The Difference Between Roguelike vs Roguelite Games (Explained)

Roguelike vs Roguelite
Updated:
17 May 2019

What is a Roguelike?

Roguelikes are a genre of challenging games (typically for PC) based on three mechanisms: permadeath, turn-based combat, and randomized levels. Permadeath means that when you die in the game, you have to restart as a new character with none of the items or abilities you gained during your last life. And after each death, you begin in a new, randomly generated level. Combined with permadeath, this creates a truly unique, first-time experience every play-through with engaging battles and difficult situations.  

Finally, combat in roguelikes requires you to plan out your attack/defense/next move before you initiate it (think Final Fantasy and other JRPGs). Hardcore fans of the genre will tell you that a true, traditional roguelike requires these mechanics, but there are similar, more modern games that put a twist on this classic formula. These games are known as roguelites.

What is a Roguelite?

Roguelites have some, but not all of the essential characteristics of a roguelike. Roguelites usually take design influence from different games like platformers, dungeon crawlers, and 2D shooters. While combat in roguelikes is strictly turn-based, combat in roguelites is typically much more fast-paced and engaging.

Another common difference is that roguelites often include unlockables, achievements, or characters that are not lost when the game restarts. Different roguelites put a twist on the classic roguelike formula in various ways, but their wide variety and interesting mash-ups of genres create delightful and frustrating experiences with each new game.

Characteristics of Roguelike Games

  • Randomly generated levels
  • Permanent death (permadeath)
  • Turn-based action
  • Dungeon-crawling theme
  • Tile-based/ASCII graphics
  • Complex, decision-oriented gameplay
  • Resource management

Characteristics of Roguelite Games

  • Complex gameplay features
  • Randomly generated levels
  • Gameplay is turn-based, fast-paced, or somewhere in-between
  • Combat is optional, but it’s present in most games
  • Modern, usually 2D graphics
  • Combines roguelike elements with other types of games (shooter, strategy, dungeon crawler, etc.)

Top 10 Roguelike Games of Today

  • Dungeons of Dredmor
  • WazHack
  • Dwarf Fortress
  • Caves of Qud
  • Dungeon Crawl
  • DoomRL
  • Tales of Maj’Eyal
  • Cogmind
  • NetHack
  • NEO Scavenger

Top 10 Roguelite Games of Today

  • FTL: Faster Than Light
  • Spelunky
  • Rogue Legacy
  • Darkest Dungeon
  • The Binding of Isaac
  • Risk of Rain
  • Dead Cells
  • Enter the Gungeon
  • Slay the Spire
  • Downwell
Gamer Since:
2008
Favorite Genre:
RPG
Currently Playing:
Dark Souls
Top 3 Favorite Games:
The Elder Scrolls V: Skyrim - Dragonborn, Borderlands 2, Mass Effect 2