[Top 20] Best Divinity: Original Sin 2 Mods For A New Experience

D:OS2 Mods, Divinity Original Sin 2 Mods
I've Spent over 300 Hours Playing This Game. Time For A New Save


 

Hello again Godwoken. Have you enjoyed those  precious hours you’ve spent playing D:OS2? Although the game has high replayability, with different storylines to explore, different party compositions to be made and more importantly the different difficulties to experience, don’t you want a bit more? Don’t you want some prime fan created mods to spice up your game? I’m looking at you Skyrim players. Luckily, here’s a list of mods that will make your next journey to Divinity a bit more fresh.

 

20.Necromancy Rebalanced

Arise.

Many people, including myself, have always wondered why the apparent Necromancy skill tree lacks, you know, necromancy. Yes of course, you have access to a blob of guts and a big spider made of bones, but don’t you want to create an undead army? Necromancy Rebalanced gives you just that.

This completely changes Necromancy as instead of just using it for the lifesteal passive effect it grants, you can now become a different form of summoner that doesn’t constantly worry about infusing an Incarnate from the Summoning skill tree.If you play this mod with the Lone Wolf talent, you can essentially be a one person party without needing to recruit anyone

Why Necromancy Rebalanced is Fun.

  • The mod adds a list of new summons from skeleton archers to a bone golem. The majority of these new summons work like the Summoning tree’s totems, where they act independently and you’re not just limited to one on the battlefield. This can make the more different big group fights more enjoyable
  • The majority of Necromancy skills have been changed to suit the idea of Necromancy more appropriately. For example, the Infect spell now can hit multiple opponents and the disease it creates will no longer affect you or your allies.
  • Necromancy is now a more viable option as your main focus when building your character instead of a secondary skill tree that you can benefit from. Whilst keeping the lifesteal aspect, you can now purely put points into Necromancy and be just as useful as any other pure spellcaster.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1505987476

 

19.Party Size Evolved

I can now fit all the friends I have on  two hands.

Have you ever wanted to just play with every party member? What if you wanted to play a big party to even the odds against those damn Magisters? Party Size Evolved gives you the ability to increase your party limit up to 10. Enough for every possible side character and a few mercenaries from the Lady Vengeance.

Having more party members completely changes the game. From making harder difficulties more manageable to the amount of extra experience you’ll gain from doing everyone’s sidequests. One of my biggest issues during my playthroughs is picking who joins my team. With this mod, that’s no longer an issue. Now, no one feels left out.

Why Party Size Evolved is Fun.

  • Having more party members lets you play around with all kinds of party compositions, letting you develop new strategies. If the maximum party size is 10, and there are 14 preset classes in the game, then you can play with almost every class at once.
  • The adjustable party limit makes the mod itself more replayable. Maybe you can start your next run with 5, then the next with 10. The option itself being adjustable allows you to try different teams for different sizes. Be careful though, the more people you have, the more you have to buy gear for.
  • To add even more to the game, no matter how many characters you have, there will still be reflection dialogue amongst them all. This means your new big family can actually talk to each other almost making this mod not even out of place.

Mod Link:

https://www.nexusmods.com/divinityoriginalsin2definitiveedition/mods/37?tab=description

 

18. Level Up All Equipment

Dad, I like this sword. Can I keep it?

Have you  ever had a piece of armor that had good buffs but didn’t do a good amount of damage 5 levels down the line? Well now meet Aubrey, the main focus of this mod. Aubrey can, for a price, upgrade your equipment to your level. This increases the overall stats of the equipment plus the buffs it gives.

Being able to keep some of your favorite equipment throughout the game provides plenty of benefits to your playthrough. There are a few amazing unique armor sets at low level that power you up perfectly in that moment but can easily be outclassed by later game gear. Being able to upgrade your sentimental piece of leather armor means you can keep your build consistent.

Why Level Up All Equipment is Fun.

