[Top 10] Cyberpunk 2077 Best Handguns From Early To Late Game (And How To Get Them)

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Updated:
23 Dec 2022

10. Lizzie (early game)

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Don't let it's pink color fool you; the Lizzie packs quite a punch.

Lizzie stats:

  • 12-15 Damage
  • 17.00 Attacks Per Second
  • +10-12 Thermal Damage
  • 1.80 Charge Time
  • 1.32 Charge Multiplier
  • +18% Burn Chance
  • 1.20 Headshot Damage Multiplier

“It may look like a toy, but it sure doesn't shoot like one.”

Lizzie is an iconic tech pistol that can be found very early on during the Automatic Love quest. Not only is it an effective weapon for dealing damage, but it also has a fun aesthetic with its pink color and Mox sticker on the grip. There is also a scope slot and a mod slot, which allows for additional upgrades. The Lizzie has been one of my favorite guns since my very first playthrough of Cyberpunk 2077. I love the way it looks, but this little pistol also packs a punch.

Lizzie is a useful weapon to have throughout all of Cyberpunk 2077. It fires an extra round every time you shoot, and when fully charged, increases the number of rounds fired per shot. There’s also a chance to burn your enemies, as well as a headshot damage multiplier.

What Lizzie Excels In:

  • Fires an extra round per shot, doing more damage 
  • Chance to inflict burn on enemies which does additional damage over time
  • Can be charged quickly to release a powerful shot
  • Multiplies damage done from headshots

How to get Lizzie:

The Lizzie pistol is found in Lizzie’s Bar after speaking to Judy during the Automatic Love quest. It will be lying on a table outside her room.

 

9. Kongou (early game)

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One of the few things Yorinobu Arasaka has going for him is his taste in weapons, as seen here with the Kongou.

Kongou stats:

  • 32-39 Damage
  • 3.56Attacks Per Second
  • +150% Headshot Damage Multiplier

“The iron packed by Yorinobu Arasaka during his troubled youth. As beautiful as it is deadly.”

Kongou is an iconic power pistol owned by Yorinobu Arasaka. It’s a black and magenta engraved version of the Liberty, and can be obtained during The Heist quest. The main advantage to this weapon is the ability to use the ricochet technology even without the required cyberware installed on V, but there’s also a significant multiplier to headshot damage. I didn’t stumble across this weapon until my second playthrough of Cyberpunk, because it’s easy to miss when you’re focused on the quest at hand. This is another one that has great aesthetics, but also has reduced recoil and an increased fire rate. 

Kongou allows V to use ricochet tech without the Ballistic Coprocessor cyberware, which is  usually necessary for technology like this. This is helpful in that you don’t need to purchase any additional cyberware to use it. This gun also has a scope slot, muzzle slot, and mod slot for extra upgrades.

What Kongou Excels In:

  • Increased fire rate
  • Ability to use ricochet bullets without Ballistic Coprocessor cyberware
  • Multiplies damage done from headshots

How To Get Kongou:

Kongou can be found in Yorinobou’s room at Konpeki plaza on his bedside table during The Heist quest. It can first be spotted in Evelyn’s brain dance, and it will be in the same spot later  in the quest when you enter the room with Jackie.

 

8. Skippy (early game)

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What could possibly be better than a talking gun with a mind of its own?

Skippy stats:

  • 36-44 Damage
  • 4.55 Attacks Per Second
  • 7-8 Chemical Damage
  • 4% Crit Damage
  • +6% Poison Chance
  • 150% Headshot Damage Multiplier

“A smartgun with a unique voice-user interface. Slightly unpredictable.”

Skippy is an iconic Smart Pistol with an interface that talks to you that can be obtained early on in Cyberpunk 2077. Upon speaking to Skippy the first time, you’ll have the choice between 2 modes: Puppy-Loving Pacifist or Stone Cold Killer. Puppy-Loving Pacifist puts the gun in limbs-only mode, while Stone Cold Killer puts it in headshot-only mode. Skippy also has 2x mod slots for additional upgrades. While this is a great Smart Weapon, I also got a lot of enjoyment out of a talking gun that is sometimes a little unpredictable. The gun is known to shoot by itself on occasion, but that’s all part of the fun!

Smart weapons are great to start with since they hone in on enemies with their self-guided micro-projectiles, and the cyberware required to use them is obtained from Wakako Okada very early on in the game. 

