The jungle in Dota is home to various mythical beasts which are nothing short of ferocious and lethal. In the recent meta, it is quite hard to jungle right from the early levels. But, there still is a huge list of heroes who benefit heavily from the mythical jungle. The jungle also drops exciting neutral items which can be used to turn the tide of the game in your favor. The best heroes take advantage of this, as some possess in-built powers to dominate the game. The farming and the ganking potential have earned the mentioned heroes their well-deserved spot on the list.
It does not take much time to demolish the jungle with the right jungler. We rank the Best 10 Jungler heroes in the 7.33 meta. These heroes are highly lethal and do not leave any stone unturned when it comes to dominating any matchup that they face.
10. Enigma
The mystery of this being lies within the abyss, often known to bend and manipulate time. Enigma is a deadly force that is banned in every other game. He possesses different tools which help him farm faster and more efficiently while also allowing him to split push with the help of his Eidolons. He is known for his threatening ultimate, the Black Hole. Enigma ranks on this list due to his ability to both teamfight and farm simultaneously. Enigma is an essential hero in the current patch due to his reliable ultimate and quick farming capabilities.
It's evident that Enigma is a hero that you see picked often in 7.33, but his impact is visible only when he is fighting heroes who are countered by him. Heroes vulnerable to magical damage due to low magic resistance are often the most prioritized by Enigma. He takes advantage of this and quickly disrupts such puny enemies whenever he can. Laning can go either way but Enigma can prevail on top if he has the level advantage, allowing him to shove secure the late game with his abilities.
What Makes Enigma a great jungler?
- Enigma can deny ranged creeps to create Eidolons which can further be used to jungle or harass enemies right from level 1.
- High base movement speed and intelligence.
- Amplifies his teamfight potential whenever he acquires his Blink Dagger.
- The farm can be accelerated with high levels of Demonic Conversion, leading to stronger Eidolons!
Top 5 Best End-Game items for Enigma
- Blink Dagger - Great for gap-closing or initiating
- Black King Bar - Provides spell immunity, and prevents enemies from using any interruption on your ultimate.
- Aghanim’s Scepter - Increases the damage done during Black Hole
- Refresher’s Orb - Can refresh spells and items and use them again in quick succession to delete enemies from the fight
- Guardian Greaves - Upon usage, it heals Enigma and his allies in a radius, along with providing a basic dispel to him. It is a great way to sustain yourself in the late game against lethal opponents.
Enigma is strong against
- Juggernaut - Enigma's Black Hole and Midnight Pulse's damage and disable can pierce through Juggernaut's Blade Fury.
- Monkey King - Midnight Pulse can also destroy trees in a wide radius, stunning Monkey King if he happened to be on a tree caught within the AoE.
- Lifestealer - Lacking any stun and being heavily dependent on his physical attacks and spell immunity, Lifestealer has no way to stop Black Hole, assuming he does not initiate Enigma first with Abyssal Blade.
Enigma is weak against
- Anti-Mage - In the early game, Anti-Mage's Mana Void can cancel a Black Hole until Enigma gets Black King Bar.
- Bristleback - Bristleback's constant harassment from Quill Spray will greatly hurt Enigma's laning and kill his Eidolons.
- Doom - Doom pierces spell immunity and can prevent Enigma from casting any spells or using items until the duration of the spell depletes, as well as canceling a Black Hole. This can, however, be blocked by a Linken's Sphere, a common item on Enigma.
https://dota2.fandom.com/wiki/Enigma
9. Lifestealer
Lifestealer is an incredibly dangerous jungler in the current meta, he is capable of tearing apart neutrals in mere seconds with his immense damage. He's a hard-carry hero, and when facing squishy foes, he's a powerful force that can carry his team to victory. With his carefully chosen arsenal of items, he's pretty much unstoppable, leaving his enemies with no chance of victory. Additionally, Lifestealer's Rage can make him invincible to enemy magic attacks, rendering spell-casting heroes useless against him. His items supplement his toolkit, making it worse for his enemies to have any impact (if at all) against him.
Lifestealer is a highly aggressive hero that relies on kills to get gold to further acquire items. He's a ruthless fighter, capable of obliterating entire enemy teams with his immense strength and damaging attacks, especially as he accumulates more and more items. Lifestealer's incredible damage output begins early in the game and stays through the late game, where he becomes even more powerful and almost unstoppable.
