[Top 10] Elden Ring Best Arrows (Ranked)

Best Arrows Elden Ring
Taking a shot at understanding archery in the Lands Between


Becoming a Ranger in the Lands Between

Range builds have always been my favorite to play but Elden Ring is not a game where a player can just throw archery into the mix and hope it works. These builds require a skilled player who knows their stats, and more importantly, a good choice of ammunition. For this game the player can choose between three types of ammunition: Arrows, Great Arrows, and Bolts

Each of these comes with different weapons to fire them, and aside from the basics, there are plenty of status effects that can be put on an opponent. This article is for the archers out there and focuses on the best arrows for their purpose in the game.

 

Ranking the Top Arrows for the Arsenal

There's no shortage of types of arrows in the game, all of which serve some kind of purpose for the player. Every player has their arrow preferences, and I had to leave a lot of fan favorites like the explosive bolt or the Black-Key Bolt off the list. It's not that I don't like these bolts, and I use Golden Arrows all the time for my personal builds so it was hard to leave my holy archers off too. 

For the purpose of this list, I didn't just look at the stats, but also all the factors that go into getting the arrows, and how good the builds that focus on these arrows can be. Some of these arrows are incredibly hard to find, or tedious to farm but they’re just worth it. Others are weaker versions of better arrows but can be crafted at any time which makes the arsenal that much bigger.

When I finalized this list I thought about capacity as much as how well the arrows could fit into the player playstyle. So with accessibility, resources, diversity, and damage in mind, this is my top 10 arrows for Elden Ring.

 

10. Stormwing Bone Arrow

Stats: Physical (55)

Normally we would start the list out with the basic arrow, because it's just an all around useful tool. It hits well and the arrows are consistent. But the stormwing bone arrows pack just a little more punch than the arrows and here's why:

  • The base arrow only deals 45 Physical, while the stormwing bone arrow yields a 55 Physical.
  • The materials for making this arrow are easy to farm in Limgrave and Godricks castle early on. Thin Beast bones are easy to farm from the rolling sheep and Stormhawk feathers can be farmed at the Rampart Tower site of Grace in Stormveil Castle.
  • The stormwing bone arrow deals 5 poise damage instead of the standard 2 in other bone arrows. This will break the stance of a lot of smaller enemies in the early game. It also has a nice little knock back effect as well which gives you some much needed range and advantage.
  • The stormwing bone arrow has a 10% increased range on other arrows. So if you're looking to snipe, this is a good starting arrow for it.

 

Extra essentials:

Gear:

  •  Light Bow: Misbegotten Bow shortens the range a little bit, but has a little bit more punch than other short bows. The composite bow is also a good find, and both scale well with Dexterity and strength builds.
  • Bow: Black Bow is the best bow for most of the standard builds. It doesn't hit harder, but it does allow for the same mobility as a short bow. It also fires a little faster than the other bows, so it's great for snap shot archers.

Talismans:

  • Arrows Reach Talisman adds another 65% to an archer's range so it's great for those stagger and sniping shots.
  • Arrow's Sting Talisman adds 10% to damage

 

 

9.Firebone Arrows

Stats: Physical (10), Fire (90)

Crafting is a big part of the game and the firebone arrow is probably the easiest to craft in the early game, and a fire build is pretty easy to make. A lot of people prefer lightning damage, and so do I for places with a lot of fire-resistant enemies, but firebone arrows were just more convenient for me to make.

  • When it comes to easy crafting, the materials for firebone arrows are literally right next door to the starting area. There are plenty of rolling sheep for the player to kill to harvest thin beast bones, plus a wolf cave farther up with an easy mini-boss. If the player heads straight west they find themselves down on a beach where the best pinion feather in the game can be done. There are at least 20 gulls that can be harvested. The smoldering fireflies can be found there too, just like at any campfire in Limgrave.
  • Firebone and Lightningbone arrows are the best elemental output early in the game for the arrows you can craft. Both deal a straight 25 in physical but have an extra 90 for their elements. With the different ways to stack buffs in this game, what pyro doesn't love a good flame style?
  • Fire stacking builds are one of the easier early game builds to go with. I always end up changing them up as I lean towards bleed builds later on, but there are plenty of options for fire and a lot of options to lean into a blazing bushido build for samurai players.
  • Fire is one of the skills that just does base damage, but there are a lot of early enemies that are pretty weak to fire. Since the samurai build starts off with some fire arrows, players that start with samurai or bandit builds can lean into fire pretty fast.