  • Leveling up your gear can mean you won’t have to decide between the buffs your weapon provides or the extra damage a higher level weapon can deal. You can even sell the higher level gear to upgrade your current gear to the appropriate level.
  • Level Up All Equipment also works with unique items. Maybe the Teleportation Gloves and Migo’s Ring are just too good to get rid of because of the free skills. Free Teleportation and Restoration are highly beneficial later on. Aubrey’s presence just means you’ll have no reason to get rid of them.
  • Some gear you gain from sidequests are unsellable but also can end up practically useless, such as the Captain’s Compass. As Aubrey can also upgrade them too, they no longer need to take up room in your inventory or your storage chest on the Lady Vengeance. You now have an excuse to use them.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1499665212&searchtext=

 
17. Improved Camera

I can see everything.

One of the main complaints with D:OS2 is the fact that the camera just isn’t that good. From glitching through terrain to just not letting you hit that one Magister in that awkward spot, the camera is actually a bit of a problem. Improved Camera fixes these issues and gives you more motion with the camera.

We can all agree, being able to target your enemy is important. Unfortunately for some, especially controller users, the cursor is locked to the camera. This meant aiming at certain targets took a lot of finicky work with the camera to make a turn worth it. Being able to avoid such an annoyance improves any game.

Why Improved Camera is Fun.

  • It fixes a common complaint. Something as annoying as a broken camera controller can almost be disheartening to a player that doesn’t want to stress about specific angles.
  • The maximum zoom settings are increased, letting you view the beautiful landscapes Larian created, but can be a tactical advantage, giving us a clearer image of the battlefield.
  • You can now tilt the camera vertically. Giving the player more potential for camera movement can be beneficial for what we’ve already discussed. What we haven’t talked about is that extra camera movement can help whoever is trying to record the game.

Mod Link:

https://www.nexusmods.com/divinityoriginalsin2/mods/69

 

16. Crafting Overhaul

If only there was a game where you can mine and craft.

Crafting Overhaul is a massive addition to not just the crafting system, but the items too. The mod gives us a whole load of new recipes but also a massive amount of unique weapons to the mod. You can even upgrade your own gear with materials you’ve obtained by scrapping others.

The vanilla crafting system can be too simplistic for some players. Sometimes in an RPG you just want to play the blacksmith. Being able to craft your own gear without depending on the vendors to give you a helmet with the exact buffs you need is something one cannot ignore. If possible, a player might even use this mod to try to play the game without visiting a vendor.

Why Crafting Overhaul is Fun.

  • Crafting Overhaul gives uses to most junk items in the game you’d probably sell anyway. Broken potion bottles and other glass based items, for example, can be fused to create empty potion bottles for you to drink.
  • You can now finally dye your armor. Sometimes, we want our character to look exactly how we want. The vanilla gear doesn’t let us do that. Now, being able to color your character however you like gives you additional ways to make your characters fit you.
  • Every piece of armor and weaponry can now be scrapped into materials for you to upgrade or build your own equipment. With these new materials, you can also create your own unique gear to perfectly fit each character of your party.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1139958448&searchtext=

 

15.The Best Sir Lora Mod

Why is he even in this game?

As every player may know, Sir Lora is a hindrance to gameplay.He can set off traps, potentially damaging you. He can also die, leaving you missing out on useful items that he gives to you. The self acclaimed “Best Sir Lora Mod” means this annoyance on four legs doesn’t ruin your gameplay.

I personally have a distaste for Sir Lora. He made a puzzle that can be solved in minutes take a lot longer than that purely because he was running around sensitive tiles needed for the puzzle. Being able to stop Sir Lora from ruining your play time is a definite improvement.

Why The Best Sir Lora is Fun.

