[Top 25] Baldur's Gate 3 Best Armor You Can Have

Karlach wearing intimidating armor
The best armor for the most seasoned adventurers!


25. Gloves of Dexterity

The point at which the gloves meet the wrist is form-fitting and very snug, almost a hint at the supple quickness and skill these gloves permit the wearer.”

The Gloves of Dexterity are very rare gloves which pretty much do what they say on the box: Increase your Dexterity. Equipping these gloves will not only increase your Dexterity to 18 (If your dex is already lower than this), but it’ll also give you a +1 to Attack Rolls. This extra Dexterity comes in super handy if you’ve got a strong character with annoyingly low Dex!

Gloves of Dexterity are Great For:

  • Fighters
  • Barbarians
  • Paladins

Gloves of Dexterity Details:

  • Very Rare
  • Dexterity increased to 18
  • +1 on Attack Rolls
  • Weight: 0.5
  • Value: 300

To find the Gloves of Dexterity, you’ll have to purchase them from the Merchant A’jak’nir Jeera at Creche Y’llek.

 

24. The Graceful Cloth

”A garment worn by one of three monks who fought together against Headless Serpent, Secret Venom, a gang in the port city of Nyanzaru. This was worn by Roahton Mobar, whose stances were broad and strong.”

The Graceful Cloth is another Dexterity-improving piece of armour. It’s a rare item that grants the wearer +2 Dexterity. Its base armour class is 10, and It also has two different bonuses depending on which version you get. The one sold by Lady Esther grants Cats Grace, easing your Dexterity by 2 and +1 bonus to your Dexterity Saving Throw. It also increases your jump distance by 1.5m. The one sold by Araj Oblodra grants a +1 bonus to Unarmed Attack Rolls and the damage of throwing attacks. It also increases Armour Class by 1. Once again, this is great for some of your less dexterous characters.

The Graceful Cloth is Great For:

  • Paladins
  • Barbarians
  • Fighters

Graceful Cloth Details:

  • Rare
  • Armour Class: 10
  • Weight: 1.8
  • Price: 800
  • Lady Esther: Cat’s Grace +2 Dexterity, +1 to Dexterity Saving throws, +1.5m Jump distance.
  • Araj Oblodra: +1 to Unarmed Attack Rolls and to Throwing Attack damage, +1 Armour Class.

To find the Graceful Cloth, you can either purchase it from Lady Esther at the Rosymorn Monastery Trail after the Mountain Path or Araj Oblodra at Moonrise Towers.

 

23. Yuan-ti Scale Mail

The snakefolk of Chult are not known for waste, so often forge lightweight and robust armour like this from their own shed skin.”

The Yuan-Ti Scale Mail is a rare, medium armour with an Amour Class of 15. A super cool feature of this armour is that it adds your Dexterity Modifier to your Armour Class, meaning that your high Dexterity builds can hugely benefit from this. However, a few high-dex classes may not be proficient in Medium Armour, such as Rogues. Unlike other armours, this one doesn’t impose Disadvantage on Stealth Ability Checks. Additionally, the Scale Mail also gives you a +1 bonus to initiative rolls.

The Yuan-Ti Scale Mail is Great For:

  • Rangers
  • Fighters
  • Druids

Yuan-Ti Scale Mail Details:

  • Rare
  • Armour Class: 15
  • Add Dexterity Modifier to your Armour Class
  • +1 to initiative rolls
  • Weight: 12
  • Value: 704

To find the Yuan-Ti Scale Mail, you’ll have to purchase it from Quartermaster Talli at the Last Light Inn in Act 2.

 

22. Dwarven Splint Mail

“Skilled hands crafted this armour, reinforcing the metal plates while sacrificing none of the flexibility.”

The Dwarven Splintmail is a Heavy Armour with a 19 Armour Class, making this an excellent choice for those tank builds. It has a Superior Plate, allowing you to take 1 less Piercing damage and a Body Aid that gives you a +1 bonus to Strength Saving Throws and Checks. Not only this, but you’ll gain a +2 on Constituion! The only downside to this armour is that, as a Heavy Armour, only 2 classes can effectively use it. It also gives a disadvantage to Stealth Checks.

