I don’t think there are many beginners right now, but… who knows right?
Well, this one’s for you guys! We all know that there are easier-to-use and more forgiving weapons than others in Warzone. Some tend to have more recoil or less fire rate, which might be hard to get used to if you’re starting your Warzone or CoD journey. Before this season ends and Warzone 2.0 launches, I’ll recommend some of the best beginner loadouts you can run to get familiar with this beautiful but chaotic game.
PS: Some loadouts have a different optic than the one shown in the video because it got nerfed a few days back. Specifically, the SVT-40 PU Scope 3-6x is being replaced by the 1229/Slate 3.25x Custom.
10. BACK FROM THE DEAD
Loadout in action:
Cooper Carbine:
MP-40:
The meta from a few months ago has once again positioned itself as one of the best options in the last few weeks of Warzone.
The Cooper Carbine is like a laser that shoots extremely fast. You'll get used to it quickly and you'll enjoy it even more if you pair it with my baby: the MP-40. This submachine gun has a good damage range and is very controllable and friendly for inexperienced players.
An old meta re-emerging... nothing new in CoD Warzone.
Loadout overview:
- Cooper Carbine:
- Muzzle: MX Silencer
- Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
- Cons: Aim Down Sight Speed, Sprint to Fire Speed
- Barrel: 22” Cooper Custom
- Pros: Highly Accurate and Controllable, Fire Rate, Damage Range, Reduced Scope Sway and Gun Bob
- Cons: Sprint to Fire Speed, Hip Fire Accuracy
- Optic: 1229/Slate 3.25x Custom
- Pros: Reflex & Scout Toggle, Accuracy, Recoil Control, 1.35x and 3.25x Magnification
- Cons: Aim Down Sight Speed
- Stock: Cooper Custom Padded
- Pros: Accuracy and Recoil During Sustained Fire, Flinch Resistance
- Cons: Initial Firing Recoil, Aiming Stability
- Underbarrel: M1941 Hand Stop
- Pros: Recoil Control
- Cons: Hip Fire Accuracy
- Magazine: 9mm 60 Round Drums
- Pros: Recoil Control & Accuracy, Fire Rate, Aim Down Sight Speed, Magazine Ammo Capacity
- Cons: Bullet Velocity & Range, Bullet Penetration, Damage, Reload Quickness
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Hatched Grip
- Pros: Recoil Control, Flinch Resistance
- Cons: -
- Perk 1: Tight Grip
- Pros: Accuracy and Recoil During Sustained Fire
- Cons: -
- Perk 2: Fully Loaded
- Pros: Max Starting Ammo
- Cons: -
- Muzzle: MX Silencer
- MP-40
- Muzzle: Recoil Booster
- Pros: Fire Rate
- Cons: Accuracy
- Barrel: VDD 189mm Short
- Pros: Damage Range, Bullet Velocity, Limb Damage
- Cons: Headshot Damage
- Optic: Slate Reflector
- Pros: 1.35x Magnification, Small Rectangular Sight, Precision Sight Picture
- Cons: -
- Stock: Krausnick 33M Folding
- Pros: Sprint to Fire Speed, Movement Speed
- Cons: Initial Firing Recoil
- Underbarrel: M1941 Hand Stop
- Pros: Recoil Control
- Cons: Hip Fire Accuracy
- Magazine: 7.62 Gorenko 45 Round Mags
- Pros: Recoil Control, Movement Speed, Aim Down Sight Speed, Fire Rate
- Cons: Bullet Velocity, Damage, Bullet Penetration, Damage Range
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Fabric Grip
- Pros: Aim Down Sight Speed, Sprint to Fire Speed, Hip Fire Recoil Recovery
- Cons: Horizontal Recoil Control
- Perk 1: Brace
- Pros: Initial Firing Recoil
- Cons: -
- Perk 2: Quick
- Pros: Sprint Speed
- Cons: -
- Muzzle: Recoil Booster
Perks
- Serpentine
- Overkill
- Combat Scout
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels In:
- Cooper Carbine’s recoil pattern makes it probably the easiest-to-control Vanguard AR because it just goes straight up. That means you only have to pull your right stick down
- MP-40 is very forgiving and consistent: you can miss some shots and still kill your opponent in a 1v1
- This loadout will help you get used to any playstyle you choose: rushing, camping or simply assisting your teammates
9. HEADSHOTS ONLY
Loadout in action:
KG M40:
RA 225:
I had not imagined the AR of this loadout alongside this SMG beast but when you try it, you fall in love.
