolt that passes through enemies in proximity and deals damage to them. This allows Muerta to farm faster while also providing her with increased attack damage. 
  • Power Treads (1400 Gold) - Bought at 9 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Muerta stay durable and sufficient in all stages of the game.
  • Shadow Blade (3000 Gold) - Purchased at 15 minutes. Turns Muerta invisible for a brief duration, increasing her movement speed while she is invisible. If she attacks enemies to break the invisibility, she deals a bonus of 175 damage.
  • Dragon Lance (1900 Gold) - Bought at 18 minutes. It increases the attack range for Muerta while increasing his stats, allowing her to deal more damage and increasing his survivability. 
  • Linken’s Sphere (4600 Gold) - Purchased at 24 minutes. Blocks one targeted spell every 14 seconds and also increases stats and mana regen. This build has enough offensive items, and having a balance of offensive and defensive items can be extremely useful in the late game, helping Muerta stay alive in the high-pressure teamfights.
  • Black King Bar (4050 Gold) - Purchased at 32 minutes. Provides magic immunity upon usage, making Muerta invulnerable during team fights. It is essential in most matchups as she has low magical resistance. 
  • Crystalys - (1950 Gold) Bought at 33 minutes. It grants each attack a 30% chance to deal 160% critical damage. The damage can be extremely useful in the early game to fend off enemies and neutralize them.
  • Silver Edge (5450 Gold) - Purchased at 33 minutes. Shadow Blade and Crystalis can further be upgraded into Silver Edge which offers the same benefits as its predecessor while also dealing a guaranteed 160% critical strike and disabling enemy passive for 4 seconds. If you are facing enemies with multiple powerful passive spells, then Silver Edge is the right item for you.
  • Force Staff (2250 Gold) - Purchased at 38 minutes. Pushes Muerta or the targetted unit in the direction they are facing. It is further upgraded into Hurricane Pike, as it allows her to chase enemies or escape a sticky fight.
  • Hurricane Pike (4450 Gold) - Purchased at 38 minutes. Dragon Lance can further be upgraded into Hurricane Pike, which allows Muerta to force herself and the targeted unit 450 units away from each other while allowing Muerta to freely attack them for 5 attacks from that distance if he has the vision. Hurricane Pike is an essential item for Muerta as it helps her escape a messy fight or start one.
  • Mjollnir (5600 Gold) - Bought at 42 minutes. Maelstrom can be upgraded into Mjollnir which increases attack speed while also allowing Muerta to apply the lighting effect on herself or allies which cause anyone attacking them to take damage back.

Neutral Items

  • Pig Pole - Provides +6 of all attributes. Its active turns Muerta into a pig, making her unable to use spells or items but increasing her movement speed, allowing her to escape certain sticky situations.
  • Vambrace - It acts as a secondary Power Treads which provides Muerta the stats depending upon the attribute she has set it to. It is essential to survive through the early game.
  • Enchanted Quiver - Provides true strike to Muerta, while also providing her with 225 magical damage upon her physical attack. Has a 4-second cooldown. It is an effective neutral item if you are facing heroes who have high evasion.
     

 

3. Ana Build

Ana is a dynamic superstar, his fresh builds on off-meta heroes are pretty impressive, to say the least. Ana playing Muerta is a rare sight but his immaculate map awareness and ungodly mechanical skills make him the cream of the crop. After all, he has achieved every feat this game has to offer. His extremely versatile hero pool also includes the brand-new Muerta, with whom he is dominating games within the current meta. Ana has that straightforward approach with the orthodox skill built on this hero. Ana has a few tricks up his sleeve which makes it easy for him to dominate the game as the ghastly Muerta.

Ana is known to have an aggressive playstyle on Muerta, he is often known to build extremely orthodox items but win him the games. Ana loves buying items that provide him immense damage-dealing potential and resistance, such as Gleipnir, Black King Bar, Swift Blink, and much more. These items allow him to have an edge over his opponents. Though this build may appear to be like a normal Muerta build, built by players all around the world, there is something different in Ana’s playstyle which makes him stand out. 

