[Top 5] Dota 2 Best Spectre Builds For Godlike Rampage



Mercurial, the Spectre dominates the current meta with her sharp blade. As a melee carry hero, Spectre's strengths lie in her ability to dish out massive damage and withstand attacks thanks to her high health pool and strong defensive abilities. In the recent meta, thanks to her ability to easily join team fights, Spectre can turn the tide of battle in her team's favor. This makes her a powerful initiator and can create chaos in team fights, allowing her teammates to follow up and take down the enemy team. Spectre's haunting presence on the battlefield can strike fear into the hearts of her enemies, as they know that she can turn the tide of battle at a moment's notice, leading her team to victory.

Spectre has various skill and item builds, but not all of them allow you to ensue chaos on the battlefield. To help you climb MMR with this menacing entity, we bring you the Best 5 Spectre Builds that will help you win games. These builds contain the best skill allocation and the best items that help you in dominating your games with her.

5. Yatoro Build

There is no doubt that Yatoro is one of the best carry players in the current professional scene. This is due to his impressive understanding of the game and impeccable map awareness. He is known to be a menace to a dozen of heroes, and Spectre is no different. Spectre has been highly lauded due to his excellent spell-casting and item builds. As the vicious bone fletcher, he focuses on shoving his enemy out of the lane and capitalizing on that by securing Roshan and having excellent farming patterns, ensuring he hits his item timings earlier than his opponents.

Yatoro changes his build according to the heroes he is against, constantly shuffling between items like Yasha, Aghanim’s Scepter, and Manta Style. Yatoro is quite the aggressive and dominant player, and Spectre for sure suits his play style. You can see his highly dominating playstyle right off the bat, the way he shoves enemies out of the lane with Spectre’s massive physical damage. You may feel like he is playing the game in easy mode considering how effortlessly he dominates the game.
Use This Build If:

  • You want an extremely reliable carry build for the late game
  • You want to deal physical damage as Spectre
  • You want to be mobile or are facing slippery mobile heroes
  • You want to be involved in more skirmishes from the early game

Skill Points

Level 1: Spectral Dagger: Spectre draws a Shadow Path that slows enemies along the trail while dealing damage to them. It also allows Spectre to cross terrains without obstructions while applying Desolate to the targeted unit if they have no allies nearby. 

Level 2: Dispersion: Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance. It is an ideal spell in the early game if you are facing ranged heroes. 

Level 3: Spectral Dagger

Level 4: Desolate: Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them. This spell unlocks the true potential of Spectre in the early game, allowing her to gank enemies and deal high damage to them if they have no allies nearby. 

Level 5: Spectral Dagger

Level 6: Haunt: Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt allows Spectre to engage in fights from anywhere on the map, it can also be used defensively to escape sticky situations. Overall, Haunt is an effective spell that can increase the efficiency and fight potential of Spectre. 

