In Shadowverse, there are eight classes that a player can choose from to create their deck. One of those classes is called Havencraft.
Havencraft is the seventh class of the game, before the introduction of Portalcraft. This class relies on the quote, “A good defense is a good offense”. The reason why is that most of Havencraft’s tactics are about outlasting the enemy player and playing their trump cards at the right time
In most cases, Havencraft is known for playing cards called Amulets. Amulets are non-follower cards that stay on the field for a limited or unlimited amount of time. In most cases, Amulets are used as support cards for players in any class.
Most of the time, amulets in Havencraft are support cards that help players draw cards or restore their defense. In some cases, these amulets can also destroy enemy followers or summon powerful allied followers who can assist you.
With the release of the final set and its mini-expansion, here are the top five Havencraft decks in the current meta.
5. Control Haven
“Surrender your earthly despair.” - Laina, Heaven’s Judge
Starting off with our list is a deck that features one of the most common tactics Havencraft has in its arsenal. Nicknamed Laina Haven (named after the follower card Laina), Control Haven is about controlling the playing field, ensuring that the player can play their high-cost followers and destroy enemy followers with their effects.
Control Haven’s strengths are as follows:
Effective Removal
Control Haven is known for its ability to remove enemy followers by their cards.
From destroying effects to banishment, Control Haven is notorious for its removal cards. Havencraft players who play this deck must have a lot of support cards that generate cards and removal cards.
It is also important to balance it out, lest the players might have a hard time finding the cards that they need.High Costs, Powerful Effects
Another strength Control Haven has is its high-cost cards. While those cards are expensive to play, they are worth the trade. Some cards would destroy followers while others would protect the player from any harm.
Their play costs may be expensive but if a smart Control Haven player knows when to play the most cards, they’ll be able to last the storm and bring victory at the end.The Long Run
Finally, Control Haven’s greatest strength is its survivability and longevity. It can survive many attacks and it can sustain itself with its cards.
Control Haven is the best example of Havencraft’s tactics in endurance and board control. Players who believe in “slow and steady” tactics will love this deck as it can defeat the opponent slowly but surely.
With these strengths in mind, the top three cards needed for a Control Haven deck are:
Laina, Heaven’s Judge
Only those who have done good in their life can enter Heaven. And it is her job to weed the sinners out of the righteous.
Laina, Heaven’s Judge is a four-cost Legendary Havencraft Follower whose special ability only activates when she evolves. When she evolves, she’ll destroy all enemy followers that have the highest attack in play,
She would then give the player a powerful ability that lasts for the rest of the match. At the end of the player’s turn, the effect will deal one damage to the opponent and restore one defense to the player. Then, if at least five allied followers that originally cost at least five play points have come into play, it will deal three damage and restore three defense instead.
Then, if at least ten allied followers have come into play, it will deal five damage and restore five defense instead. Finally, if at least twenty allied followers have come into play, the effect will deal fifty damage to the opponent instead.
As the deck’s backbone, the player must have Laina in their hand so they may be able to activate her Evolve effect as soon as possible. Once obtained, the player must work to reach ten allied followers to receive its greatest effect. While it’s possible to reach twenty followers, it may happen if the battle has prolonged to ten or more turns.
Even so, Laina’s ability cannot be denied as one of the best leader effects in the game as it can slowly chip an opponent’s defense and slowly heal the player instead.
Gilgamesh, Demi-God
He is the first hero. He is the first king of a civilization. He is Gilgamesh.
Gilgamesh, Demi-God is a seven-cost Legendary Neutral Follower that has Storm. When summoned, he’ll summon Enkidu and destroy two enemy followers. After that, the player draws cards equal to the number of followers destroyed.
Enkidu is a five-cost Bronze Portalcraft Follower that has Ward and the effect to put a Gilgamesh into the player’s hand if Resonance is active for you.
Living up to his namesake, Gilgamesh is a powerful follower who has Storm and the ability to destroy two enemy followers of his choosing. He’ll also summon Enkidu as a shield that defends the player from incoming attacks.
Once he destroys those followers, he’ll grant the player the ability to draw cards that are equal to the number of followers he has destroyed, making him a powerful support card.
Even when his tale has ended, he cherishes the bonds he has made with his friends and sees a future where tales of him and his comrades will be told in the days to come.
