[Top 10] COD Modern Warfare Best Assault Rifle Loadouts

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So you're bad with sniper rifles huh?

 

Here are the best assault rifles for you to have a good time if you don't like sniping or just... well, you're just bad at it. Anyway, these are very accurate and controllable, and those that aren't, hit like a truck!

 

10. ORIGINS

Loadout in action: 

Grau: 

The Grau was very good in those Verdansk days and is now back on target thanks to its controllable recoil and very good damage range.

It is still a great option; with this loadout, the recoil will be almost zero. It is unquestionably a laser beam.

If you can't control Grau’s recoil... maybe Warzone isn't for you.

Loadout overview:

  • Grau
    • Muzzle: Monolithic Suppressor
      • Pros: Sound Suppression, Damage Range
      • Cons: Aim Down Sight Speed, Aim Walking Steadiness
    • Barrel: Tempus 26.4” Archangel
      • Pros: Damage Range, Bullet Velocity, Recoil Control
      • Cons: Aim Down Sight Speed, Movement Speed
    • Optic: VLK 3.0x Optic
      • Pros: Zoom Level
      • Cons: Aim Down Sight Speed
    • Underbarrel: Commando Foregrip
      • Pros: Recoil Stabilization, Aiming Stability
      • Cons: Movement Speed
    • Magazine: 60 Round Mags
      • Pros: Magazine Ammo Capacity
      • Cons: Aim Down Sight Speed, Movement Speed

Perks

  • Serpentine
  • Overkill
  • Amped

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • Grau is very forgiving because it maintains its great damage range
  • It’s easy to kill people super fast thanks to its easy-to-control recoil (you manage to hit more headshots)
  • Great for solos, duos, trios, and quads thanks to its damage per mag

 

9. RECOIL LEFT THE CHAT

Loadout in action: 

M13: 

Another of the legends born in Verdansk and probably one of the most remembered as well. 

It has an excellent damage range even today and shoots very fast. In addition, it has a very controllable recoil. In the best hands, it is too dangerous.

I will always love this gun.

Loadout overview:

  • M13
    • Muzzle: Monolithic Suppressor
      • Pros: Sound Suppression, Damage Range
      • Cons: Aim Down Sight Speed, Aim Walking Steadiness
    • Barrel: Tempus Marksman
      • Pros: Bullet Velocity, Damage Range, Recoil Control
      • Cons: Movement Speed, Aim Down Sight Speed
    • Optic: VLK 3.0x Optic
      • Pros: Zoom Level
      • Cons: Aim Down Sight Speed
    • Underbarrel: Commando Foregrip
      • Pros: Recoil Stabilization, Aiming Stability
      • Cons: Movement Speed
    • Magazine: 60 Round Mags
      • Pros: Magazine Ammo Capacity
      • Cons: Aim Down Sight Speed, Movement Speed

Perks

  • Serpentine
  • Overkill
  • Combat Scout

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • The M13 isn’t only super reliable because of its damage range but also because of its fast fire rate
  • It has been super controllable ever since Warzone came out and is now a great option if you struggle with recoil control because it still hits hard
  • Aim down sight speed and movement speed are also pretty decent even for a Modern Warfare gun

 

8. CW FOR THE WIN

Loadout in action: 

Vargo:

This weapon is very fast and very lethal... but it is also very neglected in the meta.

I haven't seen many people take advantage of the Vargo's lethality and I don't understand why. It has a good TTK, good aiming speed, and is not at all difficult to control its recoil.

It's definitely like pizza with pineapple... just kidding.