Dwarven Splintmail is Great For:

  • Fighter
  • Paladin

Dwarven Splintmail Details:

  • Rare
  • Armour Class: 19
  • Take 1 less Piercing damage
  • +1 to Strength Saving Throws and Checks
  • +2 Constitution
  • Disadvantage on Stealth Checks
  • Weight: 19
  • Value: 1900

To find the Dwarven Splintmail, you’ll have to purchase it from Lann Tarv in the Moonrise Towers.

 

21. Disintegrating Night Walkers

“Darker than a starless night, Night Walkers are made for secrecy. Created in the honour of Shar.”

The Disintegrating Night Walkers are a pair of very rare boots. Their best feature is that the wearer cannot be Enwebbed, Entangled, Ensared, and can’t slip on grease or ice. This makes them extremely useful, especially if your party consists of melee fighters who need to move around and get up close and personal with enemies. They also give you the spell Misty Step which allows you to teleport to a visible, unoccupied area!

The Disintegrating Night Walkers are Great For:

  • Rogues
  • Paladins
  • Fighters

Disintegrating Night Walkers Details:

  • Very Rare
  • Can’t be Enwebbed, Entangled, Ensnared, and can’t slip on grease or ice
  • Misty Step Level 2 Conjuration Spell
  • Weight: 0.55
  • Value: 360

To find the Disintergrating Night Walkers, you’ll find them at the Grymforge, where they’ll be dropped by True Soul Nere if you defeat him.

 

20. Bonespike Garb

“Sharpjuts and knobbly nodules of bone stud this armour. as if something ancient sank its teeth deep into the leather and they got stuck there.”

The Bonespike Garb is a very rare clothing with an Armour Class of 10. It’s particularly useful for Barbarians, who possess the Rage ability, as it gives you an extra 15 temporary hit points whenever you use it. It also reduces all incoming damage by 2 and even deals 2 Piercing damage to attackers if they use a melee attack! This is great for those characters who enjoy their personal space.

The Bonespike Garb is Great For:

  • Barbarians
  • All other classes

Bonespike Garb Details:

  • Very Rare
  • Armour Class: 10
  • 15 temporary hit points whenever you Rage
  • All incoming damage is reduced by 2
  • 2 Piercing damage to enemies when they use a melee attack
  • Weight: 1.8
  • Value: 1600

To find the Bonespike Garb, you’ll have to purchase it from Exxvikyap at the Rivington General in Rivington.

 

19. Reaper's Embrace

“Heavy steel bones and teeth enclose the armour's chest and neck like a grotesque exoskeleton that both swallows and protects the wearer.”

The Reaper’s Embrace is a very rare heavy armour with an armour class of 19. Not only does it look pretty badass, but it’s got some super cool perks. Not only is all incoming damage reduced by 2, but you also get an extra cantrip Howl of the Dead which makes all nearby creatures Numbed. However, since this is heavy armour, it can only be effectively used by 2 classes.

The Reaper’s Embrace is Great For:

  • Fighters
  • Paladins

Reaper’s Embrace Details:

  • Very rare
  • Armour Class: 19
  • All incoming damage reduced by 2
  • When Reaper’s Rigidity is activated, you can be moved against your will by any spell or action. (Disadvantage on Dexterity Saving throws
  • Howl of The Dead - Nearby enemies Numbed
  • Disadvantage on Stealth checks
  • Weight: 20
  • Value: 6400

To find the Reaper’s Embrace, you’ll have to loot it from Ketheric Thorm after defeating him.

 

18. Adamantine Scale Mail

“The adamantine scales hug your body like a second skin - a heavy, near-impregnable skin.”

Adamantine Scale Mail is a medium armour with an armour class of 16. It has several highly useful perks, such as reducing incoming damage by 1, and it stops attackers from landing any critical hits on the wearer. This comes in very handy as those crits are the difference between life and death.

The Adamantine Scale Mail is Great For:

  • Barbarians
  • Fighters
  • Clerics

Adamantine Scale Mail Details:

  • Very Rare
  • Armour Class: 16
  • All incoming damage reduced by 1
  • When a melee attack hits you, the attacker is sent Reeling for 2 turns
  • Disadvantage on Stealth Checks
  • Attackers can’t land critical hits on the wearer
  • Weight: 12
  • Value: 1,300

To find the Adamantine Scale Mail, you’ll have to go to the Grymforge during the Adamantine Forge Quest. To forge it, you’ll need the Scale Mail Nould and the Mithral Ore.