Alexiel, Godsworn Shield
She is a shield. A shield that defends her comrades, no matter the danger.
Alexiel, Godsworn Shield is a six-cost Legendary Havencraft Follower that has Storm and Ward. When she enters play, if the player has more evolution points than the opponent, Alexiel evolves and gains immunity from spells that destroy followers. She also has the effect that whenever a follower attacks or a spell that damages her, she can only take no more than four damage at a time.
As her name suggests, Alexiel is a powerful Ward follower who protects the player from any follower’s attack. Her ability to reduce incoming damage to zero forces opponents to attack her two or three times.
And if Alexiel gains the ability to be immune from destruction, it will give the opponent a harder time to remove her.
Through thick and thin, Alexiel is one of Havencraft’s greatest defenders there ever was.
Other Notable Cards include:
- Concordia
- Divine Minister
- Cottontail Chirurgeon
- Marlone, Pillar of Balance
- Wings of Friendship
4. Heal Haven
“Elegance blooms in white” -Elluvia, Graceful Lady
As the most used archetype in the past five sets, Heal Haven is known for its ability to restore a player’s defense and buff its followers. This archetype is notorious for rendering any opponent’s attack useless due to its ability to restore the player’s health as if it didn’t happen.
Heal Haven is capable of buffing their followers thanks to its amulets and followers who have those kinds of effects.
Heal Haven’s strengths are as follows:
Elegant Guidance
In this version of Heal Haven, its most common theme is that most of its cards have a trait called Academic. Academic cards range with various effects based on the class that they’re in. In Havencraft’s case, it’s all about buffing themselves and restoring the player’s defense.
Some Academic cards in Havencraft are very effective in removing enemy followers through heavy damage.Buffs, Buffs, and More Buffs!
As described by the title, Heal Haven is known for increasing their followers’ attributes. They do this through a combination of support cards and their own followers' effects.
This combination allows players to be flexible in offense and defense, especially when it comes to ensuring that their followers are too strong for the enemy to destroy them by their followers alone.Fast Regeneration
Finally, as mentioned before, Heal Haven’s greatest asset is its recovery. Players who mastered this archetype know when to restore their health at the right time.
Players who master it can easily replenish their defense and ensure that the opponent is wasting their time in damaging the player in the first place.
With these strengths in mind, the top three cards needed for a Heal Haven deck are:
Elluvia, Graceful Lady
Edith is an institution dedicated to refining young ladies in the arts of proper etiquette and elegant warfare. As the latest head, Elluvia teaches the next generation of ladies as proper women in the name of elegance
Elluvia, Graceful Lady is a four-cost Legendary Havencraft Follower with Ward. Then, at the end of the player’s turn, she restores one defense to the player. When she evolves, she grants the player the effect that whenever the player’s defense is restored, all allied followers in play have their attack and defense increased by one.
Through her effect, Elluvia is the first follower that a Heal Haven player must evolve first. Her ability to buff followers is very effective to the point that she’s part of many Legendary cards that haven’t been revised by the players.
Although her effect doesn’t grant followers immunity, this effect is potent to the point that it can ensure that those followers can survive the coming onslaught
Like a beautiful rose, she brings her beauty and ferocity in an elegant way. Befitting of a true lady.
Verdillia, Rogue Professor
Welcome to Lainecrest, an academy that teaches young men and women the arts of magic.
While many students dream of becoming the best in their field, she on the other hand, just wants her students to pass. This is Verdilia, a bored yet kind-hearted professor who tries to see the good in her students’ abilities.
Verdilia, Rogue Professor is a two-cost Legendary Havencraft Follower that has a Fusion effect with Academic cards. Whenever cards are fused to her, she restores one defense to the player.
Then, when summoned if she’s fused with at least one card, she’ll put her token spell, “Cyclical Guidance” into the player’s hand. She’ll also give another allied follower Rush and if that follower is an Academic follower, it will also increase its attack and defense by one. When she evolves, she’ll simply restore the player’s defense by three.
Cyclical Guidance is a zero-cost Legendary Havencraft Token Spell that deals one damage to a random enemy follower four times. It also has an Enhancement cost of ten play points that will deal five damage to a random enemy four times instead.
While she may look like a pushover, Verdilia is no slouch when it comes to a powerful support card. Her ability to buff followers and grant players her spell is very important, especially when it can remove followers.
