The explorer is back with his variety of skills, which can extend to three skills if the recon trait is activated.
Ezreal is a 2-cost champion that is unlike any other champion with the same cost because he uses 2 of his original skills and can dash when placed as a recon, which makes him use 3 of his original skills.
This is a full article about how to best place Ezreal in TFT to make sure you explore new roads and win new matches.
A beaten path is a boring path.
Ezreal is back to TFT with his exploring skills that he uses to discover new areas and challenges without even using a map.
Ezreal is back as an underground member, which is a gateway to lots of loot and gold, while he can also activate the recon trait, which always keeps him out of danger, which can be really helpful when being placed against an assassin or someone who can take out the backline.
So if you are looking for how to place Ezreal and what his items and builds are, you are in the right place.
Best Ezreal builds in TFT Set 8
Ezreal’s stats:
- Cost: 2 Gold
- Health: 550 / 990 / 1782
- Mana: 55
- Armor: 20
- MR: 20
- DPS: 39 / 69 / 125
- Damage: 55 / 99 / 178
- Atk Spd: 0.7
- Crit Rate: 25%
- Range: 4
Ezreal’s traits:
1-The Underground
The Underground must sneak through the sewers and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.
- 3 Crack 2 vault lock after a player combat win, and 3 after a player combat loss.
- 5 Crack 3 vault lock after a player combat win, and 5 after a player combat loss.
2-Recon
Innate: Gain 2 hex Attack Range. If there is an enemy nearby, Recon units will dash to safety before casting their Ability.
- 2 +20% Crit Chance
- 3 +75% Crit Chance
- 4 +100% Crit Chance and Recon Abilities can critically strike
Ezreal’s ability
Ezreal fires an orb of physical sabotage at his target, reducing their Attack Speed for 4 seconds. Afterwards, he fires a shot at them dealing magic damage to them and nearby enemies.
Attack Speed Reduction: 30/40/50%
Damage: 230/345/535
Carousel priority:
These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find bellow:
Ezreal’s best items
1-Blue Buff
Grant 10 bonus starting Mana and 15 bonus Ability Power. Abilities cost 10 less Mana to cast.
If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.
2- Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.
Damage from an Ability can critically strike.
3-Giant Slayer
Grant 15% bonus Attack damage and 15 bonus Ability power. Abilities and attacks deal 30% more damage to enemies with more than 1600 maximum Health
Best comps for Ezreal
3) SUPER MOVES
Synergies:
- 3 Lasercorps
- 3 Supers
- 2 Recons
- 2 Duelist
This is one of the slowest rerolls you will need to make because it only costs 1 or 2 gold. This is because supers need more 3 star champions to become powerful, so you will need to try as hard as you can to get all of your champions to 3 stars since they are all cheap.
The best team to build this:
1-Ashe can do a lot of damage early on as a lasercaster and as a recon because she gains more range and damage.
2-Ezreal is pretty strong this season because he uses two of his skills and can dash as a recon, which means he uses three skills.
3-Gangplank Once you get more than one champion to 3 stars, he will be strong because he has the Supers trait and the Duelist trait.
4-Yasuo is an excellent front-line CC and damage dealer because he knocks enemies down and shares characteristics with both LaserCorps and Duelist.
5-lee Sin joins the ranks of the brawlers and supers.
6-Since Renekton has both the LaserCorps and Brawler traits, he makes a pretty strong front line.
7-Malphite is a good tank and the third member of the Supers.
2) DOMINATING
Synergies:
- 5 Lasercorps
- 4 Recons
- 2 Brawler
- 1 Ace
- 2 Duelist
To get ahead of your opponents, you need a strong economy at level 8, while trying to get three stars on Ashe and Ezreal while you level up.
This team is pretty strong, since LaserCorps has a lot of damage and four recons who can run away from any nearby enemies.
The best team to build this:
1-Ashe is a strong member of both LaserCorps and Recon. She does damage from behind the lines.
2-Mordekaiser is one of the strongest champions this season because he has the LaserCorps trait and uses the Ace trait, which makes him very strong.
3-Sejuani is one of the best frontlines because she can take a lot of damage and stun a large area. This makes her a CC-queen with the traits Brawler and LaserCorps.
4-Once Kai'sa breaks her passive and adds the Recon trait, she does a lot of damage.
5-As a Recon member, Vayne can do a lot of damage to tanks and avoid enemies.
6-Renekton possesses characteristics from both LaserCorps and Brawler.
7-Yasuo uses the LaserCorps trait to kill all enemies in a line.
8-Ezreal, as a recon, can deal a lot of damage from behind the main group.
1) THREATENING MOVES
Synergies:
- 4 Threat
- 4 Recons
Threats are in the game because they have magical abilities, so putting tanky Threats on the same team as Recons would make for a pretty strong team.
This is a medium-slow reroll to level 8 with a strong economy trying to get the Recons to 3 stars.
Best team to build this:
1-Ashe is a strong member of both LaserCorps and Recon. She does damage from behind the front lines.
2-Kai'sa does a lot of damage once she breaks her passive and adds to the Recon trait.
As a Recon member, 3-Vayne can do a lot of damage to tanks and avoid enemies.
4-Ezreal can do a lot of damage from the backline as a recon.
5-Rammus is a very strong member of the Threat trait because he is a tank with his passive and also knocks up a large circle of enemies and lowers their Attack Damage.
6-Zac distracts enemies when he splits into smaller versions of himself. He can also take a lot of damage because he heals himself a lot.
7-Cho'Gath can be a beast that resists magic because he scales it, and he also raises the maximum mana of the enemy.
8-Urgot is the most powerful threat member in terms of balancing damage and crowd control. He can knock enemies down and stun them, and he also does a lot of damage.