  • Sir Lora now is invincible. He is unable to die from the hazards he willingly walks into, meaning you won’t miss out the benefits he brings because of his faulty AI.
  • Sir Lora can not affect objects. This is good because Sir Lora can open doors, potentially revealing you whilst you’re trying to stealth through an expensive looking mansion. This mod ensures that you can sneak around without the worry of this squirrel knight snitching you up.
  • Did you know Sir Lora can absorb source pools? Completely ridding you of this well needed resource in the middle of combat? Well with this mod, he now can’t. So no longer will you have your potential amazing battle strategy ruined by Sir Lora freely running around the field taking up the source you need for that big super move you’ve been dying to use.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=2668871151

 

14.Bartering Tweaks

Sold. To the party of people who are exceptionally charming.

Have you had enough of NPC’s forcing an interaction with a party member with zero social skills? What about the amount of times you have to constantly send all of your sellables to that one party member with good bartering skills? Bartering Tweaks makes the highest social skills of the party benefit everyone. This mod also gives a skill book to learn Pet Pal, so you no longer need to waste a talent point on it.

This mod essentially makes your party more flexible. No  more do you have to worry about switching to the right character before entering every cutscene in fear of a persuasion test. As long as you give each character one civil ability, you should be fine.

Why Barter Master is Fun.

  • Easy access to Pet Pal for all party members ensures you don’t avoid side quests that can provide the party with useful items and experience. Certain skill books are also  locked behind Pet Pal. Now that everyone is able to get Pet Pal, you don’t have to miss out on the benefits.
  • Being able to share the Bartering proficiency between your entire party makes buying gear quicker. Now your tough pack mule carrying all the expensive paintings doesn’t need to send it all to the salesman who can’t carry half of it.
  • Often, your main character is the target of forced dialogue. Also often, these forced situations can only be beneficial if you have a high persuasion ability. Being able work around this limit can ensure better results for conversations no matter the party member.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1499450313

 

13.Divinity Conflux

Everything you’ve learned so far, well this is better

Do you enjoy the way the skill system works? Want to try something completely different? This complete overhaul of the combat system provides a truly classless form of gameplay. Instead of picking your main skill tree and then just picking others for how they compliment it, you can just now build whatever you like.

Divinity Conflux provides the player with an exceptionally new array of skills alongside the ones included in the base game. From new summons to different ways to zap, burn and poison your enemies, this mod changes the skill trees to make them really earn their titles. Polymorph has new skills related to more beasts, Necromancy uses more aspects of undeath, Hydrosophist even has more damage capabilities.

Why Divinity Conflux Equipment is Fun.

  • The mod gives the game 70 new skills amongst all the skill trees, including new skills that require points into multiple trees. One of the main features of this mod though is the care taken into reworking the majority of the vanilla skills to fit their skill tree better.
  • New status effects. The mod upgrades the status effect mechanic by adding new conditions affected by multiple elements. For example, if someone is poisoned and then shocked, they can become virulent, taking extra poison damage. Plenty of status effects from the base game have also been reworked to be more appropriate.
  • Armor has been reworked to not be your main source of survival. The modder has done this by reducing the ratio of health to armor rating for the player to make more thoughtful decisions in and out of combat.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=2124638169&searchtext=divine+talent

 

12. Organized Containers

Ah, that’s where my sword is.

Do you often struggle to find what you need or even what you can sell in your inventory? Even after sorting it by item type? Organized Containers helps by arranging your items into categorized bags within your inventory. Making sure you never lose sight of that profitable ruby ever again.

Organized Containers can be extremely beneficial as a quality of life change to your average playthrough. Although it doesn’t add much, it can really help and save you precious play time that you probably would have spent looking through those small icons for that one item you’ve discovered you’ve accidentally sold.

Why Organized Containers is Fun.

