[Top 15] Dota 2 Best Pusher Heroes That Wreck The Enemy Base



Pushing is an essential component of Dota, which most players in the low MMR bracket grossly tend to ignore. It is the act of killing all the enemy creeps and focusing the towers, being objective-oriented. Various heroes are known to be excellent at pushing the lanes and taking down the towers. These heroes are highly in demand in the current patch due to the fast gameplay meta. Having a reliable hero who can push lanes quickly and take down towers should be a necessity for every team! These heroes are highly active right off the bat and are also very relevant to the current meta. 

The absence of a relevant push hero may be disadvantageous for your team, as the enemy team may have a pusher hero who may effectively ruin your game. We bring you the Best 15 Pusher Heroes in the current meta who can wreck the enemy base within no time. 

15. Underlord

The fierce and unforgiving Underlord can easily outpace and output the enemies throughout the game if he is in the offlane with the right lane partner. His impressive skill set is just the cherry on top, allowing his allies to escape and trapping his foes in the Pit of Malice. It’s quite a treat to see a farmed and fat Underlord take no damage from the equally farmed counterpart. This causes the latter to ignore him in teamfights, which eventually ends up costing him his life. The late game is a completely different playing field for Underlord as he can use Fiend’s Gate to transport himself and his allies into a fight, or help them escape from a fight. 

Underlord is an essential counterpick if you are looking for an Offlaner that can decimate the enemy carry and push lanes effectively He is notorious for being a menacing and resilient offlane hero against most squishy heroes. Squishy and melee carry heroes simply hate laning against Underlord as the latter has high physical damage which is hard to negate in the early game, along with high HP and armor which they find hard to penetrate. This relentless global potential is unmatched by most relevant heroes in the current meta. 

Why is Underlord such a powerful pusher?

  • Firestorm, his first ability, deals an immense amount of AoE magical damage, helping him in clearing the waves and pushing fast.
  • Atrophy Aura increases his physical damage, killing creeps quickly and dealing high damage to enemies as well.
  • High base Strength gain which is only amplified by the items he makes
  • Immense global presence potential with Fiend’s Gate ultimate, allowing him and his allies to push lanes, and even rat if the time is right.

Choose this hero if

  • Your team lacks a tanky offlaner.
  • You want a fast-farming offlaner who relies more on the farm to get the job done.
  • You want a hero with global mobility potential

Top 5 End Game items on Underlord

  • Blademail - Reflects enemy damage to them upon activation, discouraging his enemies from using any high-damage dealing spells, as it could backfire at them.
  • Lotus Orb - Reflects targeted spells hence can also be used to dodge spells if timed correctly. Lotus Orb also provides a basic dispel upon activation.
  • Shiva’s Guard - Upon activation, it deals damage in an AoE around Underlord, slowing down the affected targets. It also provides increased armor and reduces enemy armor in an AoE.
  • Pipe of Insight - Provides immense magic damage block on activation, and affects the whole team. 
  • Crimson Guard - Provides immense physical damage block, and also affects the whole team as well as the towers.
  • Rod of Atos - Upon usage, Rod of Atos locks enemies down and prevents them from using any spells or moving. This can be used to lock the enemy carry down and follow it up with Pit of Malice, essentially perma-stunning them while his allies can follow up with damage.

Underlord is strong against

  • Phantom Lancer - Pit of Malice will continuously disrupt many illusions, drastically reducing their damage and potency.
  • Phantom Assassin - Pit of Malice prevents Phantom Assassin from either escaping or engaging with Phantom Strike.
  • Terrorblade - Atrophy Aura reduces Terrorblade's damage significantly, even during Metamorphosis.

Underlord is weak against

  • Underlord - Reaper's Scythe and Heartstopper Aura deal percentage-based damage, ignoring Underlord's high health.
  • Razor - Static Link greatly reduces Underlord damage, while benefiting Razor himself, even when in Atrophy Aura's range.
  • Luna - Eclipse can be devastating for Underlord's team when they're grouped up for Dark Rift, it can also be used to intercept arrivals with Dark Rift. And Pit of Malice does not prevent Luna from using it.

https://dota2.fandom.com/wiki/Underlord 

14. Chen

Chen is criminally underrated, as most players fear understanding his true potential. As overwhelming as it may sound, Chen is one of the best fighters and early-game pushers present in the game. Chen starts pretty slow in the early game, but with enough farm and levels can assist his allies in ganking and even solo-pushing the towers with his infamous zoo army, while they provide various auras to him and his team. A late-game Chen isn’t squishy anymore, if he is farmed enough, he turns into the fourth and much-required core for a squishy lineup.

Chen is a devastating entity in the late game, his spells are amplified further with his lethal talent tree. He is highly dominant, and can catch multiple enemies off-guard at once if he has the right creeps in his zoo! There are various playstyles to Chen, even if you aren’t exceptional at micro, you can still play a different build of Chen which does not rely on his Zoo creeps. This immense flexibility proves Chen is an ideal fit regardless of the matchup. Chen is undoubtedly a favorable pick in the current meta.

What Makes Chen a powerful pusher?

  • Holy Persuasion converts jungle creeps into allied units controlled by Chen, allowing him to farm with them and further hit towers with them in the mid-game.
  • The abilities and auras of the creeps can be highly useful while farming, fighting, or even pushing.
  • Can build utility items, which provide armor, healing, and magic resistance. 
  • Chen can also be an impressive team fighter right from the early game with his controlled creeps.

Choose Chen if

  • Your team lacks sustain and heals for teamfights
  • You want a support hero who can also push and be involved in teamfights as soon as possible.

Top 5 Best End-Game items for Chen 

  • Solar Crest - Solar Crest grants armor, attack speed, and movement speed to the targeted ally while reducing the same stats if used upon enemies. This makes them unable to stand firm in teamfights.
  • Guardian Greaves - Upon usage, it heals Chen and his allies in a radius, along with providing a basic dispel to him. It is a great way to sustain yourself in the late game against lethal opponents.
  • Wraith Pact - On activation, the Pact summons a movable totem that deals 30 DPS and reduces 30% of the damage dealt by enemies in a certain radius. This makes it great against both magical and physical damage heroes.
  • Pipe of Insight - Upon activation, it provides magic resistance to Chen and nearby allies, which is essential against spell-casting enemies as it reduces the magic damage that Chen and his allies take from their spells. The duration lasts for 12 seconds and can block up to 400 magic damage.
  • Force Staff - Allows Chen to force himself or the targeted unit 600 units ahead in the direction he is facing, it can be useful to catch or escape from enemies.