Use This Build If:

  • Your enemies have low armor or are generally squishy 
  • You want to stay relevant right from the early game as a carry Muerta
  • You want to fight right from the get-go as a carry Muerta
  • You want to be involved in more teamfights as soon as you can

Skill Points

Level 1: Dead Shot: Muerta fires a trickshot at an enemy unit or tree, it damages and briefly slows all the units in the direction, stopping when it hits a hero. The units hit are all feared on impact. Muerta dominates the early game with this spell as it deals massive damage in the early game. 

Level 2: The Calling: Summons four revenants that circle in a target area. Enemies in the circle area are slowed and have reduced attack speed. The revenants deal exceptional damage in the early stages of the game. 

Level 3: Dead Shot

Level 4: The Calling

Level 5: Dead Shot

Level 6: Pierce The Veil: The ultimate causes Muerta to transform and become immune to physical damage. All the attack damage dealt by her is magical, while also granting her bonus attack damage and phased movement speed. It is an exceptional ultimate as it allows her to hit ethereal units. 

Level 7: Dead Shot

Level 8: Gunslinger: Causes Muerta’s attacks to have a high chance of having a second shot at other units around her. It prioritizes heroes over other units. 

Level 9: Gunslinger

Level 10: +100 Dead Shot

Level 11: Gunslinger

Level 12: Gunslinger  

Level 13: Pierce The Veil

Level 14: The Calling

Level 15: +25 Damage

Level 16: The Calling

Level 17: Stats

Level 18: The Calling

Level 19: Stats

Level 20: Pierce The Veil 

Level 25: +20% Gunslinger chance

Items to buy for this build (Early to Late Game)

