What Are The Best Games Like MGS5 Phantom Pain?
Metal Gear Solid V: The Phantom Pain signals an end of an era, but it shouldn't mean the end for the subgenre of open-world games and tactical action shooters.
If you’re a fan of the Metal Gear series of games, or just a fan of amazing open-world game design, then you’d have probably heard and played the crap out of Metal Gear Solid V: The Phantom Pain. Ever since its release three years ago, it has been hailed as one of the best games of all time, winning several ‘Game of the Year’ awards from major publications and award circuits.
Although the devastating news that series creator and lead developer Hideo Kojima has parted ways with its publisher Konami in a series of silent yet well-publicized disagreements has seemingly killed off any hope of any new mainline Metal Gear games, any fan looking for games like it is still in luck as there is still a plethora of both old, new and upcoming releases that are sure to fulfill that open-world tactical action goodness. And no, we do not speak of Metal Gear Survive.
Here are fifteen games like MGSV: The Phantom Pain, including some that are arguably better than MGSV in their own way.
15. Left Alive (PS4, PC) – 2019
Left Alive gameplay demo TGS 2018
Square Enix’s return to their famed Front Mission franchise, Left Alive is a third-person action shooter video game with mechs as their primary selling point. In the same vein as MGSV, Left Alive lets you choose how you approach missions set primarily in an open world sandbox. Whether or not you can call on support from a Mother Base-like operations center remains to be seem, but If you’re a fan of getting into third person shootouts, sneaking through derelict buildings set in the game’s highly globalized and dystopian timeline, or wrecking stuff and causing as much chaos as possible while inside a futuristic and heavily armed Wanzer – mechs in the Front Mission universe – then this game is a must-play for you.
Similar to MGSV in that: it has a militarized setting overseen by secret and often very powerful cabals, future wars, their very own mechs, freedom in gameplay decisions, and general third person action.
Better than MGSV in that: the story is mostly self-contained and doesn’t require playthroughs of past games, three separate protagonists for better immersion of the story through different points of view, REAL, ACTUAL MECHS that you can control instead of just fighting them.
Stealth Approach: One of the game’s three playable protagonists, Mikhail Alexandrovich Schwarov, infiltrating a base guarded by a Wanzer – the game’s mechs – in one of the game’s missions that can be completed through a wide variety of options.
Different Mission, Different Character: The game lets you control three different protagonists to complete the various missions in the game, much like the system introduced in Grand Theft Auto V. Pictured here is Olga Serveevna Kalinina while she is infiltrating a derelict building.
Full-on Mech Battles: Wanzers, or the game universe’s mechs, are heavily featured and will play a core component in the overall game design. In addition to fighting enemy Wanzers, you will be able to control your own should you choose to go into a mission guns blazing.
14. Quantum Break (Xbox One, PC) – 2016
(Contains story spoilers)
Arguably one of the most innovative games in recent memory, Quantum Break is a masterclass in game design and innovation, not to mention its riveting story. Developed by Remedy Entertainment, the studio behind Alan Wake, Quantum Break revolves around and lets you play as Jack Joyce, who after a somewhat cliched trope of failed experiments, gains time manipulation powers. This enables him to stop, freeze and hasten time according to varying situations, allowing for exhilarating gameplay that ties into one heck of a story.
The game also ties into a miniseries of sorts, played by the voice actors themselves (Aiden Gillen of Game of Thrones’ fame plays the main antagonist, which he plays magnificently.) The game’s time-centered plot also lends itself to a branching narrative that allows for different outcomes to events in the game, as well as affecting the tie-in miniseries itself.
Similar to MGSV in that: it’s a fun and action-packed as a third-person shooter, allowing you to use a wide arsenal of weapons and time-based powers to complete different scenarios. Also, the cutscenes and the tie-in miniseries reminds one of Metal Gear’s quite expansive and intriguing cutscenes of its own.
Better than MGSV in that: the plot is a little less convoluted and drawn-out, while still retaining some weight. There is a branching storyline affected by choices you make in-game. The concept of having a tie-in miniseries is pretty innovative on its own, often blurring the lines of video game and actual visual media.
‘Really Makes You Feel Like Neo’: One of Jack’s main powers, the ‘time shield’ allows you to stop bullets dead in their tracks, similar to Keanu Reeves’ iconic role in The Matrix.
Choices Make or Break You: The game features points in the storyline called Junctions, which allow you to temporarily take control of the game’s antagonist Paul Serene (played by Aiden Gillen) and make a decision that will impact the next act of the story while also directly tying into an episode of the miniseries.