Chen is strong against 

  • Arc Warden - Chen in the early game is a faster pusher than Arc Warden until Arc Warden buys Maelstrom.
  • Beastmaster - Chen can take control of the Boar from Call of the Wild Boar at any time.
  • Bane - Bane has zero Spells to deal with multiple Chen's Creeps.

Chen is weak against 

  • Sven - Great Cleave and God's Strength can destroy Chen and his creeps quickly.
  • Earthshaker - Echo Slam will deal immense damage due to the number of creeps Chen will have.
  • Monkey King - Monkey King can kill Chen or any of his allies with his physical damage burst from Boundless Strike and Jingu Mastery before he can use the Hand of God

https://dota2.fandom.com/wiki/Chen 

13. Warlock

Warlock the sinister wizard has been an affluent counter to team fighter heroes regardless of any nerfs or buffs. There are various reasons why Warlock is included on this list. The damage from Fatal Bonds to squishy heroes is too much for them to handle, the annoying damage can cause them to go back to the base to regen, further ruining their gameplay and item timings. Warlock also can work well without many items, as he is more of a level-reliant hero. His AoE spells allow him to push quickly, he is also known to use his ultimate to summon a Golem, which can be used to push lanes and tank the towers.

This mystical wizard is quite underestimated but if utilized to his full potential can decimate most heroes with his devastating magical spell combo. Warlock is picked frequently due to his easy skill set. He can heal and deal destruction with his spells. Fatal Bonds combined with Shadow Word can deal some heavy damage to unsuspecting foes. Chaotic Offering ensures enemies can’t use their high ticket spells even with the Black King Bar on as it pierces spell immunity, vastly destroying their game.

Why is Warlock a powerful pusher?

  • Chaotic Offerings can be used both as a team fighting tool or a way to take down towers with the help of the Golems. 
  • Fatal Bonds can be used to make creeps and enemies easy to kill, due to their immense magical AoE damage. 
  • Shadow Word is an effective spell that can also be used as a way to push lanes if you acquire the Aghanim’s Shard which makes it an AoE spell.

Items to buy on Warlock

  • Hand of Midas - Provides 160 gold by consuming a creep, granting 2.1x of its normal experience. This is a great first item on Warlock as it allows him to acquire his other items quickly.
  • Aghanim’s Scepter - Summons two Golems instead of one upon using ultimate. This ensures more damage during a team fight, while it also can be used to push lanes and take down towers quickly.
  • Force Staff - Allows you to force yourself or the targeted unit 600 units ahead in the direction they are facing, it can be useful to catch or initiate on enemies or escape away from them. 
  • Referesher’s Orb - Allows Warlock to refresh his spells, allowing him to cast twice the spells on enemies. This is an exceptional item if combined with Aghanim’s Scepter as it provides you with 4 Golems on the usage of the ultimate. 
  • Glimmer Cape - Provides invisibility, and can also be used on allies to escape or to initiate on enemies.

Warlock is strong against

  • Huskar - After using Life Break to jump in, Huskar will not have any means to escape Upheaval. Since he is an attack-dependent hero, this will nullify his impact in fights.
  • Meepo - Fatal Bonds link the Meepos together, which combined with the area of effect damage or Cleave will be devastating.
  • Enigma - Chaotic Offering pierces spell immunity and is an area of effect ability, therefore it doesn't matter if Enigma buys Black King Bar or Linken's Sphere, Warlock will always be able to cancel the channeling of Black Hole.

Warlock is weak against

  • Weaver - Weaver's Shukuchi allows him to escape from Warlock's Upheaval with high move speed.
  • Anti-Mage - Mana Break prevents Warlock from casting his spells, particularly in the laning phase.
  • Silencer - Global Silence can nullify Warlock's impact in fights by preventing him from casting Fatal Bonds and Chaotic Offering, or by interrupting his Upheaval.

https://dota2.fandom.com/wiki/Warlock

 

12. Clinkz

Hailing from the cursed land of the forest kingdom, Clinkz is the sole protector of this unholy territory. His immortality is a gift that he uses to his strength, his threatening aura and vigor have made him a threatening archer that no one has the power to compete with. Clinkz is the ultimate bone fletcher. His excellency and deadly gameplay make him a suitable pick in the safe lane. Clinkz is currently blessed with buffs, making him a relevant entity, and ensuring he can push lanes quickly with his high AoE physical damage.

Clinkz is a strong laner who can both shove or ensure a few kills on his squishy opponents if they are not too cautious. He is known to devour squishy support heroes within a few clicks he gets all his items, making him an effective carry hero. He also builds various items which allow him to deal increased damage and hence push the tower effortlessly. Clinkz has various tools to safeguard himself and also deal immense impact in the teamfights, stopping the enemies in their tracks during teamfights.

Why is Clinkz a powerful pusher?

  • Purchases Desolator which reduces enemy armor upon physical attacks. Also affects towers, helping him push effectively.
  • Clinkz also has high attack speed which aids him in split-pushing.
  • Immense mobility and escape potential with the help of Skeleton Walk.

Choose Clinkz if

  • Your team lacks a team-fighting carry hero.
  • Your team lacks an effective Desolator carrier.

Items to buy on Clinkz

  • Desolator - Provides increased damage along with armor corruption on physical attacks. It can also gain stacks and increased the mentioned perks with the increase in stacks. Desolator is ideal to mow down the squishy towers.
  • Bloodthorn - Silences the targeted unit for 5 seconds. At the end of the silence, an additional 30% of all damage taken during the silence will be dealt to the target as magical damage.
  • Sange and Yasha - Provide Clinkz with decent stats, agility, strength, and physical damage. SnY also provides status resistance and increased movement speed, making him fast and stronger.
  • Black King Bar - Provides spell immunity from all enemy magic damage spells, making Clinkz invulnerable in the fight. It is always a top priority, as Clinkz is vulnerable to magic damage.
  • Daedalus - Provides a chance to deal immense critical damage upon physical attacks. This allows Clinkz to deal high damage in teamfights and aids him while he is siegeing the towers.