 

17. Boots of Persistence

"If I had a copper for all the adventurin folk I seen gutted or cut up, or clawed like they was made of wet paper, just cause they couldn't move quick enough when speed might have saved em... well, I'd be suckin good brandy from crystal rather than this fuekin swill." - Overheard in a tavern in Baldur’s Gate.”

The Boots of Persistence are a pair of very rare boots that give the wearer a useful +1 to Dexterity Saving throws. They grant you Freedom of Movement, a Spell which can snap an ally out of stun, will make them unaffected by difficult terrain, and unable to be Paralysed or Restrained. They also grant you Longstrider, a spell which increases your movement speed by 3m!

The Boots of Persistence are Great For:

  • Druids
  • Barbarians
  • Fighters

Boots of Persistence Details:

  • Very Rare
  • Gain Freedom of Movement and Longstrider
  • +1 to Dexterity Saving throws
  • Weight: 2
  • Value: 1,300

To find the Boots of Persistence, you’ll have to purchase them from Dammon at the Forge of Nine in the Lower City, Baldur’s Gate.

 

16. Robe of the Weave

“Earnest little Edith Cluckle was a small girl when she asked to be the great wizard Otiluke’s apprentice. He scoffed at her but was quickly abashed when Mystra herself endowed Edith with this very cloak.”

The Robe of The Weave is a very rare piece of clothing with an Armour Class of 10. It’s a nifty little outfit for all you spellcasters out there as it gives an extra +1 bonus to Spell Save DC and spell attack rolls. It also gives you a chance to regain 1-6 hit points if you succeed in a saving throw against a spell! This can come in very handy, especially if your spellcaster typically finds themselves the target of most attacks (I’m looking at you, Gale).

The Robe of The Weave is Great for:

  • Sorcerers
  • Clerics
  • Wizards

Robe of the Weave Details:

  • Very Rare
  • Armour Class: 10
  • +1 bonus to Spell Save DC and spell attack rolls
  • If the wearer succeeds in a Saving throw against a spell, they regain 1-6 hit points
  • Armour Class +2
  • Weight: 1.8
  • Value: 2900

To find the Robe of the Weave, you’ll have to look inside a Globe of Invulnerability on the lower level of Ramazith’s Tower.

 

15. Robe of Supreme Defences

“Long ago, the young wizard Bigby noticed his friend Tenser spending a lot of time with his robe. One of nature's pranksters, Bigby, sent his dog, Bigboy, to savage the garment. The ensuing struggle between canine and nude wizard was brutal, and eventually led to Teaser designing more durable robes like this one.”

This is a very rare clothing with an Armour Class of 10. While it doesn’t have a huge number of perks like other items on this list, it does have a pretty powerful ability. When you’re concentrating, you’ll be able to add your Spellcasting Ability Modifier to your Saving Throws. If you’re playing a sorcerer or any other spellcasting class, this makes a huge difference! 

The Robe of Supreme Defences is Great For:

  • Sorcerers
  • Wizards
  • Clerics

Robe of Supreme Defences Details:

  • Very Rare
  • Armour Class: 10
  • Add your Spellcasting Ability Modifier to your Saving Throws whilst concentration
  • +1 bonus to Armour Class whilst concentrating
  • Weight: 1.8
  • Value: 1600

To find the Robe of Supreme Defences, you’ll have to purchase it from Ferg Drogher near the Requisitioned Barn in Rivington.

 

14. Potent Robe

“This robe is a difficult look to pull off unless one is blessed with an otherworldly charisma.”

The Potent Robe is a very rare clothing with an Armour Class of 10. It’s a brilliant item for characters with high Charisma, as it grants you temporary hit points equal to your Charisma Modifier during combat. Not only this, but the Charisma Modifier is also added to the damage dealt by your cantrips.

The Potent Robe is Great For:

  • Bards
  • Warlocks
  • Paladins

Potent Robe Details:

  • Very Rare
  • Armour Class: 10
  • Cantrips deal additional damage equal to your Charisma Modifier
  • Temporary hit points equal to your Charisma Modifier during Combat
  • Weight: 1.8
  • Value: 1600

To find the Potent Robe, you’ll have to complete the Rescue the Tieflings quest in Act 2. You’ll be granted the robe as a reward from Alfira.