What Skippy Excels In:

  • Has the choice to make it lethal or non-lethal
  • Since it’s a smart weapon, it hones in on its targets
  • Increases damage done from critical hits
  • Multiplies damage done from headshots

How To Get Skippy:

Skippy can be found in an alley in Vista del Rey, Heywood. If you fast travel to the College St. metro station, there will be a side mission question mark South of there on your map. Climb over the gate at the location and there will be a dead body next to an open briefcase containing Skippy.

 

7. Chaos (early game)

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Chaos is a gun as unstable as Royce seems to be.

Chaos stats:

  • 26-32 Damage
  • 3.85 Attacks Per Second
  • +18-23 Chemical Damage
  • +48-54% Crit Chance
  • 1.50 Charge Time
  • 1.26 Charge Multiplier
  • +34.89% Poison Chance
  • 1.20 Headshot Damage Multiplier

"A weapon that's easy to fall in love with, but difficult to trust."

Chaos is an iconic Tech Pistol owned by Royce, the leader of the Maelstrom gang. It’s a red-painted variant of the Arasaka JKE-X2 Kenshin, with the Maelstrom decal on the side. As the description says, this weapon is difficult to trust due to the crit chance, damage type, and status effect being randomized after each reload. But this can also be considered an advantage, since every time the player reloads it’s like using a different gun. Chaos also has 1x scope slot and 1x mod slot.

What Chaos Excels In: 

  • As a tech weapon, it can be charged to release a powerful shot
  • A chance to apply different kinds of status effects each time you reload
  • Increased chance for critical hits
  • Chance to inflict Poison to targets
  • Inflicts Chemical Damage

How To Get Chaos:

Chaos can be found during The Pickup quest if the player decides to kill Royce and loot his body.

 

6. Apparition (early game)

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No apparitions here. This gun is the real deal.

Apparition stats:

  • 78-96 Damage
  • 3.57 Attacks Per Second
  • +55-67 Physical Damage
  • +16.60% Crit Chance
  • 1.19 Charge Time
  • 1.10 Charge Multiplier
  • +6% Bleeding Chance
  • 1.20 Headshot Damage Multiplier

"A modified version of the Kenshin. Popular among Arasaka agents."

Apparition is an iconic Tech Pistol that  belongs to Frank Nostra, a coworker of V’s if the player chooses the Corpo path. It’s a maroon variant of the JKE-X2 Kenshin. This gun boosts your Crit Chance, fire rate, reload speed, and damage when V’s health is at a critical level (below 20%). Shots can also be charged to deal double the damage. Apparition has 1x scope slot and 2x mod slots for additional upgrades.

What Apparition Excels In: 

  • Can be charged to deal double damage
  • Monitors the user’s health and increases Crit Chance, fire rate, reload speed, and damage when health is critical (below 20%)
  • Chance to inflict Bleeding to enemies which does additional damage over time

How To Get Apparition:

Apparition is dropped by Frank Nostra during the War Pigs side mission if the player decides to kill him and loot his body. This mission is only available in the Corpo Lifepath.

 

5. Death and Taxes (late game)

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"In this world, nothing is certain except death and taxes."

Death and Taxes stats:

  • 4.44 Attacks Per Second
  • 150% Headshot Damage Multiplier

“In this world nothing can be said to be certain, except victory when you have this gun in your hands."

Death and Taxes is a pink and purple iconic variant of the Tsunami Nue. It’s the signature weapon of Maiko Maeda. This gun allows bullets to split in half, increasing the chances of hitting a target, and deals Electrical damage as well. Death and Taxes is also a Power weapon, so bullets have a chance to ricochet. It has 1x muzzle slot, 1x mod slot, and 1x scope slot for additional upgrades.

What Death and Taxes Excels In:

  • Since this is a Power weapon, bullets have a chance to ricochet
  • Splits bullets in half increasing chance to hit targets
  • Deals Electrical Damage
  • Increased headshot damage

How To Get Death and Taxes:

Death and Taxes can be obtained in two ways. It can first be found in Maiko Maeda’s office in Clouds during the Ex-Factor quest. If the player does not pick it up during that quest, it can later be found in Judy’s apartment after Maiko sends a message to her computer.

 

4. Genjiroh (late game)

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It would be smart for you to get your hands on this gun.

Genjiroh stats:

  • 52-64 Damage
  • 4.64 Attacks Per Second
  • +25-31 Electrical Damage
  • +16.66 Crit Chance
  • +40.96% Crit Damage
  • +16% Shock Damage
  • 1.20 Headshot Damage Multiplier

"A top-shelf pistol found only in the hands of the world's elite... or those brave enough to take it from them."