The KG M40 has been known for a while for having almost no recoil and a pretty decent and even competitive damage range. You're certainly going to be able to dominate long and medium ranges, while with your RA 225 you're going to be able to tear your enemies apart up close. Sure, this SMG has a little more recoil but as far as defense goes, believe me, it's going to do the job.
You're going to be that newbie that everyone envies for having such powerful weapons.
Loadout overview:
- KG M40
- Muzzle: MX Silencer
- Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
- Cons: Aim Down Sight Speed, Sprint to Fire Speed
- Barrel: Reisdorf 720mm Shrouded
- Pros: Recoil Control & Accuracy, Flinch Resistance, Reduced Scope Sway and Gun Bob, Bullet Velocity
- Cons: Aim Down Sight Speed, Movement Speed, Sprint to Fire Speed
- Optic: 1229/Slate 3.25x Custom
- Pros: Reflex & Scout Toggle, Accuracy, Recoil Control, 1.35x and 3.25x Magnification
- Cons: Aim Down Sight Speed
- Stock: VDD 22G Padded
- Pros: Recoil Control, Recoil Recovery, Movement Speed, Accuracy
- Cons: Aim Down Sight Speed, Sprint to Fire Speed, Hip Fire Accuracy
- Underbarrel: M1930 Strife Angled
- Pros: Horizontal Recoil Control
- Cons: Aim Down Sight Speed, Sprint to Fire Speed
- Magazine: 8mm Klauser 60 Round Drums
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Reload Quickness, Movement Speed
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Hatched Grip
- Pros: Recoil Control, Flinch Resistance
- Cons: -
- Perk 1: Tight Grip
- Pros: Accuracy and Recoil During Sustained Fire
- Cons: -
- Perk 2: On-Hand
- Pros: Equipment Dexterity, Aim Down Sight Speed
- Cons: -
- Muzzle: MX Silencer
- RA 225
- Muzzle: Recoil Booster
- Pros: Fire Rate
- Cons: Accuracy
- Barrel: Urban Rapid 11”
- Pros: Fire Rate
- Cons: Sprint to Fire Speed, Horizontal Recoil Control, Recoil Recovery
- Optic: Slate Reflector
- Pros: 1.35x Magnification, Small Rectangular Sight, Precision Sight Picture
- Cons: -
- Stock: Urban TAC
- Pros: Aim Walking Movement Speed, Initial Firing Recoil, Aim Walking Steadiness, Idle Sway Control
- Cons: Sprint to Fire Speed, Hip Fire Accuracy
- Underbarrel: SG98 Compact
- Pros: Aim Walking Movement Speed, Reduced Scope Sway and Gun Bob
- Cons: -
- Magazine: 9mm 55 Rnd Drums
- Pros:
- Cons:
- Ammunition: Hollow Point
- Pros: Limb Damage
- Cons: Damage Range
- Rear Grip: Grooved Grip
- Pros: Aim Walking Movement Speed, Horizontal Recoil Control, ADS Firing Move Speed, Aiming Stability
- Cons: Sprint to Fire Speed, Aim Down Sight Speed
- Perk 1: Sleight of Hand
- Pros: Reload Quickness
- Cons:
- Perk 2: Quick
- Pros: Sprint Speed
- Cons:
- Muzzle: Recoil Booster
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels In:
- The KG M40 has a pretty competitive TTK thanks to its accuracy, which allows the player to hit more headshots and thus kill more enemies than any usual heavy assault rifle
- The RA 225 has a crazy movement speed, which will allow you to get used to Warzone’s movement and perfect it
- The combination of a heavy weapon and a very light and fast one always comes in handy when talking about encounters at any range
- You can either rush or keep your distance; you will deal a lot of damage anyway
8. SNIPED
Loadout in action:
Gorenko:
Nikita:
To be honest, these are not the best weapons to recommend to a beginner, if they have no CoD experience at all.
Don't worry, I have my reasons for including them in this list despite the above. The Gorenko anti-tank rifle may seem difficult to use at first but it is very forgiving thanks to its rate of fire and high damage. Both are very good, so they will allow you to miss some shots and still have the ability to eliminate your enemies. On the other hand, the Nikita has a recoil that is a bit difficult to control at first, but its rate of fire makes up for this, since when using it only for medium and short distances... well, it practically melts the enemy.