Clinkz is strong against

  • Anti-Mage - Anti-Mage's Counterspell does not protect Clinkz's physical damage output.
  • Huskar - Huskar has no way to disrupt Clinkz's attacks and no way to kill Clinkz alone, as Clinkz can easily go invisible, teleport away, or even fight back.
  • Ember Spirit - Ember Spirit's Flame Guard does not protect Clinkz's physical damage output.

Clinkz is weak against

  • Bloodseeker - Thirst reveals Clinkz if he tries to escape with Skeleton Walk with low health. It also allows Bloodseeker to match or exceed Clinkz's speed.
  • Doom - Doom shuts down Clinkz entirely, as it prevents him from casting any of his spells and contributing a large amount of damage in teamfights.
  • Bounty Hunter - Track reveals Clinkz if he tries to escape with Skeleton Walk, allowing Bounty Hunter to gain lots of gold if he kills Clinkz.

https://www.dota2.com/hero/clinkz

11. Phantom Lancer

Phantom Lancer is simply a menace to squish heroes if not contained in the early game. He is ever ready to fight in the late game with his numerous illusion army, whilst also being capable of farming and pushing lanes effortlessly. The countless army overwhelms towers and heroes alike, crippling them and striking them down in no time. The impact of most enemies is reduced to rubbles if the Phantom Lancer acquires all his essential items quickly. This can prove to be fatal for spell-casting heroes as well as Phantom Lancer can just mow them down due to their lack of mana availability.

On paper, it may sound like Phantom Lancer is a poor pushing hero, but in reality, the countless army of the unforgiving lancer is too powerful to be stopped. Phantom Lancer has various ways of stopping squishy heroes right in their tracks, surely most heroes can get rid of the former’s illusions but she can’t get rid of the ungodly damage he deals to them. Squishy heroes with low base armor are the most vulnerable to the devastating army of the Phantom Lancer.

Why is Phantom Lancer a powerful pusher?

  • Doppelganger can be used to easily dodge spells if timed correctly, it also dispels certain debuffs while creating multiple illusions which allow Phantom Lancer to push the lanes and farm.
  • Phantom Lancer can quickly deplete Lina's mana pool with his illusions and deal massive damage from it simultaneously since Phantom Lancer is a natural Diffusal Blade carrier.
  • Phantom Lancer also commonly builds Diffusal Blade, which poses a large problem to Lina and her low mana pool.

Choose Phantom Lancer if

  • Your team lacks a team-fighting carry hero.
  • You want a hero that does not fall off in the late game

Top 5 Best Endgame items to buy on Phantom Lancer

  • Diffusal Blade - Upon usage, DIffusal slows down enemies and burns their mana, making them unable to use any spells during a fight. It is a standard item on Phantom Lancer which is often built first to provide him with an effective way to catch enemies.
  • Manta Style - Creates two illusions of Phantom Lancer on usage, also allowing him to dispel certain spells or dodge if he times it right. It can also be used to split push lanes and farm efficiently.
  • Butterfly - Increases evasion, agility, and movement speed. Butterfly essentially makes Phantom Lancer untouchable in the late game due to the high miss chance and physical damage, evading most attacks of enemy heroes.
  • Eye of Skadi - Reduces regen and healing upon physical attacks. It helps reduce enemy regen. Eye of Skadi also provides increased stats and HP to Phantom Laner.
  • Abyssal Blade - Upon cast, it can be used to stun the targeted enemy for 2 seconds. Can be used to quickly lock down enemies after getting on top of them, allowing you to beat them down with the physical damage

Phantom Lancer is strong against

  • Chaos Knight - Chaos Knight's single target abilities are difficult to target against Phantom Lancer's illusions.
  • Lone Druid - Lone Druid and his Spirit Bear lack mobility and are easily overwhelmed after being slowed by Diffusal Blade.
  • Batrider- Doppelganger dispels Sticky Napalm and Flamebreak.

Phantom Lancer is weak against

  • Axe - Berserker's Call helps lock down Phantom Lancer in a group of illusions.
  • Bristleback - Bristleback's tankiness and damage reduction from the rear make him very hard for Phantom Lancer to chase and finish off, due to his lack of burst damage.
  • Dragon Knight - Bristleback's tankiness and damage reduction from the rear make him very hard for Phantom Lancer to chase and finish off, due to his lack of burst damage.

 https://dota2.fandom.com/wiki/Phantom_Lancer

10. Naga Siren

Not even the water gods can handle the havoc of this breathtaking siren. Naga emerges from the deep seas as a beautiful yet threatening entity whose voice can cure the worst diseases! She deals some heavy physical damage right off the get-go, her looks can deceive you! Along with her damage, she can also lock enemies down with her net or the ultimate. You may pierce the ultimate with BKB, but with her Aghanim’s Scepter, you can’t pierce the net! She can pin you down and rip you into pieces with the assistance of her mirror illusions.

The devastating force of Naga Siren is felt from the mid-game as she acquires certain items which help her farm quickly as well as stand her ground, making her tanky. Naga indeed requires more of her items to have an impact, but when she does acquire those items, there is no way you can put an end to her destruction. She cuts deep and drowns her enemies with her Rip Tide. 

What makes Naga Siren a powerful pusher? 

  • Great late-game hero, who can rip through most enemies with the immense lockdown.
  • Immense disable and crowd control potential with Song of the Siren
  • Fares well in the laning stage due to multiple illusions helping her farm.
  • She can also split push with her mirror illusions, while she farms away securely in the jungle.

Choose Naga if 

  • Your team lacks a split-pushing carry hero.
  • You want a hero that does not fall off in the late game.

