Baron
Bill is a family man, a working man, an animal lover, musician, writer and a gamer. Perhaps this is a lot of stuff to juggle at once, but it's easy if you want them bad enough.

Growing up in the woods of northeast Pennsylvania, he had a lot of time to be alone and put his creative thoughts to use writing various fictional stories throughout his childhood and teenage years. He also had plenty of time to play a lot of games. Maybe it was his love for old RPG games like the Final Fantasy series that inspired a lot of his ideas. It was easy to be at the top of creative writing assignments and win a short story contest here and there.

Playing games and writing stories wasn't enough though. Bill wanted to make his own games. He would draw out maps and levels on paper and put stories to them. One day he found himself with a very old IBM computer that was given to him and he used that to learn how to program. It was after that learning experience that made him able to make his first RPG game that he would use as his graduation project in high school and get a perfect score from an ex-software programmer that was in charge of his grade. It was also with that computer that he learned how to take them apart and build his own machines. He's been building his own computers since as far as he can remember.

Bill's favorite games are strategy and action role-playing games like Final Fantasy, Divinity: Original Sin, Monster Hunter and Dark Souls. His taste in indie games has developed much more over the past several years too. Dead Cells, The Binding of Isaac, Enter the Gungeon and Shovel Knight are great examples, probably because these are the kinds of games that remind him of original favorites from childhood like Castlevania, Legend Of Zelda, Mario, Chrono Trigger and Gauntlet.

From creating his own games to writing stories, music and song lyrics, Bill's creative writing experience spans over many years and his ideas come from these wonderful memories with his favorite games. Writing about them is like a dream come true, because there's noting quite like presenting something wonderful to those who are just the least bit curious about it and letting them into your world where they can see things in a different, and often better light.
Gamer Since
1987
Currently Playing
Monster Hunter World