  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Faerie Fire (70 Gold) - Instantly restores 85 health upon usage for Muerta. It also passively grants 2 damage per instance. It is an effective item if you’re playing in the mid lane, or just want extra damage and sustain in the side lanes.
  • Observer Ward - Grants vision of an area in an AoE upon the plant. The ward is stationary and can be destroyed by enemies if they purchase a sentry ward. It is a beneficial item in the mid-lane for Muerta as it provides her with the vision to see any incoming ganks or to secure the runes in the early game.
  • Magic Stick (200 Gold) - Gains a charge each time an enemy uses a spell around you. Each direction grants 15 HP and mana and can have up to 10 charges. It is a perfect item in the laning stage if you face heroes who cast spells frequently.
  • Circlet (155 Gold) - Grants +2 of all attributes. It helps Muerta stay durable through the early game. 
  • Null Talisman (505 Gold) - Bought at -0:05. Provides increased mana and mana regeneration along with increased stats. The bonuses are doubled after 25 minutes. It is a staple item on Muerta, as it is built for the increased durability and farming potential that it offers in this matchup.
  • Magic Wand (450 Gold) -  Bought at 0:46. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows Muerta to sustain herself in the lane if he is facing spellcasting heroes.
  • Boots of Speed (500 Gold) - Purchased at 2 minutes. Provides +45 movement speed to Muerta. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Bottle (675 Gold) - Purchased at 4 minutes. The bottle is an essential item on a mid-hero. Regardless of the hero you play, Bottle keeps you sustained through the laning phase by replenishing your mana and HP. It also ensures you store power runes for later instead of immediately using them. As Muerta is played in the mid-lane in this matchup, a Bottle always comes in handy. 
  • Power Treads (1400 Gold) - Bought at 5 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Muerta stay durable and sufficient in all stages of the game.
  • Javelin (1100 Gold) - Purchased at 8 minutes. Grants Muerta’s attacks a 30% chance to pierce evasion and deal 70 bonus damage. It can further be upgraded into Maelstrom.
  • Maelstrom (2700 Gold) - Bought at 10 minutes. Upon physical attacks, it has a high chance of releasing a lighting bolt that passes through enemies in proximity and deals damage to them. This allows Muerta to farm faster while also providing her with increased attack damage. 
  • Rod of Atos (2750 Gold) - Bought at 15 minutes. Upon usage, it roots the targeted unit. It can be the much-needed lockdown that Muerta needs to stop enemies from TP’ing.
  • Gleipnir (6150 Gold) - Bought at 16 minutes. Maelstorm and Rod of Atos can be upgraded into Gleipnir which roots multiple heroes in an AoE, all at once. Gleipnir is an essential item that provides Murta with that much-needed lockdown she needs to beat enemies down without much effort.
  • Black King Bar (4050 Gold) - Purchased at 21 minutes. Provides magic immunity upon usage, making Muerta invulnerable during team fights. It is essential in most matchups as she has low magical resistance. 
  • Linken’s Sphere (4600 Gold) - Purchased at 27 minutes. Blocks one targeted spell every 14 seconds and also increases stats and mana regen. This build has enough offensive items, and having a balance of offensive and defensive items can be extremely useful in the late game, helping Muerta stay alive in the high-pressure teamfights.
  • Blink Dagger (2250 Gold) - Purchased at 30 minutes. Blink Dagger is a core item on Muerta, as it allows her to initiate a teamfight, or chase enemies with it. It can also be upgraded into Swift Blink. 
  • Scythe of Vyse (5675 Gold) - Purchased at 35 minutes. Scythe offers immense disable potential as it turns the targeted enemy into a pig, making them unable to use any spells or items while also reducing their movement speed. This disabler item is of high value to Muerta as it allows her to dominate the late game to lock down her foes and decimate them with the follow-up from her team. 
  • Swift Blink - (6800 Gold) Purchased 38 minutes into the game. Swift Blink allows you to gain 40% phased movement speed and +35 agility for 6 seconds. This makes Muerta highly mobile and also allows her to deal more damage which is suitable with the above build.
  • Boots of Travel (2500 Gold) - Purchased at 39 minutes. Allows Muerta to teleport on allied creeps, making her a tremendous global presence in a teamfight. Purchasing this item grants the ghastly markswoman with extreme mobility, making her highly active and providing her with increased global potential. She can push lanes and join her allies in a teamfight anytime she wants.
  • Boots of Travel 2 (4500 Gold) - Purchased at 41 minutes. Allows Muerta to teleport on allied creeps as well as on her allies. 
  • Refresher’s Orb (5000 Gold) - Purchased at 49 minutes. Refreshes the cooldown of all items and spells. It is an effective item on Muerta as it allows you to use crucial spells like Requiem of Souls twice, along with items like Black King Bar or Blink Dagger.
  • Daedalus - (5150 Gold) Purchased at 52 minutes. Daedalus allows Muerta to deal critical damage. This high damage allows her to be a devastating hard hitter, as he can also solo kill and does not always need follow-up from his team due to the items he has built earlier.

Neutral Items

  • Pig Pole - Provides +6 of all attributes. Its active turns Muerta into a pig, making her unable to use spells or items but increasing her movement speed, allowing her to escape certain sticky situations.
  • Fairy’s Trinket - Increases Muerta’s health by 75, while increasing spell amplification and reduces mana loss by 5% Though it is an effective item on spellcaster heroes, the ferocious markswoman can benefit from it in the early game if she is constantly fighting from the get-go.
  • Enchanted Quiver - Provides true strike to Muerta, while also providing her with 225 magical damage upon her physical attack. Has a 4-second cooldown. It is an effective neutral item if you are facing heroes who have high evasion.
  • Trickster Cloak - Provides Muerta with increased evasion and magic resistance. Its active allows her to turn invisible for 6 seconds, making it easy for her to escape.
  • Spell Prism - Reduces the cooldowns of Muerta’s spells and items by 25%.
  • Ninja Gear - Casts smoke of deceit on Muerta herself, increasing her movement speed and allowing her to be invisible unless she comes in close contact with enemies or enemy towers. It also provides her with increased 25 agility and movement speed.

 

2. Wagamama Build

This is a special player on the list, as he is the only one to not actively compete in pro-Dota but he is often seen streaming very high-level pub games on Twitch. Wagamama is known to be a menace in pub games. Waga’s playstyle may be slightly farming-oriented, but it benefits his team due to his map awareness. He strikes when the iron is hot, instead of farming idly. Wagamama is known to be mastering the new Muerta, his mechanical skills are unparalleled. The hero without a doubt matches the threatening playstyle of Wagamama.

