Shadowverse, as a whole, is known for its unique art style and the play styles that are offered by each of its classes.
For the people who don’t know what classes are in this type of game, allow me to explain!
Class Selection Screen, featuring Unique Leaders
Class Selection Screen featuring Unique Leaders from In-Game Events
Classes are categories where the players choose which type of play style they want to play. In
Shadowverse, eight classes are defined by their main strategy and their cards.
Each class has its strengths and weaknesses and it’s all about playing the right card at the right time. Not every player can play every deck without noticing its pros and cons in the first place.
And if people ask, “Is there a class that’s stronger than the other?”, then my answer is no! Every class has its advantages over the other but the player must make the most of those advantages during a match.
For that, we’re going to rank these classes from the weakest to the strongest.
But before we discuss the main classes, let’s talk about Shadowverse’s “ninth” class, Neutral.
Neutral Class
Goblin, A Classic Neutral Follower
The Neutral Class is Shadowverse’s “ninth” class where its cards are not part of any main class. These cards are used in any class so long as the player sees fit. There’s also no limit to how many Neutral cards are in a deck as it's up to the players themselves.
In most cases, almost every deck a player has always has a Neutral card in it.
Without further ado, here are the eight classes ranked from weakest to strongest.
8. Swordcraft
“I will not back down!” -Erika, Loyal Swordsavant
When people think of chivalry, they think of knights. When they think of what weapon they use, it would be swords.
Swordcraft is a class that is heavily inspired by warriors that hail from the Middle Ages. It features them as their followers, be it a glorious knight of the realm or an honorable samurai.
Swordcraft’s main strategy is to overwhelm the opponent with their sheer numbers. The most common tactic is a Swordcraft main would immediately play their cheapest followers as they try to overwhelm their opponent during the early turns of a match. Then, during the mid-to-end phases, they will unleash their strongest followers in the field that either assist their weak followers or annihilate the opponent with their abilities.
Swordcraft’s greatest strengths are the following:
Officers and Commanders
In Swordcraft, its main tactic is that each follower supports the other based on their traits. Traits are used to define a follower and some of its effects activate if a follower with a Trait is featured in its effect. For Swordcraft, its two main traits are Officer and Commander.
Much like the ranks of an army, Swordcraft followers always have those traits as they define what their roles are in a deck. Officers are the main troops and the Commanders are the leaders of those troops.
In Swordcraft, while there aren’t many cards that support these types of traits in Rotation, it was heavily used in the past by playing Officers adjacent to their Commanders.Rally The People!
Another great effect Swordcraft has over others is the effect known as Rally. Introduced in 2020, Rally is about the number of allied followers that have entered play in a match. While the effect is featured in most classes, it is Swordcraft that has the majority.
To activate a card’s Rally effect, it must reach a certain number of allied followers that come into play. For example, if a card has the effect Rally(10) in their text, the player must have at least ten or more allied followers that came into play after the card was played.
Swordcraft cards have powerful effects based on playing Rally cards it’s important to play them at the right time whenever a player has reached a certain Rally number.Witness Evolution
In Shadowverse, the Evolution mechanic revolves around evolving followers to their powerful form. Unfortunately, in each match players have a limited number of evolution points that must be used sparingly.
For Swordcraft, it is not a problem to them because some of their cards allow their followers to evolve for free. Although the concept of evolution through effects is present in all classes, it is Swordcraft that has powerful effects that allow them to evolve with devastating effects.Strength In Numbers
Another strength Swordcraft has is its ability to overwhelm enemy players. Swordcraft’s main goal is to beat their opponents by summoning followers as fast as possible. Some Swordcraft cards have Storm that allows them to attack the enemy player directly when summoned.
Through this strength, Swordcraft players can quickly gain three to five followers on the board in a few turns. Players who successfully do this tactic can force enemy players to think fast if they should either destroy the player’s followers or risk getting damaged themselves.Comrades In Arms
Finally, Swordcraft’s best strength is how each follower supports each other by buffing them on the field. The best example of this is Commander cards which can support their troops by increasing their attributes.
Swordcraft followers who can help one another is a powerful tactic that allows even the weakest of followers to be able to fight back.
Pros And Cons
Pros
- Exceptional cards in the meta that can buff other allied followers or themselves.
- Has followers that evolve by themselves without using evolution points.
- Exceptional cards that allow the player to draw more cards.
Cons
- Lack of cards that recover the player’s defense.
- If playing as Rally Sword, the player rarely has followers and spells that can draw cards.