Top 5 Best Endgame items for Naga Siren

  • Diffusal Blade - Slows down enemies by 100% upon casting. It also burns their mana upon physical attacks, making them useless as they are unable to cast any spells. 
  • Butterfly - Provides Naga with increased evasion, agility, and movement speed. Butterfly essentially makes her untouchable in the late game due to the high miss chance and physical damage.
  • Manta Style - Creates two illusions of Naga Siren on usage, also allowing him to dispel certain spells or dodge if he times it right. It can also be used to split push lanes and farm efficiently.
  • Eye of Skadi - Reduces regen and healing upon physical attacks. It helps reduce enemy regen. Eye of Skadi also provides increased stats and HP to Naga Siren.
  • Heart of Tarrasque - Provides increased health regen along with HP. Makes Naga highly tanky in the later stages of the game.

Naga Siren is strong against

  • Sniper - Ensnare with her attacks allows Naga Siren to gank Sniper easily, while Rip Tide removes Sniper's very little armor.
  • Lone Druid - Unless Lone Druid purchases a Black King Bar for his Spirit Bear, Ensnare will easily kite the Bear.
  • Song of the Siren will waste Guardian Angel.

Naga Siren is weak against

  • Earthshaker - Earthshaker's strong AoE abilities can clear Naga Siren's illusions, or at least make it easier to distinguish the real one by the damage they take.
  • Lion - Both Hex and Mana Drain destroy Naga Siren's illusions in an instant, making it hard to team fight or push against a team with Lion. If Lion chooses the AoE effect talent for Hex or the shard for multi-target Mana Drain, it can negate her pushing potential entirely.
  • Snapfire - Mortimer Kisses can make quick work of Naga Siren's illusions.

https://dota2.fandom.com/wiki/Naga_Siren 

9. Enchantress

Enchantress is a classic example of deceiving looks. Who would have thought that such a friendly-looking hero can wreak havoc and push lanes quickly with her damage? Most carry heroes fall prey to this illusion as they find it hard to deal any physical damage to Enchantress due to her Untouchable ability, which reduces the attack speed of heroes trying to attack her. Although most enemies have some form of magic damage with their spells, it is not quite enough to do the job of neutralizing Enchantress.

The menacing Enchantress can withstand the heavy damage dished out by the enemy cores with the help of her Nature’s Attendants ability which heals her and her allies in a small AoE. She can also deal decent damage with Impetus and slow him down with Enchant or use neutrals to help her swindle the squishy enemy heroes. Ench can work smoothly as a roaming and laning support, making her a very flexible pick.

What makes Enchantress a powerful pusher? 

  • Enchant dominates a neutral/enemy creeps for up to 120 seconds, making it easy for her to push lanes or hit towers in the early game 
  • Has a decent heal which makes her sustain while jungling and fighting.
  • High base attack and movement speed.

Choose Enchantress if 

  • You lack a tank hero
  • You lack a support hero capable of sustaining not only themself but the whole team at the same time.

Top 5 Best End-Game items for Enchantress

  • Holy Locket - Can be used to heal allies or herself on usage, based on the charges which are granted based on enemy hero casting spells, basically a glorified Magic Stick. This provides the tiny bit of sustain and healing required to withstand enemy damage.
  • Glimmer Cape - If enemies initiate you or your allies without any disabling items then you can quickly get away with using Glimmer, it is an essential item on support Enchantress.
  • Dragon Lance - Provides increased stats and regen along with increased attack range. Enchantress isn’t a tanky hero, but an early-game Dragon Lance assures she does not get prioritized by enemies in fights. It can further be upgraded into a Hurricane Pike.
  • Heaven’s Halberd - It is used to disarm enemies, making them unable to make physical attacks while Ench and others can freely attack him.
  • Solar Crest - Solar Crest grants armor, attack speed, and movement speed to the targeted ally while reducing the same stats if used upon enemies. This makes them unable to stand firm in teamfights.

Enchantress is strong against 

  • Lycan - Lycan relies heavily on right clicks making Untouchable very effective against him.
  • Ember Spirit - Impetus will deal huge amounts of damage when he uses a Fire Remnant to escape.
  • Ursa - Enchant can dispel Overpower, and Enchant's slow can help kite Ursa in fights and also in the lane.

Enchantress is weak against 

  • Broodmother - Enchantress can be easily overwhelmed with Broodmother's spiderlings from Spawn Spiderlings and Enchantress can only control one of them with Enchant and she has no good wave clear (Spawn Spiderlings can also kill creeps controlled with Enchant).
  • Juggernaut - Blade Fury dispels the slow from Enchant and can burst Enchantress down during the laning stage.
  • Nyx Assassin - Vendetta breaks Untouchable and deals great damage against her.

https://dota2.fandom.com/wiki/Enchantress 

8. Leshrac

It’s quite advantageous to pick Leshrac in the current meta as his toolkit is highly dangerous to play against. Leshrac is known for his high magical damage, AoE, and lockdown potential, all of these elements are lethal against squishy low magic resistance heroes. The best part is that Leshrac is often picked as a flex hero, meaning he can be played in quite any lane! Apart from countering low magic resistance heroes, Lesh can also mow down buildings with Edict providing equal counter push and ratting in the late game if required. A successful early game for Leshrac translates to domination in the late game, as most heroes have no way to stop his lethal magic damage.

The sinister Leshrac has been a staple mid-hero in the current meta due to his reliability and readily available ungodly magical damage. Leshrac is relevant right from the laning phase, his damage shoves out enemies from the lane and forces them to purchase magical resistance items early on, slowing their progression on other more necessary items Leshrac can push lanes with his Edict, deal immense damage to heroes, and lock them down with his Split Earth. He is a consistent mid-hero and does not fall off in the late game. 

Why is Leshrac a powerful pusher? 

  • Immense farming and wave clear potential with the help of his spells
  • High AoE magical damage output which allows him to fight right from the get-go, obliterating his foes within no time, also allowing him to farm quickly.
  • Pushes towers with quickly Diabolical Edict, which deals high magical damage to them.