‘Fastest Man Alive’: Jack Joyce can use a move called ‘time rush’, which temporarily allows him to move faster than anything else and get up close to an enemy to perform a melee attack, similar to MGSV’s reflex mode but a hundred times more badass.
13. Tom Clancy’s Splinter Cell: Blacklist (PC, PS3, Xbox 360, Wii U) – 2013
The sixth mainline Splinter Cell video game, Splinter Cell: Blacklist is an amazing stealth-based third-person game in a genre that is decidedly less popular than others. Developed by Ubisoft, it continues to story of veteran agent Sam Fisher, Fourth Echelon head field operative. Blacklist sees Sam Fisher and his allies as they seek to stop the Engineers from going on a global scale destruction. The series itself is well known for popularizing the stealth genre, with each outing taking players into scenarios that make each and everyone feel like a super cool secret agent. Blacklist is, in all essence, a must-play for any player that values silent efficiency and cunning over loud and brash brawn. Although, no one’s going to stop you from using mines to blow terrorists and enemy agents away, if you’re that kind of player.
The game plays out level by level, and in between the main storyline missions Sam is based in the Paladin airship, which is the base of operations for the newly formed Fourth Echelon. Here, you can talk to other crew members and teammates, while also being offered side quests by them. A multiplayer mode is also available, lengthening the game’s shelf life and providing some content for those fans of playing with others.
Similar to MGSV in that: the game offers an amazing array of gadgets to complete each mission, therefore tailoring it to your preferred experience. The stealth elements of the game are also quite similar, especially the way the enemy AI behaves with regards to the environment.
Better than MGSV in that: the storyline is more straightforward and easier to grasp, but still highly enjoyable. The inclusion of split-screen play is also amazing if you want to play it side by side with a friend, and has over 14 missions that run parallel to the main story.
‘Choose Your Loadout’: In order to streamline the gameplay to various scenarios, Blacklist makes use of preset slots for different loadouts to be used under different situations. A bar under the main aspects of the loadout (armor, stealth and kit) assess how effective each is.
New, Exotic Locations: In one of the first missions of the game, Sam Fisher is tasked in securing an arms dealer in Benghazi. Blacklist features a myriad of different locations all around the globe as Sam and the Fourth Echelon is tasked in bringing down the Engineers, a rogue terrorist organization.
Co-Op Gameplay: Blacklist features cooperative gameplay with fourteen missions, with each seeing Sam Fisher team up with Isaac Briggs, another operative of Fourth Echelon. This side story runs parallel with the main story and is accessible through the Paladin, Fourth Echelon’s base of operations.
12. Hitman 2 (PC, PS4, Xbox One) – 2018
The scary, notorious, dangerous – bald – assassin is back at it again. IO Interactive’s Hitman 2 is a thoroughly enjoyable game which brings out the ‘creative’ killer in us all. Continuing the story from 2016’s Hitman, this entry from the famed series of games takes the ever-deadly Agent 47 to a series of missions to kill people – it doesn’t get any more Hitman than that, try as you might. The game balances stealth and seriousness with over-the-top and wildly brutal executions that keep replay value pretty high, much like my personal favorite in the franchise, Hitman: Blood Money.
For those new to the series, you play as Agent 47, an emotionless, monotone and slick-dressing lab-bred assassin with a penchant for stealing clothes and taking over the identities of different people, ranging from armed guards to garbage collectors – even so far as clowns and hippo whisperers. This wild contrast between the seriousness of a contract killer mixed in with throwing fish to knock out unsuspecting henchmen, all the while wearing an event mascot is incredibly fun, even more so for the players looking for a whimsical heck of a time.
Similar to MGSV in that: you plan out your missions beforehand, and various opportunities that reveal themselves in the environment in order to reach your goal. Stealth is rewarded and encouraged, making for a challenging yet extremely satisfying experience.
Better than MGSV in that: the game embraces a more whimsical side while still telling a gripping story. The inclusion of disguises makes for more replay value, while a veritable smorgasbord of weapons is still at your disposal if ever you want to live up to Agent 47’s quite psychotic appearance.
Each Mission is A Sandbox: Hitman 2 features six different locations, all with different sets of opportunities to eliminate your target. These come in the form of stories, which reveal themselves once Agent 47 is close to them.
Master of Disguise: Each location is populated by various NPCs which hold key disguises vital to some missions. Pictured above, 47 takes the disguise of an army official to get close to one of his targets.