What makes Lifestealer a great jungler?
- Has immense lifesteal (duh) from physical attacks, which allows him to sustain his ground in teamfights while also allowing him to jungle from early levels.
- Rage provides decent magic immunity which helps him in teamfights.
- He can escape or initiate with his Infest, allowing him that extra mobility and initiation.
- High base damage and armor along with movement speed.
Top 5 Best Endgame Items for Lifestealer
- Armlet of Mordiggian - Provides increased HP and damage, and is toggleable. Lifestealer benefits highly from this toggleable HP mechanic.
- Desolator - Provides increased damage along with armor corruption on physical attacks. It can also gain stacks and increased the mentioned perks with the increase in stacks. Desolator is ideal to mow down the squishy supports.
- Abyssal Blade - Upon cast, it stuns the targetted hero for 2 seconds. Can be used to quickly lock down enemies, allowing Lifesteaer to beat them down with physical damage.
- Sange and Yasha - Provide decent stats, agility, strength, and physical damage. SnY also provides status resistance and increased movement speed, making Lifestealer fast and stronger than his carry counterpart.
- Assault Cuirass - Increases armor and attack speed while reducing the same for enemies in an AoE. This along with Desolator help Lifestealer in demolishing his low armor foes.
Lifestealer is strong against:
- Tinker - Lifestealer's Rage makes him immune to all of Tinker's damage and debuffs.
- Invoker - Rage protects Lifestealer nearly from all of Invoker's spells.
- Silencer - If Lifestealer can Infest himself on any unit, he can avoid being affected by Global Silence.
Lifestealer is weak against:
- Ancient Apparition - Ice Blast prevents Lifestealer from life-stealing and healing with Infest in fights.
- Beastmaster - Primal Roar pierces Rage and can disable Lifestealer in fights.
- Ursa - Lifestealer can't fight Ursa at any stage of the game because of his high physical damage with Fury Swipes and Overpower.
https://dota2.fandom.com/wiki/Lifestealer
8. Keeper of the Light
You shall not pass, says the illuminating Keeper as he holds his ground against his menacing foes. Keeper of the Light is back in the meta due to the recent buffs to his abilities, allowing him to deal more damage and sustain in the lane. His spells allow him to be played both as a core and as a jungler, allowing flexibility in his item, as well as skill, builds. If you manage to master this wise Keeper, you shall be allowed to pass into higher MMR ladders. KOTL has insane heals which can further save him or his allies during teamfights.
The Keeper can be played both aggressively and defensively. He provides excellent lane control with his illuminating abilities that can clear waves of creeps and harass the enemy heroes by dishing out massive bust damage. KOTL's ability to recall allies can quickly turn the tides of a battle, making him an excellent choice for saving allies or reinforcing an attack. Keeper’s ultimate provides a massive amount of burst damage in teamfights, making him a valuable addition to any lineup.
Why is Keeper of the Light a great jungler?
- With his Illuminate, KOTL can push lanes as well as deal high damage to multiple units at once, making him a powerful jungler.
- Keeper of the Light has great mobility and can quickly move around the map thanks to his ultimate, Spirit Form, which allows him to move through terrain and deal damage to enemies.
- KOTL can also provide mana to his teammates while also providing cooldown reduction, allowing them to spam their abilities and stay active in fights.
Items to buy on Keeper of the Light
- Force Staff - Allows the Keeper of the Light to force himself or the targetted unit 600 units ahead in the direction they are facing, it can be useful to escape or initiate on the enemies.
- Aghanim’s Shard - Grants Spirit Form which teleports the targeted friendly hero to Keeper of the Light’s location. It is an ideal way to help your core heroes have an impact on the map instead of having them farm all the time.
- Scythe of Vyse - Scythe offers KOTL immense disable potential which he seems to lack. It turns the targeted enemy into a pig, making them unable to use any spells or items while also reducing their movement speed. This disabler item is of high value to him as it allows him to dominate the late game, locking down his foes and decimating them with the follow-up from his team.
- Aeon Disk - Provides a strong dispel for Keeper of the Light if his health falls below 70%, making him take no damage for a brief duration while also making his attacks deal no damage. It also provides 75% Status Resistance for the same duration. This item saves KOTL from getting burst down, allowing him to be the aggressor!