Level 7: Spectral Dagger

Level 8: Desolate

Level 9: Desolate

Level 10: +5 All Stats

Level 11: Desolate

Level 12: Haunt

Level 13: Dispersion

Level 14: Dispersion

Level 15: +100 Spectral Dagger damage

Level 16: Dispersion

Level 17: Stats

Level 18: Haunt

Level 19: Stats

Level 20: +12% Spectral Dagger slow/bonus

Level 25: +32% Haunt Illusion Damage

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Spectre.
  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • 2x Slippers of Agility (140 Gold) - Grants +3 Agility. It is a usual early item on Spectre, as she lacks the early game attack speed and stats which is hence fulfilled by this item.
  • 2x Wraith Band (505 Gold) - Purchased at 1 and 2 minutes into the game. Provides increased attributes, armor, and attack speed. The bonuses are doubled after 25 minutes. It is a staple item on Spectre, as it is built for the increased durability and farming potential that it offers in this matchup.
  • Band of Elvenskin (450 Gold) - Purchased at 4 minutes. Provides +6 agility to Spectre. The high value provided by this item is unmatchable in the early game. It can further be upgraded into Power Treads. 
  • Power Treads (1400 Gold) - Bought at 6 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Spectre in all stages of the game.
  • Echo Sabre (2500 Gold) - Bought at 12 minutes. Provides increased damage, strength, attack speed, mana regen, and intelligence to Spectre. Its passive allows her to do physical attacks twice in a succession. The attacks apply 100% movement slow for a brief duration. Spec benefits heavily from such early-game stats.
  • Aghanim’s Scepter (4200 Gold) - Purchased at 17 minutes. Grants the Shadow Step ability. Allows Spectre to perform a single target unit Haunt. Casts Spectral Dagger on the target. It is an ideal way of catching lone heroes off-guard and demolishing them within no time. 
  • Yasha (2050 Gold) - Bought at 21 minutes. Provides increased agility, attack, and movement speed. Spectre benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 25 minutes. Creates two illusions of Spectre on usage, also allowing her to dispel certain spells or dodge if she times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.
  • Eye of Skadi (5300 Gold) -  Bought at 34 minutes. This causes Spectre’s attacks to lower enemy attack and movement speed while reducing their health regeneration and lifesteal by 40%. It is exceptional if you are facing tanky heroes that regen or lifesteal fast. It also provides huge bonuses such as increased stats, HP, and Mana. 
  • Orchid of Maleovalence (3745 Gold) - Purchased at 37 minutes. Upon usage, it silences the targeted unit for 5 seconds while making them take 30% extra damage which was dealt to them during the silence duration.
  • Bloodthorn (6800 Gold) - Bought at 38 minutes. It silences the targeted enemy for 5 seconds, making them take 30% of the total damage dealt during the silence. The attacks will also have True Sight, and deal critical damage under its duration. Spectre prefers this item as it provides her with much-needed disables in the early game
  • Skull Basher (2875 Gold) - Purchased at 41 minutes. These grants Spectre a high chance of bashing enemies upon physical attacks. It also increases her attack damage and allows her to deal bonus physical damage.
  • Abyssal Blade (6250 Gold) - Purchased at 47 minutes. Skull Basher is upgraded into Abyssal Blade, which stuns the targetted unit, it pierces spell immunity. Hence, it can be a useful item to temporarily disable any heroes under the effect of Black King Bar.

Neutral Items

  • Brigand’s Blade - Provides Spectre with +10 attack damage and attack speed. It makes it easy for her to deal damage and survive through the early game.
  • Titan Sliver - Increases Spectre’s base attack damage by 20%, it also increases her magic resistance by 16% and buffs up his status resistance by 12%. These stats allow Spectre to be highly durable and resilient in a teamfight.
  • Ninja Gear - Casts smoke of deceit on Spectre herself, increasing her movement speed and allowing her to be invisible unless she comes in close contact with enemies or enemy towers. It also provides Spectre with increased 25 agility and movement speed.

 

4. Daxak Build

Daxak is known to be an exceptionally rising superstar in the CIS region. His impeccable plays on carry heroes have caught the attention of fans all across the world. His Spectre has also gained notoriety for being extremely impressive, often known to outmaneuver his foes and dominate the battlefield with the right items. He strikes when the iron is hot, instead of farming idly. Daxak is known to be a master at Spectre, his mechanical skills are unparalleled. If you want to learn a thing or two about team fighting on Spectre, watching Daxak’s replays is a good way to start.

Daxak’s slow-paced laning is quite a contrast from his fast-paced farming speed on Spectre. Within no time, he can get fat and join fights to swiftly turn the game around. He is known to be a problem to the enemy team if left free to farm. His Spectre build includes items like Radiance, Manta Style, Aghanim’s Scepter, and much more. Daxak may often build items that are rather unorthodox but work in that specific matchup. 

Use This Build If:

  • You are facing heroes that have low armor and are considered to be squishy in the early game
  • You are against heroes that take a while to become relevant for a teamfight
  • You want to fight from the initial stages of the game as a Spectre
  • You want a team fight-oriented teamfight-oriented build that does not fall off in the late game

Skill Points

Level 1: Spectral Dagger: Spectre draws a Shadow Path that slows enemies along the trail while dealing damage to them. It also allows Spectre to cross terrains without obstructions while applying Desolate to the targeted unit if they have no allies nearby. 

Level 2: Dispersion: Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance. It is an ideal spell in the early game if you are facing ranged heroes. 

Level 3: Spectral Dagger

Level 4: Dispersion

Level 5: Spectral Dagger

Level 6: Dispersion

Level 7: Spectral Dagger

Level 8: Haunt: Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt allows Spectre to engage in fights from anywhere on the map, it can also be used defensively to escape sticky situations. Overall, Haunt is an effective spell that can increase the efficiency and fight potential of Spectre. 