Come on, you have to suffer to get better!
Loadout overview:
- Gorenko
- Muzzle: Mercury Silencer
- Pros: Sound Suppression, Horizontal Recoil Control, Bullet Velocity
- Cons: -
- Barrel: 240mm ZAC Rapid
- Pros: Fire Rate, Aim Down Sight Speed, Movement Speed
- Cons: Accuracy, Sprint to Fire Speed
- Optic: ZF4 3.5x Rifle scope
- Pros: 3.5x Magnification, Accuracy, Compact Scope, Recoil Control
- Cons: Aim Down Sight Speed
- Stock: Marksman Stock
- Pros: Horizontal Recoil Control, Aim Down Sight Speed, Vertical Recoil Control
- Cons: Hip Fire Accuracy, Movement Speed
- Underbarrel: GF-59 Flashlight
- Pros: Damage Range
- Cons: -
- Magazine: 13mm AM 10 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Reload Quickness, Movement Speed
- Ammunition: FMJ Rounds
- Pros: Bullet Penetration
- Cons: -
- Rear Grip: Leather Grip
- Pros: Aim Down Sight Speed, Aiming Stability, Aim Walking Movement Speed
- Cons: Hip Fire Accuracy
- Perk 1: Discard
- Pros: Empty Reload Quickness
- Cons:
- Perk 2: On-Hand
- Pros: Equipment Dexterity, Aim Down Sight Speed
- Cons: -
- Muzzle: Mercury Silencer
- Nikita
- Muzzle: MX Silencer
- Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
- Cons: Aim Down Sight Speed, Sprint to Fire Speed
- Barrel: Empress 613mm BFA
- Pros: Recoil Control, Damage Range, Bullet Velocity
- Cons: Aim Down Sight Speed, Sprint to Fire Speed, Movement Speed, Aim Walking Movement Speed
- Optic: Slate Reflector
- Pros: 1.35x Magnification, Small Rectangular Sight, Precision Sight Picture
- Cons: -
- Stock: ZAC MS
- Pros: Horizontal Recoil Control, Aiming Stability
- Cons: Aim Down Sight Speed, Movement Speed, Hip Fire Accuracy, Sprint to Fire Speed
- Underbarrel: Mark VI Skeletal
- Pros: Aim Down Sight Speed, Movement Speed
- Cons: Hip Fire Accuracy
- Magazine: 6.5 Sakura 60 Round Drums
- Pros: Magazine Ammo Capacity, Recoil Control, Hip Fire Accuracy
- Cons: Bullet Velocity, Damage Range, Reload Quickness
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Hatched Grip
- Pros: Recoil Control, Flinch Resistance
- Cons: -
- Perk 1: Perfectionist
- Pros: Recoil Control
- Cons: Flinch Resistance
- Perk 2: Fully Loaded
- Pros: Max Ammo Capacity
- Cons: -
- Muzzle: MX Silencer
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- Both weapons are very forgiving, which makes them good suggestions for beginner players
- The Nikita is one of the best options for a sniper support weapon despite its kind of slow movement
- Rate of fire of both guns is simply nuts for both weapon categories: sniper rifle and assault rifle
7. OG META?
Loadout in action:
STG-44:
MP-40:
STG has returned to its throne, according to many streamers and YouTubers.
I'm not going to argue that the STG is a great option... in fact, forget what I was going to say: it's very good. It has a good rate of fire, pretty decent damage and above all: a recoil that you get used to quickly. And, what better than to take it along with the baby I told you about before? Yes, the MP-40.