- Glimmer Cape - Glimmer Cape is more of a support’s way of escaping enemy damage or aiding their allies in escaping as upon cast it turns you or the targetted ally invisible.
Keeper of the Light is strong against
- Monkey King - KOTL’s ultimate Will-O-Wisp will stun Monkey King from Tree Dance by destroying his tree.
- Broodmother - Illuminate wipes out Broodmother's spiders and prevents her from pushing the lane. It also gives the vision to reveal where Broodmother is hiding in the trees.
- Nature’s Prophet - Keeper of the Light can stall Nature’s Prophets with Illuminate. This makes him strong against pushing heroes.
Keeper of the Light is weak against
- Juggernaut - Blade Fury allows him to be immune to all of Keeper of Light’s abilities.
- Legion Commander - Duel can be used to instantly take Keeper of the Light out of a team fight.
- Nightstalker - Crippling Fear prevents Keeper of the Light from using his spells to keep his team alive during team fights.
https://dota2.fandom.com/wiki/Keeper_of_the_Light
7. Bloodseeker
The cold-blooded hunter Bloodseeker is known for his mania and vigor. His blades cut deep into his foes, he leaves them bleeding and heavily wounded. He is a lethal force that can never go unnoticed. Bloodseeker can effortlessly jungle or lane, as he is blessed with high base armor as well as high attack speed. His passive sustain him in the lane, allowing him to play aggressively. He can gank other lanes with the availability of his ultimate, often removing heroes from a team fight.
Bloodseeker is highly relevant right from the laning phase as his damage is significant enough to deal some serious damage right from the get-go. If combined with solid laning support, there is no way the enemy heroes get a chance to escape alive in the initial stages of the game. Even if the game does not go well for Bloodseeker, he can always retreat to the jungle where he can farm and sustain himself quite effortlessly with his spells.
What Makes Bloodseeker a great jungler?
- Gains a maximum of 25% of unit health as heal after killing them, which makes him sustainable as a jungler.
- Thirst provides increased movement speed and vision to hunt and kill low HP enemies.
- Massive AoE of Blood Rite, if used efficiently, can lead to both enemy and neutral kills.
- High base attack speed is amplified by Bloodrage.
Top 5 Best End-Game items for Bloodseeker
- Mjolnir - Provides a chance to do lightning AoE damage to enemies that attack Bloodseeker, while also dealing damage when he is attacking others.
- Black King Bar - Provides spell immunity from all enemy magic damage spells, making Bloodseeker invulnerable in the fight.
- Sange and Yasha - Provide decent stats, agility, strength, and physical damage. SnY also provides status resistance and increased movement speed, making Bloodseeker fast and stronger against his foes.
- Abyssal Blade - Upon cast, it stuns the targetted hero for 2 seconds. Can be used to quickly lock down enemies, allowing Bloodseeker to beat them down with the physical damage
- Monkey King Bar - Provides a chance to truly strike upon physical attacks while also providing increased damage to Bloodseeker.
Bloodseeker is strong against
- Clinkz - Skeleton Walk is not enough to outrun Bloodseeker, and is detected by Thirst.
- Meepo - Bloodseeker can chase down retreating clones when Meepo tries to cycle weaker clones away from combat.
- Slark -Bloodseeker is one of the hardest counters to Slark. Thirst prevents Slark from healing in the lane with Shadow Dance and may set him up for a kill while in the jungle, or retreating.
Bloodseeker is weak against
- Faceless Void - Chronosphere prevents Bloodseeker from running down and picking off weak enemies during teamfights.
- Omniknight - Guardian Angel's near invulnerability denies Bloodseeker the bonuses from Thirst, preventing him from gaining the upper hand in teamfights.
- Tinker - Laser blinds Bloodseeker, preventing him from getting last hits and denies during the laning stage and preventing him from finishing off enemies.
https://dota2.fandom.com/wiki/Bloodseeker
6. Chen
Chen is criminally underrated, as most players fear understanding his true potential. As overwhelming as it may sound, Chen is one of the best junglers and early-game gankers present in the game. Chen starts pretty slow in the early game, but with enough farm and levels can assist his allies in ganking and providing various items and auras. A late-game Chen isn’t squishy anymore, if he is farmed enough, he turns into the fourth and much-required core for a squishy lineup.