Level 9: Dispersion

Level 10: +5 All Stats

Level 11: Desolate: Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them. This spell unlocks the true potential of Spectre in the early game, allowing her to gank enemies and deal high damage to them if they have no allies nearby. 

Level 12: Desolate

Level 13: Haunt

Level 14: Desolate

Level 15: +100 Spectral Dagger damage

Level 16: Desolate

Level 17: Stats

Level 18: Haunt

Level 19: Stats

Level 20: +350 Health

Level 25: +5% Dispersion

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Spectre.
  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Magic Stick (200 Gold) - Gains a charge each time an enemy uses a spell around you. Each direction grants 15 HP and mana and can have up to 10 charges. It is a perfect item in the laning stage if you face heroes who cast spells frequently.
  • Broadsword (1000 Gold) - Purchased at 3 minutes. Grants Spectre with +15 Damage. It is an effective item that boosts up the damage of Spectre. It can further be upgraded into Blademail. 
  • Infused Raindrops (225 Gold) - Purchased at 4 minutes. Passively provides +0.8 Mana Regeneration while consuming a charge to block 120 incoming magic damage from instances over 75 damage. It comes with 6 charges, helping Spectre fare well against heroes with high magic damage output.
  • Blademail (2100 Gold) - Bought at 6 minutes. Allows Spectre to return the damage dealt to her from all sources. Spectre benefits massively from this item as he can frontline and tank with this item. If you are facing heroes with high physical or magical damage, then this is the right item for you. 
  • Boots of Speed (500 Gold) - Purchased at 7 minutes. Provides +45 movement speed to Spectre. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Magic Wand (450 Gold) -  Bought at 9 minutes. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows Spectre to sustain herself in the lane if he is facing spellcasting heroes.
  • Power Treads (1400 Gold) - Bought at 9 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Spectre stay durable and sufficient in all stages of the game.
  • Radiance (5050 Gold) - Purchased at 19 minutes. Deals 60 damage per second in an AoE, while also causing them to miss 15% of their attacks. It also makes enemies miss 15% of their attacks. Radiance is an exceptional item on Spectre as it allows her to deal high damage in fights and also farm fast with the help of her items.
  • Aghanim’s Scepter (4200 Gold) - Purchased at 23 minutes. Grants the Shadow Step ability. Allows Spectre to perform a single target unit Haunt. Casts Spectral Dagger on the target. It is an ideal way of catching lone heroes off-guard and demolishing them within no time. 
  • Yasha (2050 Gold) - Bought at 26 minutes. Provides increased agility, attack, and movement speed. Spectre benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 30 minutes. Creates two illusions of Spectre on usage, also allowing her to dispel certain spells or dodge if she times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.
  • Butterfly (4975 Gold) - Purchased at 36 minutes. It provides Spectre with 35% evasion and increased agility and attack speed. The evasion is highly useful in the later stages of the game to stand your ground. It is an essential item if Spectre is facing multiple heroes with high attack damage.
  • Black King Bar (4050 Gold) - Purchased at 40 minutes. Provides magic immunity upon usage, making Spectre invulnerable during team fights. It is essential in most matchups as she has low magical resistance.
  • Eye of Skadi (5300 Gold) -  Bought at 46 minutes. This causes Spectre’s attacks to lower enemy attack and movement speed while reducing their health regeneration and lifesteal by 40%. It is exceptional if you are facing tanky heroes that regen or lifesteal fast. It also provides huge bonuses such as increased stats, HP, and Mana. 

Neutral Items

  • Broom Handle - Provides increased armor, attack speed, and attack damage to Spectre and also provides her with increased armor which helps her fare well in a teamfight. 
  • Ring of Aquila - Grants 1.25 mana regen and 2 armor to nearby allies and allied units. This is an exceptional teamfight item for Spectre.
  • Titan Sliver - Increases Spectre’s base attack damage by 20%, it also increases her magic resistance by 16% and buffs up his status resistance by 12%. These stats allow Spectre to be highly durable and resilient in a teamfight.
  • Witchbane - It purges the targeted enemy or ally. Spectre can purge negative spells off allies or purge off any buff from enemies. It also provides her with 20 increased attack speed. 