Loadout overview:

  • Vargo
    • Muzzle: GRU Suppressor
      • Pros: Sound Suppression, Vertical Recoil Control, Bullet Velocity, Effective Damage Range
      • Cons: Aim Down Sight Speed, Aim Walking Steadiness, Aiming Stability
    • Barrel: 18.6” Task Force
      • Pros: Bullet Velocity, Horizontal Recoil Control, Effective Damage Range, Vertical Recoil Control
      • Cons: Aim Walking Movement Speed, Hip Fire Accuracy, Aim Down Sight Speed, Sprinting Move Speed
    • Optic: Axial Arms 3x
      • Pros: -
      • Cons: -
    • Underbarrel: Spetsnaz Grip
      • Pros: Horizontal Recoil Control, Vertical Recoil Control
      • Cons: Firing Movement Speed, ADS Firing Move Speed
    • Magazine: Spetsnaz 60 Rnd Mag
      • Pros: Ammo Capacity
      • Cons: Aim Down Sight Time, Reload Quickness

Perks

  • Serpentine
  • Overkill
  • Combat Scout

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • Vargo’s recoil pattern is way too easy to control; you only have to pull your right trigger down and you’ll be firing a laser beam
  • It has insane damage and is super forgiving either for close-range or long-range encounters
  • You can support your team from afar or rush with them and you’ll still slap those newbies

 

7. STILL META?!

Loadout in action: 

XM4: 

The famous XM4 is still giving a lot to talk about.

This assault rifle had a bad era and then only increased its usability. They realized that nobody was using it and turned it into the best sniper support in the game, but it was not enough and they turned it into an AR with very competitive features also for long distances. 

It has a somewhat strong recoil but it is controllable and... well, that's almost the only downside it has, because it does a lot of damage and has enough bullets to kill several enemies with one single magazine.

Loadout overview:

  • XM4
    • Muzzle: Agency Suppressor
      • Pros: Sound Suppression, Vertical Recoil Control, Bullet Velocity, Effective Damage Range
      • Cons: Aim Down Sight Speed, Aim Walking Steadiness, Aiming Stability
    • Barrel: 13.5” Task Force
      • Pros: Bullet Velocity, Effective Damage Range, Vertical Recoil Control, Horizontal Recoil Control
      • Cons: Hip Fire Accuracy, Movement Speed, Sprinting Move Speed, Aim Down Sight Speed
    • Optic: Axial Arms 3x
      • Pros: -
      • Cons: -
    • Magazine: STANAG 60 Round Mags
      • Pros: Magazine Ammo Capacity
      • Cons: Aim Down Sight Time
    • Underbarrel: Field Agent Grip
      • Pros: Horizontal Recoil Control, Vertical Recoil Control
      • Cons: Firing Movement Speed, ADS Firing Move Speed

Perks

  • Serpentine
  • Overkill
  • Amped

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • This AR’s damage is amazing
  • Although this loadout is meant for long-range encounters, you can make it more short-range-focused and it’ll still be a beast
  • Damage per Mag is incredible, which makes it super reliable for any game mode (solos. duos, trios, squad)

 

6. MONSTER

Loadout in action: 

FFAR: 

The terror of the FFAR... I've mentioned it before and it looks like we're going to be living it all over again until Warzone 2.0 arrives.

FFAR is insane. It does a lot of damage, aims fast, allows you to have excellent and fast movement, and is controllable at medium distances. Just take it along with the Kar98k and you're gonna have some fun games.

Sure, it's only fun when you're the one pulling the trigger on this beast. 

Loadout overview:

  • FFAR 1
    • Barrel: Ultralight Barrel
      • Pros: Strafe Speed
      • Cons: -
    • Laser: Tiger Team Spotlight
      • Pros: Movement speed, Aim Walking Movement Speed
      • Cons: Flashlight Visible to Enemies, Aiming Stability
    • Stock: SAS Combat Stock
      • Pros: Firing Movement Speed, Aim Walking Movement Speed, ADS Firing Move Speed
      • Cons: Hip Fire Accuracy
    • Magazine: 50-Round Fast Mag
      • Pros: Ammo Capacity, Reload Quickness
      • Cons: Aim Down Sight Time
    • Rear Grip: Serpent Wrap
      • Pros: Aim Down Sight Time
      • Cons: Sprint to Fire Time