Choose Leshrac if 

  • Your team lacks magical damage-dealing heroes
  • Your team lacks a sustainable mid-hero capable of dealing immense damage and team fighting right from the early game

Best 5 End-Game items to buy on Leshrac 

  • Scythe of Vyse - Scythe of Vyse - Upon usage it hexes the targeted unit, essentially making them unable to use spells or items, along with reducing their movement speed for 3.5 seconds. 
  • Eul’s Scepter - It can be used to sweep the Leshrac or the targeted enemy into the air for 2.5 seconds, making them unable to use spells or move. This can be used to lock them down and set up with Earth Splitter.
  • Aghanim's Scepter - Grants Nihilism ability, which allows Leshrac to essentially decrepify nearby enemies, slowing them and boosting the damage of his abilities.
  • Kaya and Sange - Provides increased stats along with increased status resistance, spell amplification, health, and mana regeneration. This is an exceptional item on Leshrac as it allows him to deal immense damage to foes without worrying too much about his mana. 
  • Black King Bar - Provides spell immunity, making you invulnerable in the fight

Leshrac is strong against

  • Io - Lightning Storm will usually hit both Io and his Tethered target since both will be close enough for the lightning to jump. It can then be followed up by Split Earth.
  • Meepo - Pulse Nova deals an insane amount of damage in an area around him, which can quickly wear down Meepo clones.
  • Visage - Diabolic Edict and Pulse Nova hit all units around Leshrac, making it very easy for him to kill the Summon Familiars.

Leshrac is weak against

  • Pugna - Nether Ward punishes Leshrac's constant mana usage from spamming spells.
  • Clockwerk - Clockwerk naturally builds Blade Mail, reflecting Leshrac's high magic damage output at him.
  • Nyx Assassin - Nyx Assassin's Spiked Carapace will stun Leshrac when hit by any of his AOE abilities. While Mana Burn deals high damage due to Leshrac's high intelligence gain and burns a large amount of Leshrac's essential mana pool.

https://dota2.fandom.com/wiki/Leshrac

 

7. Lone Druid

This wise and kind Druid isn’t lonely by any means! His pet bear takes care of any problems that come his way. Lone Druid is played as a carry majority of the time, this is due to the vast potential that the bear has to offer in both teamfights as well as while pushing towers and lanes. Sometimes it may feel like the bear is the primary hero and Lone Druid himself is the pet. The bear can easily trap and shred through enemy armor with damage-dealing items. Decent micro-skills are required to play this beast, which only comes with practice.

Lone Druid is often seen in the current meta because he is a reliable carry who can stand his ground in fights and is highly sustainable right from the laning phase. His spells provide immense synergy, which allows the Bear to essentially safeguard Lone Druid in fights. The selling point of LD is the high damage being dished out by the Bear, which also affects buildings due to the Demolish passive spell. LD’s bear might be the only bear to never hibernate as he works hard even in the late game!

What makes Lone Druid a powerful pusher? 

  • Tanky Spirit Bear can soak up damage while pushing the lane, while also dealing immense damage to the towers due to the Demolish spell.
  • Has serious synergy due to the Spirit Link, which allows him to gain HP.
  • Can ward off enemy heroes and neutrals with Savage Roar, while still attacking them.
  • Mows down towers and squishy heroes with just a few items!

Choose Lone Druid if

  • Your team lacks a team-fighting carry hero.
  • Your team lacks a tanky hero who can stand his ground in fights

Top 5 Best End-Game Items to buy on Lone Druid

  • Desolator - Provides increased damage along with armor corruption on physical attacks. It can also gain stacks and increased the mentioned perks with the increase in stacks. Desolator is ideal to mow down the squishy towers.
  • Assault Cuirass - Increases armor and attack speed for Lone Druid while reducing the same for enemies in an AoE.
  • Black King Bar - Provides spell immunity, negating all the magical damage being dished out by enemy heroes, making it a useful item to shield the bear in teamfights.
  • Monkey King Bar - Provides a chance to true strike upon physical attacks while also increasing the attack damage dealt. This is an exceptional item to essentially demolish enemies and towers alike in the late game.
  • Abyssal Blade - Upon cast, it stuns the targeted hero for 2 seconds. Can be used to quickly lock down enemies after blinking on top of them, allowing you to beat them down with the physical damage

Lone Druid is good against

  • Juggernaut - Omnislash spreads on both the bear and the druid, allowing them to survive. With enough levels, the bear can soak the ability alone and possibly drag him to a dangerous location.
  • Dawnbreaker - Dawnbreaker is a slow-moving hero. Although tanky, Lone Druid can eventually wear her down with his better movement speed.
  • Silencer - Silencer's disables are useless on Lone Druid since he is more reliant on physical attacks rather than spells.

Lone Druid is bad against

  • Bristleback - Lone Druid and The Spirit Bear cannot burst down Bristleback due to Bristleback
  • Necrophos - Ghost Shroud can be used both offensively to slow Lone Druid or Defensively to prevent Lone Druid and The Spirit Bear from attacking him.
  • Skywrath Mage - Mystic Flare can be used to effectively ignore the Spirit Bear entirely and burst Lone Druid during the early mid-game.

https://www.dota2.com/hero/lonedruid

6. Jakiro

Jakiro, the twin-headed dragon has ravaged wars with the balance of his cold-blooded vengeance and scorching wrath. Mostly played in the safe lane as a support, there is not much interaction with enemies in the early game, but the mid and late game can be easily controlled by Jakiro as he deals immense magic damage with decent lockdowns. Most enemies are squishy which means all you need as a Jakiro is a Veil of Discord and Rod of Atos to get the job done. All his magic damage makes him a delight to play and push lanes with.

All you need is a few levels to have an impact in the game as Jakiro. He relies more on levels due to the sheer amount of damage his spells are capable of dishing out. He can without doubt solo kill low magic resistance heroes with his magical damage. Jakiro is also highly reliant as a lane pusher with his massive AoE, while also being a relevant team fighter throughout the late game.

Why is Jakiro a powerful pusher? 

  • Jakiro has 3 damage over time spells, Dual Breath and Liquid Fire) and 1 affecting an entire area ( Macropyre), making it easy for him to disable enemies to deal immense damage to them and the towers as well.
  • Jakiro is highly relevant through the late game due to his building damage potential.
  • Ice Path is also strong against his enemies, catching them off-guard. 