I know, we’ll get to the MW and CW guns in a minute…
Loadout overview:
- STG-44:
- Muzzle: MX Silencer
- Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
- Cons: Aim Down Sight Speed, Sprint to Fire Speed
- Barrel: VDD 760mm 05B
- Pros: Highly Accurate and Controllable, Damage Range, Reduced Scope Sway and Gun Bob, Bullet Velocity
- Cons: Aim Walking Movement Speed, Sprint to Fire Speed, Hip Fire Accuracy
- Optic: 1229/Slate 3.25x Custom
- Pros: Reflex & Scout Toggle, Accuracy, Recoil Control, 1.35x and 3.25x Magnification
- Cons: Aim Down Sight Speed
- Stock: VDD 34S Weighted
- Pros: Accuracy, Flinch Resistance, Recoil Control, Aiming Stability
- Cons: Aim Down Sight Speed, Movement Speed
- Underbarrel: Carver Foregrip
- Pros: Hip Fire Accuracy, Vertical Recoil Control
- Cons: Aim Down Sight Speed
- Magazine: 7.62 Gorenko 50 Round Mags
- Pros: Recoil Control & Accuracy, Movement Speed, Aim Down Sight Speed, Fire Rate
- Cons: Damage, Bullet Penetration
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Polymer Grip
- Pros: Flinch Resistance, Accuracy and Recoil During Sustained Fire
- Cons: -
- Perk 1: Vital
- Pros: Increased Torso Damage
- Cons: Recoil Control & Accuracy
- Perk 2: Fully Loaded
- Pros: Max Starting Ammo
- Cons: -
- Muzzle: MX Silencer
- MP-40
- Muzzle: Recoil Booster
- Pros: Fire Rate
- Cons: Accuracy
- Barrel: VDD 189mm Short
- Pros: Damage Range, Bullet Velocity, Limb Damage
- Cons: Headshot Damage
- Optic: Slate Reflector
- Pros: 1.35x Magnification, Small Rectangular Sight, Precision Sight Picture
- Cons: -
- Stock: Krausnick 33M Folding
- Pros: Sprint to Fire Speed, Movement Speed
- Cons: Initial Firing Recoil
- Underbarrel: M1941 Hand Stop
- Pros: Recoil Control
- Cons: Hip Fire Accuracy
- Magazine: 7.62 Gorenko 45 Round Mags
- Pros: Recoil Control, Movement Speed, Aim Down Sight Speed, Fire Rate
- Cons: Bullet Velocity, Damage, Bullet Penetration, Damage Range
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Fabric Grip
- Pros: Aim Down Sight Speed, Sprint to Fire Speed, Hip Fire Recoil Recovery
- Cons: Horizontal Recoil Control
- Perk 1: Brace
- Pros: Initial Firing Recoil
- Cons: -
- Perk 2: Quick
- Pros: Sprint Speed
- Cons: -
- Muzzle: Recoil Booster
Perks
- Serpentine
- Overkill
- Combat Scout
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- Recoil Control at large distances
- Very forgiving and yet powerful when aimed right (at the enemy’s head)
- Both of these weapons’ movement is great. The STG’s movement is pretty smooth even if we’re talking about an AR
6. NEVER GETS OLD
Loadout in action:
Grau:
Marco 5:
Two of the most hated and loved weapons in Warzone... not at all toxic to carry them in the same loadout, right?
Well, in case you don't know, the Grau was meta before Cold War was introduced in Warzone... yes, it seems like a thousand years ago. Why is it in the meta today? Because it has almost no recoil and has a very good damage range since it was buffed a few weeks ago. There's practically no recoil to control in this AR. Also, the Marco 5 has very little recoil either and has an excellent rate of fire. However, focus on hitting as many shots as you can in the enemy's head.
I lost a game yesterday because I didn't aim for the head with the Marco 5... it still hurts.
Loadout overview:
- Grau
- Muzzle: Monolithic Suppressor
- Pros: Sound Suppression, Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness
- Barrel: Tempus 26.4” Archangel
- Pros: Damage Range, Bullet Velocity, Recoil Control
- Cons: Aim Down Sight Speed, Movement Speed
- Optic: VLK 3.0x Optic
- Pros: Zoom Level
- Cons: Aim Down Sight Speed
- Underbarrel: Commando Foregrip
- Pros: Recoil Stabilization, Aiming Stability
- Cons: Movement Speed
- Magazine: 60 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Movement Speed
- Muzzle: Monolithic Suppressor
- Marco 5
- Muzzle: Recoil Booster
- Pros: Fire Rate
- Cons: Accuracy
- Barrel: Imerito 342mm 04P
- Pros: Highly Accurate and Controllable, Bullet Velocity, Flinch Resistance, Reduced Scope Sway and Gun Bob
- Cons: Aim Down Sight Speed, Sprint to Fire Speed
- Optic: Slate Reflector
- Pros: 1.35x Magnification, Small Rectangular Sight, Precision Sight Picture
- Cons: -
- Stock: Imerito FR
- Pros: Initial Firing Recoil, Recoil Recovery, Aim Down Sight Speed, Movement Speed
- Cons: Accuracy and Recoil During Sustained Fire
- Underbarrel: Mark VI Skeletal
- Pros: Aim Down Sight Speed, Movement Speed
- Cons: Hip Fire Accuracy
- Magazine: 8mm Nambu 64 Round Drums
- Pros: Hip Fire Accuracy, Recoil Control, Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Bullet Penetration, Bullet Velocity, Movement Speed
- Ammunition: Lengthened
- Pros: Bullet Velocity
- Cons: -
- Rear Grip: Taped Grip
- Pros: Aiming Stability, Movement Speed, Sprint to Fire Speed, Weapon Swap Quickness
- Cons: -
- Perk 1: Momentum
- Pros: Move Speed After Kills
- Cons: -
- Perk 2: Quick
- Pros: Sprint Speed
- Cons: -
- Muzzle: Recoil Booster
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- The Grau is probably the friendliest weapon for a beginner because it’s not only fun to use, but also very controllable and helps you understand where your shots must go to
- Marco 5 is so reliable that you can even use it as a medium-range-focused weapon. That’s thanks to its very little recoil and consistent damage range
- Although the Grau doesn’t have the best mobility in the game, the Marco 5 does have a very smooth one
5. COLD WAR BEAST
Loadout in action:
XM4:
Bullfrog:
A little meta brought back from Cold War.
