Mount and Blade 2: Bannerlord - Everything You Need to Know: Page 6 of 11
6) How will enemies act?
Fight your way to victory.
Just like how the plot of the game is also inspired by the period in history following the fall of the Latin Roman Empire, as is its design and visual style. The armor and weaponry of the game world is inspired by historical records from about 600-1200AD, the period leading up to and culminating in the Middle Ages.
TaleWorlds is boosting the intensity of the game's artificial intelligences to awesome new levels. Soldiers will think, breathe, and act out their own personalities on the battlefield. Animations have been redone to look more lifelike and fluid. Your enemies will appear engorged with violence and rage, and good luck dealing with them -- their behavior will be totally unpredictable!
Gone are the times of the easy blocking and the abuse of glitchy AI that was just everywhere in previous Mount and Blade games. To survive against the forces that oppose them, players will need to as creative as they can be.
Enemies will mix up how they fight, and you'll need to mix yourself up to respond to them. Enemy soldiers will be robotic no more, but spirits of danger instead.
Image Gallery
- Log in or register to post comments