‘Elusive Targets’: Just like its predecessor, Hitman 2 includes time-limited targets known as ‘Elusive Targets’. These targets disappear after a certain amount of time, introducing another form of challenge for players. Hitman 2’s first elusive target, featured above, is Mark Faba, voiced and modeled after actor Sean Bean. Aptly and ironically nicknamed ‘The Undying,’ 47 is tasked with eliminating Faba in 10 days before the mission ultimately ends.
11. Kane & Lynch 2: Dog Days (PC, PS3, Xbox 360) – 2010
Also developed by IO Interactive, Kane & Lynch 2: Dog Days is a third person shooter that sports a rather unique visual style when compared to its contemporaries. As the sequel to the cult classic Kane & Lynch: Dead Men, Dog Days follows and continues the story of James Seth Lynch and Adam “Kane” Marcus. Unlike its predecessor, which focused heavily from the perspective of Kane, Dog Days instead plays out through the character of Lynch as the story sees them planning a gun smuggling run to Africa to provide for their families.
Dead Men has always focused more on its narrative than the gameplay, and the sequel Dog Days is no different. In terms of the art style and game design though, Dog Days has moved into a grittier and more realistic visual perspective. Like most third person shooters, it features various weapons and arsenal at your disposal, as well as a cover system for those drawn out shooting sprees.
Similar to MGSV in that: the story is riveting, and the characters memorable.
Better than MGSV in that: online co-op is available, allowing you to play as Lynch while another plays Kane.
‘Gritty Artstyle’: Dog Days features heavy use of cinematic and often gritty filters, as featured above. It has drawn both praise and criticism from fans of the first game as well as new players.
The Boys are Back: Narrative takes precedence in Dog Days as Kane and Lynch find themselves once again in the sights of the law, as their mission turns more and more dangerous.
‘Online Co-Op’: In a somewhat questionable move, the PC release of Dog Days does not include split screen multiplayer, which arguably contributed to Dead Men’s cult status. In spite of this, Dog Days still has online multiplayer in the form various game modes.
10. Spec Ops: The Line (PC, PS3, Xbox 360, OS X, Linux) – 2012
(Contains story spoilers)
Arguably the most thought-provoking – story-wise speaking – of all the games listed here, Spec Ops: The Line is a third-person shooter developed by relatively unknown Yager Development and widely distributed by 2K Games. It was in development for roughly five years and takes inspiration from the setting and framework of various media, most notably Joseph Conrad’s Heart of Darkness and its subsequent loose retelling, Francis Ford Coppola’s Apocalypse Now, a major motion picture. The game has a very dedicated cult following, mostly due to the fact that Spec Ops tells a very gripping and harrowing story of the mental and emotional degradation of soldiers during combat.
The gameplay allows for squad-based tactics in addition to regular third-person shooting mechanics, as well as environmental hazards caused by the game’s setting, a bleak sandstorm-ridden Dubai. Additionally, the game features moral decisions to be made at certain points, determining the fates of everyone involved in the story.
Similar to MGSV in that: the narrative is harrowing and amazingly haunting, while still providing solid gameplay.
Better than MGSV in that: it tells its story more consistently, and often will impact you in ways that you will definitely feel.
Squad-Based Combat: Spec Ops features squad-based tactical gameplay, which allows you to give orders to your teammates, First Lieutenant Alphonso Adams and Staff Sergeant John Lugo.
Discover the very ‘Heart of Darkness’: In Spec Ops, you play as Martin Walker, captain of an elite three-man Delta Force team sent to Dubai. During the course of the game, Walker continually loses his grip on sanity while at the same time tries to keep himself and his teammates alive, all the while trying to keep the mission intact.
Harrowing Look at the Effects of War: In one of the game’s most iconic scenes, Delta Team discovers the remains of civilians that fell victim to their own white phosphorus attack.
9. Mafia II (PC, PS3, Xbox 360, Mac OS X, Mobile) – 2010
If you’re a big fan of gangster-centric games, then this one is for you. Mafia II is an amazing open-world game done right, balancing beautiful graphics with finely-tuned gameplay, plus a praiseworthy narrative on top. The game is developed by 2K Czech, and it centers on a low-level gangster as he rises through the ranks of Mafia crime families.
What sets Mafia II apart from its other open world contemporaries is its amazing attention to detail. As the game is set in the 1940s to early 1950s, there are various references to that time period through the landscape, the vehicles, the people and, of course, the weapons that you use. Songs on the radio come with various licensed content appropriate for the game’s setting, really immersing you in its nostalgia factor.