  • For those people that love organization, this mod adds a bag within your inventory for every item type. This means you can simply go into your inventory, look through your weapon bag and see what you want to get rid of without jumping around the menu hoping you’ve missed nothing.
  • For those people who love organization, but really can’t be bothered, Organized Containers gives you an item to automatically organize your inventory for you. The Auto-Bag Book places every item in your inventory into their assigned category bag for you. Face it, we’ve all spent time rearranging our items to how we liked it.
  • This mod also adds a bag that automatically sells the items within it. Be careful, there is no ability to buy back the item you’ve just put in there, but it saves you jumping from merchant to merchant if you need the cash.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1367291266

 

11. Saga: Path to Divinity

You want Divinity? Earn it

Do you want a challenge? Is the game a bit too easy? Or do you find that you just prepare for the fights way too well? Saga provides you with something you’re not prepared for. From randomizing enemies to changing boss fights, you are definitely in for a challenge you’ve never faced before.

An important part of someone’s gaming experience is the enjoyment of a challenge. Changing a big part of a game that you’ve practically memorized gives such a brand new way to play. Now instead of preparing to wipe Alexander in two turns because you’ve memorized his skills, you’ll need to prepare for how this mod changes boss fights to truly test the player.

.Why Saga: Path to Divinity is Fun.

  • Tactician difficulty is reworked to make even common enemies more of a threat with new abilities and stat buffs. If you’ve already beaten Tactician or even Honour mode, this mod may make you question how good you are.
  • Every boss is given custom abilities to be unique to the vanilla experience. Boss skill sets being altered means you can’t prepare for the same challenge you’ve faced in previous playthroughs.
  • Certain encounters are randomized to have different buffs and nerfs, diversifying the playthroughs. This can make the game exceptionally harder if an encounter you can normally sweep now suddenly has a counter to your main strategy.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1772865580&searchtext=divine+talent

 

10.Throwing Weapons Armory

Time to play some darts with the Undead

So you have a rogue, only he can throw a knife? A bog standard dagger? Well with the Throwing Weapons Armory, you have hatchets, darts and even better daggers for your ranged combat needs. Each new throwable weapon type added into the game provides different bonuses. Daggers can backstab, darts can be thrown further, and hatchets deal more damage the further they’re thrown.

Any mod that provides new weapon types to D:OS2 changes the way a player approaches combat. The talent Ambidextrous becomes more versatile as these new weapons can be used for 1 AP. This new idea of dealing high damage for a cheap cost without resorting to a mage build with Elemental Affinity means physical based builds gain more relevance in the long run.

Why Throwing Weapons Armory is Fun.

  • Hatchets are based on Strength, providing them with more ranged capabilities. A single handed warrior with Ambidextrous can deliver high amounts of damage a turn with the use of hatchets
  • Each weapon type has a variety of uses. Daggers can cause status effects like Blinded and Crippled but cannot don’t have elemental variants unlike the Hatchet or Dart. Darts can be used twice at once and potentially pierce armor and have the highest range. Hatchets have the shortest range but have the potential to deal the most damage
  • The weapons included in the mod are considered  the same as grenades.This means any factor that can benefit the use of a grenade also works for the Dart, Hatchet and Dagger.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1613326268

 

9.Just Let Me Build You

I can make you into whatever you want.

Have you just had enough of trying to remember what every preset class means? Don’t you hate it when you try to recruit someone and they don’t clearly state what they’re good with? Now with this mod, you can build someone from scratch the moment they enter your party.

Just Let Me Build You can make Fort Joy a complete breeze as you can build each character however you like the moment you recruit them. No more picking Wayfarer and hoping it is somewhat like how you want to build Ifan. Now, they can be exactly what you want.

Why Just Let Me Build You is Fun.

  • You can select where to distribute each point of the character much like when they level up except this is for level 1. Now, you don’t have to wait until the Lady Vengeance to build the team you want from scratch
  • When a point is put into a combat ability, the character will have the starting skills of that skill tree. For example, if a character has a point into Warfare, they will start with Bull Rush already available.
  • Because you can pre-plan the team you want to build, you won’t have to waste gold buying skill books for the starter skills of a skill tree your character wouldn’t have originally started with. In D:OS2, gold is finite.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1502731302

 

8.Origin and Racial Skill Books

Built like an Elf, can breathe fire like a Lizard.