 

13. Legacy of the Masters

“Formerly the property of the royalty of Threskel, these gauntlets impart some of the prince of 'I'hreskel's legendary skill with weapons.”

The Legacy of The Masters are very rare gloves. They’re quite easy to attain and grant a +2 to attack and damage rolls with weapons. They also give a +1 bonus to Strength Saving Throws. These gloves are great for melee builds that are proficient with medium armour.

The Legacy of The Masters is Great For:

  • Barbarians
  • Fighters
  • Paladins

Legacy of The Masters Details:

  • Very Rare
  • +2 to attack and damage rolls with weapons
  • +1 to Strength Saving Throws
  • Weight: 0.5
  • Value: 570

To find the Legacy of The Masters, you’ll have to purchase them from Dammn at the Forge of the Nine in the Lower City.

 

12. Grymskull Helm

“Once home to an inscrutable machine intelligence, Grym's skull now serves as a simple helm.”

The Grymskull Helm is a very rare helmet with some super cool perks. It completely stops attackers from landing any Critical Hits on you, which can be an absolute lifesaver! It also grants handy resistance to fire damage and allows you to cast Hunter’s Mark, giving additional damage to the creature you mark. However, this is a heavy armour which means its use is limited to classes with proficiency. 

The Grymskull Helm is Great For:

  • Fighters
  • Paladins

Grymskull Helm Details:

  • Very Rare
  • Attackers can’t land Critical Hits on the wearer
  • Resistance to Fire Damage
  • Hunter’s Mark: Mark a creature as your quarry to deal an additional 1~6 whenever you hit it with a weapon attack.
  • Weight: 1
  • Value: 570

To find the Grymskull Helm, you’ll have to head to the Adamantine Forge. You’ll need to defeat Grym, a huge Level 8 Golem with 300HP. This is a brutally tough fight as it deals huge amounts of damage at once.

 

11. Armor of Agility

“Layered sheets of smelted, shaped, and smithed steel have been etched with a sweetly luminous gold. Its outward appearance is heavy. And yet it's so light when you lift it, like lifting a bag of shrunken dead leaves.”

The Armour of Agility is a very rare medium armour with an Armour Class of 17. This is quite high for medium armour, making it quite valuable. This is a great piece of armour for characters with high Dexterity as it adds your Dexterity Modifier to your armour class, increasing its already high protection! Alongside this, it also doesn’t give a disadvantage to Stealth Checks like other armours.

The Armour of Agility is Great For:

  • Fighters
  • Rangers
  • Druids

Armour of Agility Details:

  • Very Rare
  • Armour Class: 17
  • Adds Dexterity Modifier to Armour Class
  • Doesn’t give Disadvantage to Stealth Ability Checks
  • +2 to Saving Throws
  • Weight: 12
  • Value 2900

To find the Armour of Agility, you’ll have to purchase it from Gloomy Fentonson at the Stormshore Armoury in the Lower City.

 

10. Gloves of Soul Catching

“Formerly worn by Autumnal Baskin, a professional meditator turned bare-knuckle champion, who gained enlightenment via two methods. The second was getting a lot of fighting acumen. Advanced cosmic harmony is a nose. Sometimes you've got to break it a few times to get the best of things.”

The Gloves of Soulcatching are legendary gloves that are absolutely ideal for monks. This is because the effects of these gloves are centred around unarmed attacks, which are common for this class. You’ll be able to deal an additional 1-10 force damage! Additionally, you regain 10 hit points on unarmed hits once per turn. Pretty nifty, huh?

The Gloves of Soulcatching are Great For:

  • Monks
  • Fighters

Gloves of Soulcatching Details:

  • Legendary
  • Unarmed attacks deal an additional 1-10 Force Damage
  • Once per turn, on an unarmed hit, you regain 10 hit points. Alternatively, you may forego healing to gain Advantage on Attack Rolls and Saving Throws until the end of your next turn
  • +2 Constitution
  • Weight: 0.5
  • Value: 960

To find the Gloves of Soulcatching, you’ll have to complete the Escape the Deal quest and free Hope at the House of Hope.

