Red is the color of aggression and speed. Using red mana means wrecking with intense heat that cannot be stopped.
Burning opponents and their creatures alive, while giving creatures haste is where the value of this color lies. Early game, simple and powerful plays are what all pyromancer's love about red.
The arena favors bold moves done quickly and red can do just that. With these ideals fueling the literal fire, here are the top 25 MTGA most powerful red cards.
25.Star Of Extinction
We asked if we could instead of if we should
What is great about Star of Extinction?
- Allows you to board wipe creatures and planeswalkers
- Has the chance to ruin your opponent’s mana production
- This card is so powerful in response to casting it your opponent may concede
24.Sarkhan’s Unsealing
Unsealed like a fresh pack filled with powerful red cards
What is great about Sarkhan’s Unsealing?
- Provides value for playing creatures that cost more
- Can be used to remove creatures
- It allows you to target your opponent and can be used as a kill shot
23.Sunbird’s Invocation
Fire chicken's symphony
What is great about Sunbird’s Invocation?
- Allows you to cast spells for free
- Playing expensive spells is perfectly fine, the more it costs the more value you can generate
- For just six mana this card can be played shockingly early
22.Fiery Emancipation
Could roast a marshmellow in there
What is great about Fiery Emancipation?
- Triples all your damage
- It only covers sources you control so it cannot be used against you
- The earlier the card is played the more value it generates
21.Double Vision
This card was made by somebody who loves Forgiener
What is great about Double Vision?
- Allows you to literally kill two birds with one stone if your opponent is playing fliers
- Damage is doubled on all your instants and sorceries
- Allows you to choose new targets for the copies
20.Leyline of Combustion
If you can't take the heat you should avoid the combustion
What is great about Leyline of Combustion ?
- Can be played before the game even starts
- Deals damage to the player directly
- Shuts down abilities of certain cards all together and can kill an opponent if they continue to target your board or you
19.Cavalcade of Calamity
What is great about Cavalcade of Calamity?
- Extremely cheap to cast
- Essential when playing small creatures or making tokens with low power
- Can hit players and planeswalkers just from declaring attacks
18.Sarkhan the Masterless
Just a planeswalker who loves dragons
What is great about Sarkhan?
- Has a static ability which you do not have to pay for
- The more planeswalkers you control the more dragons you may create
- Can make dragon tokens for blockers or push that final few points of damage through
17.Goblin Warchief
A goblins favorite word is more
What is great about Goblin Warchief?
- Reduces the cost of other goblins
- Gives other goblins you control haste allowing them to swing as they spawn
- It only costs three mana
16.Squee,the Immortal
The greatest joke of all the goblins
What is great about Squee?
- Squee never truly dies and can be cast from anywhere
- Letting him die can produce value using the right effects
- Great for combos
15.Krenko, Tin Street Kingpin
Woke up this morning, made some goblin tokens
What is great about Krenko?
- Krenko only costs three mana
- Gets really big really quick especially when given haste
- Produces goblin tokens rapidly
14.Forbidden Friendship
Sick em
What is great about Forbidden Friendship?
- Spawns in two creatures for two mana, a solid trade
- The dinosaur has haste so it can start dealing damage as soon as you want it to
- If the spell is copied you get to make a lot of tokens for a small price
13.Spellgorger Weird
This card is weird
What is great about Spellgorger Weird?
- The creature grows rapidly if you play a lot of noncreature spells
- Can be used to deal damage and protect you from your opponent’s creatures
- Starting off with 2 power and toughness makes it develop into a game winning creature even faster
12.Rampaging Ferocidon
Roars to stop lifegain
What is great about Rampaging Ferocidon?
- This card was banned because of how powerful it was
- Stops your opponents from gaining life
- If your opponent makes creatures it can burn them quickly with its third effect
11.Etali, Primal Storm
The rain is nothing to fear when you become the storm!
What is great about Etali?
- Allows you to get rid of big threats from your opponents deck
- Allows you to play big threats for free
- With the right amount of ramp in a game Etali can come out before your opponent sees it coming
10.Finale of Promise
The moment you've all been waiting for
What is great about Finale of Promise?
- You get to cast a spell from your grave for free
- This card will deal massive damage if played at the right time
- The X in the mana cost allows this to be played whenever you like, it can end games or stop early threats, the choice is yours
9.Ilharg,the Raze-Boar
Oink! oink!
What is great about Ilharg?
- Ilharg costs only 5 mana to cast
- The card has trample to make sure the lethal damage goes through
- His effect is absolutely amazing and cannot be stopped by most cards
8.Krenko,Mob Boss
The mob rules!
What is great about Krenko?
- Extremely cheap for the wrath he can bring to the board
- Allows you to double your goblins every single turn he is in play
- If he gets killed you are left with an army
7.Torbran, Thane of Red Fell
Never underestimate a dwarf
What is great about Torbran?
- Allows all your red spells to deal extra damage
- Works on both players and their permanents
- Cheap to cast and his toughness makes him last long enough to win most games
6.Tin Street Dodger
What is great about Tin Street Dodger?
- Starts dealing damage turn one
- His effect can make him unblockable
- If made larger or given equipment his damage can be the lethal strike to end a game
5.Fervent Champion
Javier rides again
What is great about the champion?
- Can be played turn one
- First strike allows him to hit first allowing him to deal damage before other creatures
- Can be loaded up with equipment for free because of his ability
4.Scorch Spitter
Spitters are scorched quitters
What is great about Scorch Spitter?
- A great play turn one
- It does not have to hit your opponent to deal damage
- It can deal damage to both players and planeswalkers should the need arise
3.Robber of the Rich
Robin hood strikes again
What is great about Robber of the Rich?
- Can attack upon summon because of haste
- Reach allows him to stop fliers
- His ability triggers when he attacks and can get rid of some nasty spells from your opponents deck
2.Anax, Hardened in the Forge
This is theros and not sparta
What is great about Anax?
- Profits off of having a large board state because of devotion
- Whenever creatures die you get to make tokens
- Can become insanely powerful late-game or be the reason you get the advantage early-game
1.Embercleave
Swing low sweet artifact
What is great about Embercleave?
- Flash allows this card to be played at instant speed, which it is begging for
- Gives any creature you want more power and can be equipped for nothing when it is played
- The spell reduces its own cost which is awesome for red decks that wreck hard with a lot of creatures
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