 

Extra Essentials:

Gear:

  • Light Bow: Misbegotten Bow is good for more powerful arrows in the game, and this build is all about packing in that fire damage.
  • Bow: Black bow has a faster fire rate, and lets the player use a normal bow like a light bow. This makes it great for snapshots as well as sniping. If the player prefers to do AOE damage, the Albinauric Bow is a good alternative.

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Old Lord's Talisman increases spell duration by 30%, so spells like Flame, grant me strength and Golden Vow get an extra boost.
  • Fire Scorpion Charm gives a boost to fire damage but lowers damage negation. It makes for a good glass cannon build if a player can deal a lot of damage fast, or does a bunch of horseback archery.

Spells:

  • Flame, Grant Me Strength boosts physical and fire damage by 20% for 30 seconds
  • Golden Vow increases damage done by 15% and reduces damage taken by 10% for 80 seconds

 

*Fire Arrows are stronger than the Firebone arrows, but are not craftable. This doesn’t seem all that important but craftable arrows means I can go on hunts for longer if I have my crafting materials on hand. This means extra ammo so that I’m always ready, but I always keep my fire arrows ready.

 

8.  Radahns Spear

Stats: Physical (100)

When you're going for straight damage, and speed, Radahn's Spear is the way to go. A lot of builds would usually say that the Golem's great arrow is better, and it's true for stats. But Radahn's spear can be bought infinitely, and this is also one of the fastest arrows in the game. So, for the purpose of those faster enemies, Radahn's spear just has a better rate of hitting its target

  • Radahn's spear is just a strong arrow in general, but it has its own special gear that goes with it. This boosts Radahn's spear even more which makes for some great one-shot-kill builds.
  • Radahn's Spear is actually the fastest arrow in and can hit faster moving enemies. If a player can keep their FP going, then they can devastate enemies with this weapon.
  • Radahn's spear deals an extra 20% damage to gravity enemies which makes it really useful in the later part of the games. A lot of the bigger enemies end up being gravity beasts and they are tough to tackle for archer players the rest of the time.

 

Extra Essentials:

Gear:

  • Great Bow: Lion's Bow is special because it increases damage from Radahn's Spear great arrows by 20%. What makes it even more special is that it does the same thing even if it's in the offhand slot. So, you can keep it in your back pocket and stack even more damage with the Golem's Greatbow. Or if you figure out how, you can stack two Lion's Greatbow to get a 40% increase.
  • Golem's Greatbow is one of the strongest bows in the game and is a good backup if the player doesn't have the Lion's Bow.
  • Jellyfish shield is a great addition for this build because it grants a 30 second effect to buff player damage 20%. If the player is trying to stack damage without the double Lion's Greatbow, or working with the Golem Greatbow it allows for an extra buff to damage done by these arrows.

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Shard of Alexander can add even more damage to Radahn's Rain with this Damage buff to skill effects.
  • Ritual Sword Talisman raises the player's attack power when they have full HP. The Red-Feathered Branchsword does the opposite and raises the attack power whenever the player has low HP. It's an interesting way to toy with the way the player chooses to snipe their enemies.
  • Millicent's Prosthesis boosts dexterity which is good for every bow build, but it also raises attack power with successive strikes. This makes for a great buff to the skills or to players who snipe well.

Ashes of War:

  • Radahn's Rain is a special skill for the Lion's Greatbow and functions like a Rain of Arrows skill. It can one-shot pretty much every enemy with the Golem's One-Shot Greatbow build.

Spells:

  • Golden Vow buffs all damage by 15% and reduces damage taken by 10% for 80 seconds.

 

7.  Meteor Bolt

Stats: Physical (25), Magic (80)

It was a hard time for me to choose between the Meteor Bolt and the Dwelling Arrow, because I rarely run crossbow builds. I ended up choosing the Meteor Bolt for the reason that even though it's weaker, you can buy an infinite amount of them way earlier than you can find Dwelling Arrows.

