There is a total of 5 solo adventures in Hearthstone that give cards as rewards for completing them. 4 of them can only be used in the wild format. In this article, I will discuss which are the best adventures to get and are they worth it.
5. Blackrock Mountain
Blackrock Mountain is Hearthstone’s second adventure. It was released on April 2, 2015 and it features 5 wings with 17 bosses in total, 9 class challenges and a heroic mode. 31 new cards can be acquired from this adventure, as well as a special card back. This adventure represents a dungeon instance from the World of Warcraft Blackrock Mountain zone, which is inhabited by orcs, dwarves, fire elementals and many dragons. 18 of the cards you receive for completing the solo adventure are class cards. There are also 5 legendary minions – Nefarian, Emperor Thaurissan, Rend Blackhand, Chromaggus and Majordomo Executus.
Pick Blackrock Mountain if:
- You want to make your card collection better for the wild format
- You want to play dragon decks, as this solo adventure has over 12 dragon-related cards
- You want to play one of Hearthstone’s most iconic decks – Grim Patron Warrior
4. Curse of Naxxramas
Curse of Naxxramas is Hearthstone’s first solo adventure. It was released on July 22, 2014 and it features a total of 30 new cards. The total dust value of these cards is over 3000 dust. 6 of them are legendaries, rewarded after completing each of the 5 wings, 9 of them class cards acquired by completing each class challenge and the other 15 neutral cards are acquired by defeating each of the 15 bosses. This solo adventure also includes a Heroic Mode, which is significantly harder to complete and awards players a special card back after defeating its final boss Kel’Thuzad. Despite being the first solo adventure in the game, Curse of Naxxramas is home to some of the most powerful cards in the game. Around half of the 30 cards acquired in this solo adventure are commonly seen in the meta-game 6 years after its release.
Pick Curse of Naxxramas if:
- You want to see what the first solo adventure of Hearthstone was like
- You want to strengthen your card collection for wild with some of the most staple and iconic cards in the game such as Voidcaller, Loatheb, Sludge Belcher and Poison Seeds
3. The League of Explorers
The League of Explorers is Hearthstone’s third solo adventure. It was released on November 12, 2015 and it features 45 new cards, acquired by completing an assortment of boss battles and Class Challenges. This adventure brought one of the most widely used Key-Words in the game – Discover. The League of Explorers follows the story of four famed adventurers – Sir Finley Mrrgglton, Elise Starseeker, Brann Bronzebeard and Reno Jackson – on a mission to search for an ancient artifact – the Staff of Origination. After each of the 4 wings of the solo adventure is completed, players receive a piece of the Staff of Origination, bringing them closer to completing it. However, there are many enemies along the way, who are trying to sabotage the famous adventurers. The total dust value of the cards players get from completing the whole adventure is 3170 dust. After each boss is defeated, players are awarded 2 new cards. Wings consist of 3 or 4 boss battles and after completing each of the wings, players receive 2 additional cards, one of which is a legendary card.
Pick the League of Explorers if:
- You want to play powerful highlander decks, as one of the rewards for completing the first wing of the solo adventure is Reno Jackson,
- You want to play both aggressive or control decks in the wild format, because this solo adventure is home to some of the most staple legendary minions in the game, such as Brann Bronzebeard and Sir Finley Mrrgglton
- You want to play aggressive Shaman decks or combo Paladin decks
2. One Night in Karazhan
One Night in Karazhan was released on August 11, 2016. It consists of 4 wings and an introduction. There are a heroic mode and 9 class challenges as well. Each of the 4 wings consists of 3 boss battles that award the player 2 new cards each. The whole solo adventure features 45 new collectible cards with a total dust value of 2950 dust. There are 5 legendary minions and 27 class cards in the set. One Night in Karazhan follows the story of the disappearance of the great wizard Medivh at his own party. The player needs to find out what has happened and bring Medivh back to his mystical tower of Kazazhan before anyone notices that he is missing from his own party. By battling the mighty enemies in the solo adventure, you will earn powerful “portal” spells, cards with Beast, Dragon and Murloc synergies and many more.
Pick One Night in Karazhan if:
- You want to earn cards for one of the following decks: Discard Warwock, Thief Rogue, Resurrect Priest, Secret and Tempo Mage and Secret Hunter
- You want to get powerful and unique legendary minions such as Medivh, the Guardian, Barnes and Prince Malchezar
1. Galakrond’s Awakening
Galakrond’s Awakening is Hearthstone’s newest solo adventure. It was released on January 21, 2020 and it features 35 new collectible cards, which unlike in other solo adventures can’t be crafted for dust yet. The only way to acquire those cards is by completing the solo adventure. This is the best solo adventure to get because it is part of the standard format and many of its cards are commonly used in the standard metagame. The adventure is split into 2 different campaigns following the League of E.V.I.L. and the League of Explorers. Each of those campaigns has 4 wings, with 3 boss battles each. There is a Heroic Mode included as well and completing each of the 2 campaigns in it will win you a special card back. Galakrond’s Awakening follows the story of the villain Rafaam, who is trying to summon the evil dragon Galakrond and destroy everything. He recruits a team of villains called the League of E.V.I.L. and together they steal the magical city of Dalaran and unleash many plagues. However, the League of Explorers manages to stop them from taking over the whole Azeroth. Nearly all of the cards from this solo adventure are used in the standard metagame, which makes this set very valuable.
Pick Galakrond’s Awakening if:
- You want to acquire many powerful cards, used in the standard format
- You want to follow one of the greatest stories ever told in Hearthstone
- You want to play any of the current meta decks, as each one of them features uncraftable cards from this solo adventure
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