Wagamama’s slow-paced laning is quite a contrast from his fast-paced farming speed on Muerta. Within no time, he can get fat and join fights to swiftly turn the game around. He is known to be a problem to the enemy team if left free to farm. His Muerta build includes items like Ethereal Blade, Blink Dagger, Scythe of Vyse, and much more. Waga may often build items that are rather unorthodox but work in that specific matchup. 

Use This Build If:

  • You want to be involved in more skirmishes from the early game as a carry Muerta
  • You want to be tanky and deal high damage at the same time
  • You want a self-sustainable build that makes you durable, making it extremely valuable against damage-dealing heroes

Skill Points

Level 1: Dead Shot: Muerta fires a trickshot at an enemy unit or tree, it damages and briefly slows all the units in the direction, stopping when it hits a hero. The units hit are all feared on impact. Muerta dominates the early game with this spell as it deals massive damage in the early game. 

Level 2: The Calling: Summons four revenants that circle in a target area. Enemies in the circle area are slowed and have reduced attack speed. The revenants deal exceptional damage in the early stages of the game. 

Level 3: Dead Shot

Level 4: The Calling

Level 5: Dead Shot

Level 6: The Calling

Level 7: Dead Shot

Level 8: The Calling

Level 9: Pierce The Veil: The ultimate causes Muerta to transform and become immune to physical damage. All the attack damage dealt by her is magical, while also granting her bonus attack damage and phased movement speed. It is an exceptional ultimate as it allows her to hit ethereal units. 

Level 10: +100 Dead Shot

Level 11: Stats

Level 12: Pierce The Veil 

Level 13: Gunslinger: Causes Muerta’s attacks to have a high chance of having a second shot at other units around her. It prioritizes heroes over other units. 

Level 14: Gunslinger

Level 15: Gunslinger

Level 16: Gunslinger

Level 17: Stats

Level 18: +250 Deashot Cast Range

Level 19: Stats

Level 20: Pierce The Veil 

Level 25: +2 Deadshot Charges

Items to buy for this build (Early to Late Game)

  • 2x Mantle of Intelligence (140 Gold) - Grants +3 intelligence to Muerta. Though she does not lack in the mana department, the increased int and spell amplification can do wonders in certain scenarios in the early game.
  • Enchanted Mango (65 Gold) - Grants passive +0.6 health regeneration if not consumed. Upon consumption, it refills 100 mana instantly. Muerta lacks in the mana department and having a mango or two in handy can perhaps help her net kills in the early game.
  • 2x Faerie Fire (70 Gold) - Instantly restores 85 health upon usage for Muerta. It also passively grants 2 damage per instance. It is an effective item if you’re playing in the mid lane, or just want extra damage and sustain in the side lanes.
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Boots of Speed (500 Gold) - Purchased at 3 minutes. Provides +45 movement speed to Muerta. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Arcane Boots (1300 Gold) - Purchased at 3 minutes. Arcane Boots are an essential item for Muerta as It provides her with mana regen and sustains her through teamfight along with the increase in movement speed. It can be disassembled as well, allowing you to build different items with it later on in the game. 
  • Mekansm (1775 Gold) - Purchased at 8 minutes. Mekansm provides healing to Muerta and her allies in an AoE. This sustains them in a teamfight and can also be helped to turn the tides into a hard fight. 
  • Guardian Greaves (4950 Gold) - Purchased at 11 minutes. Mekansm along with Arcane Boots are further upgraded into Guardian Greaves. Upon usage, it heals Muerta and her allies in an AoE, replenishing their HP and mana, while also removing negative debuffs from Muerta (as she is the caster).
  • Kaya (2050 Gold) - Purchased at 17 minutes. It provides Muerta with increased stats along with increased spell lifesteal, damage amplification, and increased mana regen amplification. It ensures she does not run out of mana whilst, in a teamfight, it can further be upgraded into Kaya and Sange if need be, which is again a great item on the ghastly markswoman.
  • Ghost Scepter (1500 Gold) - Purchased at 19 minutes. Ghost Scepter makes Muerta unable to take any physical damage from the enemy's physical attacks while also being unable to deal any physical damage at the same time. It also amplifies the magic damage that Muerta takes, but there isn’t much magical damage that she is facing, hence she can safely purchase the Ghost Scepter.
  • Ethereal Blade (4650 Gold) - Bought at 19 minutes. Upon usage, it disarms the targeted unit, making them take 40% more magical damage while also slowing them and dealing initial damage based on the enemy’s primary attribute. 
  • Blink Dagger (2250 Gold) - Purchased at 22 minutes. Blink Dagger is a core item on Muerta, as it allows her to initiate a teamfight, or chase enemies with it. It can also be upgraded into Swift Blink. 
  • Moon Shard - (4000 Gold) - Purchased twice, at 29 and 40 minutes. It grants 140 Attack Speed and 200 Bonus Night Vision each. Upon consumption, the bonuses are halved. Muerta benefits significantly from increased attack speed bonuses as she lacks majorly in that department. 
  • Scythe of Vyse (5675 Gold) - Purchased at 35 minutes. Scythe offers immense disable potential as it turns the targeted enemy into a pig, making them unable to use any spells or items while also reducing their movement speed. This disabler item is of high value to Muerta as it allows her to dominate the late game to lock down her foes and decimate them with the follow-up from her team. 