  • These bolts are sold by a merchant in Liurnia of the Lakes and they can be bought as much as the player can afford to buy them. Infinite ammo access can be a lot faster and easier than crafting.
  • Early Game the Meteor Bolts pack a big punch in magic damage. Since magic is an added damage effect, it’s better to get in more damage for each hit since it doesn't trigger like buildup archer build. In the early game, putting 105 damage on an enemy can matter a lot.
  • Liurnia of the Lakes and Stormveil Castle are both areas that a magic build can be a big help in. Since the Magic Archer build is one of the easiest early builds to start at level 50, it means a character can play with archery, magic, or paladin builds right away.

 

Extra Essentials:

Gear:

  • Full Moon Crossbow is the crossbow of choice for stacking magic damage with crossbow builds. It adds an extra 50 to magic damage
  • Pulley Crossbow Fires three bolts at once in a volley. This means a chance of delivering three bows, but Full Moon Crossbow has the higher magic damage
  • Jellyfish shield is a useful shield for any build that needs to get the most out of their damage. For this build it adds 20% to damage of all types. It serves as a good back pocket item if the player needs that extra magic punch.

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Shard of Alexander boosts a player's attack power of their skills, so this gives magic builds a little extra punch for the crossbow. Warrior Jar Shard also does this and the two can be stacked.

Spells:

  • Terra Magica is a sorcery that creates a zone for the player and boosts their magic damage 35% for 30 seconds. It's a glintstone sorcery, so if a player carries any of the glintstone staffs, they can cast this spell, then switch to their bow to deal massive damage.

 

 

6.  Rotbone Arrows

Stats: Physical (25), Rot Buildup (50)

If poison is a great way to chip away at the enemy's health, then Scarlet Rot is the best way to do it fast. The scarlet rot mechanic is one of the strongest in the game and very few enemies are made to deal with it. Black-Key Bolts are the best scarlet rot weapons in the game, but they are extremely limited which makes the Rotbone arrow the arrow of choice for mass builds

  • Rot is one of the best status effects in the game and it takes out a good portion of enemy health pretty fast. Arrows can apply the status over and over with spells like Rain of Arrows, but the player can also build the rot up fast then add to the damage with other parts of their build.
  • Most of the materials for any bone arrow can be found in the starting area, so the only annoying part is harvesting the Aeonian Butterflies in Caelid to make these arrows. The payoff is worth it though because Scarlet Rot is basically a stronger poison build so it works out.
  • Scarlet rot is one of those skills that really pairs well with other builds. It makes great for poison sets, but it also gives that extra punch if you need to expand on a flame build or a damage build later on.

 

Extra Essentials:

Gear:

  • Light Bow: Misbegotten bow works well for Rot build players, which usually end up playing slightly closer. This works well with Barrage abilities if a player wants to roll more often.
  • Bow: Serpent Bow is one of the more useful bows for the Scarlet Rot player. It goes well with Rain of Arrows, but it also does 15 poison buildup. This means that the weapon has a chance to set off two different status effects with this build. The Black bow is a solid backup choice for the player that prefers mobility.
  • Mushroom Crown increases attack power by 10% whenever something nearby suffers from poison or scarlet rot. This makes for a great rot building
  • Silver Tear Mask boosts arcane by 8 to increase rot buildup for the players build. This is good for Rain of Arrows or Barrage.
  • Spiralhorn Shield is a small shield that has a rot buildup of 45 for player damage but offers a boost of 50 to the players Focus, Robustness, and Immunity. This makes it a great addition for a rot player.
  • The Mushroom armor set has a total immunity of 243 and a focus of 215. This armor set can make it hard for a player to get rot, but easy for a player to wipe their enemies out with it. The Guardian set offers a weaker protection of the same kind.

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Immunizing Horn Charm is a special talisman that boosts Immunity to protect the player from the two-sided effects of Scarlet Rot.

Ashes of War:

  • Barrage is a good rapid pace skill that lets the player snipe at a closer range and build up the rot fast.
  • Rain of Arrows is the best way to build up that Rot effect fast since it drops 12 arrows for the price of one. As long as the player keeps a good balance of cerulean flasks, they can inflict this status as much as they want then put in more damage with their special skills.

Spells:

  • Golden Vow buffs all damage by 15% and reduces damage taken by 10% for 80 seconds.