 

9. Bonespike Gloves

“These gloves were soaked in the marrow of a Dragon Turtle, its bones broken and their fluid drained in sloppy chunks into vats.”

The Bonespike Gloves are very rare gloves that can come in handy in the right situations. They grant the wearer the ability to ignore enemies’ Resistance to Slashing, Piercing, and Bludgeoning damage.

The Bonespike Gloves are Great For:

  • Rogues
  • Fighters
  • Barbarians

Bonespike Gloves Details:

  • Very Rare
  • Your attacks ignore Resistance to Slashing, Piercing, and Bludgeoning damage
  • Weight: 0.5
  • Value: 300

To find the Bonespike Gloves, you’ll have to defeat Strangler Luke during the Get Orin’s Netherstone quest in the Undercity Ruins.

 

8. Bonespike Helmet

“The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.”

The Bonespike Helmet is a very rare helmet which is mainly useful for Barbarians. When Raging, it forces enemies in a 3m radius to succeed in a Wisdom Saving Throw to take 2-8 Psychic Damage. If they save it, they’ll still receive half the damage.

The Bonespike Helmet is Great For:

  • Barbarians

Bonespike Helmet Details:

  • Very Rare
  • When you Rage, hostile creatures in a 3m radius must succeed Wisdom Saving Throw to take 2~8 Psychic damage. The targets receive half damage on a save.
  • +2 Intimidations
  • Menacing Attack: 1d8 Slashing damage, possible Frightens target.
  • Weight: 0.5
  • Value: 450

To find the Bonespike Helmet, you’ll have to purchase it from the Voiceless Penitent Bareki in the Lower City Sewers.

 

7. Vest of Soul Rejuvenation 

“A garment worn by one of three monks who fought together against Headless Serpent, Secret Venom, a gang in the port city of Nyanzaru. This was worn by Strigga Morkoscavich. whose stances moved fluidly, flawlessly, and who defanged the Serpent one blustery night.”

The Vest of Soul Rejuvenation is a very rare clothing with an Armour Class of 10. It’s particularly useful for Monks as it allows the wearer to use a reaction to make an unarmed strike on any attacker who misses. This is a great way to deal some extra damage during combat.

The Vest of Soul Rejuvenation is Great For:

  • Monks
  • Fighters
  • Paladins

Vest of Soul Rejuvenation Details:

  • Very Rare
  • Whenever the wearer succeeds on a Saving Throw against a spell, they regain 1-4 hit points
  • The wearer can use a reaction to make an unarmed strike against any attacker that misses
  • +2 Armour Class
  • Weight: 1.8
  • Value: 1600

To find the Vest of Soul Rejuvenation, you’ll have to purchase it from Lorroakan’s Projection at Sorcerous Sundries.

 

6. Adamantine Splint Armour

“The adamantine plates lock and slide together perfectly - offering protection against even the deadliest of blades.”

The Adamantine Splint Armour is a very rare heavy armour with an Armour Class of 18. It’s incredibly strong, reducing all incoming damage by 2 and also sending attackers Reeling for 3 turns if they deal a melee attack. Not only this, but it makes attackers unable to land Critical Hits on you! Once again, as a heavy armour, it can only be used by classes with proficiency.

The Adamantine Splint Armour is Great For:

  • Fighters
  • Paladins

Adamantine Splint Armour Details:

  • Very Rare
  • Armour Class: 18
  • All incoming damage is reduced by 2
  • When a melee attack hits you, the attacker is sent Reeling for 3 turns. Attackers can't land Critical Hits on the wearer.
  • Disadvantage on Stealth Checks
  • Weight: 19
  • Value: 3800

To find the Adamantine Splint Armour, you’ll have to craft it in the Grymforge during the Adamantine Forge quest. You’ll need the Splint Mould and Mithral Ore to make it.

 

5. Helldusk Boots

“No ore takes better to being forged than the infernal iron of Avernus, where the archdevil Zariel presides.”

The Helldusk Boots are very rare boots with some incredibly useful abilities. Not only do you get to use your reaction to succeed when failing a Saving Throw but you also gain Hellcrawler, an action which allows you to teleport and deal 2-16 fire damage within 3m of where you land.

