10.5/0 Infantry
Link: https://www.youtube.com/watch?v=US-U8Xn80bU
Start at: 3.50
This template is for divisions that are used for filling gaps in your front lines. The template has a high level of organization, meaning it will take a while for it to break and will quickly regain its strength after retreating. These divisions are best used for fronts where the player is expecting to lose and wants to make his enemy wear down since the enemy is going to take a lot of casualties trying to break this division.
How this template is good:
- Extremely cheap to make,
- Good for port garrisons and for holding front lines,
- Good for spamming loads of it to slow down the enemy.
9. 10/Infantry
Link.https://www.youtube.com/watch?v=US-U8Xn80bU
Start at: 0.50
This division represents the foundation of any in-game army. For its composition, it requires the player to only have 1000 infantry equipment in his stockpile. The division template also has loads of organization and soft attack, which makes it withstand most engagements against enemy units. Furthermore, It is especially effective with countries that have loads of manpower, and which utilize the “Mass assault” doctrine.
How this template is good:
- Cheap,
- Reliable,
- Effective,
8. 10 width anti-tank division
How this template is good:
- Extremely cheap to produce,
- High organization and soft attack,
- Overpowered in the early game,
- Does not require a lot of manpower(10k only).
Link: https://www.youtube.com/watch?v=yZ6PmbvfBUE
Start at: 4.40
As a minor nation, this is the best option for countering tanks. This division is ESPECIALLY good against nations with the mobile warfare doctrine. Nations such as Poland, The Netherlands, France, and even the Soviet Union should have some of these units in their disposal for contouring the ever-expanding German Reich.
How this template is good:
- Very cheap to produce,
- Does not require a lot of equipment and manpower,
- Good for minor nations to balance the scale,
- A staple for a good defense.
7. 40 width anti-tank division
Link: https://www.youtube.com/watch?v=yZ6PmbvfBUE
Start at: 2.30
This is an improved 10 width anti-tank division, which will not just be used for defense but also attack. While the 10 width anti-tank division was good in the early game, against light tank divisions, The 40 width anti-tank division is good against medium and even heavy tank divisions in the late game. Furthermore, the 40 width anti-tank division has loads of soft attack which will help in situations against other infantry units, making it versatile in its abilities
How this template is good:- Very effective in defending and attacking tank units,
- Breaks down very hard in defense,
- Good for Major nations for countering,
- Useful in most battle situations.
6. 14/4 Marine division
Link:https://www.youtube.com/watch?v=yZ6PmbvfBUE&t=382s
Start at: 7.05
Breaking through a heavily fortified enemy on a coast can be a big problem single-player,and especially multiplayer. If you have experienced something similar than this division is perfect for you! For any naval-based power, such as the US and the UK, this division will be perfect to stage a D-day landing without any issue.
How this template is good:
- Is a marine unit, loses organization much slower while naval invading,
- Has high soft attack and piercing, being effective while landing and on land,
- Very good, both in defense and attack.
5. Space marines
Link: https://www.youtube.com/watch?v=jN58EY2AnIk
Start at: 12.50
This unit represents one of your heavy hitters in the field of battle, especially when experiencing a stalemate. This is mostly like the 10/0 infantry, however, it has a tank battalion which makes it perfect for piercing the enemy’s front lines.
How this template is good:
- Excellent armor and piercing,
- 20 width
- Very effective
- Cheap
4. 7/1/1 Infantry
Link: https://www.youtube.com/watch?v=jN58EY2AnIk
Start at 10:20
A very similar unit as the classic 7/2 infantry, however, instead of the extra unit of regular artillery, it uses an anti-tank artillery unit. Against nations with a high amount of mechanized units, this is your go-to option to deflect those attacks.
How this template is good:
- Cheap to produce
- Very effective against tanks and motorized,
- Good against infantry,
- High soft attack.
3. The classic 7-2
Link: https://www.youtube.com/watch?v=yZ6PmbvfBUE
Start at:1.20
With every player, both in single-player and multiplayer, this division has been brought to the front. This template is a perfect mix of soft attack and defense, which will be able to withstand the brunt of what the enemy has to offer. Furthermore, for attack, this will be your main division, especially early game, to achieve victory!
How this template is good:
- Cheap to make,(usually around 10 army XP )
- High soft attack, meaning it is good against infantry units,
- Does not require a lot of equipment
- Does not take up a lot of supply
2. Anti-air infantry
Link: https://www.youtube.com/watch?v=jN58EY2AnIk
Start at 15.27
One of the biggest drawbacks in any hoi4 game is air superiority. It severely hinders the player’s infantry divisions to perform well on the front, especially as a minor nation without the industrial capabilities to produce a decent air force. With this template, you have the ability to severely damage the enemy’s air force, and to have an effective unit as well, making it a useful tool to have at the front line.
How this template is good:
- High soft attack, good against infantry,
- Cheap,
- Very effective against enemy planes,
- Good while defending
1. 14/4 Infantry
Link: https://www.youtube.com/watch?v=US-U8Xn80bU
Start at: 5.20
This unit will form the basis of your main armies for attack and piercing the enemy line. It is double the width and doubles the firepower of the previous pick on our list! 14/4 infantry has tons of soft attack and on the defense, it is pretty much invincible, for infantry intensive nations, this unit is the primary one for attack and will be able to beat most units on the field of battle. Although effective, it requires a lot of manpower and equipment, meaning that minor nations might not be able to have a lot of this unit early on.
How this template is good:
- Has 40 width, fits perfectly in battle,
- Has high amount of soft attack, effective against almost all infantry divisions,
- Almost invincible on the defense, very hard to break,
- Useful against both major and minor nations.