 

5. Serpent Arrow

Stats: Physical (30), Poison buildup (78)

Every game has its poisoners, and the Serpent arrow is the tool of choice for the poison player. These arrows have one of the highest buildup rates in the game, and they deliver a strong punch. Poison builds are a fairly dedicated build, but also easier to put together than scarlet rot. Early game, I prefer a poison build if I'm trying to take care of tougher enemies.

  • The Poison Archer build is one of the more diverse and is easier to control than the Scarlet Rot build. The two stack together but poison is the much more accessible build.
  • With a buildup of 78, the Serpent arrows have the best poison buildup of any arrow in the game. They aren’t the easiest arrow to get a hold of but the big increase over the Poisonbone arrows and their 50 buildup is enough to put the special arrows on the list.
  • Believe it or not, poison builds fast, and it’s versatile. When you have 93 poison buildup, that’s enough to trigger on most enemies. 

 

Extra Essentials:

Gear:

  • Bow: Serpent Bow adds 15 poison buildup to all arrows fired from it. This stacks really well with the Serpent arrow for a fast poison build
  • Mushroom Crown Raises the attack power 10% whenever a nearby enemy suffers from Poison or Scarlet Rot

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Kindred of Rot's Exultation is a talisman that raises attack power by 20% for 20 seconds when causing Poison or Rot to an enemy.

Ashes of War:

  • Barrage fires arrows fast and goes really well with high dexterity and high arcane builds. This means getting that poison in there fast.
  • Rain of Arrows is the best way to inflict a good amount of status buildup fast on an enemy and this is true for poison builds.
  • Poisonous Mist is an armament spell but it can be equipped on shields or weapons to apply poison buffs. It also generates a poisonous mist in close range fights, deals 12 stance damage, and works on any melee weapon you want to use for a backup to the bow. I like it a little better over the Poison Moth Flight ability, but both have their uses depending on your melee kit.

Spells:

  • Golden Vow buffs all damage by 15% and reduces damage taken by 10% for 80 seconds.
  • Poison Mist is a good support spell for close range combat to add some extra poison to the enemy and increase that damage for the player in a big fight.

 

 

4. Bloodbone arrow

Stats: Physical (25), Blood Loss buildup (55)

When it comes to status effects in Elden Ring, bleed is king and the burred bolt is the ammo of choice. For the players that really love the crossbow, the burred bolt is the best bleed damage in the game, but for the purpose of all around use, the Bloodbone arrow is the way I usually go. Crafting arrows can often be done earlier in the game for the adventurous player and the player can make short work of tough enemies if they stick to this special skill. 

  • Bleed builds scale really well through the whole game. The player can tweak their armors or their skills however they want, but at the end of the day the Bleed skill can carry a good archer through the whole game pretty easily.
  • The materials for most of the bone arrows can easily be found in the starting area of the game, so the only real hunt is for the Bloodrose. For a player who wants to get the jump on the Bloody Bowman build, all they have to do is sneak past Stormveil castle into the Liurnia of the Lakes region. Bloodrose is found at the church of the rose and is a strong early build.
  • Bleed is one of the most broken skills in the game with the damage that it does. The 15% of the health sometimes doesn't seem like much, but it's huge against boss enemies. It also does an extra 100-200 damage which can be enough to wipe out smaller enemies alright.

 

Extra Essentials

Gear:

  • Misbegotten Bow deals extra damage at the sacrifice of range, but it works well with skills like rain of arrows to cause fast bleeding.
  • Black Bow is just one of those weapons that serves its purpose with just about any build. It offers the mobility the player needs and it gets those shots in fast for Dexterity builds.
  • White Mask increases the player attack by 10% once an enemy has suffered blood loss. It is dropped by one of the Nameless White Mask invaders in the Mohgwyn Dynasty Mausoleum.
  • Silver Tear Mask gives a big boost to arcane while sacrificing some attack power.
  • Shield of the Guilty is a small shield that raises focus by 40 and causes a blood loss buildup of 50. It pairs great with a bloody bowman and a bloody bushido hybrid blend.

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Lord of Blood's Exultations raises attack power 20% when there is blood loss in the vicinity
  • Kindred of Rot's Exultation is a talisman that raises attack power by 20% for 20 seconds when causing Poison or Rot to an enemy.
  • Millicent's Prosthesis has a +10 Dexterity boost for the player. This also increases damage output by up to 11% for landing multiple strikes on an enemy. This is good if the player can trigger it off one of their skills.