Genjiroh is a golden iconic variant of the Arasaka HJKE-11 Yukimura. It’s a Smart weapon that has increased magazine size, increased projectile speed, and can target up to six targets at once if the player has the Smart Link cyberware installed. Bullets from this weapon also deal Electrical damage with an increased chance to apply Shock to enemies. Genjiroh has 2x mod slots for additional upgrades.

What Genjiroh Excels In:

  • Since this is a Smart weapon, it locks on to targets and shoots multiple projectiles at once
  • Deals Electrical damage
  • Increased chance for critical shots
  • Increased Crit Damage
  • Increased Shock Damage
  • Headshot damage is multiplied by 1.20

How To Get Genjiroh:

Genjiroh can be obtained at several points throughout Cyberpunk. The first instance is during the Play It Safe quest, behind a closed door on floor 21. The door can be unlocked with code 2906 or opened with level 11 Technicial Ability. Genjiroh can also be found at the Arasaka Estate on a desk after starting Act II. Lastly, Genjiroh can be rewarded at the end of the game if it is not taken from the estate.

 

3. Crash (late game)

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River kindly gives you his gun, Crash, in his final quest Follow The River.

Crash stats:

  • 248-304 Damage
  • 1.21 Attacks Per Second
  • +174-213 Physical Damage
  • +140.60% Crit Damage
  • 0.50 Charge Time
  • +5% Bleeding Chance
  • 4 Headshot Damage Multiplier

“A weapon for someone who won’t miss the first time.”

Crash is an iconic power revolver and is the signature weapon of River Ward. This gun has several perks, including increased Crit Damage, increased chance to inflict Bleeding to targets, and a fast charge time that enables a full auto mode while aiming. Crash also has several slots for even more upgrades; 1x scope slot, 1x muzzle slot, and 2x mod slots.

What Crash Excels In:

  • Charging for a brief time while aiming enables a full auto mode
  • Bullets can ricochet off surfaces since this is a Power weapon
  • Deals increased Crit Damage
  • Has multiple slots for additional upgrades

How To Get Crash:
Crash is given to V by River on top of the water tower during the Following the River quest.

 

2. Archangel (late game)

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Archangel is a beautiful weapon owned by Kerry Eurodyne.

Archangel stats:

  • 256-313 Damage
  • 1.34 Attacks Per Second
  • +188-222 Electrical Damage
  • +78.22% Crit Damage
  • +18% Shock Chance
  • 2 Headshot Damage Multiplier

“A piece of art that should never waste away in a display case."

Archangel is an iconic variant of the Malorian Arms Overture and is the signature weapon of Kerry Eurodyne. It’s a Power revolver that deals Electrical damage with a chance to apply Stun, and has a significantly reduced recoil. When Archangel is upgraded to its full potential of Legendary, it has +139.11% critical damage, 69.56% bonus ricochet damage, and 198-242 Electrical damage.

What Archangel Excels In:

  • Since this is a Power weapon, bullets have a chance to ricochet
  • Deals Electrical damage to targets
  • Chance to apply Stun to enemies
  • Has significantly increased Crit Damage
  • Chance to apply Shock to targets
  • Has significantly reduced recoil

How To Get Archangel:

Archangel is given to V by Kerry Eurodyne as a reward after completing the A Like Supreme side mission.

 

1. Malorian Arms 3516 (late game)

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Johnny Silverhand's signature weapon, the Malorain Arms 3516.

Malorian Arms 3516 stats:

  • 96-118 Damage
  • 2.22 Attacks Per Second
  • +68-83 Thermal Damage
  • 1.20 Headshot Damage Multiplier

“Custom-made for Johnny Silverhand. The guy had taste.”

The Malorian Arms 3516 is an iconic Power Pistol that once belonged to Johnny Silverhand. Bullets will ricochet off surfaces like a normal Power weapon if fired from the hip, but also can fire through walls when aimed making this gun function as a Tech weapon as well. The typical quick melee found on most pistols is replaced with a short range blast, or fire “breathing” attack, that applies Burn to targets. The Malorian Arms 3516 also has 4x empty mod slots, and applies Thermal damage to enemies.

What Malorian Arms 3516 Excels In:

  • Functions as both a Power and Tech weapon, being able to ricochet bullets off surfaces and fire through walls
  • Quick melee is a fire “breathing” attack that applies Burn to targets
  • Inflicts Thermal Damage
  • Headshot damage is multiplied by 1.20

How To Get Malorian Arms 3516:

Malorian Arms 3516 can be taken from Jeremiah Grayson in the Chippin’ In quest.

Also be sure to read!

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Gamer Since:
2012
Favorite Genre:
RPG
Currently Playing:
Cyberpunk 2077
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Fallout 4, The Sims 4, Rise of the Tomb Raider