 

3. Ame Build

Ame is undoubtedly a heartthrob known worldwide for his insane mechanically skilled gameplay and reflexes which are quite unparalleled in the CN region. Ame utilizes all the heroes he plays to their full potential, and he does not miss the mark with Spectre. There are different builds that Ame has gone for Spectre in this meta, but the rather infamous Meteor Hammer build takes the cake for being quite an effective build.

With the right items on Spectre, Ame has managed to rip through many pub games quite effortlessly. It is hard for enemies to escape the chilling grip of Ame’s wrath if he has a successful early game on Spectre. His skill build is the standard max Spectral Dagger and Dispersion due to the scout and damage potential that they provide. His items allow him to deal more damage while also providing him with the much-needed lockdown and disable that he needs to neutralize enemies without any hassle. Ame is one of the only few people who make Spectre look easier than she is, attributed primarily to his excellent map awareness and farming patterns.

Use This Build If:

  • You are looking for a highly reliable carry Spectre build for the late game
  • You want to contribute to teamfights right from the laning phase
  • If you want a tanky build that helps you deal damage while also making you a frontliner at the same time
  • If you are facing high damage-dealing heroes, the tanky nature of Spectre dilutes any damage done by his foes

Skill Points

Level 1: Spectral Dagger: Spectre draws a Shadow Path that slows enemies along the trail while dealing damage to them. It also allows Spectre to cross terrains without obstructions while applying Desolate to the targeted unit if they have no allies nearby. 

Level 2: Dispersion: Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance. It is an ideal spell in the early game if you are facing ranged heroes. 

Level 3: Spectral Dagger

Level 4: Dispersion

Level 5: Dispersion

Level 6: Haunt: Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt allows Spectre to engage in fights from anywhere on the map, it can also be used defensively to escape sticky situations. Overall, Haunt is an effective spell that can increase Specter's efficiency and fight potential. the efficiency and fight potential of Spectre. 

Level 7: Dispersion

Level 8: Spectral Dagger

Level 9: Spectral Dagger

Level 10: +5 All Stats

Level 11: Desolate: Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them. This spell unlocks the true potential of Spectre in the early game, allowing her to gank enemies and deal high damage to them if they have no allies nearby. 

Level 12: Haunt

Level 13: Desolate

Level 14: Desolate

Level 15: +100 Spectral Dagger damage

Level 16: Desolate

Level 17: Stats

Level 18: Haunt

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Spectre.
  • Magic Wand (450 Gold) - Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows Spectre to sustain herself in the lane if he is facing spellcasting heroes.
  • Tango (90 Gold) - Bought at 00:35. Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Ring of Health (825 Gold) - Bought at 4 minutes. It provides Spectre with a +6.5 health regeneration, allowing her to sustain well in the early game. It is further upgraded into Linken’s Sphere.
  • Perseverance (1650 Gold) - Purchased at 7 minutes. Void Stone and Ring of Health are combined into Perseverance which grants Spectre +6.5 HP regen along with +2.25 Mana regen. 
  • Meteor Hammer (2350 Gold) - Bought at 7 minutes. After channeling, Spectre summons a meteor which deals AoE damage and stuns upon impact. The damage is magical and lingers for a short duration, it also affects buildings. This build allows Spectre to push towers and lanes quickly.
  • Boots of Speed (500 Gold) - Purchased at 9 minutes. Provides +45 movement speed to Spectre. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Power Treads (1400 Gold) - Bought at 11 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Spectre stay durable and sufficient in all stages of the game.
  • Aghanim’s Scepter (4200 Gold) - Purchased at 19 minutes. Grants the Shadow Step ability. Allows Spectre to perform a single target unit Haunt. Casts Spectral Dagger on the target. It is an ideal way of catching lone heroes off-guard and demolishing them within no time. 
  • Yasha (2050 Gold) - Bought at 21 minutes. Provides increased agility, attack, and movement speed. Spectre benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 24 minutes. Creates two illusions of Spectre on usage, also allowing her to dispel certain spells or dodge if she times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.

Neutral Items

  • Ring of Aquila - Grants 1.25 mana regen and 2 armor to nearby allies and allied units. This is an exceptional teamfight item for Spectre.
  • Pig Pole - Provides +6 of all attributes. Its active turns Spectre into a pig, making her unable to use spells or items but increasing her movement speed, which can allow her to escape certain sticky situations.

