[Top 3] TFT Best Rell Builds That Are Powerful

Best Rell Builds in TFT
Updated:
15 Feb 2023

Rell is back to TFT, but in a better style and with better traits, as she now shares the Defender trait, which grants your team extra armor, and the Star Guardian trait, which grants your team extra mana while fighting.

Rell is also a huge asset in the early rounds, as she only costs 2 gold but can have a huge impact on your team.

This is an in-depth article on how to best position Rell in TFT to ensure you arrive in style on your massive horse. 

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This is gonna suck for you!"

Rell is known for her link, which makes her ally much stronger in defensive terms while also increasing her armour and magic resistance.

Rell combos are known for their ability power as she shares the Star Guardian, which would allow champions with ability power to cast their skills more often, so make sure to have her in your early games as she can be a game changer for you.

If you are looking for the right builds and the right items for Rell to make sure you get the most out of her in TFT, you are in the right place, as all of this will be discussed in detail down below.

Best Rell builds in TFT Set 8

Rell’s stats:

  • Cost: 2 Gold
  • Health: 800 / 1440 / 2592
  • Mana: 150
  • Starting Mana: 80
  • Armor: 50
  • MR: 50
  • DPS: 30 / 54 / 97
  • Damage: 60 / 108 / 194
  • Atk Spd: 0.5
  • Crit Rate: 25%
  • Range: 1

Rell’s traits:

1-Star Guardian

Gain more Mana in combat.

  • 3 40% additional mana
  • 5 70% additional mana
  • 7 120% additional mana
  • 9 200% additional mana

2-Defender

Innate: Taunt nearby enemies after the start of combat.

Your team gains bonus Armor, and Defenders gain more.

  • 2 +30 Armor, +60 for Defenders
  • 4 +80 Armor, +160 for Defenders
  • 6 +200 Armor, +400 for Defenders

Rell’s ability

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 Iron Bond

Rell forms a tether between herself and her lowest percent Health ally, dealing magic damage to all enemies between herself and her bound ally. She also grants herself and her bound ally % of Rell's current Armor and Magic Resist for 4 seconds.

% Armor and Magic Resist: 50% / 60% / 70%

Damage: 140 / 210 / 335

Carousel priority:

These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find bellow:

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Rell’s best items

1-Warmog’s Armor

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Grants 500 bonus Health.

2-Sunfire Cape

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Grant 150 bonus Health

At start of combat, and every 2 seconds thereafter, applies a 10-second burn to a random enemy within 2 hexes, dealing 1% of target's maximum health true damage each second and applying Grievous for the duration.

3-Gargoyle Stoneplate

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The holder gains 13 bonus armor and bonus magic resistance for each enemy targeting them.

Best comps for Rell

3) STAR CALLERS

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Synergies:

  • 7 Star Guardian
  • 2 Aegis
  • 2 Mascot
  • 2 Spellslinger

The Star Guardian trait, which grants them a tons of extra mana and allows them to cast the spell many times, is the foundation of this deck.

The majority of the squad only costs 2 or 3 gold, and this is a slow reroll until level 8.

Best group to create this:

1-Lux, like Taliyah, is a Star Guardian and a Spellslinger. She is immensely powerful as a result.

2-The majority of your injuries come from Taliyah. She may cause a lot of harm because she is a star guardian and a spellslinger.

3-Ekko could have a significant impact on your squad because he possesses both Star Guardian and Aegis abilities.

4-Since Alistar possesses both the Ox-Force and the Aegis traits, he makes a fantastic complement to your team.

5-One of the toughest cats you'll see is Yuumi. She can deal a lot of damage as a Star Guardian, which severely annoys her adversaries.

6-Rell can make an excellent front line as a Star Guardian.

7-Kai'Sa will deal a lot of damage from the backlines when she activates her passive because she also possesses the Star Guardian trait.

8-Nilah has a high rate of healing and will also possess the Star Guardian attribute, making her one of the strongest frontline characters.

2) SUPER SPELLS

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Synergies:

  • 3 Starguardian
  • 3 Supers
  • 2 Duelist
  • 4 Heart

This team revolves around the star guardian and the heart traits, which can deal tonnes of damage in terms of ability power and mana.

This is a slow reroll to level 8 with a strong economy to reroll so that you can get all the low-cost champions to level 3.

best team for this comp:

1-One of the toughest cats you'll see is Yummi. She can deal a lot of damage as a Star Guardian, which severely annoys her adversaries.

2-Rell can make an excellent front line as a Star Guardian.

3-Nilah has a high rate of healing and will also possess the Star Guardian attribute, making her one of the strongest frontline characters.

4-Malphite is a really good frontliner and a critical champion, as he shares both the superhero and mascot traits.

5-Lee Sin would be sharing the Supers trait, which would greatly increase his damage.

6-Gangplank is the last member of the Supers and the Duelist trait activator.

7-As an ADMIN and a Heart member, Soraka will be the primary source of harm.

8-One of the best champions for increasing team utility is Sona, a member of the Heart and Spellslinger classes who heals allies, stuns enemies, and deals tonnes of damage.

1) MECHA GUARDIAN

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Synergies:

  • 3 Mecha Prime
  • 4 Defender
  • 2 Prankester
  • 1 Ace
  • 3 Anima Squad

This is a fast reroll to level 8 with a really strong economy as most of the champions cost 4 gold or more except for Wukong, which must be level 3.

This comp rotates around Sett being in the frontline, taking all of the incoming damage along with the other tanks, while giving enough time for Miss Fortune to deal all of the damage needed.

Best team for this comp:

1-Miss Fortune has the Ace trait enabled and the Anima Squad trait shared, which allows her to deal damage regardless of the AP equipment she uses.

2-Ekko has the traits Aegis and Prankster and is a skilled summoner and tank. He is a strong frontline player.

3-The prankster personality trait is shared by Jinx and her friend Ekko, which indicates that they both take pleasure in poking fun of other people.

4-Leona would be the 2rd Aegis on your squad which would grant your team extra magic resist and she would be sharing the Mecha Prime trait.

5-Rell can make an excellent front line as a Star Guardian while also sharing the Defender trait.

6-Riven would be the second damage dealer if placed with damage items or would be a huge tank if placed with defensive items.

7-Wukong would sacrifice his health for Sett to make him even stronger while sharing the Defender trait.

8-Sett would be your main frontline as he would be the Mecha Prime selected champion while also sharing the defender trait and knocking enemies out with his huge punch that grants him a shield.

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