Her token spell is mostly used as a removal for followers with low defense. But, in some cases, it's been used in ending a match if a player has no followers in play.
While she may look bored and tired, Verdilia never stops turning her students into Grade A magicians, in her way.
Tanzanite Convictor
Tanzanite is a mineral known for helping people overcome multiple challenges, be it in life and their selves. For her, she symbolizes that change as she strives to be better in many ways.
Tanzanite Convictor is a two-cost Legendary Havencraft Follower that has Storm. She also has an effect that if an effect increases their attributes, she gains immunity from enemy effects that target her until the end of the opponent’s turn. Then, at the end of the turn, she restores one defense to both leaders.
While it may seem weird that her end-turn effect restores both leaders’ defense, it doesn’t clear the fact that her other effects are much more powerful than it. Tanzanite Convictor’s effect pairs well with the likes of Elluvia and Jeanne, specifically in buffing and evolving her.
When done correctly, she’ll become a powerful follower with immunity from damage and effects. She also has Storm that will allow her to deal direct damage to the opponent immediately.
With her brilliant light and unwavering conviction, she will dazzle her opponents with her powerful abilities.
Other Notable Cards include:
- Fount of Tranquility
- Meus Gourmand
- Orchid’s Examination Hall
- Lou, Lady-In-Training
- Jeanne, Worldwalker
3. Other Haven
“Only sadness remains” - Concordia
This archetype is known for its jack-of-all-trade type playstyle. Called Other Haven, this archetype is based on adding different effects from other Havencraft archetypes.
While it may seem like a mixed bag, Other Haven has a variety of effects that allow players to be adaptable in many cases and survive the match.
Other Haven’s strengths are as follows:
Adaptable
Other Haven is known for its adaptability thanks to the multiple cards it borrows from other archetypes. It contains support cards from Control Haven, and followers from Evolve Haven, and Amulet Haven.
Although it doesn’t have its strengths in other areas, Other Haven is suitable for players who can adapt to any situation when the time calls it.Variety of Counters
Another strength Other Haven has is its variety of counters.
If a player wants to destroy an enemy follower, they have cards for it. If their defense is low, they have followers that can restore their defense. If their opponent has an unkillable follower that is unkillable, they have banishment cards.
The point is, that Other Haven is well-stocked with cards that can disrupt and support players in any situation.Meet In The Middle
While most top decks in Shadowverse are very expensive, Other Haven decks are the ones that meet in the middle.
While its most expensive decks reach 80,000 vials (currency to receive a card from scratch), Other Haven’s cheapest decks reach up to 50,000 vials. The player can also decrease the cost if they’re lucky enough to collect the archetype’s Legendary and Golden cards.
The archetype may not be strong in the field, but its cost and availability are worth the purchase for players who want to experiment with their cards.
With these strengths in mind, the top three cards needed for an Other Haven deck are:
Concordia
Hailing from the Roman pantheon is the goddess of marriage and tranquility, Concordia.
Concordia is a five-cost Legendary Havencraft Follower that has Ward and the ability to banish an enemy follower. It would then give the player to nullify any damage taken and immediately evolve.
It also has the ability that when the opponent plays a follower, it will reduce the follower’s attack and defense & restore the player’s defense by two. The effect only activates once per turn.
Concordia also has an Invocation effect that at the end of your turn, if at least one evolution point is used and the player has at least one evolution point, Concordia will be summoned from the deck.
While its attributes are weak, Concordia makes it up with her astounding effects. Her ability to banish a follower and evolve without an evolution point helps the player without spending an evolution point. Her in-field effect of decreasing a follower’s defense is helpful if there are players who rely more on playing followers.
And through her Invocation, players gain an extra defense if they spend an evolution point after their turn ends.
As the goddess of tranquility, Concordia shall not waver against the wave of enemies that she will face.
Goddess of Compassion/ Goddess of Condemnation
There are times when a god/goddess is kind to his/her followers. But when angered, he/she will condemn the world and clean it of its sinners. Much like this goddess.
Goddess of Compassion is a four-cost Legendary Neutral Follower that grants the player one empty play point orb if the player has more evolution points than the opponent and has fused with one card. When it evolves, it will decrease all enemy followers’ attack and defense by two.
She also has a Fusion effect that allows spells, amulets, and Neutral followers to fuse with this card. Then, if at least three different cards were fused to her, she would Transmute into Goddess of Condemnation.