Chen is a devastating entity in the late game, his spells are amplified further with his lethal talent tree. He is highly dominant, and can catch multiple enemies off-guard at once if he has the right creeps in his zoo! There are various playstyles to Chen, even if you aren’t exceptional at micro, you can still play a different build of Chen which does not rely on his Zoo creeps. This immense flexibility proves Chens is an ideal fit regardless of the matchup.
What Makes Chen a great jungler?
- Holy Persuasion converts jungle creeps into allied units controlled by Chen, allowing him to farm with them.
- The abilities of the creeps can be used to jungle, gank, or push lanes.
- Can build utility items, which provide armor, healing, and magic resistance.
- Chen can also be an impressive team fighter right from the early game with his controlled creeps.
Top 5 Best End-Game Items for Chen
- Solar Crest - Solar Crest grants armor, attack speed, and movement speed to the targetted ally while reducing the same stats if used upon enemies. This makes them unable to stand firm in teamfights.
- Guardian Greaves - Upon usage, it heals Enigma and his allies in a radius, along with providing a basic dispel to him. It is a great way to sustain yourself in the late game against lethal opponents.
- Wraith Pact - On activation, the Pact summons a movable totem that deals 30 DPS and reduces 30% of the damage dealt by enemies in a certain radius. This makes it great against both magical and physical damage heroes.
- Pipe of Insight - Upon activation, it provides magic resistance to the caster and nearby allies, which is essential against spell-casting enemies as it reduces the magic damage that Chen and his allies take from their spells. The duration lasts for 12 seconds and can block up to 400 magic damage.
- Force Staff - Allows you to force yourself or the targetted unit 600 units ahead in the direction they are facing, it can be useful to catch or escape from enemies.
Chen is strong against
- Arc Warden - Chen in the early game is a faster pusher than Arc Warden until Arc Warden buys Maelstrom.
- Beastmaster - Chen can take control of the Boar from Call of the Wild Boar at any time.
- Bane - Bane has zero Spells to deal with multiple Chen's Creeps.
Chen is weak against
- Sven - Great Cleave and God's Strength can destroy Chen and his creeps quickly.
- Earthshaker - Echo Slam will deal immense damage due to the number of creeps Chen will have.
- Monkey King - Monkey King can kill Chen or any of his allies with his physical damage burst from Boundless Strike and Jingu Mastery before he can use the Hand of God.
https://dota2.fandom.com/wiki/Chen
5. Legion Commander
Tresdin, the war commander has slain more foes on the battlefield than anyone else on this list. Her grit and vigor have resulted in abilities that make her invincible. She is a nuisance right from the first initial levels, AoE damage and lifesteal allow her to sustain and deal damage in the lane as well as in the jungle. If you get enough Dual damage, you just might one-shot the enemy support. She is one of the few heroes who can legitimately jungle right from minute 1.
Legion Commander is one of those rare heroes who can jungle right from the early game. Primarily played in the offlane, Legion can always retire to the jungle if she faces a tough laning phase. Her Movement of Courage and Press The Attack offers her enough sustain to stand her ground in both the jungle and in teamfights. She is highly picked in pubs when a team is lacking a damage dealer and crowd control component. Legion Commander only gets stronger as the game progresses, there is no way you can stop her wrath if she accumulates enough damage!
What Makes Legion Commander a great jungler?
- Moment of Courage passive provides up to 85% lifesteal with a 25% chance which allows him massive sustain to jungle.
- Overwhelming Odds is a great AoE ability that provides movement speed while dealing damage to enemies.
- Press the Attack provides a dispel along with 60 HP/s regen which is enough to turn a fight around!
- Becomes an active hero with the purchase of Blink Dagger or Shadow Blade.
Top 5 Best End-Game items for Legion Commander
- Blink Dagger - On cast, Blink transports Legion Commander 1200 units in the distance she is facing, can’t be used for 3 seconds if she takes any form of damage. Blink is used to close the gap and to get on top of enemies to use Duel, or it can also be used to escape away from them.
- Blademail - Reflects enemy damage to them upon activation.
- Black King Bar - It provides Legion with spell immunity from all of the enemy's magic damage spells, making her invulnerable in the fight.
- Heaven’s Halberd - Upon cast, it disarms the targetted hero, making them unable to attack while Legion can freely attack them. Halberd can be used before using Duel to ensure Legion does not end up taking a ton of damage.