 

2. Ana Build

Ana has achieved every feat this game has to offer. His extremely versatile hero pool also includes the wonderful team-fighting Spectre, with whom he seems to be dominating games within the current meta. Ana has that straightforward approach with the orthodox skill built on this hero. Spectre isn’t a hero you see often in this meta, but Ana has a few tricks up his sleeve which makes it easy for him to dominate the game. 

Ana is known to have an aggressive playstyle on Spectre, he is often known to build extremely orthodox items but win him the games. Ana loves buying items that provide him immense damage-dealing potential and resistance, such as Bloodthorn, Abyssal Blade, and Butterfly. These items allow him to have an edge over his opponents with increased immunity and movement speed. Though this build may appear to be like a normal Spectre build, built by players all around the world, there is something different in Ana’s playstyle which makes him stand out. 

Use This Build If:

  • Your enemies have low magic resistance or are generally squishy 
  • You want to fight right from the get-go as a carry Spectre
  • You want a self-sustainable Spectre build that makes you tanky, making it extremely valuable against damage-dealing heroes
  • You want to be involved in more teamfights from the early game

Skill Points

Level 1: Spectral Dagger: Spectre draws a Shadow Path that slows enemies along the trail while dealing damage to them. It also allows Spectre to cross terrains without obstructions while applying Desolate to the targeted unit if they have no allies nearby. 

Level 2: Dispersion: Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance. It is an ideal spell in the early game if you are facing ranged heroes. 

Level 3: Spectral Dagger

Level 4: Dispersion

Level 5: Dispersion

Level 6: Haunt: Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt allows Spectre to engage in fights from anywhere on the map, it can also be used defensively to escape sticky situations. Overall, Haunt is an effective spell that can increase the efficiency and fight potential of Spectre. 

Level 7: Dispersion

Level 8: Spectral Dagger

Level 9: Desolate: Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them. This spell unlocks the true potential of Spectre in the early game, allowing her to gank enemies and deal high damage to them if they have no allies nearby.

Level 10: Desolate

Level 11: Desolate

Level 12: Haunt

Level 13: Spectral Dagger

Level 14: Desolate

Level 15: +100 Spectral Dagger damage

Level 16: +5 All Stats

Level 17: Stats

Level 18: Haunt

Level 20: +12% Spectral Dagger slow/bonus

Level 25: +5% Dispersion

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Spectre.
  • Slippers of Agility (140 Gold) - Grants +3 Agility. It is a usual early item on Spectre, as she lacks the early game attack speed and stats which is hence fulfilled by this item.
  • Circlet (155 Gold) - Grants +2 of all attributes. It helps Viper stay durable through the early game. 
  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Wraith Band (505 Gold) - Purchased at 0:49. Provides increased attributes, armor, and attack speed. The bonuses are doubled after 25 minutes. It is a staple item on Spectre, as it is built for the increased durability and farming potential that it offers in this matchup.
  • Magic Wand (450 Gold) - Bought at 3 minutes. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows Spectre to sustain herself in the lane if he is facing spellcasting heroes.
  • Chainmail (550 Gold) - Purchased at 4 minutes. Provides +4 armor to Spectre. The extra armor is a major force behind making Spectre tanky in the early game. It can further be upgraded into Blademail.
  • Blademail (2100 Gold) - Bought at 8 minutes. Allows Spectre to return the damage dealt to her from all sources. Spectre benefits massively from this item as he can frontline and tank with this item. If you are facing heroes with high physical or magical damage, then this is the right item for you. 
  • Boots of Speed (500 Gold) - Purchased at 9 minutes. Provides +45 movement speed to Spectre. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Power Treads (1400 Gold) - Bought at 12 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Spectre stay durable and sufficient in all stages of the game.
  • Aghanim’s Scepter (4200 Gold) - Purchased at 19 minutes. Grants the Shadow Step ability. Allows Spectre to perform a single target unit Haunt. Casts Spectral Dagger on the target. It is an ideal way of catching lone heroes off-guard and demolishing them within no time. 
  • Yasha (2050 Gold) - Bought at 22 minutes. Provides increased agility, attack, and movement speed. Spectre benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 25 minutes. Creates two illusions of Spectre on usage, also allowing her to dispel certain spells or dodge if she times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.
  • Orchid of Maleovalence (3745 Gold) - Purchased at 29 minutes. Upon usage, it silences the targeted unit for 5 seconds while making them take 30% extra damage which was dealt to them during the silence duration.
  • Mage Slayer (2400 Gold) - Purchased at 33 minutes. Mage Slayer is an exceptional item if you face heroes with immense magical damage. Spectre’s physical attacks on such enemies reduce their magical damage output by 35% for 6 seconds. It is a staple item on the monarch due to her low magic resistance. It can further be upgraded into Bloodthorn.
  • Bloodthorn (6800 Gold) - Bought at 34 minutes. It silences the targeted enemy for 5 seconds, making them take 30% of the total damage dealt during the silence. The attacks will also have True Sight, and deal critical damage under its duration. Spectre prefers this item as it provides her with much-needed disables in the early game
  • Skull Basher (2875 Gold) - Purchased at 36 minutes. These grants Spectre a high chance of bashing enemies upon physical attacks. It also increases her attack damage and allows her to deal bonus physical damage.
  • Abyssal Blade (6250 Gold) - Purchased at 40 minutes. Skull Basher is upgraded into Abyssal Blade, which stuns the targetted unit, it pierces spell immunity. Hence, it can be a useful item to temporarily disable any heroes under the effect of Black King Bar.
  • Butterfly (4975 Gold) - Purchased at 45 minutes. It provides Spectre with 35% evasion and increased agility and attack speed. The evasion is highly useful in the later stages of the game to stand your ground. It is an essential item if Spectre is facing multiple heroes with high attack damage.
  • Refresher’s Orb (5000 Gold) - Purchased at 52 minutes. Refreshes the cooldown of all items and spells. It is an effective item on Spectre as it allows you to use crucial spells like Haunt twice, along with items like Abyssal or Bloodthorn.