Goddess of Condemnation is a six-cost Legendary Neutral Follower that increases a player’s maximum defense by five and restores its defense by five. Then, it will decrease the attack and defense of all enemy followers by five.
Goddess of Compassion is a powerful card that gives Havencraft players a lot of options when it comes to offense and defense. Her original form grants a free play point orb if they can fulfill its conditions and her Transmuted form can deal with opponents who have a board filled with their followers. Especially ones that can’t be killed except with this type of effect.
Like a mother watching her children, the Goddess knows when to be merciful to her followers and merciless to those who earn her ire.
Cottontail Chirurgeon
According to Buddhist legends, the moon is shaped like a rabbit due to a god’s fondness for its willingness to sacrifice itself for a greater cause. But for these rabbits, they are somewhat different than those tales.
Cottontail Chirurgeon is a six-cost Golden Havencraft Follower that summons a Sword Al-mi’raj and recovers one evolution point to the player. When it evolves, it will summon a Moon Al-mi’raj. Then, for both of its forms, it will restore five defense to all allied Sword Al-mi’rajs at the end of the player’s turn.
Sword Al-mi’raj is a five-cost Bronze Havencraft Follower that has Rush. Then, at the end of the player’s turn, it will restore two defense to the player.
Moon Al-mi’raj is a six-cost Legendary Havencraft Follower that has Storm and the ability to restore its full defense at the end of the player’s turn.
Much like a leader, Cottontail Cirurgeon is a card that summons two followers with powerful effects. Cottontail’s Fanfare can summon a Sword Al-mi’raj and restores an evolution point for the player's use. Her ability to summon a follower with Storm is great for players who want to make sure that their play points are well spent.
Her Sword and Moon Al-mi’rajs can also be used as removal followers and can pressure opponents due to their high defense and deal with other followers Cottontail Chirurgeon hasn’t destroyed yet. Her end-turn effect is also great in restoring Sword Al-mi’raj’s defense, ensuring it can survive another turn.
With the moon in full view, she’s ready to heal her fellow rabbits and ensure that they’re ready for a fight in the next turns.
Other Notable Cards include:
- Fount Of Tranquility
- Tanzanite Convictor
- Orchid’s Examination Hall
- Prayer of Conviction
- Marlone, Pillar of Balance
2. Evolve Haven
“Come! He will show us a miracle” - Jeanne, Worldwalker
Evolution. Shadowverse’s signature mechanic makes it unique from the rest of the TCG. EvolutionEvolvutione is an effect that transforms a follower into its most powerful form. When followers evolve, some gain new effects and grant powerful effects to the player.
But, each player has a limit on how many times they can manually evolve a follower as they’re limited to two to three evolution points (based on the turn they start, players who go first get two evolution points while the second gets three). Even so, Shadowverse has granted players followers and spells that can evolve followers for free.
In the past, every class in Shadowverse is subject to a deck whose main archetype is evolving followers as much as possible. They also have certain but fulfillable conditions for their followers to evolve without the need for an evolution point.
Much like the rest, Evolve Haven is all about evolving followers and utilizing their greatest strengths in their evolved form.
Evolve Haven’s strengths are as follows:
Believe in Evolution
Like most Evolve decks of other classes, Evolve Haven is known for evolving its followers without the use of an evolution point.
To make it work, players must fulfill certain conditions that will allow their followers to evolve easily. Since their conditions are easy to fulfill, Evolve Haven can safely say that they can evolve most of their followers without the need for an evolution point.Evolved > Base
As said from the first strength, Evolve Havencraft benefits greatly from their evolved followers by their evolved form.
Whenever followers evolve, their attributes are increased and they gain Rush. Evolved followers can attack enemy followers and possibly destroy them in the process. Some followers also have powerful effects once they evolve.Evolutionary Aftereffect
Lastly, Evolve Haven’s best strength is followers who contribute greatly to evolved followers. Some Havencraft followers have powerful effects if they come into play or they evolve. This strength is mostly seen in Havencraft followers who prosper in achieving their evolution.
With these strengths in mind, the top three cards needed for an Evolve Haven deck are:
Regretful Apostle
Those who follow the will of their god always experience hardships. But when rewarded with a ‘gift’, some might regret it. For him, it is the weight that he must carry for all eternity.