Do you find it annoying that the recruitable NPCs have their own unique skill? Maybe they might benefit more from yours. This mod makes every exclusive ability the player can get a hold of accessible to every playable character through skill books. No longer do you  have to play someone purely because of what makes them different.

Although only making the exclusive skills more available, being able to use skills like the Dwarf’s Petrifying Touch as a Geomancer without having to limit your choice of race, such as playing a Dwarf, can lead builds never thought of. For example, what if everyone had Fane’s Time Warp, a skill where you can give someone an extra turn after their own. The possibilities are endless.

Why Origin and Racial Skill Books is Fun.

  • Now, you’re created characters can use Origin character skills, empowering different builds. For example, you may want to build an Elf Pyromancer and give them the Lizard’s Dragon’s Breath whilst still benefiting from the Elf racial bonus to Loremaster.
  • You can now stack the Origin skills onto one character. What if you used Sebille’s Break The Shackles to cure yourself of Silence, so you can cast spells, then summoned Ifan’s Soul Wolf to even the numbers on the battlefield?
  • All the skill books from this mod are easily accessible in three areas you are guaranteed to visit,including the Tutorial Deck. This can mean that you really don’t need to do any work to enjoy the benefits of this mod.

Mod Link:

https://www.nexusmods.com/divinityoriginalsin2/mods/70/

 

7.Weapon Choice

It makes swords more sword-y and axes more axe-y

Mechanically, there is no difference between using an axe and a sword. The Weapon Choice mod changes the weapon system completely. No more do you instantly throw away a bow for the crossbow purely because of the damage difference. Each weapon type now has its own special feature.

Making the different weapon types more distinct from one another can mean more diverse builds can be made. Often, wands are ignored because staves deal higher damage overall but this mod has made them a more desirable option if you desire more chances at dealing critical damage. Being able to choose a weapon not just based on their damage changes the way someone may want to build their character.

Why Weapon Choice is Fun.

  • Almost every weapon type is given their own special passive feature to make them  more viable. Often, Finesse based builds would usually avoid the spear due to the dagger being more viable. Now, the spear has more accuracy and increases your dodging ability.
  • Two handed weapons can now be just as good as the standard sword and shield. The two handed exclusive skill All In, instead of hitting a single target, now unleashes a powerful AoE that still can knock down enemies.
  • Swords, clubs and axes are now completely separate from one another. Instead of just being reskinned versions of each other, you now have a reason to pick between the three. Swords have the most consistent damage, axes have the best hit chance, and the clubs have the widest damage spread. In the original D:OS, there were different types of physical damage (bludgeoning, piercing, slashing), which were reduced to just physical damage in D:OS2. Now, it almost feels like the first game again.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1194440567

 

6.Hybrid Skills Expanded

Every combination you can imagine, you’ve got it.

Sometimes you don’t want to go with the standard pair of skill trees that work well together. Often when you do this, you feel like you miss out on the cool things you could do if you just went the popular way. Instead, Hybrid Skills Expanded gives every combination their own exclusive skills, making any build useful.

Being able to build a character however you want because it “seems cool” is now an amazing option thanks to this mod. Of course, you’d usually play Necromancy and Hydrosophist for Blood Rain or Polymorph and any element to get the appropriate skill that grants resistance. Having the ability to benefit from any combination of skill trees opens the doors for an insane amount of enjoying builds you’d often miss out on.

Why Hybrid Skills Expanded is Fun.