The XM4 has been near the throne for a long time because it is so comfortable. In other words, it is not difficult to engage its recoil pattern and maintains fairly constant damage at almost any distance. Plus, it has a pretty good reload speed compared to other ARs. And, of course, the beautiful Bullfrog to top off this amazing combination! With enough bullets to take down up to 3 members of an enemy squad, with very good mobility and excellent damage... you just won't want to let go of this beauty.
I don't know if it's just me being weird, but I have to admit that the Bullfrog's iron sights don't let me see anything, but maybe it's my glasses.
Loadout overview:
- XM4
- Muzzle: Agency Suppressor
- Pros: Sound Suppression, Vertical Recoil Control, Bullet Velocity, Effective Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness, Aiming Stability
- Barrel: 13.5” Task Force
- Pros: Bullet Velocity, Effective Damage Range, Vertical Recoil Control, Horizontal Recoil Control
- Cons: Hip Fire Accuracy, Movement Speed, Sprinting Move Speed, Aim Down Sight Speed
- Optic: Axial Arms 3x
- Pros: -
- Cons: -
- Magazine: STANAG 60 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Time
- Underbarrel: Field Agent Grip
- Pros: Horizontal Recoil Control, Vertical Recoil Control
- Cons: Firing Movement Speed, ADS Firing Move Speed
- Muzzle: Agency Suppressor
- Bullfrog
- Muzzle: GRU Suppressor
- Pros: Sound Suppression, Vertical Recoil Control, Bullet Velocity, Effective Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness, Aiming Stability
- Barrel: 7.4” Task Force
- Pros: Bullet Velocity, Effective Damage Range, Strafe Speed
- Cons: Vertical Recoil Control, Horizontal Recoil Control
- Laser: Tiger Team Spotlight
- Pros: Movement speed, Aim Walking Movement Speed
- Cons: Flashlight Visible to Enemies, Aiming Stability
- Stock: No Stock
- Pros: Sprint to Fire Time
- Cons: Hip Fire Accuracy
- Underbarrel: Bruiser Grip
- Pros: Hip fire Accuracy, Movement Speed
- Cons: -
- Muzzle: GRU Suppressor
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- XM4’s recoil is very easy to control although you do have to get the hang of it at first
- Bullfrog does have some vertical recoil, but when controlling it and aiming at the head, the enemies get killed fast
- Not only is this loadout great at damage range, but also at mobility (you move pretty fast when wielding any of these two guns)
4. EXCUSE ME?!
Loadout in action:
Kilo:
Fennec:
I have to admit that I get excited about recommending MW weapons. In this case, come two options that are *chefs kiss* not just for beginners.
First, we have the Kilo, which is so high on this list because of its reliability and good damage range. Of course, some weapons have a better Time To Kill, but without a doubt, this would be one of the first weapons I would suggest to a newbie. In any case, we have a great SMG companion that does a lot of damage and is not at all difficult to use. Although the Fennec may not have many bullets in its magazine, if you use it for Solos or Duos, you will destroy all your enemies thanks to its Insane Damage and very fast rate of fire.
It's probably my favorite loadout when my brain is fried and I'm not playing that well.