Neutral Items

  • Seeds of Serenity - Upon usage, provides +8 health regeneration to Spectre and all allies in an AoE.
  • Vambrace - It acts as a secondary Power Treads which provides Spectre the stats depending upon the attribute she has set it to. It is essential to survive through the early game.
  • Mind Breaker - Provides Spectre with increased attack damage and attack speed while also causing her attack to silence the enemy for 1.75 seconds. Has 12 seconds cooldown. 

 

1. 23Savage Build

23Savage gained notoriety for being a consistently high-ranked pub star. This rising superstar from the east is known for his insane gameplay, he can win with pretty much any hero he plays. 23Savage can play a variety of heroes, but Spectre remains his favorite! His Spectre is said to be extremely dangerous. He is known to be quite the aggressive laner, often picking the slasher to synergize with other heroes on his team, especially when his team has followed up for his Haunt. 23Savage has been picking Spectre even when it got nerfed, his gameplay and mechanical skills triumph over the patch changes

23Savage has a very orthodox Spectre build in the current meta, but the way he plays out his laning phase is highly commendable. This is the preferred build by 23Savage. This build provides great sustain and stats, it also guarantees immense damage in team fights, most of which can’t be negated. 23Savage alters his build according to the heroes he faces, which is an impressive skill to learn. 23Savage loves items like Eye of Skadi and Manta Style that provide stats and sustain in team fights. This build allows him to stand his ground and utilize Spectre to his potential. 

Use This Build If:

  • You want an early game fight oriented build which does not falter in the late game
  • You want a highly self-sustainable Spectre build that can help you stay durable and withstand immense damage
  • You want to be highly mobile and participate in fights right from the get-go
  • You are facing squishy and low armor heroes, this build deals high damage and eviscerates their armor

Skill Points

Level 1: Spectral Dagger: Spectre draws a Shadow Path that slows enemies along the trail while dealing damage to them. It also allows Spectre to cross terrains without obstructions while applying Desolate to the targeted unit if they have no allies nearby. 

Level 2: Dispersion: Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance. It is an ideal spell in the early game if you are facing ranged heroes. 

Level 3: Spectral Dagger

Level 4: Dispersion

Level 5: Spectral Dagger

Level 6: Haunt: Creates a spectral nemesis to attack each enemy hero. At any moment during the duration, Spectre can use Reality to exchange places of a given haunt. Haunt allows Spectre to engage in fights from anywhere on the map, it can also be used defensively to escape sticky situations. Overall, Haunt is an effective spell that can increase the efficiency and fight potential of Spectre. 