7. Portalcraft
“It’s time you got a taste of your own despair!” -Yuwan, Dimensional Avenger
Known as the eighth class, Portalcraft is the only class that is not part of the original seven classes since the game’s original release.
Portalcraft’s main theme revolves around the future. From ancient Artifacts to the wielders of futuristic machines, Portalcraft has it all. They also have cards based on puppetry that use cheap followers known as Puppets as cheap removals.
Portalcraft’s main strategy is about keeping up with the enemy player through their effects. By disrupting the enemy player’s board by utilizing their followers and spells, Portalcraft players can make use of their followers and play them at the right turn as possible.
Portalcraft’s greatest strengths are the following:
Resonance
Known as Portalcraft’s signature effect, Resonance is an effect that activates based on the number of cards on the player’s deck.
This effect activates in the game whenever the player’s deck has reached an even number. Portalcraft players can achieve this by either drawing more cards, adding cards to the deck, or subtracting cards in the deck by effects.
Some of Portalcraft’s cards have powerful effects whenever Resonance activates ranging from dealing damage to the enemy player or restoring the player and its followers’ defense.Behold the Artifacts
As Portalcraft’s signature archetype, the Artifact archetype is known for adding Artifact followers to the player’s deck.
While it may seem cumbersome, other Portalcraft cards benefit from this type of strategy either activating Resonance as much as possible or activating effects based on the number of Artifacts destroyed or played in a match.No Strings Attached
Sometimes, even the weakest of cards can be beneficial to a Portalcraft player when it comes to these followers.
Another archetype Portalcraft has is the Puppet.Image
Puppets is a zero-cost Bronze Portalcraft Follower Token that has Rush and the effect to destroy itself at the end of an opponent’s turn.
As one of the weakest tokens in the game, Puppets are mostly used as cheap, cannon fodder in weakening an enemy follower. But as times go by, many Portalcraft cards that rely on Puppets now have ways of supporting them.
They may seem small and insignificant but even Puppets can break free of their strings and fight the good fight.Board Control
Another strength Portalcraft has is its impeccable control of the board. While some players would try and get as many followers as possible, Portalcraft cards have many counters to some of them.
From dealing damage to all followers to using cheap followers with Rush, Portalcraft players always find a way to deal with multiple problems that they face in a match.Card Generation
Lastly, the best strength Portalcraft has is its power to generate as many cards as possible in a match. Portalcraft cards are notorious for their draw generation and many of its decks can draw as many as five cards in a single turn.
This is to ensure that players get the most out of their cards without the worry of them being a waste of space in their hands.
Pros And Cons
Pros
- Artifact cards can ensure that the player won’t run out of cards.
- Can support cards that are either added to the deck or the player’s hand.
- Has cards that can disrupt the enemy through many removal cards.
Cons
- Can cause an overabundance of Artifact cards if not careful.
- Resonance is barely used.
6. Dragoncraft
“I’ll forge my own path” - Rowen, Dragon Lance
Dragoncraft is a class known for its powerful yet expensive cards. As the name suggests, the class is about playing with mighty creatures be it the dragons that rule the skies to the depths of the ocean floor where sea monsters lurk beneath it. Dragoncraft players rely on increasing their ability to play their cards by increasing their play point orbs.
Players who enjoy crushing their opponents with their dragons will enjoy playing this class if they’re prepared to carry the weight of each deck’s heavy play cost.
Dragoncraft’s greatest strengths are the following:
Overflowing Strength
Dragoncraft’s main strength is its ability to increase the play point orbs. Play point orbs are the limit of how many play points the player can store in a turn. Play point orbs can be gained by starting your next turn or by playing cards that increase play point orbs.
For Dragoncraft, they have cards that can increase play point orbs to reach their effect called Overflow. Overflow is a player effect that activates if they start the turn with seven or more play point orbs.
This effect is very powerful as many Dragoncraft cards rely on Overflow to be activated.Big and Strong
Another strength that Dragoncraft has over other classes is its ability to play powerful followers as early as the fifth or sixth turn.
To achieve this, Dragoncraft players must play cards that increase their play point orbs very early such as Dragon Oracle, Waterwyrm’s Blessing, and Dragon Temple. By doing that, players can play their followers which has devastating effects equal to their cost.Discarding the Weak
Although Dragoncraft relies on playing big followers, it also has the advantage of discarding cards for powerful effects.