Loadout overview:
- Kilo
- Muzzle: Monolithic Suppressor
- Pros: Sound Suppression, Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness
- Barrel: Singuard Arms 19.8” Prowler
- Pros: Recoil Control, Damage Range, Bullet Velocity
- Cons: Aim Down Sight Speed, Movement Speed
- Optic: VLK 3.0x Optic
- Pros: Zoom Level
- Cons: Aim Down Sight Speed
- Underbarrel: Commando Foregrip
- Pros: Recoil Stabilization, Aiming Stability
- Cons: Movement Speed
- Magazine: 50 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Movement Speed
- Muzzle: Monolithic Suppressor
- Fennec
- Barrel: ZLR 18” Deadfall
- Pros: Damage Range, Recoil Control, Bullet Velocity, Sound Suppression
- Cons: Aim Down Sight Speed, Movement Speed
- Laser: Tac Laser
- Pros: Aim Down Sight Speed, Aiming Stability, Aim Walking Steadiness
- Cons: Laser Visible to Enemies
- Magazine: 40 Round Drum Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Movement Speed
- Rear Grip: Stippled Grip Tape
- Pros: Aim Down Sight Speed, Sprint to Fire Speed
- Cons: Aiming Stability
- Perk: Sleight of Hand
- Pros: Reload Quickness
- Cons: -
- Barrel: ZLR 18” Deadfall
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- The Kilo has been very controllable for a long time but what made it good is that it was buffed some weeks ago and that gave it a bit more damage range
- The Fennec is just amazing! It kills super fast at short-range engagements
- This combo is outstanding when rushing with one or more teammates. Spoiler alert: you’ll melt
3. MW FOR THE WIN
Loadout in action:
M13:
CX-9:
A small surprise thanks to the latest update and weapon balance.
The M13 has recently risen to the top of the line thanks to its rate of fire and almost non-existent recoil. The best thing about this AR is that you can carry it as a main weapon or as sniper support. In this case, we are carrying it as a long-range weapon because we are also going to equip the CX-9, which was buffed and was a surprise for everyone. After all, it has very good damage and is now better than everyone expected.
They are such easy-to-use weapons that even the toxic girlfriend could use them.
Loadout overview:
- M13
- Muzzle: Monolithic Suppressor
- Pros: Sound Suppression, Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness
- Barrel: Tempus Marksman
- Pros: Bullet Velocity, Damage Range, Recoil Control
- Cons: Movement Speed, Aim Down Sight Speed
- Optic: VLK 3.0x Optic
- Pros: Zoom Level
- Cons: Aim Down Sight Speed
- Underbarrel: Commando Foregrip
- Pros: Recoil Stabilization, Aiming Stability
- Cons: Movement Speed
- Magazine: 60 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Movement Speed
- Muzzle: Monolithic Suppressor
- CX-9
- Muzzle: Monolithic Suppressor
- Pros: Sound Suppression, Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness
- Laser: 5mw Laser
- Pros: Hip Fire Accuracy, Sprint to Fire Speed
- Cons: Laser Visible to Enemies
- Stock: CX-FR
- Pros: Movement Speed, Aim Down Sight Speed
- Cons: Recoil Control, Aiming Stability
- Magazine: 50 Round Drums
- Pros: Magazine Ammo Capacity
- Cons: Movement Speed, Aim Down Sight Speed
- Perk: Sleight of Hand
- Pros: Reload Quickness
- Cons: -
- Muzzle: Monolithic Suppressor
Perks
- Serpentine
- Overkill
- Combat Scout
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- Almost no recoil to control, which makes these weapons super deadly in the right hands
- The CX-9 may not have the best mobility but is for sure a great option if you happen to be a rusher
- The M13 will save your skin not only at long ranges but also at short-range encounters
- Both weapons have an insanely fast rate of fire
2. AGGRESSIVE
Loadout in action:
Kar98k:
FFAR 1:
Just because you're a beginner doesn't mean you can't learn to snipe.
In case you don't know, the Kar98k from Modern Warfare is like the jewel of every sniper in Warzone. This is because it aims very fast and has a very good damage range for maps like Fortune's Keep and Rebirth Island. In other words, you can rush with it or you can just make life miserable for others from a distance. To take care of the medium and short distances there is the FFAR... literal chills. This AR aims extremely fast and destroys your enemies in the blink of an eye. It has a ridiculous rate of fire and excellent damage, although you will have to control some vertical recoil.
