Oculus Rift: 11 Interesting Facts about Virtual Reality Gaming: Page 2 of 11

Looking forward to Oculus Rift
11 things you may not know about VR

10. You have Kickstarter to thank for VR platforms

And now every big company is making one

The reemergence of virtual reality gaming took off back in 2012 when the mind behind Oculus Rift, Palmer Luckey, set up a Kickstarter campaign on its behalf. The campaign raised 2.5 million dollars and signaled to the world (and more importantly, investors) that gamers were at last ready for a virtual gaming platform. Not long after, Luckey’s company, then Oculus VR, was scooped up by Facebook.

The social network site purchased Oculus VR for 2 billion dollars and since then virtual reality gaming has catapulted into the twenty-first century. Not only do we have Oculus Rift to look forward to but, everyone is getting in on the market. From Playstation VR to Virtuix Omni, there’ll be plenty of competition for Oculus in 2016.

One big like for Oculus Rift.

Gamer Since: 1999
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Drake321's picture

Drake321 11 months 3 days ago

I know about this gaming console in the 90s. Then it was a radically new concept in a gaming industry. But more popular were portable game consoles. Therefore, many have chosen them instead of this game console. Now VR games are very popular. A level of a virtual world in modern virtual reality helmets is much higher. But the cost of high-quality virtual reality helmets is high. In cheap helmets, you can only play low-quality games. A great alternative are the centers of virtual reality. For example, the center of virtual reality in Melbourne - https://virivr.com.au/. Here for a small fee, you can play quality VR games.