  • This mod gives every combination of skill trees their own skills. For example, Pyrokinetic and Hydrosophist aren’t often put in the same box because of how they contrast each other, but now you can use Boil to weaken your enemies whilst dealing water damage.
  • There are now new status effects, both positive and negative. Boil can make a wet character be scalded, reducing their fire resistance and reducing their AP regeneration. If you decide to take Warfare and Summoning, the skill Banner of War can inspire your allies, buffing their health and damage whilst making them immune to being taunted or terrified.
  • Ultimate skills, the result of wanting a satisfying big late game move that the vanilla game fails to deliver. If you’ve spread your skill points throughout the game, you can get these new ultimate skills to make your build feel worth it. Putting points into Warfare, Necromancy, Hydrosophist and Summoning means you can become a Soul Reaper. A symbol of death that can suffocate nearby enemies and even summon a Frost Lich to send your enemies to an icy grave

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1310158401

 

5.Crowley’s Supernaturals

More races, more options, more fun.

Have you had enough of taking advantage of the Lizard’s fire breath? Maybe you want to try more races? Crowley’s Supernaturals gives you more than a handful of fairy tale creatures to play as.

Each race delivers more opportunities for more diverse builds. The Fae for example changes based on the element you’re specializing in. Where instead of just spreading wings for free, you can now deal additional elemental damage and gain the appropriate resistance. This new race alone provides plenty of options for new playthroughs nevermind the others.

Why Crowley’s Supernaturals is Fun.

  • Crowley’s Supernaturals adds six new races;  Fae, Vampire, Werewolf, Nephilim, Niffin and Source Witch.  Each race comes with their own racial skills, their own lore, and their own custom effects.
  • This mod even comes with racial skill books to make your new fairy tale builds even more wild. You can now achieve your fantasy of giving your Vampire a Werewolf transformation.
  • Each new race feels completely distinct from one another. The Vampire have a natural lifesteal effect whilst being able to teleport. The Source Witch can cast source spells for a cheaper cost,  some even for free. The possibility for builds from these two races alone are endless.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1311626291rals

 

4.Void Knight

Now you can give the Void Woken a taste of their own medicine.

One of the debatably interesting aspects of D:OS2 is the Voidwoken with access to their own set of abilities. The Void Knight mod gives you the chance to harness this untouched element and become a darker Godwoken.

A new option for a martial sort of build, this mod adds a new set of skills. Instead of giving us a reskinned version of a vanilla skill tree, we are blessed with a new way to play that incorporates aspects of the vanilla skills and fuses them perfectly into a new one.

Why Void Knight is Fun.

  • Void Knight includes 23 new skills with their own custom animations and effects to make it almost feel like it should’ve been included into the base game.The new  skill tree even has its own new mechanic, Empowered. When the character is Empowered, their Void Knight skills are buffed by dealing additional effects. For example, some of the Void Knight skills are able to pierce armor when Empowered.
  • This new skill tree gives you capabilities to deal physical damage without having to play Warfare or Scoundrel. The Void Knight does benefit from both but can also work well on its own. Enough points into Void Knight even gives you your own summon, the Shadow, which you can absorb at any time to recover physical and magical armor.
  • The one thing that makes Void Knight completely different to other skill trees is the ability to transform. One of the late game skills lets you turn into the Void Dragon. For fans of the original D:OS, that can seem quite exciting to turn into the previous final boss.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1522325692

 

3.Skip Tutorial

Ah, you’re finally awake

One of the worst things about starting a new playthrough of any game is dealing with a tutorial that feels like forever. Of course, you already know how to play the game but the game doesn’t believe you. The Skip Tutorial mod lets you jump straight to the beach at Fort Joy

What makes this provide a new experience is that you can now jump straight into the game instead of clicking through the tutorial dialogue as quickly as you can. Although it doesn’t provide a new experience completely, it’ll make your next experience a lot more enjoyable to start. I can’t count the amount of hours I’ve spent rushing through every dialogue option to get off that boat.

Why Skip Tutorial is Fun.