Neutral Items

  • Arcane Ring - Provides 75 Mana to Muerta and her allies. It also increases her intelligence and armor making her resilient in skirmishes. 
  • Nether Shawl - Increases Muerta’s magic resistance by 20% and spell damage by 6% while decreasing her armor by 2. The magic resistance is much needed to survive a heavy teamfight.
  • Ceremonial Robe - It increases Muerta’s mana by 250. It lowers enemy status and magic resistance by 10%. It allows Muerta’s spells to last longer.
  • Mind Breaker - Provides Muerta with increased attack damage and attack speed while also causing her attack to silence the enemy for 1.75 seconds. Has 12 seconds cooldown.

 

1. Yatoro Build

There is no doubt that Yatoro is one of the best carry players in the current professional scene. This is due to his impressive understanding of the game and impeccable map awareness. He is known to be a menace to a dozen of heroes, and Muerta is no different. Muerta has been highly lauded due to his excellent spell-casting and item builds. As the vicious markswoman, he focuses on shoving his enemy out of the lane and capitalizing on that by securing Roshan and having excellent farming patterns, ensuring he hits his item timings earlier than his opponents.

Yatoro changes his build according to the heroes he is against, constantly shuffling between items like Hurricane Pike, Black King Bar, and Mjollnir. Yatoro is quite the aggressive and dominant player, and Muerta for sure suits his play style. You can see his highly dominating playstyle right off the bat, the way he shoves enemies out of the lane with Muerta’s massive physical damage. You may feel like he is playing the game in easy mode considering how effortlessly he dominates the game.

Use This Build If:

  • You want an extremely reliable carry build for the late game
  • You want a sustainable Muerta build 
  • You are facing heroes that are considered to be squishy in the early game
  • You want to join teamfights and fight right from the early game

Skill Points

Level 1: Dead Shot: Muerta fires a trickshot at an enemy unit or tree, it damages and briefly slows all the units in the direction, stopping when it hits a hero. The units hit are all feared on impact. Muerta dominates the early game with this spell as it deals massive damage in the early game. 

Level 2: The Calling: Summons four revenants that circle in a target area. Enemies in the circle area are slowed and have reduced attack speed. The revenants deal exceptional damage in the early stages of the game. 

Level 3: Dead Shot

Level 4: The Calling

Level 5: Gunslinger: Causes Muerta’s attacks to have a high chance of having a second shot at other units around her. It prioritizes heroes over other units.

Level 6: Pierce The Veil: The ultimate causes Muerta to transform and become immune to physical damage. All the attack damage dealt by her is magical, while also granting her bonus attack damage and phased movement speed. It is an exceptional ultimate as it allows her to hit ethereal units. 

