Assassin's Creed Syndicate Gameplay: Here Are 5 New Features You'll Enjoy: Page 5 of 5

Jacob Frye inside the Clock Tower
Any last words?

5. New Weapons

Assassin's Gauntlet

The Assassin's Gauntlet just got better with a hallucinogenic dart holder and an intriguing rope launcher.

The trademark gauntlet with its hidden blade has made its way to all of the main titles of the Assassin’s Creed franchise. With the transition of the game from medieval era to the modern age, an update to the assassin’s equipment is much appreciated; weapons that can be easily hidden under one’s coat is crucial since carrying an obvious weapon in broad daylight could turn into an immediate police arrest.

Melee weapons provide better odds of silencing the enemy at a close range, and these can be drawn easily when needed despite being hidden perfectly.

Kukri

The Nepalese kukri slices enemies like a hot knife through butter.

The curved kukri, with its rather intriguing shape, makes it easy to cut through flesh and bone should an enemy get too close. A sword disguised as a fashionable cane is a good way to carry an edged weapon anywhere; Jacob can just draw the blade for the kill and quickly sheathe it as he walks away from a scene as if nothing happened. When fights get a little rowdy, players can throw jaw-breaking punches with a pair of brass knuckles.

Ranged weapons give the opportunity to assassinate a target from afar while preventing as much enemy contact as possible, although some provide more utility rather than killing potential.

Revolver

Russian roulette, anyone?

These include revolvers which can devastate enemies whether from a distance or up close – especially when Jacob fires the gun to a person’s head after dealing a flurry of punches.

Can you dodge this?

Throwing knives are mainly used to silently eliminate targets from a distance. These can also cut ropes that hold cargo or barrels to squash enemies underneath or inflict burns when flicked to a fire.

Hallucinogenic Smoke

The cloud bestows a nightmare to your enemies in a quick flick.

Hallucinogenic darts deter enemy attacks by turning the targets against their own mates, and it can be used for crowd control by sending a dart to a fire to release smoke that induces the same hallucinating effect over a wide area.

Zipline

Don't try this at home.

While not considered as a weapon, a rope launcher makes itself useful in an assassin’s arsenal by presenting safer means to handle walls and high falls. It also creates a neat zipline for traveling London’s rooftops or setting up an aerial assassination tactic – Jacob zips along the rope, spots an enemy below him, and finally drops off the line for the kill.

The roster of weaponry seems a little unfit for an assassin, but this only leaves the players with more options to execute their targets, with or without stealth.

There are a lot of things to enjoy about Assassin’s Creed Syndicate’s gameplay mechanics, some of which we had already seen in the recent updates. We expect to hear more about the game in the coming months.

Feel free to check out how the game will look like in this official gameplay video:

Follow Jacob Frye as he sneaks around the busy streets of Victorian London.

Assassin’s Creed Syndicate is being developed by Ubisoft and will launch on October 23, 2015 on Xbox One and PS4. The PC version will come a bit later in Holiday 2015.

Are you ready to see an Assassin under a different light?

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