Ashes of War:

  • Barrage is always a primary choice for the light bow up close. I use it on larger enemies if I want to save my mana or end up in close range.
  • Rain of Arrows is great for dealing a lot of buildup damage fast. It works really well for getting the blood ability to trigger on enemies fast.

Spells:

  • Golden Vow buffs all damage by 15% and reduces damage taken by 10% for 80 seconds.

 

 

3. Spiritflame Arrow

Stats: Physical (30), Magic (40), Frost buildup (65)

This is not an arrow for the impatient, because this rare arrow has to be farmed in Nokron, the Eternal City, and there is no crafting equal. This is just one of those tools that you have to grind for and get the most out of your farming.

I stayed away from other rare ammunition in this article because it's meant to be an article about the best arrow for their build. But with the Spiritflame arrow you get a little more variety for yourself and the enemies are pretty easy to farm in Nokron.

  • This arrow isn't outstanding in any of the damage areas, but that frost buildup does have definite value for a quick shooting and magic bowman builds.
  • Frost buildup weakens opponent defenses so any build that gets frost off fast can do a lot of damage to weakened enemies
  • The Spiritflame arrow is for the player who wants to cover their bases. I usually stack this arrow with a Golem Greatbow Archer build to smash my opponent with maximum magic damage or a frost battlemage build to get the most out of my magic critical damage.

 

Extra Essentials:

Gear:

  • Light Bow: Misbegotten Bow is great for close range archers or players who use rain of arrows to set status effects.
  • Bow: Horn Bow is a great bow for magic arrows since it stacks extra magic damage for the player.
  • Snow Witch Hat boosts sorceries by 10% and increases the effects of spells like Ranni's Dark Moon.
  • Mask of Confidence increases arcane which helps in status buildup for effects such as frostbite
  • Silver Tear Mask has a good arcane boost to it

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons

Ashes of War:

  • Barrage fires in a bunch of arrows fast to try and max out the damage
  • Mighty Shot is good for landing hard hits after applying frost to an enemy
  • Rain of Arrows gets that buildup damage a little faster and sets the frostbite effects early.

Spells:

Zamor Ice Storm inflicts a big storm of frost around the player and deals frostbite to enemies. It makes for a good pair with magic archer builds.

Ranni's Dark Moon is a spell that weakens enemies to magic, negates nearby magic, builds a huge amount of frostbite (270), and deals magic damage all in one go. If it hits a close-range opponent or a boss it can be a game winner.

 

 

2. Golems Magic Arrow

Stats: Physical (40), Magic (125)

This arrow is probably the hardest hitting arrow in the game when it applies magic damage. It sits at a net base damage of 165, and being a great arrow gives it that much more beat down. I was reluctant to put any of the rarer arrows at the top of the list because of how hard they can be to farm, but these arrows have more than enough going for them to make them worth getting at least a few.

  • This arrow isn't just great for straight damage, it can also be put into magic builds. There are plenty of those to go around and with some of the golem bow builds, it’s possible to make a magic 1HK design using these arrows.
  • Most of the Great Arrows do a lot of damage, but the Golem Arrows tend to break stances pretty easy. This is great for tougher enemies.
  • One of the best things about this arrow isn't the builds or their high damage. These arrows can be put in one of the arrow slots and simply buff up the player's build just a little bit. If you want to run a dedicated build, or a hybrid greatbow build, these arrows work as a perfect passive buff.

 

Extra Essentials:

Gear:

  • Great Bow: Golem's Greatbow is the best bow for this build and has the highest damage. With the right build, it is usually marketed as a One-Shot build for taking down tough opponents with the most amount of damage for each shot.
  • Jellyfish shield is a useful shield for any build that needs to get the most out of their damage. For this build it adds 20% to damage of all types. It serves as a good back pocket item if the player

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons
  • Ritual Sword Talisman increases attack power by 10% when the player has max HP.
  • Radagon's Soreseal is a major boost for Endurance, Strength, and Dexterity, but it also increases damage
  • Shard of Alexander is a huge boost to the attack powers of skills. So any skill it is used with will have an extra 15% increase.
  • Millicent's Prosthesis is a valuable talisman option for any archer build that can put together successive strikes. It also has a +10 Dexterity boost for the player.