- Assault Cuirass - Increases armor and attack speed for Legion Commander while reducing the same for enemies in an AoE.
Legion Commander is strong against
- Chen - Overwhelming Odds and Moment of Courage can take advantage of converted creeps' numbers.
- Sniper - Sniper's low mobility and lack of defensive abilities make him an easy gank target for the entire game, especially if Blink Dagger is picked up.
- Viper - Viper's frailty and low mobility make him an enticing Duel target and Corrosive Skin doesn't protect him against Legion Commander's physical attacks.
Legion Commander is weak against
- Abbadon - Borrowed Time makes Abaddon nearly impossible to kill in Duels, and often replenishes much of his health because Legion Commander cannot manually stop attacking during Duels.
- Luna - A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels, if Luna is the target.
- Mars - Because Duel requires both combatants to face each other, Bulwark's effectiveness will be increased by a huge margin, which makes it much more difficult for Legion Commander to win any duels against him.
https://dota2.fandom.com/wiki/Legion_Commander
4. Enchantress
Enchantress is a classic example of deceiving looks. Who would have thought that such a friendly-looking hero can wreak havoc with her damage? Most carry heroes fall prey to this illusion as they find it hard to deal any physical damage to Enchantress due to her Untouchable ability, which reduces the attack speed of heroes trying to attack her. Although most enemies have some form of magic damage with their spells, it is not quite enough to do the job of neutralizing Enchantress.
The menacing Enchantress can withstand the heavy damage dished out by the enemy cores with the help of her Nature’s Attendants ability which heals her and her allies in a small AoE. She can also deal decent damage with Impetus and slow him down with Enchant or use neutrals to help her swindle the squishy enemy heroes. Ench can work smoothly as a roaming and laning support, making her a very flexible pick.
What makes Enchantress a great jungler?
- Enchant dominates a neutral/enemy creeps for up to 120 seconds, making it easy for her to farm the jungle from level 1.
- Has a decent heal which makes her sustain while jungling.
- Impetus makes it easy for her to farm faster.
- High attack and movement speed.
Top 5 Best End-Game items for Enchantress
- Holy Locket - Can be used to heal allies or herself on usage, based on the charges which are granted based on enemy hero casting spells, basically a glorified Magic Stick. This provides the tiny bit of sustain and healing required to withstand enemy damage.
- Glimmer Cape - If enemies initiate you or your allies without any disabling items then you can quickly get away with using Glimmer, it is an essential item on support Enchantress.
- Dragon Lance - Provides increased stats and regen along with increased attack range. Enchantress isn’t a tanky hero, but an early-game Dragon Lance assures she does not get prioritized by enemies in fights. It can further be upgraded into a Hurricane Pike.
- Heaven’s Halberd - It is used to disarm enemies, making them unable to make physical attacks while Ench and others can freely attack him.
- Ghost Scepter - The scepter makes you immune to physical attacks while making you unable to attack at the same time. You also take increased magical damage under its duration. Enemies do virtually zero damage if you have Ghost Scepter.
- Solar Crest - Solar Crest grants armor, attack speed, and movement speed to the targetted ally while reducing the same stats if used upon enemies. This makes them unable to stand firm in teamfights.
Enchantress is strong against
- Lycan - Lycan relies heavily on right clicks making Untouchable very effective against him.
- Ember Spirit - Impetus will deal huge amounts of damage when he uses a Fire Remnant to escape.
- Ursa - Enchant can dispel Overpower, and Enchant's slow can help kite Ursa in fights and also in the lane.
Enchantress is weak against
- Broodmother - Enchantress can be easily overwhelmed with Broodmother's spiderlings from Spawn Spiderlings and Enchantress can only control one of them with Enchant and she has no good wave clear (Spawn Spiderlings can also kill creeps controlled with Enchant).
- Juggernaut - Blade Fury dispels the slow from Enchant and can burst Enchantress down during the laning stage.
- Nyx Assassin - Vendetta breaks Untouchable and deals great damage against her.
https://dota2.fandom.com/wiki/Enchantress
3. Nature’s Prophet
It is safe to say that Nature’s Prophet is pretty much the embodiment of the jungle! His green and serene appearance makes him a leader amongst the jungle creatures. NP is one of the most jungle heroes in the game, mostly due to his treants, which soak up the damage and provide extra damage while farming. With high base attack speed, he can prove to be a nuisance in the laning stage, constantly harassing enemies or jungling faster. A late-game NP is a threat that not all players can contain.