While discarding cards is a tactic used by all classes, Dragoncraft is the one that excels in it. It has cards that discard some of your cards but in exchange, will allow you to draw cards. Some cards in Dragoncraft also have powerful effects whenever you discard cards ranging from restoring your defense to dealing damage to enemy followers.Big Gains
Do you know that defense is a good offense? If you believe in that quote then look no further than Dragoncraft’s Buff archetype.
Introduced in 2020, the Buff Dragon archetype is known for increasing all Dragoncraft followers’ defense by an effect. Whenever a Dragoncraft follower is played, it will activate effects based on their current defense.
This archetype is very useful for Dragoncraft players who would rather play aggressively, even though it’s all about defense. To ensure that it works, the player must balance between increasing their Dragoncraft followers’ defense to playing those followers and avoiding getting damaged in the process.Annihilation
Finally, one of Dragoncraft’s greatest strengths is its ability to destroy enemy followers and damage the enemy player with its high-output damage.
While some of the weakest Dragoncraft followers are not powerful, its high-cost followers are capable of delivering the death blow against the followers or the player. Some can deal damage as high as seven or as low as five at enemy players or enemy followers. There are even some Dragoncraft followers who can immediately destroy an enemy follower or deal damage to all enemy followers in play.
Through this, Dragoncraft players must ramp their play point orbs to play these followers and win the match
Pros And Cons
Pros
- Natura Dragon offers flexibility in card generation and removal.
- Buff Dragon returns to the top tiers with adjustments to some of their followers.
- Ramp Dragon can quickly increase play point orbs and has access to Dragoncraft’s most powerful followers.
Cons
- Dragoncraft followers rarely have immunity to removal effects.
- If playing as Ramp Dragon, players have limited access to low-cost followers.
5. Havencraft
“I shall save, as many as I have wronged.” - Eris, Atoned Priestess
Devoting themselves to the light, Havencraft is a class known for banishing enemy followers and defense restoration.
Havencraft’s cards are mostly inspired by religious themes, be it Roman Catholic or Buddhism. Some followers also employ clerics, priests, and any person who dedicates themselves in the name of their pious gods.
Havencraft’s greatest strengths are the following:
Holy Amulets
Havencraft’s most noteworthy strength is its use in Amulets. Amulets are cards that are not followers but function as support cards to the player.
Amulets also have an effect called Countdown, where the amulet stays in play for a limited amount of time. For example, if an amulet has Countdown(2), it means that the amulet will stay in the field for two turns until it is destroyed.
Some amulets carry effects that restore a player’s defense while in play or have the ability to destroy a random enemy follower when it’s destroyed.
With Amulets, players won’t have a hard time since their opponents will have to be careful about what follower they must play before the amulet is destroyed.Defense in Depth
Havencraft also has experience in using followers that have Ward. Ward is a keyword effect that forces enemy players to attack a follower with Ward before they can damage the player first.
Havencraft players use these followers as their shield before they can play their trump cards. Players who prefer to be on the defensive while preparing will enjoy playing Havencraft with these followers.Healing Prayers
Havencraft also has an advantage over classes due to its powerful healing. The class has cards that allow them to restore their followers’ and player’s defense.
This archetype is known to frustrate players due to how fast Havencraft players can restore their defense as if no damage occurred during their turn.
Havencraft players who rely on recovery also have cards whose effects activate whenever the player’s defense is restored. From attribute increase to follower removal, Heal Haven has many tools at its disposal that a smart player can utilize.Banishment Awaits
Another strength Havencraft has is its ability to banish followers. Banish is a special effect that “literally” removes a follower from play.
The follower that gets banished will not activate any effects that occur if they’re destroyed. Havencraft players that use banishment can deal with any follower, be it big or small.Heavenly Combo
Finally, Havencraft’s best strength is its ability to create a chain reaction from its effects. Seen from the previous strengths, both strengths rely on creating chain reactions, allowing the player to maximize each of their cards to its full potential.
To this, Havencraft can do the same to other archetypes that are shared in some classes (excluding the class’ unique traits). Although the notion is shared with other classes, Havencraft is the best class to select if you’re keen on making the most of your cards’ effects.
Pros And Cons
Pros
- Heal Haven’s tactics maximize health recovery with other effects such as damage reduction and attribute increase.
- Control Haven can disrupt enemy players of their usual tactics.
- Amulet Haven is a flexible archetype that shares the strengths of its other archetypes.
- Has access to many followers with Ward.
Cons
- Heal Haven does not have immunity from removal effects.
- Amulet Haven is susceptible to early aggressive play if the player isn’t careful.