Choose Jakiro if

  • Your team lacks in the magic damage department
  • Your team lacks tower damage
  • Your team lacks immense AoE crowd control spells.

Top 5 Best End-Game Items to Buy on Jakiro

  • Glimmer Cape - Provides invisibility, and can also be used on allies to escape or to initiate on foes.
  • Aether Lens - Increased cast range along with providing decent stats and mana. It can further be upgraded into Octraine Core which reduces spell and item cooldowns by 25%. It can be an essential item to use your spells from a distance so you don’t get caught in fights
  • Veil of Discord - Amplifies the magic damage you deal in an AoE for a brief duration. This is an essential item in teamfights to deal the maximum amounts of magical damage to bring down tanky enemies.
  • Rod of Atos - Upon usage, it locks down an enemy and prevents them from using any spells. It can be an essential item to use in tandem with other spells.
  • Force Staff - Allows Jakiro to force himself or the targeted unit 600 units ahead in the direction he is facing, it can be useful to catch or initiate on enemies.

Jakiro is strong against

  • Chaos Knight - Chaos Knight usually doesn't buy a Black King Bar, making him vulnerable to an Ice Path into Macropyre combination.
  • Chen - Jakiro's damage over time forces Chen to use Hand of God prematurely, potentially wasting a chance to save his allies during the teamfight.
  • Enigma - Most of Jakiro's damage-over-time abilities put Enigma's Blink Dagger on cooldown, potentially forcing him to prematurely activate Black King Bar.

Jakiro is weak against

  • Anti-Mage - Blink allows Anti-Mage to hunt down Jakiro, who has no way to escape.
  • Oracle - Fate's Edict allows Oracle to make allies spell immune, allowing him to save allies from Jakiro's spells.
  • Clockwerk -  Battery Assault prevents Jakiro from casting spells as all his spells have very long cast times.

https://dota2.fandom.com/wiki/Jakiro 

5. Death Prophet

The dreadful yet radiant Death Prophet looms over her prey, foreshadowing their existence and planning her every move toward chaos! Seeing Death Prophet in pub games is quite a rare sight in the recent meta, but she is a textbook counterpick to massive spell-casting heroes and can also counter-push with her ultimate. Most heroes are obliterated in the laning phase and are subjected to constant harassment. Death Prophet can snowball pretty quickly and take down towers if she has an easy early game.

Death Prophet can ward squishy enemies off the lane with her Spirit Siphon, further solidifying her lead in the early game. Late-game Death Prophet is a whole different beast as her ultimate, Exorcism allows her to not only fight well but also take down towers. It also heals her at the end of the duration, sustaining her in those long teamfights. The game can essentially be over for enemies if Death Prophet manages to silence them and have all her Exorcism spirits target them.

Why is Death Prophet a powerful pusher?

  • She is relevant even in the late game due to Exorcism and the damage it can do to both buildings and heroes, which is exceptional as enemies do lesser damage in the late game.
  • She can sustain through teamfights with Spirit Siphon which steals enemy HP, while also dealing immense nuke damage with her Crypt Swarm.
  • She has a long duration silence, which can help remove enemies from teamfights

Choose Death Prophet if

  • Your team lacks magical damage-dealing heroes
  • Your team lacks a sustainable mid-hero capable of dealing immense damage and team fighting right from the early game

Top 5 End Game items on Death Prophet 

  • Eul’s Scepter - Can be used to sweep yourself or the targeted enemy into the air for 2.5 seconds, making them unable to use spells or move. This can be used to lock enemies down and set them up with silence.
  • Black King Bar - Provides spell immunity from all of the enemy's magic damage spells, making her invulnerable in the fight. It is always a top priority, as most seasoned players prefer to purchase the BKB right after the Eul’s due to DP’s low magic resistance and HP pool.
  • Aghanim’s Scepter and Shard - High damage which can be used to push towers or deal immense damage during teamfights
  • Kaya and Sange - Increases stats along with increasing mana gain and reducing mana cost, allowing DP to cast her spells freely against enemies.
  • Shiva’s Guard - Upon activation, it deals damage in an AoE around Death Prophet, slowing down the affected targets near her. It also provides increased armor and reduces enemy armor in an AoE.

Death Prophet is strong against

  • Invoker - Silence also prevents Invoker from using Invoke or casting his main spells temporarily. There is no way Invoker can block it unless he has Eul's Scepter of Divinity to cyclone himself or has help from allies.
  • Nature’s Prophet - Crypt Swarm can quickly kill any Treants. Silence also prevents him from using Teleportation to escape or Sprout to lock you down.
  • Timbersaw- Exorcism's spirits do not count as regular attacks, and will not add stacks of Reactive Armor.

Death Prophet is weak against

  • Ancient Apparition - Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and Exorcism.
  • Anti-Mage - Death Prophet has a high mana pool and due to her heavy reliance on her spells, she will be a prime target for Mana Void.
  • Omniknight - Guardian Angel nullifies the physical damage from Exorcism. Aghanim's Scepter also prevents Death Prophet from pushing towers.

https://dota2.fandom.com/wiki/Death_Prophet 

4. Anti-Mage

Anti-Mage and his hatred for the arcane arts are unmatchable. He has what you need to split-push lanes which he can do effortlessly due to his farming speed. He is known to decimate his foes with both Mana Break and Mana Void. An early-game AM can effortlessly decimate enemy mana and make them retreat to base or waste gold to compensate. This will slow down their farm while AM is known to farm at a faster pace, allowing him to get ahead in the net worth within no time.

Most carry heroes tend to lose tempo in the late game while Anti-Mage only does swimmingly there by split-pushing lanes and essentially being everywhere on the map. Magic and spell-casting heroes stand no chance when a six-slotted AM pounces on them thanks to Blink and decimates them within no time. Without a doubt, something is soothing about witnessing a fully farmed Anti-Mage beat down his enemies with the help of Mana Void. He can essentially one-shot the entire enemy team if he catches them lacking in the mana department.

What makes Anti-Mage a powerful pusher? 