Similar to MGSV in that: you play in an enormous sandbox which lets you discover various events and secrets. There is also a wide arsenal of period-appropriate weapons, such as my personal favorite, the Thompson submachine gun.
Better than MGSV in that: the story will make you feel for the characters on a whole different level. The passage of time as it moves from the early 1940s to the 1950s is also felt in all of its minute details, giving it a level of amazing immersion.
Rise Through the Ranks as a Mafioso: In Mafia II, you play as Vito Scaletta, who starts as a lowly errand boy and ends up as one of the Mafia’s prestigious ‘made men’.
‘Tommy Guns’ Galore: The game features period-faithful guns, ranging from Thompson submachine guns to Colt 1911s. WWII-era weapons also appear, such as the MG-42 and the Beretta Model 38.
Amazing Customization Options: A big part of Mafia II is devoted to the customization of various aspects of the game, such as Vito’s clothing and the cars he owns.
8. Sekiro: Shadows Die Twice (PC, PS4, Xbox One) – 2019
Probably my most anticipated release of 2019, Sekiro: Shadows Die Twice is the newest project of FromSoftware, famed developer of the Soulsborne franchise. Sekiro is an action-adventure video game that focuses on shinobi, or more commonly known as a ninja, as he sets out to rescue his lord and take revenge on the rival clan that severed his arm and left him for dead.
The game features both action and stealth gameplay elements, emphasizing vertical terrain traversal through the use of several gadgets implanted in the prosthetic arm of the shinobi. The prosthetic also acts as a weapon, allowing for a wide variety of kills and combat strategies, which should help the player in the challenging role of playing a FromSoftware game – the company is notorious for games with unforgiving skill caps, such as the Souls series and Bloodborne.
Similar to MGSV in that: the game centers on revenge and redemption, and a lone protagonist in search of it. The gadgets on hand also gives it a wide berth when it comes to strategizing for the various enemy types, as well as the expectedly difficult bosses.
Better than MGSV in that: From Software is a company not only known for their challenging games, but also amazing storytelling through the game’s design, often employing the rule of ‘show, don’t tell’ in their core philosophy.
Extreme Terrain Traversal: Unlike previous From Software games, Sekiro allows for more freedom of movement through traversal of different terrains and levels. The shinobi’s prosthetic arm acts as a grappling hook of sorts, allowing him to cover more ground and distance in a variety of ways.
Various Enemy Design: The game is set in a reimagine 16th century Japan, where there are supernatural creatures as well as human ones. Sekiro sees the shinobi fighting through various foes in order to save his lord and take revenge upon the clan that left him for dead.
Use Everything at Your Disposal: The shinobi is equipped with a prosthetic arm after his was severed. It employs several weapons and tools which will assist him in his mission to conquer his foes. One of these tools is the flare (pictured above) that can blind enemies in order to make them more vulnerable to attacks.
7. A Way Out (PC, PS4, Xbox One) – 2018
Easily one of the best releases this year, A Way Out is also a surprising game, in terms of both its origins and its game design. Published by the franchise killer known as Electronic Arts under their EA Originals program and developed by Hazelight Studios, the game follows two convicted prisoners who must break out of prison and stay on the run from authorities. The game features no single player mode; it is purely played local or online, and only in split screen co-op. This game design is surprising in two ways: that a narrative-based multiplayer game is actually good, and that EA actually published it, despite the risks involved in such a niche game design.
A Way Out follows the story of Leo and Vincent as they break out of prison and attempt to run from various authorities on the outside. The game heavily focuses on teamwork between two players, and more often than not it will require strict coordination in order to succeed. Gameplay is also heavier on narrative and exposition, and fleshes out the story through both the characters’ points of view, making for an intriguing yet highly fresh way of game design.
Similar to MGSV in that: it tells its story unconventionally and often makes use of the environment for deliberate gameplay choices.
Refreshing Perspectives: A Way Out features a vastly different camera system, but will most often use split screen, allowing players to work together to achieve their goals.
Work Together, Escape Together: In certain parts of the game, the camera will shift towards full screen, emphasizing the nature of the task at hand. Pictured above, Leo and Vincent must work together to scale a firewall in the prison they are currently in.
Peak Attention to Detail: Aside from the main storyline, Leo and Vincent also engage in different activities together, even in mundane tasks such as this ‘Connect Four’ game clone. This add another layer of value to the game, allowing for some exposition through Leo and Vincent spending time together while also providing a break from the main missions.
