Malphite is an enormous living stone monster that originated in the core of the gigantic Ixtali structure known as the Monolith.
For millennia, he has studied the elemental balance of Runeterra, employing his immense power to keep the world's often-chaotic surface in order and destroy the evil creatures that slither underneath it.
Now, Malphite is woken up much too often as he pursues the sole cause worthy of the last of his kind while having to deal with the fickle natures of humans.
This is a full guide on how to best place the stone to make sure he blocks all the incoming attacks in TFT.
Beware, minions of chaos! The Shard of the Monolith has come.
Shurima ruled over countless peoples without opposition or challenge. The day Icathia fell, the Void tore its way into the material realm.
Ne'Zuk of the Ascended Host pledged to create a weapon powerful enough to take the fight to the Void and eradicate it at the source of its original eruption.
He revealed the Monolith, a floating fortress of living stone, maintained by the greatest elemental mages. It was violence of a scale and intensity never before witnessed in Runeterra. But against all that had been lost, a single shard remained. It lived, until at last it awakened after uncounted centuries and realized it was alone.
In all the centuries since that dark day, Malphite, the last shard of the Monolith, has become something of a legend in Runeterra.
But the Void's endless hunger leached away at them, rendering them little more than inert shapes clawing feebly in the dust.
However, against all that had been lost, a single shard remained. Buried deep beneath the surface, forgotten even by those who dwelled in the abyss, it slowly gathered strength.
Best Malphite builds in TFT Set 7.5
Malphite’s stats:
- Cost: 1 Gold
- Health: 700 / 1260 / 2268
- Mana: 90
- Starting Mana: 90
- Armor: 40
- MR: 40
- DPS: 48 / 86 / 156
- Damage: 80 / 144 / 259
- Atk Spd: 0.6
- Crit Rate: 25%
- Range: 1
Malphite’s traits:
1-Lagoon
Summon a Seastone. The Seastone grants loot based on the number of ability casts by Lagoon champions over time. Lagoon champions also gain Ability Power and Attack Speed.
- 3 8 Ability Power, 8% Attack Speed
- 6 30 Ability Power, 30% Attack Speed
- 9 55 Ability Power, 55% Attack Speed
- 12 200 Ability Power, 200% Attack Speed
2-Bruiser
Your team gains bonus maximum Health. Bruisers gain double this bonus.
- 2 180 Health
- 4 375 Health
- 6 700 Health
- 8 1500 Health
Malphite’s ability
Malphite shields himself for 5 seconds.
Shield: 200/250/325
Malphite’s best items
1-Warmog’s Armor
Regenerates 3% of maximum health per second
2-Sunfire Cape
At start of combat, and every 2 seconds thereafter, applies a 8-second burn to a random enemy within 2 hexes, dealing 2% of target's maximum health true damage each second and applying Grievous Wounds icon.png Grievous Wounds for the duration.
3-Gargoyle Stoneplate
The holder gains 18 bonus armor and bonus magic resistance for each enemy targeting them.
Best comps for Malphite
3) LAGOON-MANCER
Due to the low cost of all champions, this reroll to level 8 is quite time consuming.
In the early game, you should prioritise getting as many Dragonmancers as possible along with other champions.
With this computer, Kai'Sa could print out treasure and become a lethal weapon.
Best team for this build:
1-In this composition, Kai'sa, a dragonmancer who can do a lot of damage from the backline and print treasure as a member of the Lagoon, would be an excellent choice for a hero.
2-Your second dragonmancer hero option is Lee Sin, who can kill anybody in a single attack.
3-Since Jax is both a Shimmerscale and a bruiser champion, he is a natural fit.
4-Karma is an extra Dragonmancer who can deliver damage from the backline.
5-Having both the Guardian and Lagoon traits, Zac is a fantastic frontline tank.
6-Volibear is a champion of Shimmerscale and a dragonmancer with a lot of health and damage.
7-You may consider Zac both a Bruiser and a Lagoon.
8-As a Guardian, Nasus activates the Shimmerscale ability to better defend the squad.
2) THE MAGIC FROG
You may give Nomsy one of three attributes at the start of each match; this build is intended for MAGE Nomsy, with evokers and bruisers to back her up.
Best team for this build:
1-For Nomsy to become a monster, she would have to hurl her fireballs twice. Additionally, she'd call on Heimerdinger for assistance, who would increase her Mage score by 1.
2-Because Sylas is both a Mage and a Bruiser, he can withstand twice as much damage as his shield allows.
3-Having Malphite and his Bruiser sibling Sylas as a support crew would turn him into a ROCK tank.
4-Seraphine boosts team damage and also heals and protects the group.
5-Since Zyra is both a Whisper and an Evoker, she will likely often use her talent, increasing the damage dealt to the other side.
6-Zoe's set allows her to inflict the damage of five mages while also defending the squad from harm.
7-Taliyah does damage from beyond the lines as an extra Mage.
1) LAKE SET
Since it travels across all six Lagoons, this comp may get you a substantial amount of valuable items and currency.
Since most champions cost just three mana, rerolling to level eight is a very time-consuming process.
Keeping Kai'sa safe would cause her to launch more missiles, increasing the potential spoils.
Best team for this build:
1-One of the Lagoon champions, Kai'sa, would be your major damage dealer in the rear lines.
2-Zeri, who also has the Lagoon attribute, is your second major damage provider in the backline.
3-As an Assassin and Lagoon champion, Nilah would cause massive damage to the enemy backline.
4-Since Seraphine protects her teammates and increases their on-hit damage, she is a crucial member of the squad.
5-Rakan has similar Guardian and Mystic qualities to him.
6-Additional Guardian and Lagoon champion points were awarded to Zac.
7-Malphite is a fantastic frontline tank that helps his squad out by giving them access to his Lagoon ability.
8-Like the Mystic class, Bard stuns his foes, making them easier to kill.