  • He can split-push well and has immense mobility, allowing him to rat towers if needed.
  • Can escape or initiate fights with Blink spell.
  • Counterspell allows Anti-Mage to reflect spells and acts as a safety barrier in teamfights, while also making him take less magic damage.
  • Mana Void and Mana Break work extremely well against spell-casting intelligence heroes, making it quite hard for them to stand their ground in teamfights.

Choose Anti-Mage if 

  • Your team lacks a split-pushing carry hero.
  • You want a hero that does not fall off in the late game

Top 5 Best Endgame items for Anti-Mage

  • Battlefury - Provides cleave on physical attacks which can be essential to split push and farm quickly
  • Black King Bar - Provides spell immunity from all enemy magic damage spells, making him invulnerable in the fight. It is always a top priority, as most seasoned players prefer to purchase the BKB right after the Battlefury
  • Manta Style - Creates two illusions of AM on usage, also allowing him to dispel certain spells or dodge if he times it right. It can also be used to split push lanes and farm efficiently.
  • Abyssal Blade - Upon cast, it stuns the targeted hero for 2 seconds. Can be used to quickly lock down enemies after blinking on top of them, allowing you to beat them down with the physical damage
  • Eye of Skadi - Reduces regen and healing upon physical attacks. It helps reduce enemy regen. Eye of Skadi also provides increased stats and HP to AM.

Anti-Mage is strong against:

  • Medusa - Anti-Mage easily destroys Mana Shield with Mana Break, especially once he has Manta Style.
  • Ogre Magi - Ogre only deals magical damage, which Anti-Mage is exceptionally resistant to due to Counterspell.
  • Rubick - Mana Break quickly eats away at Rubick's low mana pool, preventing Spell Steal abilities from triggering.

Anti-Mage is weak against:

  • Disruptor - Static Storm stops Anti-Mage from Blinking.
  • Grimstroke - A combination of Soulbind and Phantom's Embrace can prevent Anti-Mage from casting spells.
  • Meepo - Multiple Earthbinds allow Meepo to lock down Anti-Mage almost indefinitely.

https://www.dota2.com/hero/anti-mage

3. Chaos Knight

All Chaos Knight needs is a good early game and a free farm to counter enemies in the late game, where they eventually falter off due to armor corruption and less impact. Although he lacks in the farming department, Chaos Knight is extremely tanky and is only threatened by multiple heroes at once. Chaos Knight can snowball easily if he manages to get a few kills in the early game. He can also sustain himself in team fights due to his naturally high armor and HP, allowing him to push towers effortlessly.

It is no doubt that Chaos Knight is unbearably tanky against heroes with low AoE damage as they can not disperse the illusions, this includes squishy enemies who lack severely in that area, making him an excellent pusher as they can’t clear his illusions easily. Most heroes shine bright in the early game, while CK prefers playing in the late game. Chaos Knight can eventually accumulate extreme farm to turn the tides in the late game and destroy squishy enemies in no time with his high physical damage along with his illusions.

What makes Chaos Knight a powerful pusher?

  • Can create multiple illusions with the help of his ultimate, Phantasms, which allow him to mow down heroes and towers alike or split-push lanes effortlessly.
  • Chaos Knight has high base armor and HP regen right from the laning phase.
  • He also has a high HP pool, which is amplified by his Armlet purchase which makes it easy for him to sustain himself in fights.
  • He also has immense lifesteal from his passive, which makes him durable right from the laning phase.

Choose This Hero if

  • Your team lacks a tanky carry hero who is durable throughout the game.
  • You want a fast-farming hero who can teamfight at any point in the game.

Top 5 Best End-Game items for Chaos Knight

  • Armlet of Mordiggian - Provides increased HP and damage, and is toggleable. CK benefits highly from this toggleable HP mechanic against high-damage-dealing heroes due to their high magical burst damage. It also aids CK in surviving through the early game.
  • Echo Sabre - It provides insane stats along with increased damage and attack speed. It is an essential item that is built in the early game of Chaos Knight.
  • Black King Bar - It provides CK with spell immunity from all magic damage spells and effects, making him invulnerable in the fight. It is not an item you see often on Chaos Knight but it is a staple against high-lockdown heroes.
  • Manta Style - On usage, it creates two illusions of Chaos Knight, allowing him to dispel certain spells or dodge if he times it right. Can work in tandem with Reality Rift, exceptional to push lanes effortlessly and dispel spells.
  • Assault Cuirass - Increases armor and attack speed while reducing the same for enemies in an AoE.
  • Eye of Skadi - It reduces HP regen and healing upon physical attacks from CK. It helps reduce enemy regen. Eye of Skadi also provides increased stats and HP which is optimal in the later stages of the game for a Chaos Knight. 

Chaos Knight is strong against

  • Bane - Phantasm's illusions make it difficult for Bane to target Chaos Knight with Nightmare, Enfeeble, and Fiend's Grip.
  • Disruptor - Phantasm removes Glimpse and dispels Thunder Strike. Additionally, the Phantasm illusions make it difficult to use Glimpse and Thunder Strike on the real Chaos Knight.
  • Huskar - Huskar's low armor and movement speed make an easy target for Chaos Knight to initiate with Reality Rift and Chaos Bolt.

Chaos Knight is weak against

  • Anti-Mage - Anti-Mage commonly builds Battle Fury, which can deal with Phantasm illusions easily.
  • Axe - Berserker's Call allows Axe to lock down Chaos Knight and his illusions even through Black King Bar.
  • Dragon Knight - Dragon Blood's armor bonus greatly reduces the damage dealt by Phantasm.

https://dota2.fandom.com/wiki/Chaos_Knight 

2. Beastmaster

Beastmaster’s ferocious abilities and vigor have made him into a primal killing machine! He is by far one of the most threatening heroes in the game. Beastmaster is primarily played in the offlane due to his split pushing and initiating abilities, though he can also farm effortlessly thanks to his Wild Boar. His attack speed is also amplified by his abilities, allowing both him and his allies to hit faster. Beastmaster snowballs right after a few kills, his ganking potential is insane after a few essential item purchases, allowing him to siege towers as early as possible.