Perks

  • Serpentine
  • Overkill
  • Amped

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • FFAR is a short-range monster: it has a super fast time-to-kill
  • This AR’S fire rate is amazing and is what makes it so good
  • Either paired with another AR or a sniper rifle, this gun will save your skin in countless situations thanks to its lethality
  • Controllable recoil and great damage range make it reliable for medium-range encounters

 

5. SATISFYING 

Loadout in action: 

Automaton: 

I thought they were going to nerf it to the ground, but apparently not.

We've already talked about the Automaton but it's still giving a lot of play. It has a very good fire rate, a super smooth recoil, and does a lot of damage. It's a bit slow, but without a doubt, your enemies will regret it when they face you head-on and you just destroy them with headshots.

Come on, I know you want to use it.

Loadout overview:

  • Automaton
    • Muzzle: MX Silencer
      • Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
      • Cons: Aim Down Sight Speed, Sprint to Fire Speed
    • Barrel: ZAC 600mm BFA
      • Pros: Highly Accurate and Controllable, Reduced Scope Sway and Gun Bob
      • Cons: Sprint to Fire Speed, Hip Fire Accuracy
    • Optic: G16 2.5x
      • Pros: 2.5x Magnification, Accuracy, Compact Scope, Recoil Control
      • Cons: Aim Down Sight Speed
    • Stock: Anastasia Padded
      • Pros: Accuracy and Recoil During Sustained Fire, Flinch Resistance
      • Cons: Initial Firing Recoil, Aiming Stability
    • Underbarrel: M1941 Hand Stop
      • Pros: Recoil Control
      • Cons: Hip Fire Accuracy
    • Magazine: 6.5mm Sakura 75 Round Drums
      • Pros: Magazine Ammo Capacity
      • Cons: Aim Down Sight Speed, Reload Quickness, Movement Speed
    • Ammunition: Lengthened
      • Pros: Bullet Velocity
      • Cons: -
    • Rear Grip: Hatched Grip
      • Pros: Flinch Resistance, Recoil Control
      • Cons: -
    • Perk 1: Tight Grip
      • Pros: Accuracy and Recoil During Sustained Fire
      • Cons: -
    • Perk 2: On-Hand
      • Pros: Equipment Dexterity, Aim Down Sight Speed
      • Cons: -

Perks

  • Serpentine
  • Overkill
  • Combat Scout

Lethal

  • Semtex

Tactical

  • Stim

What this loadout Excels In:

  • Recoil is pretty smooth and controllable, making this AR a laser beam
  • Fire Rate is insane for such a powerful and forgiving assault rifle
  • Headshots are so easy thanks to its almost non-existent recoil
  • Hip Fire accuracy is great (even for an AR)

 

4. NO RECOIL

Loadout in action: 

Cooper Carbine: 

I managed to use this AR until I got tired of it and I'm bored of using it, but it's true... it's insane.

You have practically no recoil at all when using the Cooper Carbine with this class. Not only that, but you do a ton of damage and knock everyone down without much effort and in no time at all.

It's so good it's boring... simple as that.

Loadout overview:

  • Cooper Carbine
    • Muzzle: MX Silencer
      • Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
      • Cons: Aim Down Sight Speed, Sprint to Fire Speed
    • Barrel: 22” Cooper Custom
      • Pros: Highly Accurate and Controllable, Fire Rate, Damage Range, Reduced Scope Sway and Gun Bob
      • Cons: Sprint to Fire Speed, Hip Fire Accuracy
    • Optic: 1229/Slate 3.25x Custom
      • Pros: Reflex & Scout Toggle, Accuracy, Recoil Control, 1.35x and 3.25x Magnification
      • Cons: Aim Down Sight Speed
    • Stock: Cooper Custom Padded
      • Pros: Accuracy and Recoil During Sustained Fire, Flinch Resistance
      • Cons: Initial Firing Recoil, Aiming Stability
    • Underbarrel: M1941 Hand Stop
      • Pros: Recoil Control
      • Cons: Hip Fire Accuracy
    • Magazine: 9mm 60 Round Drums
      • Pros: Recoil Control & Accuracy, Fire Rate, Aim Down Sight Speed, Magazine Ammo Capacity
      • Cons: Bullet Velocity & Range, Bullet Penetration, Damage, Reload Quickness
    • Ammunition: Lengthened
      • Pros: Bullet Velocity
      • Cons: -
    • Rear Grip: Hatched Grip
      • Pros: Recoil Control, Flinch Resistance
      • Cons: -
    • Perk 1: Tight Grip
      • Pros: Accuracy and Recoil During Sustained Fire
      • Cons: -
    • Perk 2: Fully Loaded
      • Pros: Max Starting Ammo
      • Cons: -

Perks

  • Serpentine
  • Overkill
  • Combat Scout

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • This one sounds like the perfect gun: great damage range, fast fire rate, and almost no recoil
  • Great when playing squads and keeping your distance while your teammates push the other team
  • Recoil is probably one of the easiest and smoothest in Warzone

 

3. EZ

Loadout in action: 

STG 44: 

I'm going to sound like a big Vanguard gun hater but I'm also getting bored of the STG.

It was meta for a long time because its damage is ridiculously high and its recoil is absurdly easy to control. Now you need to have a bit more skill to be able to shoot it like the laser beam it is, but it's still an excellent choice for those players without a lot of experience.

If you're a pro... come on, use something that challenges you a little more, dude. 

Loadout overview:

  • STG 44:
    • Muzzle: MX Silencer
      • Pros: Sound Suppression, Horizontal Recoil Control, Vertical Recoil Control, Damage Range
      • Cons: Aim Down Sight Speed, Sprint to Fire Speed
    • Barrel: VDD 760mm 05B
      • Pros: Highly Accurate and Controllable, Damage Range, Reduced Scope Sway and Gun Bob, Bullet Velocity
      • Cons: Aim Walking Movement Speed, Sprint to Fire Speed, Hip Fire Accuracy
    • Optic: G16 2.5x
      • Pros: 2.5x Magnification, Accuracy, Compact Scope, Recoil Control
      • Cons: Aim Down Sight Speed
    • Stock: VDD 34S Weighted
      • Pros: Accuracy, Flinch Resistance, Recoil Control, Aiming Stability
      • Cons: Aim Down Sight Speed, Movement Speed
    • Underbarrel: Carver Foregrip
      • Pros: Hip Fire Accuracy, Vertical Recoil Control
      • Cons: Aim Down Sight Speed
    • Magazine: 7.62 Gorenko 50 Round Mags
      • Pros: Recoil Control & Accuracy, Movement Speed, Aim Down Sight Speed, Fire Rate
      • Cons: Damage, Bullet Penetration
    • Ammunition: Lengthened
      • Pros: Bullet Velocity
      • Cons: -
    • Rear Grip: Polymer Grip
      • Pros: Flinch Resistance, Accuracy and Recoil During Sustained Fire
      • Cons: -
    • Perk 1: Vital
      • Pros: Increased Torso Damage
      • Cons: Recoil Control & Accuracy
    • Perk 2: Fully Loaded
      • Pros: Max Starting Ammo
      • Cons: -​

Perks

  • Serpentine
  • Overkill
  • Combat Scout

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • Reliable and forgiving thanks to its great damage and very low recoil
  • Headshots feel like they deal a lot of damage with this gun, which makes the STG super satisfying to use
  • Reload Time and movement speed are great even for an AR
  • Aim down sight speed is super good too and allows you to use this gun in close-range PvPs

 

2. MAID OF HONOR

Loadout in action: 

M4A1: 

I have to admit that this one has me very excited.