The Helldusk Boots are Great For:

  • Barbarians
  • Fighters
  • Rogues

Helldusk Boots Details:

  • Very Rare
  • You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of Difficult Terrain
  • When you fail a Saving Throw, you may use your reaction to succeed instead
  • HellCrawler: Teleport to an area and deal 2~16 Fire damage where you land. The impact blast spreads in a 3m zone
  • Weight: 2
  • Value: 450

To find the Helldusk Boots, you’ll need to loot them from Lord Enver Gortash’s personal chest at the upper levels of Wyrm’s Rock Fortress.

 

4. Gauntlets of Hill Giant Strength

“Your basic hill giant is just a landslide with a digestive system.”

The Gauntlets of Hill Giant Strength are very rare gloves that increase the wearer's strength to a whopping 23! This makes them excellent for characters with low strength who want to pack an extra punch. They also give a +1 bonus to Strength Saving Throws.

The Gauntlets of Hill Giant Strength are Great For:

  • Rogues
  • Druids
  • Warlocks

Gauntlets of Hill Giant Strength Details:

  • Very Rare
  • +1 to Strength Saving Throws
  • Increases the wearer’s Strength to 23
  • Weight: 0.5
  • Value: 40

To find the Gauntlets of Hill Giant Strength, you’ll have to head to the House of Hope and grab them from Raphael’s Archive.

 

3. Helm of Balduran

“This helm, worn atop the pate of BaIduran the Brave, still gleams as if with the unfurnished splendour of his legacy. Baldur's Gate itself beats his name, and tales of his exploits have turned the heads and hearts of many.”

The Helm of Balduran is a legendary medium helmet which pairs nicely with Balduran’s Giantslayer. It has a useful healing ability, giving you 2 hitpoints at the beginning of every turn. It also stops you from getting Stunned or having Critical Hits landed on you.

The Helm of Balduran is Great For:

  • Barbarians
  • Clerics
  • Fighters

Helm of Balduran Details:

  • Legendary
  • The helmet heals you 2 Hit Points at the beginning of every turn
  • You have a + 1 bonus to Armor Class and Saving Throws
  • You can't be Stunned
  • Attackers can't land Critical Hits on the wearer
  • Weight: 1
  • Value: 760

To find the Helm of Balduran, you’ll have to defeat Ansur in the Dragon’s Sanctum in Wyrm’s Rock Prison

 

2. Armour of Persistence

“Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic.”

The Armour of Persistence is a very rare heavy armour with a high Armour Class of 20. It reduces all incoming damage by 2 and gives you Resistance and Blade Ward. All-in-all, this makes for incredibly strong armour for your tank builds. However, it can only be used by classes with heavy armour proficiency!

The Armour of Persistence is Great For:

  • Fighters
  • Paladins

Armour of Persistence Details:

  • Very Rare
  • Armour Class: 20
  • All incoming damage is reduced by 2
  • Resistance and Blade Ward
  • Disadvantage on Stealth Checks
  • Weight: 20
  • Value: 6400

To find the Armour of Persistence, you’ll have to purchase it from Dammon in the Forge of the Nine in the Lower City.

 

1. Helldusk Armour

“Carixim, soul-stuffed forge master of hellish Avemus, hammers away ceaselessly at new creations. Questions of morality and destiny do not concern him. Conscience is for his betters. He works with cheer, his swollen skin moaning soothingly.”

The Helldusk Armour is a legendary heavy armour with an Armour Class of 21. This is an incredibly strong armour with several powerful abilities. Despite it being a heavy armour, it actually considers any wearer Proficient whilst wearing it, meaning that any class can wear it! You also gain Resistance to Fire damage and cannot be Burned. It even grants you the Fly spell! No wonder this armour is top of our list.

The Helldusk Armour is Great For:

  • Every Class

Helldusk Armour Details:

  • Legendary
  • Armour Class: 21
  • No armour proficiency needed
  • When you succeed in a Saving Throw, the caster receives Burning for 3 rounds
  • Cast Fly once per Long Rest
  • Weight: 20
  • Value: 8000

To find the Helldusk Armour, you’ll have to complete the Escape the Deal quest in the House of Hope. The armour will be dropped by Raphael.

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