[Top 5] Honkai Star Rail Best Teams That Are Powerful

While traversing the stars, who knows who we might meet?


Sampo+ Kafka+ Silver Wolf+ Luocha

The DoT damage dealing team.

This team maximizes the DoT potential of Kafka’s skills.

Kafka has one of the best DoT kits in the game so far. Her skill triggers DoTs that have been applied on the enemy and her ultimate applies both Lightning DMG and shock to the enemy. When an ally uses a basic attack, Kafka follows up with an attack that  applies more shock to the enemy. 

Sampo is one of Kafka’s best allies as he is able to easily apply wind shear and increase the amount of damage taken by DoTs. Ensure that he is built with more speed than Kafka to fully take advantage of her skill. 

Silver Wolf is a powerful debuffer whose skill applies a Weakness to the target enemy and reduces their damage resistance.  Not only that, but every time Silver Wolf attacks, she has the chance to apply a random bug to the enemy that can reduce  their attack, defense, or speed. Using her to weaken the enemy allows for Kafka and Sampo to do more damage to enemies.   
 

Loucha has a unique healing kit. He has a passive that heals an ally when their HP falls below 50%. His ultimate removes buffs from enemies and deals Imaginary DMG. Whenever Luocha gains 2 stacks of Abby’s flowers, he deploys a field where attacking teammates restore HP. 

Luocha’s field and passive allow him to heal without using his skill, making him skill point-efficient. And using his basic attack will trigger Kafka’s follow up, allowing for more DoT, more damage, and more easily won battles. 

What makes this team great:

  • Sampo and Kafka apply a lot of DoT to enemies.
  • Silverwolf can reduce enemy attack, defense, and speed.
  • Luocha’s passive healing allows for Kafka to use her follow up attack and skill more often.

 

Jing Yuan+ Bailu+ Tingyun+ Luka

The Jing Yuan hypercarry team.

This team focuses on maximizing Jing Yuan’s lightning damage.

Jing Yuan’s skill and  follow-up attack will provide the majority of the damage. You want to use Jing Yuan’s skill as often as possible so that his follow-up attack can gain its max stacks and act faster in battle.

Luka is a good fit for this composition as he can be skill point efficient. When he attacks or breaks an enemies Weakness, Luka gains stacks of Fighting Will. After gaining two stacks, Lukas basic attack becomes enhanced for two turns.

Luka is also able to apply DoT and his ultimate can increase a single enemy's target damage for three turns. This added support will help defeat enemies while also enabling the damage done by Jing Yuan.

Tingyun works as a great buffer as her skill increases the attack of an ally and grants them with Benediction. Whenever that ally attacks, they deal additional Lighting DMG. Using Tingyun on Jing Yuan will increase his Lightning DMG output. 

Tingyun’s talent allows that same ally to deal additional lighting damage to  enemies that attackTingyun. Her ultimate will regenerate a large amount of energy and increase the damage of an ally for 2 turns. All of this will help increase the damage output of Jing Yuan and his follow-up attack. 

Bailu is a good healer for this comp as she is able to revive a character once during battle. This is good as it is known that characters on the path of Harmony like Tingyun are on a high base taunt from enemies and are likely to be targeted the most during battle. Bailu serves as a good backup in case Tingyun falls early in battle. 

Why this team is great:

  • Tingyun buffs Jing Yuan’s attack power.
  • Bailu can revive a character who is downed in battle.
  • This team maximizes Lightning DMG making it good against enemies with Lightning Weakness.

 

Seele+ Bronya+ Natasha+ Gepard

The Seele Hypercarry team.

The team works around Seele’s ability to gain extra turns. Her talent, Resurgence, allows Seele to enter a buffed state where she gains an extra turn after defeating an enemy. While in this buffed state, her attack damage will increase by 40 % for one turn.

The best way to capitalize on the amount of extra turns Seele has is by queuing her ultimate to kill an enemy, gaining an extra turn, then killing an enemy with her basic attack or skill, and then getting one more extra turn. Seele can gain a max of four turns in a row. 

Bronya and Seele work very well together as Bronya’s skill will dispela debuff from an ally and allow them to immediately take action. She also increases t attack damage by 33%. Using them together allows Seele to take even more turns in battle. 

As for Natasha and Gepard, they serve to keep Seele and Bronya in action. Natasha can heal allies and Gepard can shield against attacks. Using them together will make the team virtually unkillable and having two sustain units allows for the team to be skill point efficient, meaning Seele’s attack and ultimate can be used generously. 

Why this team is great:

  • Seele can take multiple turns in a row.
  • Bronya can advance Seele’s action forward.
  • Two sustain units makes the team very hard to defeat.

 

Imbibitor Lunae+ Yukong+ Luocha+ Welt

The mono-imaginary team.

One of the newest additions to the game, Imbibitor Lunae, is a really powerful DPS. His skill enhances his basic attack up tothree times. Each of these enhancements will cost one to three skill points respectively and using more skill points to enhance the basic attack will yield more damage.

Imbibitor Lunae’s ultimate will deal a large amount of Imaginary DMG to a single enemy and its adjacent targets while also granting Squama Sacrosancta, which can be used to offset the skill points needed to enhance the basic attacks. 

Yukong increases the attack of all allies with her skill and her ultimate can increase CRIT Rate and CRIT DMG. Every other turn, Yukong’s basic attack gets enhanced and she is able to deal increased attack and toughness damage to the enemy. Yukong works as a strong support character but is also capable of doing a lot of damage on her own. 

Welt helps with debuffing enemies and delaying their actions with his ultimate. Luocha can garner skill points for the team since his healing is mostly passive and only requires him to use his skill in dire situations. 

Why this team is great:

  • Imbibitor Lunae and Yukong have high damage output.
  • Yukong buffs the attack damage of all allies.
  • This team works well against enemies with Imaginary Weakness.

 

Fire Trailblazer+ Qingque+ Dan Heng+ Natasha

The F2P team.

This team is reliable, easy to build, and completely free to play.

There are only a few Quantum characters in the game so far, but Qingque can be a strong AoE DPS once you build her. Her kit revolves around drawing tiles and getting 4 of the same suit to enhance her basic attack and deal increased damage. Her ultimate deals AoE Quantum DMG and allows her to obtain 4 jade tiles of the same suit, making her next turn more powerful.

Dan Heng is a strong single target DPS. His skill can reduce the enemies speed upon a critical hit and if the enemy is slowed when he uses his ultimate, his ultimate’s damage multiplier increases by 72%. Using him together with Qingque allows for a balanced play style between AoE and Single-Target damage in game.

The Fire Trailblazer is a really good sustain unit as they can taunt enemies to keep the other allies from being hit. Their talent allows them to gain stacks of Magma after getting attacked by enemies. Gaining 8 stacks will enhance their back attack and do increased fire damage to a single enemy and enemies adjacent to it.

The Fire Trailblazer’s ultimate does AoE damage to all enemies and will enhance the Trailblazer’s basic attack for the next turn. Using Natasha with the Fire Trailblazer helps preserve the health of the team and can also be used to generate skill points as the goal is to rely on the Fire Trailblazer's shield and to heal using Natasha’s ultimate instead of her skill. 

Why this team is great:

  • This team works for both Single-Target and AoE damage.
  • Characters are easy to build.
  • Free to play friendly.

 

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