Regretful Apostle is an eight-cost Legendary Havencraft Follower that deals two damage to a random enemy and restores the leader’s defense by one. This effect repeatedly activates up to ten times, equal to the number of allied followers that have evolved this match.
He also has a one-cost Accelerate effect that deals one damage to a random enemy follower thrice.
As one of Havencraft’s most expensive followers, Regretful Apostle’s effect is powerful enough to win the game. His ability to deal up to twenty damage is dangerous for opponents who either don’t use followers or rarely use them.
His Accelerate Effect is also great during the early turns against players who have played followers with very low defenses.
Even though he wishes death, he will push onward until his dying breath for his god.
Aether, Guardian of Light
She is the light that guards the heavens and watches over mankind.
Aether, Guardian of Light is a four-cost Legendary Havencraft Follower that has Ward. When summoned, she will put a random high-cost Havencraft follower (excluding herself) that costs less than or equal to the number of play point orbs from your deck into play. Then, if at least five allied followers have evolved this match, the summoned follower’s Fanfare effects activate (excluding Choose and targeted effects).
Known as the best support cards Havencraft has, Aether is widely used in many Havencraft decks that rely on high-cost followers. Her ability to summon a random high-cost follower is powerful and can be done well if five allied followers have evolved this match.
Through her guidance, she brings heavenly light to the righteous to her allies and calls upon others who are willing to fight in her Lord’s name.
Jeanne, Worldwalker
She was once an ordinary girl, working in fields of grain. But when the Lord grants her the role of a hero, she wields her spear and fights to protect the weak and the downtrodden.
Jeanne, Worldwalker is a seven-cost Legendary Havencaft Follower that restores four play points to the player. She also has a secondary effect if the player has played the third follower in this turn, Jeanne evolves and deals five damage to all enemy followers.
In her evolved form, she gains Storm, Ward, and a powerful Strike effect. When she attacks, she’ll give all other Havencraft followers the ability to nullify damage from effects. Then, she will evolve all other unevolved allied Havnecraft followers but their Evolve effects won’t activate.
As her sixth form, Jeanne is Havencraft’s greatest follower who is all about evolution. Her ability to evolve unevolved followers grants the players evolved followers that will deal high-output damage in their next turn.
Jeanne can grant other Havencraft followers powerful defenses against players who seek to destroy their followers through damage effects.
Through her faith, anyone who feels hopeless will see her waving the banner of God and emboldening them to fight for justice.
Other Notable Cards include:
- Fount Of Tranquility
- Blooming Dancer
- Holy Kitty
- Orchid’s Examination Hall
- Wings of Friendship
- Limonia, Ruinous Saint
1. Amulet Haven
“With your prayer. A miracle will alight!” -Angels of the Covenant
Finally, to finish our list, the best Haven deck in the game is none other than Amulet Haven.
As the name suggests, Amulet Haven is about playing amulets that help control the board and deal enough damage to finish the match. The amulets in this deck are about supporting the player and removing any enemy follower in play.
Amulet Haven also grants players powerful effects based on the number of amulets that were either destroyed or played. This archetype is a combination of patience and aggressiveness that makes players very careful about when to play the right amulet.
Amulet Haven’s strengths are as follows:
Draw Support
While most Haven archetypes have ways to draw more cards, it is Amulet Haven that has the advantage.
With the release of Heroes of Shadowverse, Havencraft has access to the Naterran World Trees’ draw effects. Although it heavily relies on the World Trees, it can draw cards for the player and fulfill conditions on some cards.The Power Of Amulets
Amulet Haven’s signature strength is in its amulets. In the past, Amulet Haven has a lot of removal cards that help in removing enemy followers from the field.
Now, it mostly features support cards that either grant players additional followers or restore their defense.Easy Conditions
As mentioned before, Amulet Haven has cards that contain powerful effects. Pulling them off is very easy to the point that the player won’t have any trouble doing so.
With these strengths in mind, the top three cards needed for an Amulet Haven deck are:
Angels of the Covenant/Seraphs of the True Key
Angels are Christianity’s most common spiritual beings. As the Lord’s messengers, they bring his message and spread the world of his love. For them, they are guardians who await the chosen one to unlock the covenant.
Angels of the Covenant is a one-cost Legendary Havencraft Follower that subtracts one from an allied amulet’s Countdown effect. When it evolves, it will banish an enemy with three or less defense. She has another effect that activates at the end of the player’s turn.