4. Runecraft
“Hmm…. You’ll make a good test subject.” - Isabelle, Intrepid Mage
The power of magic is known for its flexibility and unmatched potential. For those interested in wielding magic, look no further to Runecraft.
Runecraft is known for its mastery over the game’s spell cards. It employs people who excel in magic from magicians, sorcerors, and magical beasts.
Players who want to play as Runecraft must utilize their spells and followers to increase their effectiveness in a match.
Runecraft’s greatest strengths are the following:Real Magic
Runecraft’s most well-known strength is its reliance on spell cards. Spells are used to either draw cards or deal damage to the enemy player and its followers. They also have unique effects that either disrupt the opponent or support the player and their cards.
Like a jack-of-all-trades, Runecraft is a good choice for players who want to be a magician. Or feel like one who adapts in every match.The Art of Spellboost
As the name suggests, Runecraft’s special effect is known for its ability to increase a card’s effect based on the number of spells played per turn. This effect is called Spellboost.
Spellboost is known for either increasing a card’s effectiveness or decreasing its cost. Spellboost only activates if a spell is played when the card with Spellboost is within the player’s hand. Once a player plays a Spellboosted card, its effect activates based on the number of times it was Spellboosted into your hand.
Spellboost is a powerful effect that must be utilized by a player who knows when to cast a spell or not.Earthquake
In most media, some spellcasters require catalysts such as gems to activate their magic. In this case, Runecraft players have cards that do such a trick. That trick is called Earth Rite.Image
Earth Rite is an effect that deals with amulets known as Earth Sigils, amulets that are used as the base material for Earth Rite. Currently, the card that is mostly used as Earth Sigils is called Magic Sediment.
Magic Sediment is a one-cost Bronze Runecraft Amulet that can’t be targeted by any effect and be destroyed, except when its Stack reaches zero. Stack is an exclusive effect of the latest Earth Sigil cards that increases whenever it is absorbed by another Earth Sigil that came into play.
Stacked cards such as these are then consumed in cards that use Earth Rite effects. An example is that if a card has the effect Earth Rite (2), it will only activate if the Stack count is at least two or higher.
Runecraft also has cards that reward players for activating Earth Rite effects if they consume seven Stack cards or higher. Effects such as recovering an evolution point to gaining an effect that restores your play points whenever you perform Earth Rite.
Earth Rite is a powerful tool that Runecraft players can use, be it in offense or defense.Welcome To Mysteria
Another strength Runecraft has over other classes is its unique card trait known as Mysteria. Based on the school of magic from Cygames’ Rage of Bahamut, Mysteria features the faculty and students of the famed school. Mysteria cards rely on supporting each other, from their followers to their spells.
Unlike most exclusive card traits, Mysteria cards work together by decreasing each other's cost to attribute increase.
If Runecraft players want to have the ability to rely more on followers rather than spells, playing as Mysteria Runecraft is the best choice.Mind Over Muscle
Finally, Runecraft’s greatest strength is its ability to adapt to its effects. While archetypes such as Mysteria and Earth Rite have different tactics for winning a match, what’s common with them is that all of their cards’ effects matter in a match.
By maximizing each card’s effects, Runecraft players can disrupt the enemy’s followers and support their own at the same time.
Pros And Cons
Pros
- Machina Rune can be aggressive enough to deal damage as high as twenty damage to the opponent and its followers.
- Runecraft archetypes have a balanced set of cards from removal to support.
- Spellboost Rune has access to spells that can destroy followers and deal damage to the opponent directly.
Cons
- Spellboost Rune rarely has cards that restore the player’s defense.
- Runecraft archetypes heavily rely on spells to the point that it doesn’t have anything to protect their followers from being destroyed
3. Shadowcraft
“I’m not lonely. Not with everyone around me!” - Luna, Soul Keeper
Wielding the power of darkness, Shadowcraft is a class known for its horror genre. Its cards are based on common monsters such as spirits and zombies.
While some classes would hate that their followers are destroyed in play, Shadowcraft thrives in it. For every death, Shadowcraft can utilize their followers’ destruction in devastating effects in effects such as Necromancy, Burial Rites, and Reanimate (which will be discussed soon).
Shadowcraft’s greatest strengths are the following:
Behold the Ghosts
“I ain’t afraid of no ghost!”. In this case, you should be afraid!
One of the most known followers of Shadowcraft is a Ghost.Image
Ghost is a one-cost Bronze Shadowcraft Follower Token that has Storm. It also has the effect that will banish itself when it leaves play or when the player’s turn ends.
