Dark Souls 3: 10 New Things Fans Would Love To See : Page 2 of 11

Dark Souls 3: 10 New Things Fans Would Love To See


1. More difficult bosses

EEK, Firebreathing horses!!

This should not come as a surprise to anyone. When Bandai Namco announced Dark Souls 2 at E3 in 2012, they promised that it would be 'viciously hard'. Fans will have their thesaurus' out look for an adjective to describe how challenging they wish Dark Souls 3 to be: 'ferocious', 'brutally', 'maliciously', maybe even 'sadistically'. Personally, I like a bit of sadistically borderline masochist gameplay from time to time, we all remember Super Mario and Zelda, which at times was just brutal-like dying seconds away from victory- those stupid firewheels of death, but that challenge is the whole reason why we loved it. It earned our love with hour after painstaking hour of failure. But, just like Thomas Edison knew 1000 ways not to make a light bulb gamers of yesteryear knew 1000 ways not to win the battle at Bowser’s Castle.  

Die Sucker!

Nowadays, games lack the limited lives component meaning you have to start all over on the level due to one mess up. It bred perfectionists and lunatics. If a game is intended to be hard, why not make it as hard as can be?  If you ground your way through Dark Souls and Dark Souls II, it is pretty obvious they weren't hard enough to stop you yet! And kudos! Because I never made it—not even close.

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Gamer Since: 1995
Favorite Genre: RPG
Currently Playing: Re-Playing Vice City
Top 3 Favorite Games:Sid Meier's Civilization V, Left 4 Dead 2, Mass Effect 2


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