With the incredibly high magic damage being dished out with the help of his ultimate, Nature’s Prophet devastates his foes from the early game. The jungle is his domain, but it isn’t limited to his side of the map! With Global Teleportation, Nature’s Prophet can farm the enemy side of the map or even rat and push towers when the enemy team is busy fighting. All in all, he is an essential hero in the current patch as he amplifies the fighting and pushes the potential of the team.
What makes Nature’s Prophet a great jungler?
- High base attack speed, which can be useful if paired with an early Blight Stone.
- Can jungle right from level 1 with his treants.
- Incredible global presence, even better with the removed cooldown on teleport as a level 25 talent.
- Can split push with treants while farming the jungle.
Top 5 Best End-Game items for Nature’s Prophet
- Glepnir - Upon cast, it roots enemies in 450 AoE, making them take damage and controlling the crowds as well.
- Shadow Blade - Provides invisibility on cast which can be used to escape or set up on enemies
- Solar Crest - Solar Crest grants armor, attack speed, and movement speed to the targetted ally while reducing the same stats if used upon enemies. This makes them unable to stand firm in teamfights.
- Black King Bar - Provides spell immunity, making Nature’s Prophet invulnerable in the fight.
- Scythe of Vyse - Upon usage it hexes the targetted unit, essentially making them unable to use spells or items, along with reducing their movement speed for 3.5 seconds.
Nature’s Prophet is strong against
- Monkey King - Nature's Prophet's Natures Call can destroy trees while Monkey King is standing on them with Tree Dance, which will stun him for a good deal of time.
- Venomancer - Teleportation allows Nature's Prophet to save himself from the damage over time of Venomous Gale, Poison Sting, and Poison Nova.
- Weaver - Sprout with True Sight items ( Sentry Ward or Dust of Appearance) make it possible to trap Weaver in the lane, unless he buys Quelling Blade or until he unlocks Time Lapse.
Nature’s Prophet is weak against
- Storm Spirit - Ball Lightning can be used to clear Nature's Prophet's Treants and easily destroys Sprout.
- Shadow Shaman - Shadow Shaman's Mass Serpent Ward together with Ether Shock can easily kill lots of Treants if played defensively.
- Doom - Doom and a mini stun from Infernal Blade prevents Nature's Prophet from escaping with Sprout and Teleportation.
https://dota2.fandom.com/wiki/Nature%27s_Prophet
2. Doom
The harbinger of bad news, Doom is a devastating enemy to face if you are playing a squishy hero. This demon has sent countless of his enemies to the realm of hell, and the jungle creeps are no exception. His abilities are highly lethal, as they deal high damage right off the bat. He is considered to be a great counterpick regardless of the lane, due to the high flexibility. The Infernal Blade damage and disable coming from his eponymous ultimate is the stuff nightmares are made of! Doom is widely regarded as one of the most effective counters to spell-casting heroes, oh- even the hero is nice!
Doom’s high base armor provides him sustain while fighting or jungling. Doom is known to farm effortlessly right from level one, courtesy of Devour. He is regarded as one of the most deadly disablers in the current meta. Spell-casting heroes hate disabling as it makes them unable to cast any spells, rendering them useless in fights. All it takes is one Blink and Doom to get enemies out of the fight, as most of them virtually have no way to counter Doom.
What Makes Doom a great jungler?
- Devour kills creeps instantly, granting gold and him the abilities of the creep.
- High strength gain and base armor, making it easy for him to jungle without taking much damage.
- Scorched Earth deals massive AoE damage which accelerates his farming speed.
- The ultimate Doom is great against mobile/slippery heroes as it silences and mutes them while making them take damage over time.
Top 5 Best End-Game items for Doom
- Shadow Blade - Provides invisibility on cast which can be used to escape or set up on enemies
- Blink Dagger - On cast, Blink transports you 1200 units in the distance you are facing, can’t be used for 3 seconds if you take any form of damage. Blink is used to close the gap and to get on top of enemies, or it can also be used to escape away from them.
- Shiva’s Guard - Upon activation, it deals damage in an AoE, slowing down the affected targets. It also provides increased armor and reduces enemy armor in an AoE.