6. Hitman: Absolution (PC, PS3, Xbox 360, OS X) – 2012
The first Hitman game under Square Enix after its acquisition of both Eidos and IO Interactive, Hitman: Absolution is the fifth installment in the Hitman franchise and is the sequel to the critically and commercially successful Hitman: Blood Money. Absolution focuses deeper on the relationship between the series’ deadly antihero Agent 47 and his handler, Diana Burnwood. Just like its predecessors, Absolution allows you to strategize on how to best approach each assassination, with various opportunities presenting themselves to you once you discover them.
A big departure from the series is the more linear approach it takes when it comes to the mission maps. Several missions play out as scripted as opposed to open-ended, a game design chosen in order to provide better exposition for its heavier and darker plot. Absolution also introduces a ‘Contracts’ feature, with players creating their own missions for other players to complete.
Similar to MGSV in that: the game places a bigger focus on its story, a much older Agent 47 comes to question his loyalties as his handler gets compromised.
Disguise Yourself to Succeed: Disguises still play an integral part in Absolution, as some areas are only accessible with certain outfits.
Linear Game Design: In order to tell its story better, some of the game’s missions have been more linearly streamlined, making some moments scripted in order to provide better exposition.
Challenge Everyone with Assassinations of Your Own: A new feature, ‘Contracts’, allows you to create different assassination situations for other players to participate in, giving Absolution some form of multiplayer component, a first in the series.
5. The Surge 2 (PC, PS4, Xbox One) – 2019
With the growing demand for challenging action-adventure games with RPG elements, a trend recently popularized by FromSoftware and its Souls series, other game developers are seeking to replicate and emulate its success with games of their own, which has spawned a genre called Souls-like. Deck 13 Interactive’s very own Lords of the Fallen and The Surge received modest success, and now they are looking to replicate and possibly even top it with a sequel to The Surge – The Surge 2.
The game will be set in a dystopian future where machines have evolved to the point of infecting humans with bio-mechanical diseases, manifesting itself through insanity, psychopathy and deathly aggressiveness. Gameplay features modular upgrades through the protagonist’s exo-frame, giving him faster reflexes and increased strength. A wide variety of melee weapons are available, also featuring modular upgradeability. Combat also allows dismemberment of various enemy body parts, which is integral to getting new upgrades.
Similar to MGSV in that: it is set in a techno-centric future filled with mechs and other forms of robotics developed solely for warfare.
All-New Setting: The Surge 2 is set in a different setting, which is a large city in the middle of an ecological collapse due to the technological anomalies.
All-New Weapons: The Surge 2 will feature a new weapons system which allows players to heavily customize their weapons from various items in the game world, similar to Dead Rising.
All-New Characters: Instead of playing as a single non-customizable character as was previously featured, The Surge 2 will now allow character customizations for a more immersive game experience.
4. Tom Clancy’s Ghost Recon Wildlands (PC, PS4, Xbox One) – 2017
One of the best games I have played last year, Tom Clancy’s Ghost Recon Wildlands is an exceptional tactical shooter third person video game and easily one of the best open-world experiences I have had the fortune to have. Developed and published by Ubisoft, Wildlands moves away from the futuristic setting of other Ghost Recon games in favor of a much more realistic setting, this time seeing the Ghosts in Bolivia as it tries to spearhead a war against the drug cartels that are destabilizing the country.
Wildlands can be played either single or multiplayer, and allows you to take control of one of four ghosts in the team, carrying out different missions in order to weaken and finally eliminate the various underbosses of the Santa Blanca cartel. In my opinion, the game is best played with three friends as it allows for a very different (and often humorous) gameplay. Wildlands also features a deep level of customization, from the Ghosts’ appearance, their clothes, gadgets and even down to the weapons. Wildlands also allow the player to play the game at their own pace, giving you and your friends time to enjoy the gorgeous countryside while gunning down members of the cartel.
Similar to MGSV in that: open world is front and center, and each mission can play out in several different scenarios which depend on your game style.
Better than MGSV in that: you can play it with friends and extend its replay value by an incredible amount.
‘Squad Goals’: Wildlands allows you to play with up to three friends as you work together to destroy the Santa Blanca cartel from the shadows.
Huge Open-World Map: Wildlands features one of Ubisoft’s biggest maps to date. It also features different biomes, from urban areas such as pictured, to snow-capped mountain tops, deserts and of course lush forests.
