Rainbow 6 Siege Best Loadouts For Each Operator (Updated 2019): Page 4 of 7

Rainbow 6 Siege Best Loadouts For Each Operator
Rainbow 6 Siege Operators


Ying Best Loadout

Ying – “Firefly” Was In The Close Protection Unit before Joining The Special Duties Unit. However, She Realized How limited Her Means Were After A High Stakes Money Exchange During A Kidnapping Situation, Which Drove Her To Be An All-Purpose Operative.

Primary: T-95 LSW Light Machine Gun

Although Ying has 2 primaries, one is a shotgun that only does 35 damage and still kicks like a shotgun. I am not a big fan of running attackers with shotguns to begin with, but I have seen it done before. The T-95 is still not a bad weapon, it deals 34 damage and comes out at 800 RPM (not too bad for a machine gun and better than Zofia’s). The other perk is that it does have an 80 drum magazine so you should have plenty of shots. Due to the machine gun nature add a vertical grip for recoil control and a compensator when laying down large volumes of fire. Ying is also a room clearer, since her ability is flash grenades on steroids. You are going to be clearing rooms a lot, so I would roll with a Holo sight, this way you do not get sucked into your ACOG.

Secondary: Q-929 Pistol

Easy choice here as there is only one, the Q-929. This pistol deals an impressive 60 damage and has 10 rounds in the clip. Add a muzzle break, because with great damage, comes great kick.

Gadget: Breach Charges

Again if you are with a Glaz or playing Bomb you can go with Smokes, but for regular play I would go breach charges. With these you can play the same setup as Fuze, set your breach charge up on one entry point and use the flash grenades on the other to confuse the defenders.

 

Zofia Best Loadout

Zofia – Is The Sister Of Ela, But Zofia Always Thought Ela Was The Favorite, Which Drove A Wedge Between The Two Sisters. After Ela Made It Into Rainbow, Zofia Didn’t Want To Get Left In Her Shadow.

Primary: LMG-E (Light Machine Gun)

I really enjoy Zofias light machine gun for a couple of reasons. One it has a rate of fire at 720 RPM and two it has 150 rounds per box magazine. That is a lot of ammunition and is almost too good to pass up. If you really want to go with an assault rifle the M762 is still not a bad choice, but the recoil is rather high so make sure to equip a vertical grip and compensator. As for the LMG-E, stick with the vertical grip and compensator for longer trigger pulls. For the sight go with the Holo or reflex sight as you won’t be holding long angles, at least not very accurately.

Secondary: RG15 Pistol

This is the only choice, but it does come with a stock reflex sight to help out with the aim. 38 damage and 15 rounds per clip makes this your run of the mill pistol and as with most be sure to equip a muzzle break.

Gadget: Claymore

Again claymores can give you that kill on a flank attempt by the defenders and help win the round or even the match if you know where to place it. Plus, since Zofia’s ability is a grenade launcher that can destroy soft walls and barricades the breach charges seem like a waste.

 

Dokkaebi Best Loadout

Dokkaebi – This South Korean Operator Got Noticed By The Korean Army For Her Excellent Tech Skills And After A Joint Exercise With American Special Forces She Decided To Join The Special Mission Battalion.

Primary: Mk 14 EBR Marksman Rifle

The Mk 14 is a great weapon to hold down those long angles and get quick kills with headshots. This weapon deals 60 damage, not as good as Blackbeard, but the recoil is a little better and 20 rounds per magazine. ACOG and a muzzle break are a must for the semi-automatic fire. I also prefer the vertical grip on this set up as well.

Secondary: SMG-12 submachine gun

The SMG-12 is one of the best sidearms in the game. The 28 damage is not very impressive, however, it is the 1270 RPM rate of fire and 32 rounds per clip that make this weapon so good. To make it even better equip a reflex and vertical grip so the recoil does not take you up and away from your intended target.

Gadget: Claymores

Since you are holding down those long angles and not moving as much as some operators you will want to protect your flank with a claymore.

 

Lion Best Loadout

Lion – After Being Homeless At The Age Of 18 Lion Joined The Army And Eventually Was GIGN’s CBRN Specialist. While Protecting A Field Team From A Mob In Sudan, His Loud Voice Earned Him The Nickname You See Today.

Primary: V308 Assault Rifle

The V308 is the best option for Lion, since he can use his drone to stop defender movement. He is certainly a more of a run and gun operator. The other option is the 417 marksman rifle, it is the same one as Twitch, and it is…well just go with the V308. With this assault rifle you will have 44 damage, 700 RPM rate of fire, and 50 rounds in a drum magazine. The V308 has a high vertical recoil, so I like the reflex sight and vertical grip, followed by a flash hider. This combination should give you good mobility and reduce your vertical recoil to make you most effective.

Secondary: P9

Remember that Lion is a GIGN operator, the same as Twitch and Monty, so his sidearm options are the same as those operators. Stick with the P9 pistol and equip it with a muzzle break.

Gadget: Claymore

Cover your flanks and save your team, equip a claymore. You could go with the stun grenades but it is really personal preference driven by certain team builds.

 

Finka Best Loadout

Finka – Diagnosed With Neuropathy From The Fallout Of The Chernobyl Disaster, Finka Got a Ph.D. In Microbiology and Immunology, Uncovering treatments and Her Nanobot Ability.

Primary: Spear .308 Assault Rifle

Finka is a Spetsnaz operator and has the same light machine gun and shotgun options as Fuze. These options are ok, but I really like her assault rifle. It has 38 damage, which is on the low end for assault rifles, however it does have a rate of fire of 780 RPM. The best thing is that the recoil is very low and coupled with her nanobot ability it is almost nonexistent. The vertical grip is the only option for an under barrel attachment and with her ability I like the reflex sight and compensator since you can hold the trigger longer.

Secondary: GSH-18 Pistol

With the same sidearm options as Fuze and Glaz I stand behind the GSH-18 for the best mobility. Equip and muzzle break of course.

Gadget: Stun Grenades

You can go with breach charges if you want, but the best practice is to hit Finka’s ability and toss a flash bang before you enter a room. This will give you faster movement speed, less recoil, and a boost in health. Plus now your opponent is blind, what else do you need?

 

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