  • There is a barrel on the beach you wake up at. If you interact with it, you will gain the loot and experience from the tutorial as if you’ve just gone through it. It will also level up the Origin characters for you.
  • The mod lets you decide what route you took for the tutorial. You can select whether or not you saved the side characters from the sinking ship.This means you can be as ethical as you want without having the grueling experience of going through the Hold to save them manually.
  • Skipping the tutorial with this mod also gives you the recipes you would’ve gained  from exploring the ship. Meaning you won’t miss out on crafting recipes for early game items and potions that are essential.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1499527292&searchtext=

 

2.Chronomancer Class

Time is the biggest killer

This mod adds a completely new class. The Chronomancer manipulates the time around them and their enemies to change the flow of battle. Although another spellcaster, the use of a new element provides so many more options to optimize builds.

The Chronomancer skill tree is extremely versatile and can be an excellent main focus for a character or a way to benefit already powerful spellcaster builds. Being a physical damage spellcaster means Necromancy isn’t the only option anymore for spellcasters that don’t fancy being too flashy.

Why Chronomancer Class is Fun.

  • The Chronomancer provides multiple different playstyles. You can play as a support character, providing your allies with health and AP whilst doubling up as a crowd control specialist. Otherwise, you can play pure damage by dealing physical damage through your spells, a source of damage that is never resisted unlike the elements.
  • The Chronomancer especially works well with Necromancy as points into Necromancy are needed to unlock higher tiered Chronomancy skills. This aspect makes Necromancy a more viable main focus instead of just purely taking it to give your warrior lifesteal.
  • The mod also adds a new mechanic, Shards of Time. When using the spells from the mod, you gain Shards of Time up to 4 stacks, which will activate the Surge of Time, making you unstable and weaker, yet giving you access to the skill trees' more powerful abilities. This new system means if you pick the Chronomancer, well planned turns in combat can really pay off.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1510870624&searchtext=

 
1.Full Loot

Why should I pay someone money if they’re in stabbing distance?

Do you often find that since your money has gone mainly on Resurrection scrolls, you can’t afford the extortionate prices the vendors are charging for gear? Kill them. Usually, they’d barely drop  anything but this mod allows you to shop to your heart's content without spending a penny for the simple cost of a murder charge.

Being able to not be completely limited by the finite amount of gold in the game creates a possibly more enjoyable experience since now you’ll be spending less time rummaging through houses stealing cutlery just to afford that one skill book. Although this doesn’t make the experience new, it makes the experience a whole lot more enjoyable.

Why Full Loot is Fun.

  • A vendor will now drop all of their loot when killed. This can be a big help when you enter Driftwood with Ifan as if Ifan is spotted, the entire town can try to kill you and potentially remove many of the vendors that give you skill books. Instead, it just turns that situation into pure profit.
  • You can now loot the body of another play from a different party. This is essentially a mechanic for the PVP mode of the game where you’ll usually fight the other plays for story-based reasons. Now, mid combat, you can now go up to your dead friend and utilize whatever they had on them to kill the rest of your friends.
  • NPCs with equipment that can be equipped can now drop it all when killed. Important NPCs that aren’t essential later on such as Gareth can be slaughtered for their powerful weapons and armor. If a player decides, they can just kill everyone to see what makes them so tough.

Mod Link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1542296201&searchtext=

 

In Conclusion

D:OS2 can provide an enjoyable challenge for most players but has its flaws. The invention of mods means we can minimize the game’s faults and have a less irritating experience when faced with them. Of course, there are also mods that either add something new to the game or completely change it, changing how you experience D:OS2. The mods you add to fully enjoy yourself are purely up to you. Whether you want extra immersion, maybe some more side quests, or even something as big as a completely new class, mods are often seen as the next stage in enjoying the game you’ve already fallen in love with.

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Graduating in Film & TV, what garners my interest the most about games is the narrative, whether the narrative of the story or the narrative you yourself create
Gamer Since: 2004
Favorite Genre: RTS
Currently Playing: Persona 5 Royal
Top 3 Favorite Games:Mass Effect 3, Just Cause 3, Left 4 Dead 2


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