Ghosts are cheap but useful followers for Shadowcraft players who like to play aggressively. These Ghosts immediately leave play and can be a nuisance for opponents who don’t have any followers that have Ward.Any Last Words?
Shadowcraft is also notorious for its ability to utilize the effect known as Last Words. Last Words is a keyword effect that activates whenever a follower is destroyed, be it from an effect or an enemy follower’s attack.
Shadowcraft who rely on cards with Last Words usually destroy their followers through spells or other followers that can destroy them. This tactic is used to create space for other followers to play at and activate powerful effects for the destroyed followers.The Power Of Shadows
With so much death, it’s no wonder Shadowcraft is the class that does it well!
The exclusive ability Shadowcraft has over others is called Shadows. Shadows are gained whenever a follower/ amulet is destroyed, a spell card is played, or by certain effects. With the accumulation of these Shadows, they are used for a special effect called Necromancy.
Necromancy is a potent ability that activates by consuming several Shadows and activating its effect. If a card has Necromancy (5), the player must have at least five shadows to activate that effect.
Necromancy is a powerful tool that can either destroy enemy followers or support your followers’ attributes with its ghastly power.Buried Alive
Another known advantage Shadowcraft has over other classes is called Burial Rite.
Burial Rite is an effect that plays a follower and destroys it in exchange for activating its effect. To understand this, if a card has Burial Rite (1), the player must select one follower from their hand as their tribute to activate Burial Rite.
When done correctly, Burial Rite allows the player to free some space from their hand and gain additional Shadows in the process. Burial Rite also has different effects from drawing cards to dealing damage to enemy followers.It’s Alive. IT’S ALIVE!
Lastly, Shadowcraft can revive their destroyed followers through an effect called Reanimate. Reanimate is an effect that instantly summons an allied follower that was destroyed during a match. If a card has Reanimate (4), the effect can only summon an allied follower that costs four play points or less.
Reanimate is an interesting effect that allows players to revive some followers that they’ve lost. This effect is very powerful if the player can summon powerful followers that they use as a sacrifice for a Burial Rite effect.
Pros And Cons
Pros
- Machina Shadow has plenty of removals that completely disrupt the enemy player.
- Necromancy Shadow has powerful finisher cards that deal damage as much as seven.
- Has access to cards with powerful Last Words effects.
Cons
- Rarely has cards that restore defense.
- If not careful, Shadowcraft players may run out of cards that draw from the deck.
2. Forestcraft
“Don’t worry! I got this.” - Arisa, Evergreen Arrow
The forest is an abundant place filled with wild animals and ancient trees. But for those who venture deep into the woods, there lies the forest folk. From ancient elves to small fairies, these followers form the basis of Forestcraft.
Forestcraft is a class that has a lot of low-cost cards that are played as much as possible. The class also features play point regeneration so the player may be able to play their cards as much as possible.
While this class’ majority of cards are very low, Forestcraft does have cards that cost beyond two play points. Those cards are played during the sixth turn and beyond so that their effects are used efficiently.
Forestcraft’s greatest strengths are the following:
Play Your Cards!
Forestcraft is known for their ability to play as many cards as possible. Forestcraft cards have a unique effect that activates if there were other cards played before them. If done correctly, the card’s effect will activate.
Forestcraft’s tactics are very interesting and if successful, will bring the player ever closer to victory.Every Play Point Counts
Another strength Forestcraft has is the ability to regain play points. As some classes rarely have the opportunity to recover their play points, Forestcraft has cards that immediately restore play points based on their effects and/or conditions.
While all classes have the problem of possibly wasting their play points in misplays, Forestcraft rarely has those problems. Through this effect, players can play more cards and create combos off of their other cards.Fairy March
Another strength Forestcraft has over other classes is its ability to play cheap followers. Most Forestcraft cards usually cost zero play points as the lowest while five to seven play points as the highest. The most notable card out of the Forestcraft class is the Fairy.Image
Fairy is a one-cost Bronze Forestcraft Follower Token that is mostly found in Forestcraft cards as their tokens. While it may look weak and underwhelming, a lot of cards from Forestcraft support them.
From giving them Rush, Last Words, and other effects, Fairies are a staple in a Forestcraft deck that is utilized in winning a match.Return To Play!
The next strength Forestcraft has over others is its ability to return its allied followers into their hands. Some of Forestcraft’s cards can return followers to their hands so that they may be played in another turn.