The FFAR terror is back, my friend.
Loadout overview:
- Kar98k (MW):
- Barrel: Singuard Custom 27.6”
- Pros: Effective Damage Range, Bullet Velocity, Recoil Control
- Cons: Aim Down Sight Speed, Movement Speed
- Laser: Tac Laser
- Pros: Aim Down Sight Speed, Aiming Stability, Aim Walking Steadiness
- Cons: Laser Visibile to Enemies
- Optic: Sniper Scope
- Pros: Zoom Level
- Cons: Aim Down Sight Speed
- Stock: FTAC Sport Comb
- Pros: Aim Down Sight Sped
- Cons: Aiming Stability
- Rear Grip: Stippled Grip Tape
- Pros: Aim Down Sight Speed, Sprint to Fire Speed
- Cons: Aiming Stability
- Barrel: Singuard Custom 27.6”
- FFAR 1
- Barrel: Ultralight Barrel
- Pros: Strafe Speed
- Cons: -
- Laser: Tiger Team Spotlight
- Pros: Movement speed, Aim Walking Movement Speed
- Cons: Flashlight Visible to Enemies, Aiming Stability
- Stock: SAS Combat Stock
- Pros: Firing Movement Speed, Aim Walking Movement Speed, ADS Firing Move Speed
- Cons: Hip Fire Accuracy
- Magazine: 50 Round Fast Mag
- Pros: Ammo Capacity, Reload Quickness
- Cons: Aim Down Sight Time
- Rear Grip: Serpent Wrap
- Pros: Aim Down Sight Time
- Cons: Sprint to Fire Time
- Barrel: Ultralight Barrel
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- FFAR melts enemies at short distances, which makes it super reliable for anyone who is not used to other short-range weapons
- This sniper (Kar98k) is super friendly and easy to use. It helped me learn to snipe properly and it rewards every headshot
- FFAR’s mobility is also pretty good, which compensates for the slow mobility you might feel when wielding the Kar
- You’ll get pretty good with this loadout because you’ll get a hang of both long-range weapons and also short-range ones.
1. TOO EASY
Loadout in action:
Grau:
MP7:
The friendliest loadout for every Warzone player who wants to start improving.
The Grau, as I said, is very forgiving and has a very controllable recoil. All that aside, it has a very good damage range. Now, we include a slightly forgotten but very good and friendly SMG. The MP7 is incredible at shooting from the hip and has a very good TTK at short distances. It also has a decent fire rate and a pretty good magazine size.
The best loadout for someone who wants to follow the dark but beautiful path of Warzone
Loadout overview:
- Grau
- Muzzle: Monolithic Suppressor
- Pros: Sound Suppression, Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness
- Barrel: Tempus 26.4” Archangel
- Pros: Damage Range, Bullet Velocity, Recoil Control
- Cons: Aim Down Sight Speed, Movement Speed
- Optic: VLK 3.0x Optic
- Pros: Zoom Level
- Cons: Aim Down Sight Speed
- Underbarrel: Commando Foregrip
- Pros: Recoil Stabilization, Aiming Stability
- Cons: Movement Speed
- Magazine: 60 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Movement Speed
- Muzzle: Monolithic Suppressor
- MP7
- Muzzle: Monolithic Suppressor
- Pros: Sound Suppression, Damage Range
- Cons: Aim Down Sight Speed, Aim Walking Steadiness
- Laser: 5mw Laser
- Pros: Hip Fire Accuracy, Sprint to Fire Speed
- Cons: Laser Visible to Enemies
- Stock: No Stock
- Pros: Movement Speed, Aim Down Sight Speed
- Cons: Aiming Stability, Recoil Control
- Underbarrel: Merc Foregrip
- Pros: Recoil Control, Hip Fire Accuracy
- Cons: Aim Walking Movement Speed, Aim Down Sight Speed
- Magazine: 60 Round Mags
- Pros: Magazine Ammo Capacity
- Cons: Aim Down Sight Speed, Movement Speed
- Muzzle: Monolithic Suppressor
Perks
- Serpentine
- Overkill
- Amped
Lethal
- Throwing Knife
Tactical
- Stim
What this loadout Excels in:
- The MP7 is super accurate and controllable when it comes to recoil
- The Grau is probably one of the best ARs right now and it’s yet super friendly and powerful
- This loadout brings accuracy above anything else, which makes it super friendly and the one every Warzone player should be able to dominate