Ashes of War:

  • Through-And-Through is probably one of the most powerful shots in the game. It can buff damage 64%. The player can also just hold L2 to keep shooting and build up damage. It also goes through weaker enemies so it can hit multiple targets at once.
  • Radahn's Rain is the Rain of Arrows skill for the Lion's Greatbow. Even without the Radahn spear buffs, if it's used with the right magic archer build it can max out a ton of magic damage with golem's magic arrow.

Spells:

  • Terra Magica is a sorcery that creates a zone for the player and boosts their magic damage 35% for 30 seconds. It's a glintstone sorcery, so if a player carries any of the glintstone staffs, they can cast this spell, then switch to their bow to deal massive damage.

 

1. Saint Trina’s Arrow

Stats: Physical (30), Sleep Buildup (96)

 St. Trina's arrows are by and large ranked at the top of almost every arrow list as the best arrow in the game for the ability to put large enemies to sleep fast. Why? Because it's one of the least defended against status effects in the game. Pretty much every enemy can be put to sleep if the player plays it right, and this rolls into massive amounts of damage before they can even get back on their feet. The downside is that these are also rare to find, meaning that when the player runs out, it's time to go to the sleepbone arrows as a backup stock.

  • St. Trina's Arrows have the highest buildup of any arrow in the game at a whopping 96. With the powerful sleep builds, this can be an impressive way to constantly put down tough enemies for critical strikes.
  • St. Trina’s sleep status can be woven into a lot of builds. It’s great for getting critical strikes to happen, and it makes it possible to land some pretty hard hits. So sleep arrows make for a good addition to any set. 
  • These arrows aren’t strong for their damage, but putting an enemy to sleep means getting the chance to land a major critical hit. With the right sleep build, one shot will drop most enemies and leave them open to do major damage before they can get themselves back in the fight. 

 

Extra Essentials:

Gear:

  • Bow: Black Bow is usually the way to go for the player who really likes a utility all-purpose bow. But, if you really want to jazz it up, the sleep build goes well with poisoner builds, so the Serpent bow gives St. Trina's Arrows poison buildup and sleep buildup.
  • Silver Tear Mask- This mask boosts arcane and increases status buildup.
  • Sword of St Trina is a weapon that can be picked up pretty fast. It has a good base physical with some extra magic damage, and it comes with a special skill called mists of slumber. This and its 66 sleep buildup make it a perfect melee weapon for tight spots.
  • St Trina's Torch does 72 sleep buildup and makes for a great weapon to mix a sleep and fire build. It also comes with the fires of slumber skill that inflicts fast sleep buildup on enemies.
  • Mimic Tear Ashes create a copy of you and your gear that you are using at that moment. Creating a double that can help cause buildup effects makes for a great ally in any fight.

Talisman:

  • Arrows Sting Talisman adds 10% increase to damage done with arrows and bolts
  • Arrows Reach Talisman adds 65% range to ranged weapons

Ashes of War:

  • Barrage is best for your snapshot bows and getting your enemies put to sleep while dealing more precise damage.
  • Rain of Arrows is great for that fast sleep buildup

Spells:

  • Golden Vow buffs all damage by 15% and reduces damage taken by 10% for 80 seconds.
  • Poison Mist is a spell that creates a poison cloud that causes 20 poison buildup per second. What makes it good for sleep builds is that it also doesn’t wake sleeping enemies. If a player runs a sleep and poison hybrid build, they could do lethal damage when put together.

 

How to build your Archer? You Decide!

It’s no secret that the archer builds in Elden Ring are some of the most skill based and have a huge range of ammunition options for you to choose from. Really, if the player has a skill set they prefer, there is almost always an archery build for it somewhere. This list of arrows is the list for the best overall options based on the arrows that the player has access to, but for a good archer, the skies of the Land Between are the limit when it comes to picking the arrows and the weapons that are right for you. 

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Hailing from the endless plains of Texas, Brian is a lifelong traveler who set forth from his home to travel the countless RPG worlds. With his trusty pen he chronicles his tales for all to read.
Gamer Since: 2001
Favorite Genre: RPG
Currently Playing: Elden Ring, Star Wars Squadrons, Hogwarts Legacy,
Top 3 Favorite Games:Assassins Creed Syndicate, Witcher 3: Wild Hunt - Blood and Wine , Dark Souls II


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