Beastmaster also does not fall off in the game's late stages due to his relevant spells. Primal Roar pierce spell immunity, meaning it can be used without worrying even if the enemy has a Black King Bar on. This allows the mighty Beastmaster to separate certain heroes from the teamfight even in the later stages of the game. There are various reasons why Beastmaster is top 10 on this list, you can find some compelling reasons below!

What makes Beastmaster a powerful pusher? 

  • Wild Boar and Helm of the Overlord help with pushing the lanes and the Hawk provides the vision that can alert Beastmaster or his allies from enemy invasion.
  • He can teamfight as soon as he acquires his ultimate, which is essential in controlling the crowd during teamfights.
  • High base attack speed, damage, and armor.
  • Mostly builds utility items, supplementing his team’s abilities to fight and sustain in a teamfight.

Choose Beastmaster if 

  • You want a fast farming offlaner who relies more on levels as opposed to farm to get the job done.
  • Your team lacks a crowd-control hero.
  • You want a hero who can scout and initiate teamfights.

Top 5 Best End-Game items for Beastmaster 

  • Blink Dagger - Blink transports Beastmaster 1200 units in the distance he is facing, it can’t be used for 3 seconds if he takes any form of damage. Blink is used to closing the gap and get on top of enemies and follow it up with Primal Roar.
  • Helm of the Overlord - It is the upgraded version of Helm of the Dominator, which essentially allows Beastmaster to dominate an Ancient Creep while granting it various buffs under its control.
  • Drums of Endurance - Upon usage, it increases the attack and movement speed of Beastmaster and his allies in an AoE. This can be cast during a teamfight or to escape from one!
  • Black King Bar - Provides spell immunity, making Beastmaster invulnerable in the fight.
  • Wraith Pact - On activation, the Pact summons a movable totem that deals 30 DPS and reduces 30% of the damage dealt by enemies in a certain radius. This makes it great against both magical and physical damage heroes.

Beastmaster is strong against 

  • Monkey King - Wild Axes can knock out Monkey King from a tree. The Hawk can easily find Monkey King while he is sitting on a tree.
  • Troll Warlord - Primal Roar and the slow from Boars make kiting Troll Warlord very easy.
  • Wraith King - Wraith King's lack of area of effect spells makes him easily overwhelmed by Beastmaster's summons.

Beastmaster is weak against 

  • Abbadon - Aphotic Shield effectively nullifies Primal Roar's single-target initiation on allies.
  • Winter Wyvern - Cold Embrace mitigates Primal Roar's single-target initiation on allies.
  • Timbersaw -Reactive Armor is very effective against Beastmaster's summons during the laning stage and the entire game.

https://dota2.fandom.com/wiki/Beastmaster

1. Nature’s Prophet

It is safe to say that the mighty Nature’s Prophet is a great pusher hero amongst any other hero in the game. Nature’s Prophet is one of the most picked offlane heroes in the game, mostly due to his treants, which help push lanes, soak up the damage, and provide extra damage while farming. With high base attack speed, he can prove to be a nuisance in the laning stage, constantly harassing enemies or pushing the tower faster, he can also purchase a Desolator to affect the buildings with his immense damage and armor corruption. A late-game NP is a threat that not all players can contain. 

With the incredibly high magic damage being dished out with the help of his ultimate, Nature’s Prophet devastates his foes from the early game. The jungle is his domain, but it isn’t limited to his side of the map! With Global Teleportation, Nature’s Prophet can farm the enemy side of the map or even rat and push towers when the enemy team is busy fighting. All in all, he is an essential pusher hero in the current patch as he amplifies the fighting and pushes the potential of the team. There are various reasons why he is number one on this list, a few of them are listed below, along with the most used items and heroes that counter him.

What makes Nature’s Prophet a powerful pusher? 

  • Incredible global presence, even better with the removed cooldown on teleport as a level 25 talent, allowing him t constantly push and apply pressure on the lanes.
  • Can jungle right from level 1 with his treants, which in the late game can be used to push or rat lanes.
  • He is also known to split-push extremely well with the help of his spells.

Choose this hero if

  • You want a hero who can be mobile and teleport anywhere on the map
  • You want a rat hero who can push lanes effortlessly and take down towers within no time.

Top 5 Best End-Game items for Nature’s Prophet 

  • Glepnir - Upon cast, it roots enemies in 450 AoE, making them take damage and controlling the crowds as well.
  • Shadow Blade - Provides invisibility on the cast which can be used to escape or set up on enemies
  • Solar Crest - Solar Crest grants armor, attack speed, and movement speed to the targeted ally while reducing the same stats if used upon enemies. This makes them unable to stand firm in teamfights.
  • Black King Bar - Provides spell immunity, making Nature’s Prophet invulnerable in the fight.
  • Scythe of Vyse - Upon usage it hexes the targeted unit, essentially making them unable to use spells or items, along with reducing their movement speed for 3.5 seconds. It can be used to lock the carry down and decimate him within no time.

Nature’s Prophet is strong against 

  • Monkey King - Nature's Prophet's Natures Call can destroy trees while Monkey King is standing on them with Tree Dance, which will stun him for a good deal of time.
  • Venomancer - Teleportation allows Nature's Prophet to save himself from the damage over time of Venomous Gale, Poison Sting, and Poison Nova.
  • Weaver - Sprout with True Sight items ( Sentry Ward or Dust of Appearance) make it possible to trap Weaver in the lane, unless he buys Quelling Blade or until he unlocks Time Lapse.

Nature’s Prophet is weak against 

  • Storm Spirit - Ball Lightning can be used to clear Nature's Prophet's Treants and easily destroys Sprout.
  • Shadow Shaman - Shadow Shaman's Mass Serpent Ward together with Ether Shock can easily kill lots of Treants if played defensively.
  • Doom - Doom and a mini stun from Infernal Blade prevents Nature's Prophet from escaping with Sprout and Teleportation.

https://dota2.fandom.com/wiki/Nature%27s_Prophet

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After spending 11,352 hours, slaying Eldwurms and winning the mid lane, Sid is still awfully bad at Dota 2
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