Level 7: Spectral Dagger

Level 8: Desolate: Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them. This spell unlocks the true potential of Spectre in the early game, allowing her to gank enemies and deal high damage to them if they have no allies nearby.

Level 9: Dispersion

Level 10: +5 All Stats

Level 11: Dispersion

Level 12: Haunt

Level 13: Desolate

Level 14: Desolate

Level 15: +100 Spectral Dagger damage

Level 16: Desolate

Level 17: Stats

Level 18: Haunt

Level 20: +12% Spectral Dagger slow/bonus

Level 25: +32% Haunt Illusion Damage

Items to buy for this build (Early to Late Game)

  • Slippers of Agility (140 Gold) - Grants +3 Agility. It is a usual early item on Spectre, as she lacks the early game attack speed and stats which is hence fulfilled by this item.
  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Spectre.
  • Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Magic Stick (200 Gold) - Gains a charge each time an enemy uses a spell around you. Each direction grants 15 HP and mana and can have up to 10 charges. It is a perfect item in the laning stage if you face heroes who cast spells frequently.
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Wraith Band (505 Gold) - Purchased at 1 minute. Provides increased attributes, armor, and attack speed. The bonuses are doubled after 25 minutes. It is a staple item on Spectre, as it is built for the increased durability and farming potential that it offers in this matchup.
  • Blademail (2100 Gold) - Bought at 7 minutes. Allows Spectre to return the damage dealt to her from all sources. Spectre benefits massively from this item as he can frontline and tank with this item. If you are facing heroes with high physical or magical damage, then this is the right item for you. 
  • Boots of Speed (500 Gold) - Purchased at 8 minutes. Provides +45 movement speed to Spectre. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Power Treads (1400 Gold) - Bought at 11 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Spectre stay durable and sufficient in all stages of the game.
  • Aghanim’s Scepter (4200 Gold) - Purchased at 17 minutes. Grants the Shadow Step ability. Allows Spectre to perform a single target unit Haunt. Casts Spectral Dagger on the target. It is an ideal way of catching lone heroes off-guard and demolishing them within no time. 
  • Magic Wand (450 Gold) -  Bought at 18 minutes. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows Spepctre to sustain herself in the lane if he is facing spellcasting heroes.
  • Yasha (2050 Gold) - Bought at 21 minutes. Provides increased agility, attack, and movement speed. Spectre benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 25 minutes. Creates two illusions of Spectre on usage, also allowing her to dispel certain spells or dodge if she times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.
  • Eye of Skadi (5300 Gold) -  Bought at 30 minutes. This causes Spectre’s attacks to lower enemy attack and movement speed while reducing their health regeneration and lifesteal by 40%. It is exceptional if you are facing tanky heroes that regen or lifesteal fast. It also provides huge bonuses such as increased stats, HP, and Mana. 
  • Moon Shard - (4000 Gold) - Purchased at 33 minutes. It grants 140 Attack Speed and 200 Bonus Night Vision. Upon consumption, the bonuses are halved. Spectre benefits greatly from increased attack speed bonuses as she lacks majorly in that department. 
  • Skull Basher (2875 Gold) - Purchased at 36 minutes. These grants Spectre a high chance of bashing enemies upon physical attacks. It also increases her attack damage and allows her to deal bonus physical damage.
  • Ghost Scepter (1500 Gold) - Purchased at 38 minutes. Ghost Scepter makes Spectre unable to take any physical damage while also being unable to deal any physical damage at the same time. It also amplifies the magic damage that Spectre takes, but there isn’t much magical damage that she is facing, hence she can safely purchase the Ghost Scepter.

Neutral Items

  • Broom Handle - Provides increased armor, attack speed, and attack damage to Spectre and also provides her with increased armor which helps her fare well in a teamfight. 
  • Brigand’s Blade - Provides Spectre with +10 attack damage and attack speed. It makes it easy for her to deal damage and survive through the early game.
  • Elven Tunic - Provides Spectre with increased attack and movement speed along with increased evasion. The bonus perks help deal high damage in a teamfight and be elusive at the same time.

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After spending 11,352 hours, slaying Eldwurms and winning the mid lane, Sid is still awfully bad at Dota 2
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