Level 7: Gunslinger

Level 8: Gunslinger

Level 9: Gunslinger

Level 10: +8 Strength

Level 11: Dead Shot

Level 12: Pierce The Veil 

Level 13: Dead Shot

Level 14: The Calling

Level 15: +25 Damage

Level 16: The Calling

Level 17: Stats

Level 18: Pierce The Veil 

Level 19: Stats

Level 20: The Calling summons +2 additional revenants 

Level 25: +25% Magic resistance

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes.
  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Circlet (155 Gold) - Grants +2 of all attributes. It helps Muerta stay durable through the early game. 
  • 2x Enchanted Mango (65 Gold) - Grants passive +0.6 health regeneration if not consumed. Upon consumption, it refills 100 mana instantly. In the early game, Muerta lacks in the mana department, and having a mango or two in handy can perhaps help her net kills in the early game.
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Wraith Band (505 Gold) - Bought at 1 minute. Provides increased attributes, armor, and attack speed. The bonuses are doubled after 25 minutes. Although not a staple item on Muerta, it is built here for the increased durability and farming potential that it offers in this matchup.
  • Power Treads (1400 Gold) - Bought at 5 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Muerta stay durable and sufficient in all stages of the game.
  • Falcon Blade (1125 Gold) - Purchased at 7 minutes. It provides 200 HP, 1.8 mana regen, and 14 attack damage. The increased mana pool and HP helps Muerta in the early stage of the game by giving her decent survivability.  
  • Mask of Madness (1775 Gold) - Purchased at 10 minutes. Grants 110 attack speed and 30 movement speed while silencing and reducing armor by 8. It is a standard purchase on Muerta.
  • Javelin (1100 Gold) - Purchased at 11 minutes. Grants Muerta’s attacks a 30% chance to pierce evasion and deal 70 bonus damage. It can further be upgraded into Maelstrom.
  • Maelstrom (2700 Gold) - Bought at 14 minutes. Upon physical attacks, it has a high chance of releasing a lighting bolt that passes through enemies in proximity and deals damage to them. This allows Muerta to farm faster while also providing her with increased attack damage. 
  • Dragon Lance (1900 Gold) - Bought at 17 minutes. It increases the attack range for Muerta while increasing his stats, allowing her to deal more damage and increasing his survivability. 
  • Hurricane Pike (4450 Gold) - Purchased at 19 minutes. Dragon Lance can further be upgraded into Hurricane Pike, which allows Muerta to force herself and the targeted unit 450 units away from each other while allowing Muerta to freely attack them for 5 attacks from that distance if she has the vision. Hurricane Pike is an essential item for Muerta as it helps her escape a messy fight or start one.
  • Black King Bar (4050 Gold) - Purchased at 24 minutes. Provides magic immunity upon usage, making Muerta invulnerable during team fights. It is essential in most matchups as she has low magical resistance. 
  • Monkey King Bar (4975 Gold) - Purchased at 28 minutes. Grants Muerta’s attacks a chance to do true strike upon physical attacks. It also provides increased physical damage, making it an exceptional item for dealing great damage in fights. 
  • Mjollnir (5600 Gold) - Bought at 32 minutes. Maelstrom can be upgraded into Mjollnir which increases attack speed while also allowing Muerta to apply the lighting effect on herself or allies which cause anyone attacking them to take damage back.

Neutral Items

  • Lance of Pursuit - Attacking from behind slows the enemies by 12% (6% for Muerta as she is ranged) and 15 more damage to them. It is an ideal item if you are facing heroes that are very fast right from the early game.
  • Brigand’s Blade - Provides Muerta with +10 attack damage and attack speed. It makes it easy for her to deal damage and survive through the early game.
  • Titan Sliver - Increases Muerta’s base attack damage by 20%, it also increases her magic resistance by 16% and buffs up her status resistance by 12%. These stats allow her to be highly durable and resilient in a teamfight.

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After spending 11,352 hours, slaying Eldwurms and winning the mid lane, Sid is still awfully bad at Dota 2
Gamer Since: 2008
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Currently Playing: DotA2, CS:GO, Rocket League
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