This effect is highly used by many veteran Forestcraft players in returning their followers, especially Legendary ones. This tactic is very important and must be learned by beginners if they want to make the most out of their cards’ effect.Left But Not Forgotten
Finally, Forestcraft’s greatest strength is its effect based on how many of its followers left play in a match. While it may look detrimental, some Forestcraft cards have effects based on followers that have left play.
Be it from the player returning them to their hand, being destroyed, or banished, Forestcraft players gain an advantage over their loss of followers much like Shadowcraft.
Pros And Cons
Pros
- Midrange Forestcraft can disrupt any aggressive play from opponents
- Natura Forestcraft is a flexible deck with powerful removals and finishers.
- Fairies are still used in some decks that grant them Ward.
Con
- Barely has any cards that restore the player’s defense
1. Bloodcraft
“Come! Show me the limits of your will.” - Urias, Final Vampire
Finally, we have the number one class of the game that is not only the strongest but also the easiest to master. That class is Bloodcraft.
Bloodcraft is a class inspired by the tales of vampires, demons, and werewolves. The class also includes those who hunt those monsters as well.
This class is about pain since every card is about hurting the player. But when hurt enough, Bloodcraft players will unleash their most powerful cards and wreak havoc on their opponent.
Bloodcraft’s greatest strengths are the following:
Life Sacrifice
The most common trait that most Bloodcraft players have is that most cards that they own usually hurt their defense.
Bloodcraft cards have powerful effects but in exchange, it damages the player. Much like a deal with the devil, Bloodcrat cards offer powerful effects at the cost of the player’s defense. While it may seem problematic, Bloodcraft has ways of ensuring that players who damage themselves will be rewarded through their effects.Vengeance Calls!
With the amount of damage a player receives during a match, many opponents will wonder if they can finish them off. But unfortunately, if they face Bloodcraft players, they’re sorely mistaken. That’s because Bloodcraft has an exclusive effect known as Vengeance.
Vengeance is a powerful effect that activates whenever a Bloodcraft player reaches ten defense or lower. As the name suggests, players who activate Vengeance can counterattack with their cards since some of Bloodcraft’s greatest effects activate when a player reaches Vengeance.
With this effect, players will be able to make opponents feel that they’ve underestimated for activating Vengeance.Avaricious
Another effect Bloodcraft has over others is their ability to draw more cards. While it may seem common, players who successfully draw more than one card gain a temporary effect known as Avarice.
Avarice is an effect that immediately activates whenever the player draws two or more cards in a single turn. If done correctly, players can activate powerful effects ranging from increasing the played follower's attributes or the follower gaining numerous effects whenever Avarice is active.Feel My Wrath!
The third and final effect that Bloodcraft has is an effect many Bloodcraft players favored the most is called Wrath. Wrath is an effect that activates whenever the player deals damage to themselves seven or more times during their turn. This effect activates if the player damages him/herself the seventh time.
Since its inception in 2020, Wrath has been a staple in a lot of Bloodcraft decks over the years due to its conditions. Players who fulfill it gain its effect for the rest of the match and cards that have effects from Wrath gain untold power from it.Violent Nourishment
Lastly, Bloodcraft has the power to restore the player’s defense as their reward. When dealing damage to themselves, Bloodcraft followers always have cards that restore their defenses.
While some would hold on to their cards for a while, Bloodcraft players know when to restore their health and hurt themselves. Imagine it as a give-and-take relationship in which whenever the player damages him/herself, he/she should at least restore their health before the enemy has the chance to defeat them.
With this, Bloodcraft players toe the line between victory and defeat. Bloodcraft players who succeed in balancing their defense will likely win the match.
Pros And Cons
Pros
- Evolve Blood has cards that can defend the player and attack opponents with their high-output damage.
- Wrath Blood can quickly reach Wrath and make use of its powerful arsenal.
- Bloodcraft has cards that can immediately activate Vengeance, even though the player’s defense is higher than ten.
- Banish Blood has the effect of banishing cards from their deck, but when it reaches ten cards or less, has cards that deal high-output damage if the effect is achieved.
Cons
- Banish Blood has a greater risk of losing important cards in a deck if they’re accidentally banished.
- Evolve Blood has a lot of requirements for their deck to work.
In Conclusion
After nearly eight years, Shadowverse has shaped itself as one of the long-lasting card games in existence. Its ability to evolve through the years shows how many games such as this can create new ways for their player base to play their cards.
No matter which class you choose, it is up to the player to make the most out of them and strive to play their class to the best of their abilities.