- Black King Bar - Provides spell immunity from all enemy magic damage spells, making him invulnerable in the fight
- Refresher’s Orb - Can refresh spells and items and use them again in quick succession to delete enemies from the fight
Doom is strong against
- Tinker - Tinker is heavily dependent on active abilities and Doom prevents him from using any of them.
- Spectre - Doom can entirely disable Spectre from a teamfight.
- Arc Warden - Arc Warden relies on items and abilities, as well as his Tempest Double, to deal damage to enemies. Doom effectively denies that and makes Arc Warden useless in fights.
Doom is weak against
- Lifestealer - Rage allows Lifestealer to become spell-immune to negate the magical damage of Infernal Blade and Scorched Earth.
- Medusa - Doom does not disable Mana Shield. As such, Doom's damage is largely mitigated by her mana shield. Additionally, Medusa is not reliant on her abilities to be effective during a teamfight, making Medusa an unproductive hero to target.
- Phantom Lancer - Phantom Lancer's illusions can make it difficult to Doom the original. Should Doom figure out the original hero, the illusions can make it difficult to cast any abilities, as their hitboxes can be used to body-block the Phantom Lancer.
https://dota2.fandom.com/wiki/Doom
1. Axe
Mogul Khan, the Axe is a fierce and lethal war general! He is an exceptional jungler and leaves no stones unturned against melee heroes. The latter finds it hard to lane against Axe as he is constantly harassed and shoved off the lane with both Battle Hunger and Counter Helix. Just like a typical carry hero, Axe is also relevant through the late game, but the latter prevails as he has high armor and HP, and does not falter easily. He can always jungle to acquire his Blink if he somehow has a difficult laning phase. Not all heroes can deal ungodly amounts of damage as Axe does, right from the early game.
Even a farmed enemy core can succumb to one Axe Blink Call due to the immense damage dished back to him with the help of Blademail and Counter Helix Spins. Void simply can’t do much to Axe when he obtains items like Black King Bar and Blademail, rendering the former quite useless. As the warmonger is tanky, most enemies can’t penetrate his armor, ignoring him largely in teamfights. Even if the enemies manage to hit Axe hard, they may just be susceptible to the Counter Helix spins, which can mow them down within no time if they are reckless!
What Makes Axe a great jungler?
- Counter Helix passive deals massive AoE damage in the later levels which allows him to dominate fights and bulldoze through neutral creeps.
- High base attack speed and armor.
- Call gives a bonus of 30 armor, allowing him to deal more damage to the neutral creeps.
- High DPS and movement speed make it easy to farm faster, hence accelerating his farm.
- Decent talent tree that scales well with the right item build.
Top 5 Best End-Game items for Axe
- Blink Dagger - Blink transports Axe 1200 units in the distance he is facing, it can’t be used for 3 seconds if he takes any form of damage. Blink is used to close the gap and to get on top of enemies and follow it up with Call.
- Blademail - Reflects enemy damage to him upon activation. This is a staple item on Axe, as he has enough HP to tank through the damage while reflecting it to the enemy carry, it can make him ignore you in fights.
- Aghanim’s Scepter and Shard - AoE Battle Hunger and reduced CD on spells
- Force Staff - Allows you to force yourself or the targetted unit 600 units ahead in the direction they are facing, it can be useful to catch or escape from enemies.
- Black King Bar - Provides spell immunity, making Axe invulnerable in the fight.
Axe is strong against
- Phantom Lancer - Berserker's Call catches Phantom Lancer when he is hidden among his illusions.
- Troll Warlord - Battle Trance does not save Troll Warlord from a Culling Blade.
- Berserker's Call is one of the best ways to lock down Weaver before he has a chance to use Time Lapse. It can also catch Weaver in Shukuchi.
Axe is weak against
- Outworld Destroyer - Outworld Destroyer's pure and magical damage is particularly effective against Axe.
- Ursa - Enrage reduces the damage from Blade Mail and Counter Helix to a minimum, forcing Axe to play around Ursa's ultimate ability.
- Pugna - Decrepify can be used on allies to prevent them from attacking Axe and triggering Counter Helix during Berserker's Call. He can also cast it on Axe to prevent anyone from attacking him.
https://dota2.fandom.com/wiki/Axe
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