Playing the game is not just about locking your favorite agent on every map. Some maps are designed for agents to fully utilize their potential. If you're determined to increase your winrate and climb the ladder, this guide can help you choose the right agent for every map, making you a better player.
Sunset
Sunset features two bomb sites and a three-lane design, offering a blend of traditional tactical shooter elements and unique urban flair. The layout emphasizes strategic plays with tight angles and clear mid-control dynamics, making teamwork and adaptability essential for success.
- Duelist: Raze-can easily utilize abilities to burst into B main. This agent is powerful in attacking.
- Duelist: Neon-can abuse shotgun and stun through tight corners in A site. This agent is best used with a shotgun.
- Initiator:Gekko-best support agent for flash and planting. Always utilize flash for enemy information.
- Initiator:Sova-Best scan agent for this map, can help breaking tripwires. Gives the most information on the map.
- Controller:Omen-Useful for its flash and one way smokes. This agent is dominating with one way smokes.
- Controller:Clove-Good if you are confident and sharp with your aim. Better utilization with one way smokes.
- Sentinel:Cypher- Good for B site hold and holding flank. Best for defense.
- Sentinel:Vyse- Useful in delaying enemies in both sites. Anti-flank is a bit hard.
Lotus
A mystical map with ancient ruins and astral elements, Lotus features three sites and rotating stone doors, encouraging dynamic movement and diverse strategies.
- Duelist:Neon-Good for controlling one sided pushes. Takes space easily around the map.
- Duelist:Raze-Good for entering and clearing sites. Limited mobility unlike neon.
- Initiator:Breach- Best support for duelists to control sites. Utilities are powerful and can delay enemies.
- Initiator:Gekko- Good support for flashing and planting spike. Best for planting C.
- Controller:Omen- Good for one way smokes and flash for support.
- Controller:Viper-Good for lurking, requires double smoke.
- Sentinel:Killjoy- The best for holding C and B site. Also good for retaking.
- Sentinel:Cypher- Good for lurking and holding flanks.
Pearl
Set in a vibrant underwater city, Pearl offers a geo-driven two-site map without special mechanics, focusing on clean, strategic gameplay through its compact mid and longer-range wings.
- Duelist:Phoenix-Good because orbs can easily be farmed for unlimited ultimate.
- Duelist:Jett- Good for entering and flanking. Limited mobility.
- Initiator:Gekko-Best for planting and controlling. Always utilize flash for enemy information.
- Initiator:Fade-Best for rushing and scanning around the map.
- Controller:Astra- Best smoke for this map, can smoke anywhere.
- Controller:Viper- Good for lurking, double smoke required.
- Sentinel:Killjoy- Good for holding and retaking.
- Sentinel:Cypher- Good for anti flank and lurking.
Fracture
This map is split by a failed experiment, creating distinct paths for attackers and defenders. It offers a highly unique layout that demands adaptability and clever positioning.
- Duelist:Raze- Best for burst pushing and entry.
- Duelist:Neon- Best for controlling and rushing.
- Initiator:Breach- Best for controlling and supporting.
- Initiator:Skye- Good for early info and rushing.
- Controller:Brimstone-The best smoke for delay and lineups.
- Controller:Viper-Good for lurking,requires double smoke.
- Sentinel:Killjoy- Best value ultimate, good for holding A site.
- Sentinel:Cypher- Good for lurking and anti-flank.
Breeze
A tropical paradise with long sightlines and wide-open spaces, Breeze rewards precise aim and strong map control, while its unique environment challenges players to think strategically.
- Duelist:Jett- The most common entry, also good for operator players.
- Duelist:Yoru- The best for lurking and faking sites.
- Initiator:Sova- Best for scanning sites and retaking.
- Initiator: Skye- Best initiator for rushing.
- Controller: Harbor-Good smoke but requires skill to use.
- Controller: Viper-Best smoke for the map, limited smokes.
- Sentinel: Cypher- Best anchor for B site, Good for lurking.
- Sentinel: Chamber- Best for operator players. Limited anti flank.
Icebox
Set in an arctic excavation site, Icebox emphasizes verticality and close-quarters combat with ziplines offering unique movement options.
- Duelist:Jett- Most common entry for this map, can utilize high ground much better.
- Duelist: Reyna- The best duelist for confident players, Icebox is more of an aim duel map.
- Initiator:Sova- Best scanner for the map, Good for getting information.
- Initiator:Kay/o- Best flasher, but requires skill to use. Must have lineups
- Controller:Harbor- Good smoke, also requires skill to use.
- Controller:Viper- Best smoke for this map, Can also be a lurk.
- Sentinel:Sage- Best map for wall boosts. A lot of highground and off angles.
- Sentinel:Killjoy- Best sentinel for holding B site and mid. Also useful for lurk.
Bind
Known for its unique design, this map has no middle lane but features teleporters connecting the two sites. This allows creative flanks and rotations, emphasizing quick decision-making.
- Duelist:Raze- Best entry using shotgun, mobility to enter site.
- Duelist:Yoru- Best duelist for lurk and fakes.
- Initiator:Skye- Best flasher for this map, also for rushing.
- Initiator:Fade- Best scanner for this map, also for rushing.
- Controller:Brimstone- The best for this map, combine with lineups for post plant.
- Controller:VIper- Advanced smoke for players who want to lurk.
- Sentinel:Cypher- The best for lurking and anti-flank.
- Sentinel:Deadlock- The best for B long control for aggressive players. Anti-flank is weak.
Haven
A standout map with three bomb sites instead of the usual two, requiring teams to adapt their strategies to cover more ground and leverage opportunities for aggressive defensive plays.
- Duelist:Jett- Most common entry for this map. Best paired with breach.
- Duelist:Neon- Best mobility and control.
- Initiator:Sova- Best scanner for this map, useful if you have lineups.
- Initiator:Breach- Best for jett combo. Stun and flash to support the team.
- Controller:Omen- Best for C long hold. Utilize flash for delay.
- Controller:Clove- Good for sharp players, limited utility to help the team.
- Sentinel:Killjoy- Good for B and Garage hold.
- Sentinel:Cypher- Best for A site hold, Spam with trips.
Split
Highlighted by vertical gameplay, Split features two sites linked by a central elevated area and rope ascenders for quick movement. Control of key towers is vital for success.
- Duelist:Raze-Best for burst entry, can take a lot of space easily.
- Duelist:Jett- Most common duelist, good for rushing and operator.
- Initiator:Breach-Good initiator for Jett and Raze duelist. Use stun and flash combos.
- Initiator:Skye-Best for rushing, can utilize dog effectively to clear corners.
- Controller:Omen- Best smoke for the map, can utilize teleport effectively.
- Controller:Viper- Advance smoker for lurking.
- Sentinel:Killjoy- Good for defense, hard for lurking.
- Sentinel:Cypher- Good for both defense,lurking and anti-flank.
Ascent
This map features two sites separated by a large open middle area. Players can use bomb doors to fortify sites, creating strong defensive positions. It's a playground for tactical engagements and map control.
- Duelist: Jett- Most common entry for this map, good for operator.
- Duelist: Phoenix- Best flasher for this map, can solo entry with utility.
- Initiator:Sova- Best scanner for the map, also good for retakes.
- Initiator:Kay/o- Advanced support for duelist, needs lineups.
- Controller:Omen-Best smoke for one way smokes, useful blind for supporting team.
- Controller:Clove-Best for sharp players, Utilize with one way smokes.
- Sentinel:Cypher-Good for lurking, best for anti-jett.
- Sentinel:Killjoy-Best for defending, can anchor both sites.