Work as a Team: Wildlands heavily focuses on squad teamwork, even while in single player. With AI teammates, you are allowed to order them to various positions as well as execute targets in sync with yours.
3. Sniper Elite 4 (PC, PS4, Xbox One) – 2017
Every gamer’s favorite Hitler-killing simulator is back. Sniper Elite 4, developed and published by Rebellion Developments, is the fourth game in the Sniper Elite series which focuses on stealth-based sniper-totting gameplay in lieu of the more traditional third-person shooters. The series has always been a solid choice for players looking for suspense; each shot in Sniper Elite counts and you must always pick your targets before shooting.
The game, like its predecessors, features a bullet cam of sorts whenever you successfully land a shot on a vital organ, such as the brain, eyes, liver, and in some cases even the testicles. The maps in Sniper Elite 4 have also been significantly improved, allowing for more open-ended gameplay. There is also a huge plethora of guns, particularly sniper rifles to choose from, allowing for diverse loadouts suited for different styles of play.
Similar to MGSV in that: missions can be done throughout a variety of ways. Stealth also is more preferred as you are using a precision weapon.
Open-Ended Missions: Sniper Elite 4 allows you to choose between both loud and silent approaches – or maybe even a mixture of both.
Challenging Stealth Gameplay: The enemy AI has been greatly improved, and will force you to look for alternative solutions to different missions. Taking a stealth approach against enemy snipers can be of great help instead of tackling them head-on.
Huge Selection of Weapons: Aside from sniper rifles, you have access to an amazing array of period-faithful weaponry, from German and Russian pistols to American submachine guns, which you can use to cause chaos and destruction.
2. Alekhine’s Gun (PC, PS4, Xbox One) – 2016
One of the lesser known stealth games, Alekhine’s Gun is the third installment in the Death to Spies series developed by Maximum Games. The game focuses on a KGB agent, Semyon Strogov, as he is recruited by the CIA in the 1960s period of the Cold War. The gameplay focuses on stealth rather than shooting, and its spy-centered narrative takes center stage.
The game features eleven levels set in different parts of the world, with each level being non-linear in design, allowing for open-ended gameplay and various ways to complete the mission. In a nutshell, it is similarly structured to the Hitman series, if Agent 47 was a Russian spy and wasn’t bald. The central plot focuses on actual historical events such as the JFK assassination and the Bay of Pigs invasion, lending the game some legitimacy.
Similar to MGSV in that: a revisionist’s take on the scenes behind historical events is present, as well as a thrilling narrative focused on spies and conspiracies.
Disguises Are Your Friends: Similar to the ‘Hitman’ series, Alekhine’s Gun allows you to take on different disguises in order to complete missions.
Cover System: Alekhine’s Gun features a cover system which allows you to do missions gun blazing – or spy on different people.
…Or Just Do It Like Everyone Else: A wide array of weaponry is still available for players who likes to do things the violent way.
1. Rise of the Tomb Raider (PC, PS4, Xbox 360, Xbox One, macOS, Linux) – 2015
A return to form for Lara Croft and her tomb-raiding shenanigans, Rise of the Tomb Raider is the critically acclaimed sequel to Crystal Dynamics’ reboot of the series, following 2013’s Tomb Raider. Having recently played the third sequel, Shadow of the Tomb Raider, I find myself to still being partial to this one, as I liked its setting more. Rise of the Tomb Raider focuses on Lara’s next adventure to find the promise to immortality in the legendary of Kitezh hidden deep within the mountains of Siberia.
Gameplay remains unchanged from Tomb Raider, although it has been streamlined in order to be more efficient. Aside from the story missions, Lara can discover and raid hidden tombs which give secret parts in order to create better weapons. Crafting also takes center stage, which go hand-in-hand with hunting animals for crafting materials, inevitably granting Lara access to better equipment. Aside from a variety of weapons at her disposal, Lara also has access to tools via her bow which allows traversal through rough terrain.
Similar to MGSV in that: stealth is rewarded while still maintaining action throughout some sequences.
All-New Locations: At the heart of Tomb Raider has always been the exotic yet beautiful locations. Rise of the Tomb Raider takes place in Kitezh, a fictional legendary city deep within the mountains of Siberia.
Silent Raider: Rise of the Tomb Raider allows you to play each situation differently, whether through loud and violent confrontations of through silent and efficient pickings.
Hidden Tombs and So Much More: The game’s map holds many secrets to discover, and as Lara Croft, it is your duty to find and raid each one in order to gain better gear and equipment.
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