If an allied amulet is destroyed in this match, the follower will return to the player’s hand.
Angels of the Covenant also has a Fusion effect using Havencraft cards as material. When it fused with a card, if at least ten allied amulets were destroyed in this match, it would Transmute into Seraphs of the True Key.
Seraphs of the True Key is a three-cost Legendary Havencraft Follower that has Ward and the ability to summon four random allied amulets with Countdown that were destroyed this match. It will then give those amulets the effect that when they’re destroyed, it will deal two damage to the opponent and restore two defense to the player.
She has a Last Words effect that when she’s destroyed, she will subtract ten from the Countdown of all amulets, instantly destroying them.
Through their ability, Angels of the Covenant is an easy card that not only removes your amulets but also banishes an enemy follower in play. The follower is safe from any removals thanks to its ability to return to the player’s hand without any harm.
Finally, their Transmuted form is as powerful as it can get since it will force the opponent to either destroy or banish it. Even so, it will punish them as it will deal eight damage directly at them while the player will regain eight of their defense.
Ever patient, these young angels will punish all who would come between their savior and their destiny fulfilled.
Meowskers, Shaggy Consul
I am Major Meowskers! I am feared and respected!
Yes. You heard me. This little, fluffy guy is a bona fide general, who is ready to instill order in his troops.
Meowskers, Shaggy Consul is a five-cost Legendary Havencraft Follower that has Rush. When summoned, he’ll deal two damage to a random enemy follower and restore two defense to the player. Then, if at least five allied amulets were destroyed in this match, the player regains an evolution point and three play points.
And when he’s destroyed, he’ll summon a Naterran World Tree.
He also has a Crystallize effect that costs one play point with a Countdown of two turns. Once the amulet is destroyed, it will summon a copy of himself.
Naterran World Tree is a one-cost Bronze Neutral Token Amulet that will destroy a World Tree if it’s the longest one in play. Then, when destroyed, the player draws a card.
As a respected general, Meowskers is a force to be reckoned with due to his Rush and Fanfare effect. With his Fanfare effect, Meowskers can effectively weaken enemy followers and restore a player’s defense. And if the amulet condition is fulfilled, it will restore the player’s play points and evolution points.
Let’s also not forget that his Crystallize and Last Words are also spot on due to it summoning Meowskers as early as turn three to destroy enemy followers with a very low defense.
He may be small and fluffy but make no mistake! He will show you that size doesn’t matter when it comes to his fighting spirit.
Selena, Clergy’s Judgement
Welcome to Rivayle. A world filled with guns and magic with a hint of the Wild West. Within this world is a young lady, whose sweet aroma fills the air of the criminals she slain. She is Selena, a sweet yet deadly assassin of her church.
Selena, Clergy’s Judgment is a four-cost Legendary Havencraft Follower that has Ward. When summoned, the player adds her token spell, “Fiery Approach” into their hand. Then, if the player has more evolution points than their opponent, the player restores two play points.
When she evolves, she’ll add another Fiery Approach into the player’s hand.
Fiery Approach is a one-cost Legendary Havencraft Token Spell that destroys an allied amulet and deals four damage to a random enemy follower. Then, if at least ten allied amulets were destroyed in this match, it would deal four damage to the opponent.
Much like her sweet demeanor, Selena is the crème de la crème of the deck as it helps players remove their amulets such as the World Tree. Her Fiery Approach is easily a death sentence to opponents if the player can endure their attack and play them if they have fulfilled the condition of destroying ten allied amulets.
It’s also great after Seraphs of the True Key were played so that the player can destroy an amulet with Countdown and deal six damage to the enemy leader directly.
With her faithful revolver and her Haven Fire, Selena shall guide the opponent to a sweet and early grave.
Other Notable Cards:
- Garuda, Winged Radiance
- Wingbeats of Prayer
- Shining Prayers
- Sanctum of Wings
- Divine Wolves
In Conclusion…….
Havencraft is one of Shadowverse’s most defensive and versatile classes. If one were to describe its tactics, it would be akin to a war of attrition. By outlasting the opponent of their attacks, Havencraft players would later counterattack and punish them for their early onslaught.
To those of you who would walk Havencraft’s path in Shadowverse’s sequel, always remember to endure anything that goes your way, especially when your opponent tries to bring you down.