The M4A1 is back in the meta and in a way that I didn't expect. Yes, it was already versatile but when carried with a sniper, it is now extremely satisfying to use. It doesn't have a lot of recoil per se, but it also has a good Movement speed and I think it can be very competitive if you use it with this class. You shoot fast, the gun has good damage per mag and it is comfortable for some reason, maybe because it is already a bit old and we are used to it.

Yes, it is also viable for long distances... don't start crying.

Loadout overview:

  • M4A1
    • Muzzle: Monolithic Suppressor
      • Pros: Sound Suppression, Damage Range
      • Cons: Aim Down Sight Speed, Aim Walking Steadiness
    • Barrel: Stock M16 Grenadier
      • Pros: Recoil Control, Damage Range, Bullet Velocity
      • Cons: Aim Down Sight Speed, Movement Speed
    • Stock: No Stock
      • Pros: Movement Speed, Aim Down Sight Speed
      • Cons: Recoil Control, Aiming Stability
    • Underbarrel: Commando Foregrip
      • Pros: Recoil Stabilization, Aiming Stability
      • Cons: Movement Speed
    • Magazine: 60 Round Mags
      • Pros: Magazine Ammo Capacity
      • Cons: Aim Down Sight Speed, Movement Speed

Perks

  • Serpentine
  • Overkill
  • Amped

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • Great and consistent damage range that makes this gun super reliable and forgiving
  • Movement feels good (not as good as VG guns but it still allows you to move quickly around the map)
  • Recoil Control is just a piece of cake, making this M4 loadout great and suitable for medium- and short-range encounters
  • Feels like the best sniper support right now (very competitive against FFAR)

 

1. HITTING HARD

Loadout in action: 

EM2:

It's always been good, we've just been distracted by other options.

The EM2... has a low rate of fire, but it feels like it's firing missiles. You do a ton of damage with every bullet you fire and the recoil is fairly easy to control. It requires a bit more skill but apparently, it is now perhaps the most powerful AR in Warzone. So you might wanna get good with it, newbie. 

We already have a meta that will define the last season of Warzone 1. 

Loadout overview:

  • EM2
    • Muzzle: Agency Suppressor
      • Pros: Sound Suppression, Vertical Recoil Control, Bullet Velocity, Effective Damage Range
      • Cons: Aim Down Sight Speed, Aim Walking Steadiness, Aiming Stability
    • Barrel: 25.8” Task Force
      • Pros: Bullet Velocity, Effective Damage Range, Vertical Recoil Control, Horizontal Recoil Control
      • Cons: Hip Fire Accuracy, Aim Walking Movement Speed, Sprinting Move Speed, Aim Down Sight Speed
    • Optic: Axial Arms 3x
      • Pros: -
      • Cons: -
    • Magazine: 40 Rnd
      • Pros: Ammo Capacity
      • Cons: Reload Quickness
    • Underbarrel: Field Agent Grip
      • Pros: Horizontal Recoil Control, Vertical Recoil Control
      • Cons: Firing Movement Speed, ADS Firing Move Speed

Perks

  • Serpentine
  • Overkill
  • Combat Scout

Lethal

  • Throwing Knife

Tactical

  • Stim

What this loadout Excels In:

  • Its nasty damage makes up for its kind of high recoil
  • Recoil is controllable but might be better for experienced players who know how to handle it
  • Completely disgusting damage that obliterates enemies in no time
  • Aim Down Sight Speed is great and allows you to make the best out of this hard-hitting gun

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A young assassin with a taste for superpowers and killing zombies. He would rather write than take action...but he's still fierce.
Gamer Since: 2006
Favorite Genre: PVP
Currently Playing: Call of Duty Modern Warfare: Warzone
Top 3 Favorite Games:Call of Duty: Black Ops II, Assassin's Creed: Revelations, Grand Theft Auto V


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